|
Lose Focus
( 2)
Instant
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target spell unless its controller pays .
|
|
|
Lose Hope
( 1)
Instant
Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
|
Lost Hours
( 2)
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
|
|
|
Lost in a Labyrinth
( 1)
Instant
Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
|
Lost in the Mist
( 5)
Instant
Counter target spell. Return target permanent to its owner's hand.
|
|
|
Lost in Thought
( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
|
|
|
Lost Legion
( 3)
Creature — Spirit Knight
(2/3)
When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
|
Lost Leonin
( 2)
Creature — Phyrexian Cat Soldier
(2/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
|
|
Lost Mine of Phandelver
( 0)
Dungeon
Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool) Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern) Storeroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin) Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin) Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin) Temple of Dumathoin — Draw a card.
|
|
|
Lost Soul
( 3)
Creature — Spirit Minion
(2/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
|
|
|
Lothlórien Lookout
( 2)
Creature — Elf Scout
(1/3)
Whenever Lothlórien Lookout attacks, scry 1.
|
|
|
Lotleth Giant
( 7)
Creature — Zombie Giant
(6/5)
Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.
|
|
|
Lotus Path Djinn
( 4)
Creature — Djinn Monk
(2/3)
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
|
|
Lotus Petal
( 0)
Artifact
, Sacrifice Lotus Petal: Add one mana of any color.
|
|
|
Lotus-Eye Mystics
( 4)
Creature — Human Monk
(3/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.
|
|
|
Louvaq, the Aberrant (playtest)
( 4)
Legendary Creature — — Mutant
(3/4)
Protection from modified creatures. (Modified creatures have a power, toughness, or ability different than their printed version.) At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls.
|
|
|
Lowland Basilisk
( 3)
Creature — Basilisk
(1/3)
Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.
|
|
|
Lowland Oaf
( 4)
Creature — Giant Warrior
(3/3)
: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.
|
|
|
Lowland Tracker
( 5)
Creature — Human Soldier
(2/2)
First strike Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
|
|
|
Loxodon Anchorite
( 4)
Creature — Elephant Cleric
(2/3)
: Prevent the next 2 damage that would be dealt to any target this turn.
|
|
|
Loxodon Eavesdropper
( 4)
Creature — Elephant Detective
(3/3)
When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn.
|
|
|
Loxodon Mender
( 6)
Creature — Elephant Cleric
(3/3)
, : Regenerate target artifact.
|
|
|
Loxodon Partisan
( 5)
Creature — Elephant Soldier
(3/4)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
|
|
|
Loxodon Restorer
( 6)
Creature — Elephant Cleric
(3/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) When Loxodon Restorer enters the battlefield, you gain 4 life.
|
|
|
Loxodon Sergeant
( 4)
Creature — Elephant Soldier
(3/3)
Vigilance When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn.
|
|
|
Loyal Cathar
( 2)
Creature — Human Soldier
(2/2)
Vigilance When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.
|
|
|
Loyal Pegasus
( 1)
Creature — Pegasus
(2/1)
Flying Loyal Pegasus can't attack or block alone.
|
|
|
Loyal Sentry
( 1)
Creature — Human Soldier
(1/1)
When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
|
|
|
Lucky Offering
( 1)
Sorcery
Destroy target artifact with mana value 3 or less. You gain 3 life.
|
|
|
Lull
( 2)
Instant
Prevent all combat damage that would be dealt this turn. Cycling (, Discard this card: Draw a card.)
|
|
|
Lumbering Lightshield
( 2)
Creature — — Illusion
(1/4)
When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs more to cast."
|
|
|
Lumengrid Drake
( 4)
Creature — Drake
(2/2)
Flying Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
|
|
|
Luminescent Rain
( 3)
Instant
Choose a creature type. You gain 2 life for each permanent you control of that type.
|
|
|
Luminous Bonds
( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block.
|
|
|
Luminous Phantom
( 0)
Creature — Spirit Cleric
(1/1)
Flying Whenever another creature you control leaves the battlefield, you gain 1 life. If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
|
|
|
Lumithread Field
( 2)
Enchantment
Creatures you control get +0/+1. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Lunarch Mantle
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has ", Sacrifice a permanent: This creature gains flying until end of turn."
|
|
|
Lunarch Veteran
( 1)
Creature — Human Cleric
(1/1)
Whenever another creature enters the battlefield under your control, you gain 1 life. Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
|
|
|
Lunge
( 3)
Instant
Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.
|
|
|
Lunk Errant
( 6)
Creature — Giant Warrior
(4/4)
Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.
|
|
|
Lurching Rotbeast
( 4)
Creature — Zombie Beast
(4/2)
Cycling (, Discard this card: Draw a card.)
|
|
|
Lurking Automaton
( 5)
Artifact Creature — Construct
(0/0)
Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton. Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.
|
|
|
Lurking Crocodile
( 3)
Creature — Crocodile
(2/2)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
|
|
|
Lurking Deadeye
( 4)
Creature — Human Assassin
(4/2)
Flash When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn.
|
|
|
Lurking Green Dragon
( 4)
Creature — Dragon
(4/4)
Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying.
|
|
|
Lurking Nightstalker
( 2)
Creature — Nightstalker
(1/1)
Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
|
|
|
Lush Growth
( 1)
Enchantment — Aura
Enchant land Enchanted land is a Mountain, Forest, and Plains.
|
|
|
Luxa River Shrine
( 3)
Artifact
, : You gain 1 life. Put a brick counter on Luxa River Shrine. : You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine.
|
|
|
Lyev Decree
( 2)
Sorcery
Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
|
|
|
Lyev Skyknight
( 3)
Creature — Human Knight
(3/1)
Flying When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
|
|
|
Lymph Sliver
( 5)
Creature — Sliver
(3/3)
All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)
|
|
|
Lynx
( 2)
Creature — Cat
(2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
|
|
|
Lys Alana Bowmaster
( 3)
Creature — Elf Archer
(2/2)
Reach Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.
|
|
|
Lys Alana Huntmaster
( 4)
Creature — Elf Warrior
(3/3)
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
|
|
|
Maalfeld Twins
( 6)
Creature — Zombie
(4/4)
When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.
|
|
|
Macabre Reconstruction
( 4)
Sorcery
This spell costs less to cast if a creature card was put into your graveyard from anywhere this turn. Return up to two target creature cards from your graveyard to your hand.
|
|
|
Macabre Waltz
( 2)
Sorcery
Return up to two target creature cards from your graveyard to your hand, then discard a card.
|
|
|
Mace of Disruption
( 2)
Artifact — — Equipment
Equipped creature gets +0/+2 and has protection from Demons and from Devils. Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard. Equip
|
|
|
Macetail Hystrodon
( 7)
Creature — Beast
(4/4)
First strike, haste Cycling (, Discard this card: Draw a card.)
|
|
|
Machinate
( 3)
Instant
Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
|
|
|
Machine Over Matter
( 2)
Instant
This spell costs less to cast if you control an artifact creature. Return target nonland permanent to its owner's hand.
|
|
|
Mad Dog
( 2)
Creature — Dog
(2/2)
At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.
|
|
|
Mad Prophet
( 4)
Creature — Human Shaman
(2/2)
Haste , Discard a card: Draw a card.
|
|
|
Mad Science Fair Project
( 3)
Artifact
: Roll a six-sided die. On a 3 or lower, target player adds . Otherwise, that player adds one mana of any color they choose.
|
|
|
Madcap Skills
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+0 and has menace.
|
|
|
Maelstrom Colossus
( 8)
Artifact Creature — Golem
(7/7)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
|
|
|
Maestros Initiate
( 3)
Creature — Human Citizen
(3/1)
, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.
|
|
|
Maestros Theater
( 0)
Land
When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
|
|
|
Mage Duel
( 3)
Sorcery
This spell costs less to cast if you've cast another instant or sorcery spell this turn. Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
|
|
Mage Hunters' Onslaught
( 4)
Sorcery
Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life.
|
|
|
Mage il-Vec
( 3)
Creature — Human Wizard
(2/2)
, Discard a card at random: Mage il-Vec deals 1 damage to any target.
|
|
|
Magefire Wings
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0 and has flying.
|
|
|
Mage-Ring Bully
( 2)
Creature — Human Warrior
(2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Mage-Ring Bully attacks each combat if able.
|
|
|
Mage's Guile
( 2)
Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling (, Discard this card: Draw a card.)
|
|
|
Mageta's Boon
( 2)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +1/+2.
|
|
|
Maggot Carrier
( 1)
Creature — Zombie
(1/1)
When Maggot Carrier enters the battlefield, each player loses 1 life.
|
|
|
Maggot Therapy
( 3)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +2/-2.
|
|
|
Magic Word
( 3)
Enchantment — Aura
Enchant creature As Magic Word enters the battlefield, choose a word. Whisper the chosen word: Tap enchanted creature.
|
|
|
Magma Burst
( 4)
Instant
Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.
|
|
|
Magma Hellion
( 7)
Creature — Hellion
(5/4)
Assist (Another player can pay up to of this spell's cost.) Trample, haste
|
|
|
Magma Jet
( 2)
Instant
Magma Jet deals 2 damage to any target. Scry 2.
|
|
|
Magma Rift
( 3)
Sorcery
As an additional cost to cast this spell, sacrifice a land. Magma Rift deals 5 damage to target creature.
|
|
|
Magma Spray
( 1)
Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
|
|
|
Magmatic Chasm
( 2)
Sorcery
Creatures without flying can't block this turn.
|
|
|
Magmatic Sinkhole
( 6)
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for .) Magmatic Sinkhole deals 5 damage to target creature or planeswalker.
|
|
|
Magnetic Flux
( 3)
Instant
Artifact creatures you control gain flying until end of turn.
|
|
|
Magnify
( 1)
Instant
All creatures get +1/+1 until end of turn.
|
|
|
Majestic Metamorphosis
( 3)
Instant
Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.
|
|
|
Make Disappear
( 2)
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Counter target spell unless its controller pays .
|
|
|