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"Rise of the Eldrazi" (233)

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Nest Invader
Nest Invader 1Green (2)
Creature — Eldrazi Drone (2/2)

When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add Colorless."

Rise of the Eldrazi (Common)
Ondu Giant
Ondu Giant 3Green (4)
Creature — Giant Druid (2/4)

When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Rise of the Eldrazi (Common)
Overgrown Battlement
Overgrown Battlement 1Green (2)
Creature — Wall (0/4)

Defender

Tap: Add Green for each creature you control with defender.

Rise of the Eldrazi (Common)
Pelakka Wurm
Pelakka Wurm 4GreenGreenGreen (7)
Creature — Wurm (7/7)

Trample

When Pelakka Wurm enters the battlefield, you gain 7 life.

When Pelakka Wurm dies, draw a card.

Rise of the Eldrazi (Uncommon)
Prey's Vengeance
Prey's Vengeance Green (1)
Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Uncommon)
Realms Uncharted
Realms Uncharted 2Green (3)
Instant

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Rise of the Eldrazi (Rare)
Snake Umbra
Snake Umbra 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Rise of the Eldrazi (Common)
Spider Umbra
Spider Umbra Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Rise of the Eldrazi (Common)
Sporecap Spider
Sporecap Spider 2Green (3)
Creature — Spider (1/5)

Reach

Rise of the Eldrazi (Common)
Stomper Cub
Stomper Cub 3GreenGreen (5)
Creature — Beast (5/3)

Trample

Rise of the Eldrazi (Common)
Tajuru Preserver
Tajuru Preserver 1Green (2)
Creature — Elf Shaman (2/1)

Spells and abilities your opponents control can't cause you to sacrifice permanents.

Rise of the Eldrazi (Rare)
Vengevine
Vengevine 2GreenGreen (4)
Creature — Elemental (4/3)

Haste

Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.

Rise of the Eldrazi (Mythic Rare)
Wildheart Invoker
Wildheart Invoker 2GreenGreen (4)
Creature — Elf Shaman (4/3)

8: Target creature gets +5/+5 and gains trample until end of turn.

Rise of the Eldrazi (Common)
Sarkhan the Mad
Sarkhan the Mad 3BlackRed (5)
Legendary Planeswalker — Sarkhan (7)

0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.

−2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.

−4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.

Rise of the Eldrazi (Mythic Rare)
Angelheart Vial
Angelheart Vial 5 (5)
Artifact

Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.

2, Tap, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.

Rise of the Eldrazi (Rare)
Dreamstone Hedron
Dreamstone Hedron 6 (6)
Artifact

Tap: Add ColorlessColorlessColorless.

3, Tap, Sacrifice Dreamstone Hedron: Draw three cards.

Rise of the Eldrazi (Uncommon)
Enatu Golem
Enatu Golem 6 (6)
Artifact Creature — Golem (3/5)

When Enatu Golem dies, you gain 4 life.

Rise of the Eldrazi (Uncommon)
Hedron Matrix
Hedron Matrix 4 (4)
Artifact — Equipment

Equipped creature gets +X/+X, where X is its mana value.

Equip 4

Rise of the Eldrazi (Rare)
Keening Stone
Keening Stone 6 (6)
Artifact

5, Tap: Target player mills X cards, where X is the number of cards in that player's graveyard.

Rise of the Eldrazi (Rare)
Ogre's Cleaver
Ogre's Cleaver 2 (2)
Artifact — Equipment

Equipped creature gets +5/+0.

Equip 5

Rise of the Eldrazi (Uncommon)
Pennon Blade
Pennon Blade 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Rise of the Eldrazi (Uncommon)
Prophetic Prism
Prophetic Prism 2 (2)
Artifact

When Prophetic Prism enters the battlefield, draw a card.

1, Tap: Add one mana of any color.

Rise of the Eldrazi (Common)
Reinforced Bulwark
Reinforced Bulwark 3 (3)
Artifact Creature — Wall (0/4)

Defender

Tap: Prevent the next 1 damage that would be dealt to you this turn.

Rise of the Eldrazi (Common)
Runed Servitor
Runed Servitor 2 (2)
Artifact Creature — Construct (2/2)

When Runed Servitor dies, each player draws a card.

Rise of the Eldrazi (Uncommon)
Sphinx-Bone Wand
Sphinx-Bone Wand 7 (7)
Artifact

Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.

Rise of the Eldrazi (Rare)
Warmonger's Chariot
Warmonger's Chariot 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Rise of the Eldrazi (Uncommon)
Eldrazi Temple
Eldrazi Temple (0)
Land

Tap: Add Colorless.

Tap: Add ColorlessColorless. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Rise of the Eldrazi (Rare)
Evolving Wilds
Evolving Wilds (0)
Land

Tap, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Rise of the Eldrazi (Common)
Plains
Plains (0)
Basic Land — Plains

Rise of the Eldrazi (Land)
Island
Island (0)
Basic Land — Island

Rise of the Eldrazi (Land)
Swamp
Swamp (0)
Basic Land — Swamp

Rise of the Eldrazi (Land)
Mountain
Mountain (0)
Basic Land — Mountain

Rise of the Eldrazi (Land)
Forest
Forest (0)
Basic Land — Forest

Rise of the Eldrazi (Land)
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