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Research the Deep
Research the Deep 1Blue (2)
Sorcery

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Reveillark
Reveillark 4White (5)
Creature — Elemental (4/3)

Flying

When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Evoke 5White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Morningtide (Rare)
Other Versions
Modern Masters (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Ultimate Masters (Rare)
Ikoria Commander (Rare)
Double Masters 2022 (Rare)
Revive the Fallen
Revive the Fallen 1Black (2)
Sorcery

Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Rhys the Exiled
Rhys the Exiled 2Green (3)
Legendary Creature — Elf Warrior (3/2)

Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.

Black, Sacrifice an Elf: Regenerate Rhys the Exiled.

Morningtide (Rare)
Other Versions
Kaldheim Commander (Rare)
Rivals' Duel
Rivals' Duel 3Red (4)
Sorcery

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Morningtide (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Roar of the Crowd
Roar of the Crowd 3Red (4)
Sorcery

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Rustic Clachan
Rustic Clachan (0)
Land

As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.

Tap: Add White.

Reinforce 1—1White (1White, Discard this card: Put a +1/+1 counter on target creature.)

Morningtide (Rare)
Other Versions
Duel Decks: Elspeth vs. Tezzeret (Rare)
Sage of Fables
Sage of Fables 2Blue (3)
Creature — Merfolk Wizard (2/2)

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.

2, Remove a +1/+1 counter from a creature you control: Draw a card.

Morningtide (Uncommon)
Other Versions
The Lost Caverns of Ixalan Commander (Uncommon)
Sage's Dousing
Sage's Dousing 2Blue (3)
Tribal Instant — Wizard

Counter target spell unless its controller pays 3. If you control a Wizard, draw a card.

Morningtide (Uncommon)
Scapeshift
Scapeshift 2GreenGreen (4)
Sorcery

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

Morningtide (Rare)
Other Versions
Core Set 2019 (Mythic Rare)
Special Guests (Mythic Rare)
Scarblade Elite
Scarblade Elite BlackBlack (2)
Creature — Elf Assassin (2/2)

Tap, Exile an Assassin card from your graveyard: Destroy target creature.

Morningtide (Rare)
Seething Pathblazer
Seething Pathblazer 2Red (3)
Creature — Elemental Warrior (2/2)

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

Morningtide (Common)
Sensation Gorger
Sensation Gorger 1RedRed (3)
Creature — Goblin Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.

Morningtide (Rare)
Shard Volley
Shard Volley Red (1)
Instant

As an additional cost to cast this spell, sacrifice a land.

Shard Volley deals 3 damage to any target.

Morningtide (Common)
Shared Animosity
Shared Animosity 2Red (3)
Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Morningtide (Rare)
Other Versions
Explorers of Ixalan (Rare)
Ikoria Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Shinewend
Shinewend 1White (2)
Creature — Elemental (0/0)

Flying

Shinewend enters the battlefield with a +1/+1 counter on it.

1White, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

Morningtide (Common)
Sigil Tracer
Sigil Tracer 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

1Blue, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

Morningtide (Rare)
Slithermuse
Slithermuse 2BlueBlue (4)
Creature — Elemental (3/3)

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Evoke 3Blue (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Morningtide (Rare)
Spitebellows
Spitebellows 5Red (6)
Creature — Elemental (6/1)

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.

Evoke 1RedRed (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Morningtide (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander Masters (Common)
Squeaking Pie Grubfellows
Squeaking Pie Grubfellows 3Black (4)
Creature — Goblin Shaman (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.

Morningtide (Common)
Stenchskipper
Stenchskipper 3Black (4)
Creature — Elemental (6/5)

Flying

At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.

Morningtide (Rare)
Stingmoggie
Stingmoggie 3Red (4)
Creature — Elemental (0/0)

Stingmoggie enters the battlefield with two +1/+1 counters on it.

3Red, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.

Morningtide (Common)
Stinkdrinker Bandit
Stinkdrinker Bandit 3Black (4)
Creature — Goblin Rogue (2/1)

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

Morningtide (Uncommon)
Other Versions
Zendikar Rising Commander (Uncommon)
Stomping Slabs
Stomping Slabs 2Red (3)
Sorcery

Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.

Morningtide (Uncommon)
Stonehewer Giant
Stonehewer Giant 3WhiteWhite (5)
Creature — Giant Warrior (4/4)

Vigilance

1White, Tap: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Morningtide (Rare)
Other Versions
Modern Masters (Rare)
Double Masters (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Stonybrook Banneret
Stonybrook Banneret 1Blue (2)
Creature — Merfolk Wizard (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Merfolk spells and Wizard spells you cast cost 1 less to cast.

Morningtide (Common)
Other Versions
The Lost Caverns of Ixalan Commander (Common)
Stonybrook Schoolmaster
Stonybrook Schoolmaster 2White (3)
Creature — Merfolk Wizard (1/2)

Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.

Morningtide (Common)
Stream of Unconsciousness
Stream of Unconsciousness Blue (1)
Tribal Instant — Wizard

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Morningtide (Common)
Sunflare Shaman
Sunflare Shaman 1Red (2)
Creature — Elemental Shaman (2/1)

1Red, Tap: Sunflare Shaman deals X damage to any target and X damage to itself, where X is the number of Elemental cards in your graveyard.

Morningtide (Common)
Supreme Exemplar
Supreme Exemplar 6Blue (7)
Creature — Elemental (10/10)

Flying

Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Morningtide (Rare)
Swell of Courage
Swell of Courage 3WhiteWhite (5)
Instant

Creatures you control get +2/+2 until end of turn.

Reinforce X—Variable ColorlessWhiteWhite (Variable ColorlessWhiteWhite, Discard this card: Put X +1/+1 counters on target creature.)

Morningtide (Uncommon)
Other Versions
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Taurean Mauler
Taurean Mauler 2Red (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

Morningtide (Rare)
Other Versions
Planechase (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Thieves' Fortune
Thieves' Fortune 2Blue (3)
Tribal Instant — Rogue

Prowl Blue (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Morningtide (Uncommon)
Thornbite Staff
Thornbite Staff 2 (2)
Tribal Artifact — Shaman Equipment

Equipped creature has "2, Tap: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."

Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.

Equip 4

Morningtide (Uncommon)
Titan's Revenge
Titan's Revenge Variable ColorlessRedRed (2)
Sorcery

Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Rare)
Unstoppable Ash
Unstoppable Ash 3Green (4)
Creature — Treefolk Warrior (5/5)

Trample

Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

Morningtide (Rare)
Vendilion Clique
Vendilion Clique 1BlueBlue (3)
Legendary Creature — Faerie Wizard (3/1)

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

Morningtide (Rare)
Other Versions
Modern Masters (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Masters 25 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Vengeful Firebrand
Vengeful Firebrand 3Red (4)
Creature — Elemental Warrior (5/2)

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.

Red: Vengeful Firebrand gets +1/+0 until end of turn.

Morningtide (Rare)
Veteran's Armaments
Veteran's Armaments 2 (2)
Tribal Artifact — Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."

Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.

Equip 2

Morningtide (Uncommon)
Violet Pall
Violet Pall 4Black (5)
Tribal Instant — Faerie

Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.

Morningtide (Common)
Walker of the Grove
Walker of the Grove 6GreenGreen (8)
Creature — Elemental (7/7)

When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.

Evoke 4Green (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Morningtide (Uncommon)
Other Versions
Modern Masters (Common)
Commander 2013 Edition (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Ultimate Masters (Common)
Wandering Graybeard
Wandering Graybeard 3WhiteWhite (5)
Creature — Giant Wizard (4/4)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.

Morningtide (Uncommon)
Warren Weirding
Warren Weirding 1Black (2)
Tribal Sorcery — Goblin

Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

Morningtide (Uncommon)
Other Versions
Modern Masters (Common)
War-Spike Changeling
War-Spike Changeling 3Red (4)
Creature — Shapeshifter (3/3)

Changeling (This card is every creature type.)

Red: War-Spike Changeling gains first strike until end of turn.

Morningtide (Common)
Other Versions
Modern Masters (Common)
Waterspout Weavers
Waterspout Weavers 3BlueBlue (5)
Creature — Merfolk Wizard (3/3)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.

Morningtide (Uncommon)
Weed-Pruner Poplar
Weed-Pruner Poplar 4Black (5)
Creature — Treefolk Assassin (3/3)

At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.

Morningtide (Common)
Weight of Conscience
Weight of Conscience 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Tap two untapped creatures you control that share a creature type: Exile enchanted creature.

Morningtide (Common)
Other Versions
Jumpstart 2022 (Common)
Weirding Shaman
Weirding Shaman 1Black (2)
Creature — Goblin Shaman (2/1)

3Black, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.

Morningtide (Rare)
Winnower Patrol
Winnower Patrol 2Green (3)
Creature — Elf Warrior (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

Morningtide (Common)
Wolf-Skull Shaman
Wolf-Skull Shaman 1Green (2)
Creature — Elf Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.

Morningtide (Uncommon)
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