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Stand or Fall
Stand or Fall 3Red (4)
Enchantment

At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.

Invasion (Rare)
Standard Bearer
Standard Bearer 1White (2)
Creature — Human Flagbearer (1/1)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Apocalypse (Common)
Star Compass
Star Compass 2 (2)
Artifact

Star Compass enters the battlefield tapped.

Tap: Add one mana of any color that a basic land you control could produce.

Planeshift (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Iconic Masters (Common)
Special Guests (Uncommon)
Steel Leaf Paladin
Steel Leaf Paladin 4GreenWhite (6)
Creature — Elf Knight (4/4)

First strike

When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.

Planeshift (Common)
Sterling Grove
Sterling Grove GreenWhite (2)
Enchantment

Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)

1, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Invasion (Uncommon)
Other Versions
Modern Horizons 2 (Rare)
Stone Kavu
Stone Kavu 4Green (5)
Creature — Kavu (3/3)

Red: Stone Kavu gets +1/+0 until end of turn.

White: Stone Kavu gets +0/+1 until end of turn.

Planeshift (Common)
Stormscape Apprentice
Stormscape Apprentice Blue (1)
Creature — Human Wizard (1/1)

White, Tap: Tap target creature.

Black, Tap: Target player loses 1 life.

Invasion (Common)
Stormscape Battlemage
Stormscape Battlemage 2Blue (3)
Creature — Metathran Wizard (2/2)

Kicker White and/or 2Black (You may pay an additional White and/or 2Black as you cast this spell.)

When Stormscape Battlemage enters the battlefield, if it was kicked with its White kicker, you gain 3 life.

When Stormscape Battlemage enters the battlefield, if it was kicked with its 2Black kicker, destroy target nonblack creature. That creature can't be regenerated.

Planeshift (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Stormscape Familiar
Stormscape Familiar 1Blue (2)
Creature — Bird (1/1)

Flying

White spells and black spells you cast cost 1 less to cast.

Planeshift (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Stormscape Master
Stormscape Master 2BlueBlue (4)
Creature — Human Wizard (2/2)

WhiteWhite, Tap: Target creature gains protection from the color of your choice until end of turn.

BlackBlack, Tap: Target player loses 2 life and you gain 2 life.

Invasion (Rare)
Strafe
Strafe Red (1)
Sorcery

Strafe deals 3 damage to target nonred creature.

Planeshift (Uncommon)
Stratadon
Stratadon 10 (10)
Artifact Creature — Beast (5/5)

Domain — This spell costs 1 less to cast for each basic land type among lands you control.

Trample

Planeshift (Uncommon)
Strength of Night
Strength of Night 2Green (3)
Instant

Kicker Black (You may pay an additional Black as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

Apocalypse (Common)
Strength of Unity
Strength of Unity 3White (4)
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Invasion (Common)
Stun
Stun 1Red (2)
Instant

Target creature can't block this turn.

Draw a card.

Invasion (Common)
Other Versions
Tempest (Common)
Tenth Edition (Common)
Tempest Remastered (Common)
Pain // Suffering (Suffering)
Pain // Suffering (Suffering) 3Red (4)
Sorcery

Destroy target land.

Invasion (Uncommon)
Other Versions
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Dominaria Remastered (Uncommon)
Suffocating Blast
Suffocating Blast 1BlueBlueRed (4)
Instant

Counter target spell and Suffocating Blast deals 3 damage to target creature.

Apocalypse (Rare)
Sulam Djinn
Sulam Djinn 5Green (6)
Creature — Djinn (6/6)

Trample

Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Sulfur Vent
Sulfur Vent (0)
Land

Sulfur Vent enters the battlefield tapped.

Tap: Add Black.

Tap, Sacrifice Sulfur Vent: Add BlueRed.

Invasion (Common)
Sunken Hope
Sunken Hope 3BlueBlue (5)
Enchantment

At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.

Planeshift (Rare)
Other Versions
Tenth Edition (Rare)
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Sunscape Apprentice
Sunscape Apprentice White (1)
Creature — Human Wizard (1/1)

Green, Tap: Target creature gets +1/+1 until end of turn.

Blue, Tap: Put target creature you control on top of its owner's library.

Invasion (Common)
Sunscape Battlemage
Sunscape Battlemage 2White (3)
Creature — Human Wizard (2/2)

Kicker 1Green and/or 2Blue (You may pay an additional 1Green and/or 2Blue as you cast this spell.)

When Sunscape Battlemage enters the battlefield, if it was kicked with its 1Green kicker, destroy target creature with flying.

When Sunscape Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, draw two cards.

Planeshift (Uncommon)
Other Versions
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Sunscape Familiar
Sunscape Familiar 1White (2)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Green spells and blue spells you cast cost 1 less to cast.

Planeshift (Common)
Sunscape Master
Sunscape Master 2WhiteWhite (4)
Creature — Human Wizard (2/2)

GreenGreen, Tap: Creatures you control get +2/+2 until end of turn.

BlueBlue, Tap: Return target creature to its owner's hand.

Invasion (Rare)
Suppress
Suppress 2Black (3)
Sorcery

Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.

Apocalypse (Uncommon)
Surprise Deployment
Surprise Deployment 3White (4)
Instant

Cast this spell only during combat.

You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

Planeshift (Uncommon)
Swamp
Swamp (0)
Basic Land — Swamp

Invasion (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Masters Edition (Land)
Duel Decks: Divine vs. Demonic (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Duel Decks: Garruk vs. Liliana (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Premium Deck Series: Graveborn (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Duel Decks: Sorin vs. Tibalt (Land)
Magic 2014 Core Set (Land)
Theros (Land)
Commander 2013 Edition (Land)
Duel Decks: Jace vs. Vraska (Land)
Modern Event Deck 2014 (Land)
Magic 2015 Core Set (Land)
Duel Decks: Speed vs. Cunning (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Divine vs. Demonic (Land)
Duel Decks Anthology, Garruk vs. Liliana (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Duel Decks: Zendikar vs. Eldrazi (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Duel Decks: Blessed vs. Cursed (Land)
Shadows over Innistrad (Land)
Duel Decks: Nissa vs. Ob Nixilis (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Dimir (Land)
Guild Kit: Golgari (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Orzhov (Land)
Guild Kit: Rakdos (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War (Land)
The Brothers' War Commander (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Sway of Illusion
Sway of Illusion 1Blue (2)
Instant

Any number of target creatures become the color of your choice until end of turn.

Draw a card.

Invasion (Uncommon)
Sylvan Messenger
Sylvan Messenger 3Green (4)
Creature — Elf (2/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

Apocalypse (Uncommon)
Other Versions
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Magic Origins (Uncommon)
Kaldheim Commander (Uncommon)
Game Night: Free-For-All (Uncommon)
Symbiotic Deployment
Symbiotic Deployment 2Green (3)
Enchantment

Skip your draw step.

1, Tap two untapped creatures you control: Draw a card.

Apocalypse (Rare)
Tahngarth, Talruum Hero
Tahngarth, Talruum Hero 3RedRed (5)
Legendary Creature — Minotaur Warrior (4/4)

Vigilance

1Red, Tap: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

Planeshift (Rare)
Tahngarth's Glare
Tahngarth's Glare Red (1)
Sorcery

Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.

Apocalypse (Common)
Tainted Well
Tainted Well 2Black (3)
Enchantment — Aura

Enchant land

When Tainted Well enters the battlefield, draw a card.

Enchanted land is a Swamp.

Invasion (Common)
Tangle
Tangle 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Each attacking creature doesn't untap during its controller's next untap step.

Invasion (Uncommon)
Other Versions
Vintage Masters (Common)
Tectonic Instability
Tectonic Instability 2Red (3)
Enchantment

Whenever a land enters the battlefield, tap all lands its controller controls.

Invasion (Rare)
Teferi's Care
Teferi's Care 2White (3)
Enchantment

White, Sacrifice an enchantment: Destroy target enchantment.

3BlueBlue: Counter target enchantment spell.

Invasion (Uncommon)
Teferi's Moat
Teferi's Moat 3WhiteBlue (5)
Enchantment

As Teferi's Moat enters the battlefield, choose a color.

Creatures of the chosen color without flying can't attack you.

Invasion (Rare)
Other Versions
Time Spiral "Timeshifted" (Special)
Teferi's Response
Teferi's Response 1Blue (2)
Instant

Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.

Draw two cards.

Invasion (Rare)
Tek
Tek 5 (5)
Artifact Creature — Dragon (2/2)

Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.

Invasion (Rare)
Temporal Distortion
Temporal Distortion 3BlueBlue (5)
Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Invasion (Rare)
Temporal Spring
Temporal Spring 1GreenBlue (3)
Sorcery

Put target permanent on top of its owner's library.

Apocalypse (Common)
Terminal Moraine
Terminal Moraine (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Planeshift (Uncommon)
Other Versions
Dominaria Remastered (Common)
Terminate
Terminate BlackRed (2)
Instant

Destroy target creature. It can't be regenerated.

Planeshift (Common)
Other Versions
Alara Reborn (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Commander 2016 (Common)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Common)
Commander 2017 (Uncommon)
Ikoria Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Double Masters 2022 (Uncommon)
Dominaria United Commander (Common)
Thicket Elemental
Thicket Elemental 3GreenGreen (5)
Creature — Elemental (4/4)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.

Invasion (Rare)
Other Versions
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Thornscape Apprentice
Thornscape Apprentice Green (1)
Creature — Human Wizard (1/1)

Red, Tap: Target creature gains first strike until end of turn.

White, Tap: Tap target creature.

Invasion (Common)
Other Versions
Duel Decks: Phyrexia vs. the Coalition (Common)
Thornscape Battlemage
Thornscape Battlemage 2Green (3)
Creature — Elf Wizard (2/2)

Kicker Red and/or White (You may pay an additional Red and/or White as you cast this spell.)

When Thornscape Battlemage enters the battlefield, if it was kicked with its Red kicker, it deals 2 damage to any target.

When Thornscape Battlemage enters the battlefield, if it was kicked with its White kicker, destroy target artifact.

Planeshift (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Thornscape Familiar
Thornscape Familiar 1Green (2)
Creature — Insect (2/1)

Red spells and white spells you cast cost 1 less to cast.

Planeshift (Common)
Thornscape Master
Thornscape Master 2GreenGreen (4)
Creature — Human Wizard (2/2)

RedRed, Tap: Thornscape Master deals 2 damage to target creature.

WhiteWhite, Tap: Target creature gains protection from the color of your choice until end of turn.

Invasion (Rare)
Thunderscape Apprentice
Thunderscape Apprentice Red (1)
Creature — Human Wizard (1/1)

Black, Tap: Target player loses 1 life.

Green, Tap: Target creature gets +1/+1 until end of turn.

Invasion (Common)
Thunderscape Battlemage
Thunderscape Battlemage 2Red (3)
Creature — Human Wizard (2/2)

Kicker 1Black and/or Green (You may pay an additional 1Black and/or Green as you cast this spell.)

When Thunderscape Battlemage enters the battlefield, if it was kicked with its 1Black kicker, target player discards two cards.

When Thunderscape Battlemage enters the battlefield, if it was kicked with its Green kicker, destroy target enchantment.

Planeshift (Uncommon)
Other Versions
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Thunderscape Familiar
Thunderscape Familiar 1Red (2)
Creature — Kavu (1/1)

First strike

Black spells and green spells you cast cost 1 less to cast.

Planeshift (Common)
Thunderscape Master
Thunderscape Master 2RedRed (4)
Creature — Human Wizard (2/2)

BlackBlack, Tap: Target player loses 2 life and you gain 2 life.

GreenGreen, Tap: Creatures you control get +2/+2 until end of turn.

Invasion (Rare)
Tidal Courier
Tidal Courier 3Blue (4)
Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.

3Blue: Tidal Courier gains flying until end of turn.

Apocalypse (Uncommon)
Other Versions
Duel Decks: Merfolk vs. Goblins (Uncommon)
Tidal Visionary
Tidal Visionary Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target creature becomes the color of your choice until end of turn.

Invasion (Common)
Tigereye Cameo
Tigereye Cameo 3 (3)
Artifact

Tap: Add Green or White.

Invasion (Uncommon)
Tinder Farm
Tinder Farm (0)
Land

Tinder Farm enters the battlefield tapped.

Tap: Add Green.

Tap, Sacrifice Tinder Farm: Add RedWhite.

Invasion (Common)
Tolarian Emissary
Tolarian Emissary 2Blue (3)
Creature — Human Wizard (1/2)

Kicker 1White <I>(You may pay an additional </I>1White<I> as you cast this spell.)</I>

Flying

When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment.

Invasion (Uncommon)
Tower Drake
Tower Drake 2Blue (3)
Creature — Drake (2/1)

Flying

White: Tower Drake gets +0/+1 until end of turn.

Invasion (Common)
Other Versions
Return to Ravnica (Common)
Tranquil Path
Tranquil Path 4Green (5)
Sorcery

Destroy all enchantments.

Draw a card.

Apocalypse (Common)
Tranquility
Tranquility 2Green (3)
Sorcery

Destroy all enchantments.

Invasion (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Tempest (Common)
Mercadian Masques (Common)
Battle Royale Box Set (Common)
Tempest Remastered (Uncommon)
Traveler's Cloak
Traveler's Cloak 2Blue (3)
Enchantment — Aura

Enchant creature

As Traveler's Cloak enters the battlefield, choose a land type.

When Traveler's Cloak enters the battlefield, draw a card.

Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Invasion (Common)
Other Versions
Magic: The Gathering—Conspiracy (Common)
Treefolk Healer
Treefolk Healer 4Green (5)
Creature — Treefolk Cleric (2/3)

2White, Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Invasion (Uncommon)
Trench Wurm
Trench Wurm 3Black (4)
Creature — Wurm (3/3)

2Red, Tap: Destroy target nonbasic land.

Invasion (Uncommon)
Treva, the Renewer
Treva, the Renewer 3GreenWhiteBlue (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Treva, the Renewer deals combat damage to a player, you may pay 2White. If you do, choose a color, then you gain 1 life for each permanent of that color.

Invasion (Rare)
Other Versions
Duel Decks: Phyrexia vs. the Coalition (Rare)
Treva's Attendant
Treva's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Treva's Attendant: Add GreenWhiteBlue.

Invasion (Uncommon)
Treva's Charm
Treva's Charm GreenWhiteBlue (3)
Instant

Choose one —

• Destroy target enchantment.

• Exile target attacking creature.

• Draw a card, then discard a card.

Planeshift (Uncommon)
Other Versions
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Treva's Ruins
Treva's Ruins (0)
Land — Lair

When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Green, White, or Blue.

Planeshift (Uncommon)
Other Versions
Dominaria Remastered (Uncommon)
Tribal Flames
Tribal Flames 1Red (2)
Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

Invasion (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Duel Decks: Phyrexia vs. the Coalition (Common)
Modern Masters (Uncommon)
Modern Masters 2015 Edition (Common)
Troll-Horn Cameo
Troll-Horn Cameo 3 (3)
Artifact

Tap: Add Red or Green.

Invasion (Uncommon)
Tsabo Tavoc
Tsabo Tavoc 5BlackRed (7)
Legendary Creature — Phyrexian Horror (7/4)

First strike, protection from legendary creatures

BlackBlack, Tap: Destroy target legendary creature. It can't be regenerated.

Invasion (Rare)
Tsabo's Assassin
Tsabo's Assassin 2BlackBlack (4)
Creature — Phyrexian Zombie Assassin (1/1)

Tap: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.

Invasion (Rare)
Tsabo's Decree
Tsabo's Decree 5Black (6)
Instant

Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.

Invasion (Rare)
Tsabo's Web
Tsabo's Web 2 (2)
Artifact

When Tsabo's Web enters the battlefield, draw a card.

Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.

Invasion (Rare)
Tundra Kavu
Tundra Kavu 2Red (3)
Creature — Kavu (2/2)

Tap: Target land becomes a Plains or an Island until end of turn.

Apocalypse (Common)
Turf Wound
Turf Wound 2Red (3)
Instant

Target player can't play lands this turn.

Draw a card.

Invasion (Common)
Twilight's Call
Twilight's Call 4BlackBlack (6)
Sorcery

You may cast Twilight's Call as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Each player returns all creature cards from their graveyard to the battlefield.

Invasion (Rare)
Other Versions
Duel Decks: Izzet vs. Golgari (Rare)
Undermine
Undermine BlueBlueBlack (3)
Instant

Counter target spell. Its controller loses 3 life.

Invasion (Rare)
Other Versions
Duel Decks: Ajani vs. Nicol Bolas (Rare)
Unnatural Selection
Unnatural Selection 1Blue (2)
Enchantment

1: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Apocalypse (Rare)
Urborg Drake
Urborg Drake 1BlueBlack (3)
Creature — Drake (2/3)

Flying

Urborg Drake attacks each combat if able.

Invasion (Uncommon)
Other Versions
Battlebond (Common)
Urborg Elf
Urborg Elf 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Black, Green, or Blue.

Apocalypse (Common)
Urborg Emissary
Urborg Emissary 2Black (3)
Creature — Human Wizard (3/1)

Kicker 1Blue <I>(You may pay an additional </I>1Blue<I> as you cast this spell.)</I>

When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.

Invasion (Uncommon)
Urborg Phantom
Urborg Phantom 2Black (3)
Creature — Spirit Minion (3/1)

Urborg Phantom can't block.

Blue: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.

Invasion (Common)
Urborg Shambler
Urborg Shambler 2BlackBlack (4)
Creature — Horror (4/3)

Other black creatures get -1/-1.

Invasion (Uncommon)
Urborg Skeleton
Urborg Skeleton Black (1)
Creature — Skeleton (0/1)

Kicker 3 <I>(You may pay an additional </I>3<I> as you cast this spell.)</I>

Black: Regenerate Urborg Skeleton.

If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.

Invasion (Common)
Urborg Uprising
Urborg Uprising 4Black (5)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Draw a card.

Apocalypse (Common)
Other Versions
Vintage Masters (Common)
Eternal Masters (Common)
Dominaria Remastered (Common)
Urborg Volcano
Urborg Volcano (0)
Land

Urborg Volcano enters the battlefield tapped.

Tap: Add Black or Red.

Invasion (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Commander 2017 (Uncommon)
Urza's Filter
Urza's Filter 4 (4)
Artifact

Multicolored spells cost 2 less to cast.

Invasion (Rare)
Urza's Guilt
Urza's Guilt 2BlueBlack (4)
Sorcery

Each player draws two cards, then discards three cards, then loses 4 life.

Planeshift (Rare)
Urza's Rage
Urza's Rage 2Red (3)
Instant

Kicker 8Red (You may pay an additional 8Red as you cast this spell.)

This spell can't be countered.

Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.

Invasion (Rare)
Other Versions
Duel Decks: Phyrexia vs. the Coalition (Mythic Rare)
Commander 2015 (Rare)
Modern Horizons (Uncommon)
Strixhaven Mystical Archive (Rare)
Utopia Tree
Utopia Tree 1Green (2)
Creature — Plant (0/2)

Tap: Add one mana of any color.

Invasion (Rare)
Other Versions
Ninth Edition (Rare)
Verdeloth the Ancient
Verdeloth the Ancient 4GreenGreen (6)
Legendary Creature — Treefolk (4/7)

Kicker Variable Colorless (You may pay an additional Variable Colorless as you cast this spell.)

Saproling creatures and other Treefolk creatures get +1/+1.

When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.

Invasion (Rare)
Other Versions
Time Spiral "Timeshifted" (Special)
Archenemy (Rare)
Modern Masters (Rare)
Commander Masters (Uncommon)
Verduran Emissary
Verduran Emissary 2Green (3)
Creature — Human Wizard (2/3)

Kicker 1Red <I>(You may pay an additional </I>1Red<I> as you cast this spell.)</I>

When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.

Invasion (Uncommon)
Other Versions
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Viashino Grappler
Viashino Grappler 2Red (3)
Creature — Viashino (3/1)

Green: Viashino Grappler gains trample until end of turn.

Invasion (Common)
Vicious Kavu
Vicious Kavu 1BlackRed (3)
Creature — Kavu (2/2)

Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.

Invasion (Uncommon)
Vigorous Charge
Vigorous Charge Green (1)
Instant

Kicker White (You may pay an additional White as you cast this spell.)

Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.

Invasion (Common)
Vile Consumption
Vile Consumption 1BlueBlack (3)
Enchantment

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."

Invasion (Rare)
Vindicate
Vindicate 1WhiteBlack (3)
Sorcery

Destroy target permanent.

Apocalypse (Rare)
Other Versions
Eternal Masters (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Masters 25 (Rare)
Modern Horizons 2 (Rare)
The Brothers' War Commander (Rare)
Vodalian Hypnotist
Vodalian Hypnotist 1Blue (2)
Creature — Merfolk Wizard (1/1)

2Black, Tap: Target player discards a card. Activate only as a sorcery.

Invasion (Uncommon)
Vodalian Merchant
Vodalian Merchant 1Blue (2)
Creature — Merfolk (1/2)

When Vodalian Merchant enters the battlefield, draw a card, then discard a card.

Invasion (Common)
Vodalian Mystic
Vodalian Mystic 1Blue (2)
Creature — Merfolk Wizard (1/1)

Tap: Target instant or sorcery spell becomes the color of your choice.

Apocalypse (Uncommon)
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