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Necropotence
( 3)
Enchantment
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
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Neheb, Dreadhorde Champion
( 4)
Legendary Creature — Zombie Minotaur Warrior
(5/4)
Trample Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much . Until end of turn, you don't lose this mana as steps and phases end.
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Network Terminal
( 3)
Artifact
: Add one mana of any color. , , Tap another untapped artifact you control: Draw a card, then discard a card.
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Neutralize
( 3)
Instant
Counter target spell. Cycling (, Discard this card: Draw a card.)
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Nezahal, Primal Tide
( 7)
Legendary Creature — Elder Dinosaur
(7/7)
This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
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Niambi, Esteemed Speaker
( 2)
Legendary Creature — Human Cleric
(2/1)
Flash When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value. , , Discard a legendary card: Draw two cards.
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Nicol Bolas, the Deceiver
( 8)
Legendary Planeswalker — Bolas
(5)
+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. −3: Destroy target creature. Draw a card. −11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
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Nightmare Void
( 4)
Sorcery
Target player reveals their hand. You choose a card from it. That player discards that card. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
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Nihilistic Glee
( 4)
Enchantment
, Discard a card: Target opponent loses 1 life and you gain 1 life. Hellbent — , Pay 2 life: Draw a card. Activate only if you have no cards in hand.
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Nimble Obstructionist
( 3)
Creature — Bird Wizard
(3/1)
Flash Flying Cycling (, Discard this card: Draw a card.) When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.
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Noggle Ransacker
( 3)
Creature — Noggle Rogue
(2/1)
When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.
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Oath of Jace
( 3)
Legendary Enchantment
When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
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Oath of Lim-Dûl
( 4)
Enchantment
Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. <I>(Damage dealt to you causes you to lose life.)</I> : Draw a card.
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Oath of Scholars
( 4)
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
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Ob Nixilis, the Adversary
( 3)
Legendary Planeswalker — Nixilis
(3)
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.) +1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. −2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." −7: Target player draws seven cards and loses 7 life.
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Obscura Confluence
( 4)
Instant
Choose three. You may choose the same mode more than once. • Until end of turn, target creature loses all abilities and has base power and toughness 1/1. • Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) • Target player returns a creature card from their graveyard to their hand.
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Obscura Interceptor
( 4)
Creature — Cephalid Wizard
(3/1)
Flash Lifelink When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
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Obsessive Astronomer
( 2)
Creature — Human Wizard
(2/2)
If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
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Obsessive Search
( 1)
Instant
Draw a card. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Occult Epiphany
( 1)
Instant
Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
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Ogre-Head Helm
( 2)
Artifact Creature — Equipment Ogre
(2/2)
Equipped creature gets +2/+2. Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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Oko, the Ringleader
( 4)
Legendary Planeswalker — Oko
(3)
At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. +1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. −1: Create a 3/3 green Elk creature token. −5: For each other nonland permanent you control, create a token that's a copy of that permanent.
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Olivia's Attendants
( 6)
Creature — Vampire
(6/6)
Menace Whenever Olivia's Attendants deals damage, create that many Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.") : Olivia's Attendants deals 1 damage to any target.
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Ominous Seas
( 2)
Enchantment
Whenever you draw a card, put a foreshadow counter on Ominous Seas. Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token. Cycling (, Discard this card: Draw a card.)
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Oona's Grace
( 3)
Instant
Target player draws a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Oracle of Dust
( 5)
Creature — Eldrazi Processor
(3/5)
Devoid (This card has no color.) , Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.
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Oracle of Tragedy
( 2)
Creature — Human Wizard
(1/3)
When Oracle of Tragedy enters the battlefield or dies, choose one — • Draw a card, then discard a card. • Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.
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Ormos, Archive Keeper
( 6)
Legendary Creature — Sphinx
(5/5)
Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper. , Discard three cards with different names: Draw five cards.
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Overgrown Arch
( 2)
Creature — Plant Wall
(0/4)
Defender : You gain 1 life. , Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Overwhelmed Archivist
( 3)
Creature — Human Wizard
(3/2)
When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
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Owl Familiar
( 2)
Creature — Bird
(1/1)
Flying When Owl Familiar enters the battlefield, draw a card, then discard a card.
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Ox of Agonas
( 5)
Creature — Ox
(4/2)
When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. Escape—, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Ox of Agonas escapes with a +1/+1 counter on it.
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Pact Weapon
( 4)
Artifact — Equipment
As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card.
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Paleontologist's Pick-Axe
( 2)
Artifact — Equipment
Whenever equipped creature attacks, draw a card, then discard a card. Equip Craft with one or more creatures (, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Path of the Pyromancer
( 5)
Sorcery
Discard all the cards in your hand. Add for each card discarded this way, then draw that many cards plus one. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
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Pendrell Drake
( 4)
Creature — Drake
(2/3)
Flying Cycling (, Discard this card: Draw a card.)
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Pest Control
( 2)
Sorcery
Destroy all nonland permanents with mana value 1 or less. Cycling (, Discard this card: Draw a card.)
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Phyrexian Dragon Engine
( 3)
Artifact Creature — Phyrexian Dragon
(2/2)
Double strike When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards. Unearth (Melds with Mishra, Claimed by Gix.)
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Pilfering Hawk
( 2)
Snow Creature — Bird
(1/2)
Flying , : Draw a card, then discard a card. ( can be paid with one mana from a snow source.)
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Pip-Boy 3000
( 1)
Artifact — Equipment
Whenever equipped creature attacks, choose one — • Sort Inventory — Draw a card, then discard a card. • Pick a Perk — Put a +1/+1 counter on that creature. • Check Map — Untap up to two target lands. Equip
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Pirate Hat
( 2)
Artifact — Equipment
Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Pirate's Pillage
( 4)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
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Playable Delusionary Hydra
( 0)
Stickers
2 — : Draw a card, then discard a card. 4 — Whenever this creature attacks, you gain 3 life and draw a card. 2 — 1/5 3 — 4/4
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Plundering Predator
( 5)
Creature — Dragon
(3/3)
Flying When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card.
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Poet's Quill
( 2)
Artifact — Equipment
When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip
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Pointed Discussion
( 3)
Sorcery
You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
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Polluted Mire
( 0)
Land
Polluted Mire enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)
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Pollywog Symbiote
( 2)
Creature — Frog
(1/3)
Each creature spell you cast costs less to cast if it has mutate. Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card.
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Pop Quiz
( 3)
Instant
Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Possessed Portal
( 8)
Artifact
If a player would draw a card, that player skips that draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card.
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Power Taint
( 2)
Enchantment — Aura
Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay . Cycling (, Discard this card: Draw a card.)
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Practical Research
( 5)
Instant
Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
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Primal Boost
( 3)
Instant
Target creature gets +4/+4 until end of turn. Cycling (, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
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Primoc Escapee
( 7)
Creature — Bird Beast
(4/4)
Flying Cycling (, Discard this card: Draw a card.)
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Prismari Command
( 3)
Instant
Choose two — • Prismari Command deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact.
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Professor of Symbology
( 2)
Creature — Kor Cleric
(2/1)
When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Projektor Inspector
( 3)
Creature — Human Detective
(3/2)
Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card.
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Prophetic Ravings
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has haste and ", Discard a card: Draw a card."
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Prying Eyes
( 6)
Instant
Draw four cards, then discard two cards.
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Psionic Snoop
( 3)
Creature — Human Rogue
(0/3)
Flash When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Psychic Pickpocket
( 5)
Creature — Cephalid Rogue
(3/2)
When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
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Psychic Symbiont
( 6)
Creature — Nightmare Horror
(3/3)
Flying When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card.
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Psychic Vortex
( 4)
Enchantment
Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand.
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Pulse of the Grid
( 3)
Instant
Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
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Pursue Glory
( 4)
Instant
Attacking creatures get +2/+0 until end of turn. Cycling (, Discard this card: Draw a card.)
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Quakefoot Cyclops
( 5)
Creature — Cyclops
(4/4)
When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling (, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn.
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Quarrel's End
( 3)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.
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Quicksilver Fisher
( 5)
Creature — Phyrexian Drake
(4/3)
Flying When Quicksilver Fisher enters the battlefield, draw a card, then discard a card.
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Quicksmith Genius
( 3)
Creature — Human Artificer
(3/2)
Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.
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Radiant's Judgment
( 3)
Instant
Destroy target creature with power 4 or greater. Cycling (, Discard this card: Draw a card.)
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Radical Idea
( 2)
Instant
Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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Raffine, Scheming Seer
( 3)
Legendary Creature — Sphinx Demon
(1/4)
Flying, ward Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
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Raffine's Informant
( 2)
Creature — Human Wizard
(2/1)
When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Raffine's Silencer
( 3)
Creature — Human Assassin
(1/1)
When Raffine's Silencer enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power.
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Raking Claws
( 2)
Instant
Target creature gains double strike until end of turn. Cycling (, Discard this card: Draw a card.)
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Rampaging Hippo
( 6)
Creature — Hippo
(5/6)
Trample Cycling (, Discard this card: Draw a card.)
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Rankle, Master of Pranks
( 4)
Legendary Creature — Faerie Rogue
(3/3)
Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature.
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Rapid Decay
( 2)
Instant
Exile up to three target cards from a single graveyard. Cycling (, Discard this card: Draw a card.)
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Razaketh's Rite
( 5)
Sorcery
Search your library for a card, put that card into your hand, then shuffle. Cycling (, Discard this card: Draw a card.)
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Razormane Masticore
( 5)
Artifact Creature — Masticore
(5/5)
First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
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