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Army of Allah
Army of Allah 1WhiteWhite (3)
Instant

Attacking creatures get +2/+0 until end of turn.

Arabian Nights (Common)
Army of the Damned
Army of the Damned 5BlackBlackBlack (8)
Sorcery

Create thirteen tapped 2/2 black Zombie creature tokens.

Flashback 7BlackBlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander 2018 (Mythic Rare)
Innistrad: Midnight Hunt Commander (Mythic Rare)
Arni Slays the Troll
Arni Slays the Troll RedGreen (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Target creature you control fights up to one target creature you don't control.

II — Add Red. Put two +1/+1 counters on up to one target creature you control.

III — You gain life equal to the greatest power among creatures you control.

Kaldheim (Uncommon)
Arsenal Thresher
Arsenal Thresher 2White or BlackBlue (4)
Artifact Creature — Construct (2/2)

As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.

Planechase (Common)
Other Versions
Alara Reborn (Common)
Arterial Alchemy
Arterial Alchemy 2Red (3)
Enchantment

When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip 2.

Innistrad: Crimson Vow Commander (Rare)
Artificer's Epiphany
Artificer's Epiphany 2Blue (3)
Instant

Draw two cards. If you control no artifacts, discard a card.

Jumpstart 2022 (Common)
Other Versions
Magic Origins (Common)
Duel Decks: Elves vs. Inventors (Common)
Artificer's Hex
Artificer's Hex Black (1)
Enchantment — Aura

Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Magic 2014 Core Set (Uncommon)
Artillery Enthusiast
Artillery Enthusiast Red (1)
Creature — — Goblin Artificer (1/1)

Modified creatures you control have menace. (Equipment, Auras you control, and counters are modifications.)

When Artillery Enthusiast enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value. (To seek a card, put one at random from your library into your hand.)

Kamigawa: Neon Dynasty Alchemy (Uncommon)
Arvad the Cursed
Arvad the Cursed 3WhiteBlack (5)
Legendary Creature — Vampire Knight (3/3)

Deathtouch, lifelink

Other legendary creatures you control get +2/+2.

March of the Machine Commander (Uncommon)
Other Versions
Dominaria (Uncommon)
Dominaria United Commander (Uncommon)
Arwen, Weaver of Hope
Arwen, Weaver of Hope 1GreenGreen (3)
Legendary Creature — Elf Noble (2/1)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Aryel, Knight of Windgrace
Aryel, Knight of Windgrace 2WhiteBlack (4)
Legendary Creature — Human Knight (4/4)

Vigilance

2White, Tap: Create a 2/2 white Knight creature token with vigilance.

Black, Tap, Tap X untapped Knights you control: Destroy target creature with power X or less.

Commander Masters (Uncommon)
Other Versions
Dominaria (Rare)
March of the Machine Commander (Rare)
As Luck Would Have It
As Luck Would Have It Green (1)
Enchantment

Hexproof

Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)

Unstable (Rare)
Ascent of the Worthy
Ascent of the Worthy 1WhiteBlack (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.

III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.

Kaldheim (Uncommon)
Ash Barrens
Ash Barrens (0)
Land

Tap: Add Colorless.

Basic landcycling 1 (1, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Magic The Gathering—Fallout (Common)
Other Versions
Commander 2016 (Common)
Masters 25 (Uncommon)
Commander Anthology 2018 (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Double Masters (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Warhammer 40,000 Commander (Uncommon)
The Brothers' War Commander (Common)
Jumpstart 2022 (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Common)
Doctor Who Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Ash Zealot
Ash Zealot RedRed (2)
Creature — Human Warrior (2/2)

First strike, haste

Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

Return to Ravnica (Rare)
Ash, Party Crasher
Ash, Party Crasher RedWhite (2)
Legendary Creature — Human Peasant (2/2)

Haste

Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.

Wilds of Eldraine (Uncommon)
Ashad, the Lone Cyberman
Ashad, the Lone Cyberman 1BlueBlackRed (4)
Legendary Artifact Creature — Cyberman (3/3)

The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)

Whenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.

Doctor Who Commander (Rare)
Asha's Favor
Asha's Favor 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has flying, first strike, and vigilance.

Conflux (Common)
Ashaya, Soul of the Wild
Ashaya, Soul of the Wild 3GreenGreen (5)
Legendary Creature — Elemental (*/*)

Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.

Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

Zendikar Rising (Mythic Rare)
Ashcloud Phoenix
Ashcloud Phoenix 2RedRed (4)
Creature — Phoenix (4/1)

Flying

When Ashcloud Phoenix dies, return it to the battlefield face down under your control.

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Ashcoat Bear
Ashcoat Bear 1Green (2)
Creature — Bear (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Time Spiral (Common)
Ashcoat of the Shadow Swarm
Ashcoat of the Shadow Swarm 3Black (4)
Legendary Creature — Rat Warlock (3/4)

Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.

At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Jumpstart 2022 (Mythic Rare)
Ashen Firebeast
Ashen Firebeast 6RedRed (8)
Creature — Elemental Beast (6/6)

1Red: Ashen Firebeast deals 1 damage to each creature without flying.

Odyssey (Rare)
Ashen Ghoul
Ashen Ghoul 3Black (4)
Creature — Zombie (3/1)

Haste

Black: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Ashen Monstrosity
Ashen Monstrosity 5RedRed (7)
Creature — Spirit (7/4)

Haste

Ashen Monstrosity attacks each combat if able.

Betrayers of Kamigawa (Uncommon)
Ashen Powder
Ashen Powder 2BlackBlack (4)
Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Ashen Reaper
Ashen Reaper (0)
Creature — Zombie Elemental (2/1)

Menace

At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.

March of the Machine (Uncommon)
Ashen Rider
Ashen Rider 4WhiteWhiteBlackBlack (8)
Creature — Archon (5/5)

Flying

When Ashen Rider enters the battlefield or dies, exile target permanent.

Double Masters 2022 (Rare)
Other Versions
Theros (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Ashenmoor Cohort
Ashenmoor Cohort 5Black (6)
Creature — Elemental Warrior (4/3)

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

Shadowmoor (Common)
Ashenmoor Gouger
Ashenmoor Gouger Black or RedBlack or RedBlack or Red (3)
Creature — Elemental Warrior (4/4)

Ashenmoor Gouger can't block.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Ashenmoor Liege
Ashenmoor Liege 1Black or RedBlack or RedBlack or Red (4)
Creature — Elemental Knight (4/1)

Other black creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Ashen-Skin Zubera
Ashen-Skin Zubera 1Black (2)
Creature — Zubera Spirit (1/2)

When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.

Champions of Kamigawa (Common)
Ashes of the Abhorrent
Ashes of the Abhorrent 1White (2)
Enchantment

Players can't cast spells from graveyards or activate abilities of cards in graveyards.

Whenever a creature dies, you gain 1 life.

Ixalan (Rare)
Ashes of the Fallen
Ashes of the Fallen 2 (2)
Artifact

As Ashes of the Fallen enters the battlefield, choose a creature type.

Each creature card in your graveyard has the chosen creature type in addition to its other types.

Saviors of Kamigawa (Rare)
Ashes to Ashes
Ashes to Ashes 1BlackBlack (3)
Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

Masters Edition III (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
The Dark (Common)
Ashiok, Dream Render
Ashiok, Dream Render 1Blue or BlackBlue or Black (3)
Legendary Planeswalker — Ashiok (5)

Spells and abilities your opponents control can't cause their controller to search their library.

−1: Target player mills four cards. Then exile each opponent's graveyard.

War of the Spark (Uncommon)
Ashiok, Nightmare Muse
Ashiok, Nightmare Muse 3BlueBlack (5)
Legendary Planeswalker — Ashiok (5)

+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.

−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

Theros Beyond Death (Mythic Rare)
Ashiok, Nightmare Weaver
Ashiok, Nightmare Weaver 1BlueBlack (3)
Legendary Planeswalker — Ashiok (3)

+2: Exile the top three cards of target opponent's library.

−X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

−10: Exile all cards from all opponents' hands and graveyards.

Theros (Mythic Rare)
Ashiok, Sculptor of Fears
Ashiok, Sculptor of Fears 4BlueBlack (6)
Legendary Planeswalker — Ashiok (4)

+2: Draw a card. Each player mills two cards.

−5: Put target creature card from a graveyard onto the battlefield under your control.

−11: Gain control of all creatures target opponent controls.

Theros Beyond Death (Mythic Rare)
Ashiok, Wicked Manipulator
Ashiok, Wicked Manipulator 3BlackBlack (5)
Legendary Planeswalker — Ashiok (5)

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.

+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.

−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."

−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Wilds of Eldraine (Mythic Rare)
Ashiok's Adept
Ashiok's Adept 2Black (3)
Creature — Human Wizard (1/3)

Heroic — Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.

Born of the Gods (Uncommon)
Ashiok's Erasure
Ashiok's Erasure 2BlueBlue (4)
Enchantment

Flash

When Ashiok's Erasure enters the battlefield, exile target spell.

Your opponents can't cast spells with the same name as the exiled card.

When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand.

Theros Beyond Death (Rare)
Ashiok's Forerunner
Ashiok's Forerunner 3BlueBlack (5)
Creature — Human Wizard (3/3)

Flash

When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.

Theros Beyond Death (Rare)
Ashiok's Reaper
Ashiok's Reaper 3Black (4)
Creature — Nightmare (3/3)

Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.

Wilds of Eldraine (Uncommon)
Ashiok's Skulker
Ashiok's Skulker 4Blue (5)
Creature — Nightmare (3/5)

3Blue: Ashiok's Skulker can't be blocked this turn.

War of the Spark (Common)
Ashling the Pilgrim
Ashling the Pilgrim 1Red (2)
Legendary Creature — Elemental Shaman (1/1)

1Red: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.

Commander Masters (Rare)
Other Versions
Lorwyn (Rare)
Dominaria United Commander (Rare)
Ashling, the Extinguisher
Ashling, the Extinguisher 2BlackBlack (4)
Legendary Creature — Elemental Shaman (4/4)

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.

Eventide (Rare)
Ashling's Prerogative
Ashling's Prerogative 1Red (2)
Enchantment

As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)

Each creature with mana value of the chosen quality has haste.

Each creature without mana value of the chosen quality enters the battlefield tapped.

Lorwyn (Rare)
Ashmouth Blade
Ashmouth Blade (0)
Artifact — Equipment

Equipped creature gets +3/+3 and has first strike.

Equip 3

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Ashmouth Dragon
Ashmouth Dragon (0)
Creature — Dragon (4/4)

Flying

Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.

Innistrad: Midnight Hunt (Rare)
Ashmouth Hound
Ashmouth Hound 1Red (2)
Creature — Elemental Dog (2/1)

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

Jumpstart (Common)
Other Versions
Innistrad (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Ashnod the Uncaring
Ashnod the Uncaring 2BlueBlackRed (5)
Legendary Creature — Human Artificer (1/4)

Deathtouch

Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.)

The Brothers' War Commander (Mythic Rare)
Ashnod, Flesh Mechanist
Ashnod, Flesh Mechanist Black (1)
Legendary Creature — Human Artificer (1/1)

Deathtouch

Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.

5, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.

The Brothers' War (Rare)
Ashnod's Altar
Ashnod's Altar 3 (3)
Artifact

Sacrifice a creature: Add ColorlessColorless.

Commander Masters (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Antiquities (Uncommon)
Chronicles (Common)
Masters Edition IV (Rare)
Eternal Masters (Uncommon)
The Brothers' War Retro Artifacts (Rare)
Ashnod's Battle Gear
Ashnod's Battle Gear 2 (2)
Artifact

You may choose not to untap Ashnod's Battle Gear during your untap step.

2, Tap: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.

Antiquities (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Ashnod's Coupon
Ashnod's Coupon 0 (0)
Artifact

Tap, Sacrifice Ashnod's Coupon: Target player gets you target drink. You pay any costs for the drink.

Unglued (Rare)
Ashnod's Cylix
Ashnod's Cylix 2 (2)
Artifact

3, Tap: Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ashnod's Harvester
Ashnod's Harvester 2 (2)
Artifact Creature — Construct (3/1)

Whenever Ashnod's Harvester attacks, exile target card from a graveyard.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Ashnod's Intervention
Ashnod's Intervention Black (1)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."

The Brothers' War (Common)
Ashnod's Transmogrant
Ashnod's Transmogrant 1 (1)
Artifact

Tap, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Antiquities (Uncommon)
Chronicles (Common)
Asmira, Holy Avenger
Asmira, Holy Avenger 2GreenWhite (4)
Legendary Creature — Human Cleric (2/3)

Flying

At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

Mirage (Rare)
Asmodeus the Archfiend
Asmodeus the Archfiend 4BlackBlack (6)
Legendary Creature — Devil God (6/6)

Binding Contract — If you would draw a card, exile the top card of your library face down instead.

BlackBlackBlack: Draw seven cards.

Black: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.

Adventures in the Forgotten Realms (Rare)
Aspect of Hydra
Aspect of Hydra Green (1)
Instant

Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Born of the Gods (Common)
Asphodel Wanderer
Asphodel Wanderer Black (1)
Creature — Skeleton Soldier (1/1)

2Black: Regenerate Asphodel Wanderer.

Theros (Common)
Asphyxiate
Asphyxiate 1BlackBlack (3)
Sorcery

Destroy target untapped creature.

Born of the Gods (Common)
Aspiring Champion
Aspiring Champion 3Red (4)
Creature — Astartes Warrior (3/3)

Menace

Ruinous Ascension — When Aspiring Champion deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.

Warhammer 40,000 Commander (Rare)
Ass Whuppin'
Ass Whuppin' 1WhiteBlack (3)
Sorcery

Destroy target silver-bordered or acorn permanent in any game you can see from your seat.

Unhinged (Rare)
Assassin's Trophy
Assassin's Trophy BlackGreen (2)
Instant

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Murders at Karlov Manor (Rare)
Other Versions
Guilds of Ravnica (Rare)
Double Masters 2022 (Rare)
Assault on Osgiliath
Assault on Osgiliath Variable ColorlessRedRedRed (3)
Sorcery

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Assemble the Entmoot
Assemble the Entmoot 3Green (4)
Enchantment

Creatures you control have reach.

Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Assemble the Legion
Assemble the Legion 3RedWhite (5)
Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

Magic The Gathering—Fallout (Rare)
Other Versions
Gatecrash (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Ravnica Remastered (Rare)
Assemble the Players
Assemble the Players 1White (2)
Enchantment

You may look at the top card of your library any time.

Once each turn, you may cast a creature spell with power 2 or less from the top of your library.

Murders at Karlov Manor (Rare)
Assembled Alphas
Assembled Alphas 5Red (6)
Creature — Wolf (5/5)

Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Assembly Hall
Assembly Hall 5 (5)
Artifact

4, Tap: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.

Mercadian Masques (Rare)
Assert Authority
Assert Authority 5BlueBlue (7)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Mirrodin (Uncommon)
Assquatch
Assquatch 4Red (5)
Creature — Donkey (3{1/2}/3{1/2})

Each other Donkey gets +1½/+1½.

Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Unhinged (Rare)
Astarion, the Decadent
Astarion, the Decadent 4WhiteBlack (6)
Legendary Creature — Vampire Elf Rogue (4/4)

Deathtouch, lifelink

At the beginning of your end step, choose one —

• Feed — Target opponent loses life equal to the amount of life they lost this turn.

• Friends — You gain life equal to the amount of life you gained this turn.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Astarion's Thirst
Astarion's Thirst 3Black (4)
Instant

Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.

Commander Legends: Battle for Baldur's Gate (Rare)
Astrid Peth
Astrid Peth 1White (2)
Legendary Creature — Human (2/2)

Whenever Astrid Peth enters the battlefield or attacks, create a Food token.

Brand-new Sky — Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Doctor Who Commander (Rare)
Athreos, God of Passage
Athreos, God of Passage 1WhiteBlack (3)
Legendary Enchantment Creature — God (5/4)

Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.

Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.

Secret Lair Drop (Mythic Rare)
Other Versions
Journey into Nyx (Mythic Rare)
Athreos, Shroud-Veiled
Athreos, Shroud-Veiled 4WhiteBlack (6)
Legendary Enchantment Creature — God (4/7)

Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.

At the beginning of your end step, put a coin counter on another target creature.

Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.

Theros Beyond Death (Mythic Rare)
Atmosphere Surgeon
Atmosphere Surgeon 1Blue (2)
Creature — Phyrexian Wizard (2/1)

Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon.

Remove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery.

Phyrexia: All Will Be One (Uncommon)
Atomwheel Acrobats
Atomwheel Acrobats 3Green (4)
Creature — Elf Performer (3/2)

Whenever you roll a 1 or 2, put that many +1/+1 counters on Atomwheel Acrobats.

2Green: Roll a six-sided die.

Unfinity (Common)
Atris, Oracle of Half-Truths
Atris, Oracle of Half-Truths 2BlueBlack (4)
Legendary Creature — Human Advisor (3/2)

Menace

When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

March of the Machine Multiverse Legends (Rare)
Other Versions
Theros Beyond Death (Rare)
Atsushi, the Blazing Sky
Atsushi, the Blazing Sky 2RedRed (4)
Legendary Creature — Dragon Spirit (4/4)

Flying, trample

When Atsushi, the Blazing Sky dies, choose one —

• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

• Create three Treasure tokens.

Kamigawa: Neon Dynasty (Mythic Rare)
Attended Healer
Attended Healer 3White (4)
Creature — Kor Cleric (2/3)

Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.

2White: Another target Cleric gains lifelink until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Zendikar Rising (Uncommon)
Attended Knight
Attended Knight 2White (3)
Creature — Human Knight (2/2)

First strike

When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.

Modern Masters 2017 Edition (Common)
Other Versions
Magic 2013 (Common)
Attune with Aether
Attune with Aether Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get EnergyEnergy (two energy counters).

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Atzocan Archer
Atzocan Archer 2Green (3)
Creature — Human Archer (1/4)

Reach

When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

Ixalan (Uncommon)
Audacious Reshapers
Audacious Reshapers 2Red (3)
Creature — Human Artificer (3/3)

Tap, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Audacious Reshapers deals damage to you equal to the number of cards revealed this way.

The Brothers' War Commander (Rare)
Other Versions
Commander 2021 (Rare)
Audacious Thief
Audacious Thief 2Black (3)
Creature — Human Rogue (2/2)

Whenever Audacious Thief attacks, you draw a card and you lose 1 life.

Core Set 2020 (Common)
Audience with Trostani
Audience with Trostani 2Green (3)
Sorcery

Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control.

Murders at Karlov Manor (Rare)
Auntie's Hovel
Auntie's Hovel (0)
Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.

Tap: Add Black or Red.

Lorwyn (Rare)
Auntie's Snitch
Auntie's Snitch 2Black (3)
Creature — Goblin Rogue (3/1)

Auntie's Snitch can't block.

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

Modern Masters (Uncommon)
Other Versions
Morningtide (Rare)
Aura Shards
Aura Shards 1GreenWhite (3)
Enchantment

Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Invasion (Uncommon)
Aura Thief
Aura Thief 3Blue (4)
Creature — Illusion (2/2)

Flying

When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.)

Urza's Destiny (Rare)
Auratouched Mage
Auratouched Mage 5White (6)
Creature — Human Wizard (3/3)

When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.

Planechase Anthology (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase 2012 Edition (Uncommon)
Aurelia, the Law Above
Aurelia, the Law Above 3RedWhite (5)
Legendary Creature — Angel (4/4)

Flying, vigilance, haste

Whenever a player attacks with three or more creatures, you draw a card.

Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.

Murders at Karlov Manor (Rare)
Aurelia, the Warleader
Aurelia, the Warleader 2RedRedWhiteWhite (6)
Legendary Creature — Angel (3/4)

Flying, vigilance, haste

Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

March of the Machine Multiverse Legends (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Guild Kit: Boros (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Auriok Champion
Auriok Champion WhiteWhite (2)
Creature — Human Cleric (1/1)

Protection from black and from red

Whenever another creature enters the battlefield, you may gain 1 life.

Iconic Masters (Rare)
Other Versions
Fifth Dawn (Rare)
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