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Stirring Bard
Stirring Bard 3Red (4)
Creature — Dragon Bard (0/4)

Defender

When Stirring Bard enters the battlefield, you take the initiative.

Mantle of Inspiration — Tap: Target creature gains menace and haste until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Stitchwing Skaab
Stitchwing Skaab 3Blue (4)
Creature — Zombie Horror (3/1)

Flying

1Blue, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Stockpiling Celebrant
Stockpiling Celebrant 2White (3)
Creature — Dwarf Knight (3/2)

When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

Wilds of Eldraine (Common)
Stoic Builder
Stoic Builder 2Green (3)
Creature — Human (2/3)

When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.

Shadows over Innistrad (Common)
Stoic Rebuttal
Stoic Rebuttal 1BlueBlue (3)
Instant

Metalcraft — This spell costs 1 less to cast if you control three or more artifacts.

Counter target spell.

Modern Masters 2015 Edition (Common)
Other Versions
Scars of Mirrodin (Common)
Stolen by the Fae
Stolen by the Fae Variable ColorlessBlueBlue (2)
Sorcery

Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.

Jumpstart 2022 (Rare)
Other Versions
Throne of Eldraine (Rare)
Bonecrusher Giant (Stomp)
Bonecrusher Giant (Stomp) 1Red (2)
Instant — Adventure

Damage can't be prevented this turn. Stomp deals 2 damage to any target.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Stomper Cub
Stomper Cub 3GreenGreen (5)
Creature — Beast (5/3)

Trample

Rise of the Eldrazi (Common)
Stomping Slabs
Stomping Slabs 2Red (3)
Sorcery

Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.

Morningtide (Uncommon)
Stonebinder's Familiar
Stonebinder's Familiar White (1)
Creature — Spirit Dog (1/1)

Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.

Strixhaven: School of Mages (Uncommon)
Stonebound Mentor
Stonebound Mentor 1RedWhite (3)
Creature — Spirit Advisor (3/3)

Whenever one or more cards leave your graveyard, scry 1.

Strixhaven: School of Mages (Common)
Stonebrow, Krosan Hero
Stonebrow, Krosan Hero 3RedGreen (5)
Legendary Creature — Centaur Warrior (4/4)

Trample

Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.

Time Spiral (Rare)
Stone-Cold Basilisk
Stone-Cold Basilisk 4Green (5)
Creature — Basilisk (2{1/2}/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)

Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

Unhinged (Uncommon)
Stonesplitter Bolt
Stonesplitter Bolt Variable ColorlessRed (1)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.

Wilds of Eldraine (Uncommon)
Stone-Tongue Basilisk
Stone-Tongue Basilisk 4GreenGreenGreen (7)
Creature — Basilisk (4/5)

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.

Odyssey (Rare)
Stonework Packbeast
Stonework Packbeast 2 (2)
Artifact Creature — Beast (2/1)

Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.

2: Add one mana of any color.

Zendikar Rising (Common)
Stonybrook Angler
Stonybrook Angler 1Blue (2)
Creature — Merfolk Wizard (1/2)

1Blue, Tap: You may tap or untap target creature.

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Stonybrook Banneret
Stonybrook Banneret 1Blue (2)
Creature — Merfolk Wizard (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Merfolk spells and Wizard spells you cast cost 1 less to cast.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Morningtide (Common)
Stonybrook Schoolmaster
Stonybrook Schoolmaster 2White (3)
Creature — Merfolk Wizard (1/2)

Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.

Morningtide (Common)
Storm Fleet Swashbuckler
Storm Fleet Swashbuckler 1Red (2)
Creature — Human Pirate (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.

Rivals of Ixalan (Uncommon)
Stormbind
Stormbind 1RedGreen (3)
Enchantment

2, Discard a card at random: Stormbind deals 2 damage to any target.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Stormblood Berserker
Stormblood Berserker 1Red (2)
Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Menace (This creature can't be blocked except by two or more creatures.)

Ravnica Clue Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Stormbound Geist
Stormbound Geist 1BlueBlue (3)
Creature — Spirit (2/2)

Flying

Stormbound Geist can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Stormbreath Dragon
Stormbreath Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying, haste, protection from white

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

Theros (Mythic Rare)
Stormcaller's Boon
Stormcaller's Boon 2WhiteBlue (4)
Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Alara Reborn (Common)
Stormkeld Vanguard
Stormkeld Vanguard 4GreenGreen (6)
Creature — Giant Warrior (6/7)

Stormkeld Vanguard can't be blocked by creatures with power 2 or less.

Wilds of Eldraine (Uncommon)
Stormscape Battlemage
Stormscape Battlemage 2Blue (3)
Creature — Metathran Wizard (2/2)

Kicker White and/or 2Black (You may pay an additional White and/or 2Black as you cast this spell.)

When Stormscape Battlemage enters the battlefield, if it was kicked with its White kicker, you gain 3 life.

When Stormscape Battlemage enters the battlefield, if it was kicked with its 2Black kicker, destroy target nonblack creature. That creature can't be regenerated.

Commander 2013 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Storybook Ride (Storybook Ride (a))
Storybook Ride (Storybook Ride (a)) (0)
Artifact — Attraction

Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.

Lights — 2, 5, 6

Unfinity (Rare)
Storybook Ride (Storybook Ride (b))
Storybook Ride (Storybook Ride (b)) (0)
Artifact — Attraction

Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.

Lights — 3, 4, 6

Unfinity (Rare)
Streambed Aquitects
Streambed Aquitects 1BlueBlue (3)
Creature — Merfolk Scout (2/3)

Tap: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Tap: Target land becomes an Island until end of turn.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Streetbreaker Wurm
Streetbreaker Wurm 3RedGreen (5)
Creature — Wurm (6/4)

Guildpact (Common)
Strength Bobblehead
Strength Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Magic The Gathering—Fallout (Uncommon)
Strength in Numbers
Strength in Numbers 1Green (2)
Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Conspiracy: Take the Crown (Common)
Modern Masters 2017 Edition (Common)
Strip Bare
Strip Bare White (1)
Instant

Destroy all Auras and Equipment attached to target creature.

Shadowmoor (Common)
Striped Bears
Striped Bears 3Green (4)
Creature — Bear (2/2)

When Striped Bears enters the battlefield, draw a card.

Jumpstart: Historic Horizons (Common)
Other Versions
Weatherlight (Common)
Stromgald Cabal
Stromgald Cabal 1BlackBlack (3)
Creature — Human Knight (2/2)

Tap, Pay 1 life: Counter target white spell.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Stromkirk Bloodthief
Stromkirk Bloodthief 2Black (3)
Creature — Vampire Rogue (2/2)

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

Innistrad: Midnight Hunt (Uncommon)
Stromkirk Noble
Stromkirk Noble Red (1)
Creature — Vampire Noble (1/1)

Stromkirk Noble can't be blocked by Humans.

Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

Innistrad (Rare)
Strong Back
Strong Back 2Green (3)
Enchantment — Aura

Enchant creature

Equip abilities you activate that target enchanted creature cost 3 less to activate.

Aura spells you cast that target enchanted creature cost 3 less to cast.

Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.

Magic The Gathering—Fallout (Rare)
Strong, the Brutish Thespian
Strong, the Brutish Thespian 4GreenGreen (6)
Legendary Creature — Mutant Berserker (7/7)

Ward 2

Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.

You gain life rather than lose life from radiation.

Magic The Gathering—Fallout (Rare)
Stronghold Biologist
Stronghold Biologist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target creature spell.

Nemesis (Uncommon)
Stronghold Gambit
Stronghold Gambit 1Red (2)
Sorcery

Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.

Nemesis (Rare)
Stubborn Burrowfiend
Stubborn Burrowfiend 1Green (2)
Creature — Badger Beast Mount (2/2)

Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Stubborn Denial
Stubborn Denial Blue (1)
Instant

Counter target noncreature spell unless its controller pays 1.

Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Khans of Tarkir (Uncommon)
Student of Elements
Student of Elements 1Blue (2)
Creature — Human Wizard (1/1)

When Student of Elements has flying, flip it.

Champions of Kamigawa (Uncommon)
Study Break
Study Break 1White (2)
Instant

Tap up to two target creatures.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Stuffed Bear
Stuffed Bear 2 (2)
Artifact

2: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.

Innistrad: Midnight Hunt (Common)
Stunt Double
Stunt Double 3Blue (4)
Creature — Shapeshifter (0/0)

Flash

You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.

Ravnica Clue Edition (Rare)
Other Versions
Conspiracy: Take the Crown (Rare)
Subcontract
Subcontract Black (1)
Sorcery

A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.

Unstable (Common)
Subdue
Subdue Green (1)
Instant

Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.

Legends (Common)
Subira, Tulzidi Caravanner
Subira, Tulzidi Caravanner 2Red (3)
Legendary Creature — Human Shaman (2/3)

Haste

1: Another target creature with power 2 or less can't be blocked this turn.

1Red, Tap, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

Commander Masters (Uncommon)
Other Versions
Core Set 2021 (Rare)
Subjugate the Hobbits
Subjugate the Hobbits 5BlueBlue (7)
Sorcery

Gain control of each noncommander creature with mana value 3 or less.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Subjugator Angel
Subjugator Angel 4WhiteWhite (6)
Creature — Angel (4/3)

Flying

When Subjugator Angel enters the battlefield, tap all creatures your opponents control.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Game Night (Uncommon)
Sublime Archangel
Sublime Archangel 2WhiteWhite (4)
Creature — Angel (4/3)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Ultimate Masters (Rare)
Other Versions
Magic 2013 (Mythic Rare)
Sublime Epiphany
Sublime Epiphany 4BlueBlue (6)
Instant

Choose one or more —

• Counter target spell.

• Counter target activated or triggered ability.

• Return target nonland permanent to its owner's hand.

• Create a token that's a copy of target creature you control.

• Target player draws a card.

Core Set 2021 (Rare)
Sublime Exhalation
Sublime Exhalation 6White (7)
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Destroy all creatures.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Submerge
Submerge 4Blue (5)
Instant

If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.

Put target creature on top of its owner's library.

Nemesis (Uncommon)
Submerged Boneyard
Submerged Boneyard (0)
Land

Submerged Boneyard enters the battlefield tapped.

Tap: Add Blue or Black.

Zendikar Rising Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Aether Revolt (Common)
Amonkhet (Common)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Subterranean Hangar
Subterranean Hangar (0)
Land

Subterranean Hangar enters the battlefield tapped.

Tap: Put a storage counter on Subterranean Hangar.

Tap, Remove any number of storage counters from Subterranean Hangar: Add Black for each storage counter removed this way.

Mercadian Masques (Uncommon)
Subterranean Schooner
Subterranean Schooner 1Blue (2)
Artifact — Vehicle (3/4)

Whenever Subterranean Schooner attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Crew 1

The Lost Caverns of Ixalan (Rare)
Subterranean Scout
Subterranean Scout 1Red (2)
Creature — Goblin Scout (2/1)

When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.

Dominaria Remastered (Common)
Other Versions
Magic Origins (Common)
Jumpstart 2022 (Common)
Subterranean Shambler
Subterranean Shambler 3Red (4)
Creature — Elemental (2/3)

Echo 3Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Subterranean Shambler enters or leaves the battlefield, it deals 1 damage to each creature without flying.

Time Spiral (Common)
Subterranean Spirit
Subterranean Spirit 3RedRed (5)
Creature — Elemental Spirit (3/3)

Protection from red

Tap: Subterranean Spirit deals 1 damage to each creature without flying.

Mirage (Rare)
Subterranean Tremors
Subterranean Tremors Variable ColorlessRed (1)
Sorcery

Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.

Conspiracy: Take the Crown (Mythic Rare)
Subtle Strike
Subtle Strike 1Black (2)
Instant

Choose one or both —

• Target creature gets -1/-1 until end of turn.

• Put a +1/+1 counter on target creature.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Zendikar Rising (Common)
Subtlety
Subtlety 2BlueBlue (4)
Creature — Elemental Incarnation (3/3)

Flash

Flying

When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library.

Evoke—Exile a blue card from your hand.

Modern Horizons 2 (Mythic Rare)
Subversion
Subversion 3BlackBlack (5)
Enchantment

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

Battle Royale Box Set (Rare)
Other Versions
Urza's Legacy (Rare)
Subversive Acolyte
Subversive Acolyte BlackBlack (2)
Creature — — Human (2/2)

2, Pay 2 life: Choose one. Activate only once.

• Subversive Acolyte becomes a Human Cleric. It gets +1/+2 and gains lifelink.

• Subversive Acolyte becomes a Phyrexian. It gets +3/+3 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."

Jumpstart: Historic Horizons (Rare)
Succumb to Temptation
Succumb to Temptation 1BlackBlack (3)
Instant

You draw two cards and you lose 2 life.

Eldritch Moon (Common)
Succumb to the Cold
Succumb to the Cold 2Blue (3)
Instant

Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Uncommon)
Sudden Breakthrough
Sudden Breakthrough 1Red (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Jumpstart 2022 (Common)
Other Versions
Strixhaven: School of Mages (Common)
Sudden Setback
Sudden Setback 2BlueBlue (4)
Instant

The owner of target spell or nonland permanent puts it on the top or bottom of their library.

Murders at Karlov Manor (Uncommon)
Sudden Substitution
Sudden Substitution 2BlueBlue (4)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.

Commander 2019 (Rare)
Suffocating Blast
Suffocating Blast 1BlueBlueRed (4)
Instant

Counter target spell and Suffocating Blast deals 3 damage to target creature.

Apocalypse (Rare)
Sulfurous Blast
Sulfurous Blast 2RedRed (4)
Instant

Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

Commander Masters (Common)
Other Versions
Time Spiral (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander Anthology (Uncommon)
Sultai Banner
Sultai Banner 3 (3)
Artifact

Tap: Add Black, Green, or Blue.

BlackGreenBlue, Tap, Sacrifice Sultai Banner: Draw a card.

Khans of Tarkir (Common)
Sumala Rumblers
Sumala Rumblers 2Green or WhiteGreen or White (4)
Creature — Wurm (*/4)

Sumala Rumblers's power is equal to the number of creatures you control.

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Ravnica Clue Edition (Uncommon)
Summer Bloom
Summer Bloom 1Green (2)
Sorcery

You may play up to three additional lands this turn.

Double Masters 2022 (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Ninth Edition (Uncommon)
Visions (Uncommon)
Starter 1999 (Rare)
Portal (Rare)
Summoner's Bane
Summoner's Bane 2BlueBlue (4)
Instant

Counter target creature spell. Create a 2/2 blue Illusion creature token.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Zendikar (Uncommon)
Sunbaked Canyon
Sunbaked Canyon (0)
Land

Tap, Pay 1 life: Add Red or White.

1, Tap, Sacrifice Sunbaked Canyon: Draw a card.

Doctor Who Commander (Rare)
Other Versions
Modern Horizons (Rare)
Sunbathing Rootwalla
Sunbathing Rootwalla 1Green (2)
Creature — Lizard (2/2)

Domain — 3Green: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.

Dominaria United (Common)
Sunbeam Spellbomb
Sunbeam Spellbomb 1 (1)
Artifact

White, Sacrifice Sunbeam Spellbomb: You gain 5 life.

1, Sacrifice Sunbeam Spellbomb: Draw a card.

Mirrodin (Common)
Sunbird Effigy
Sunbird Effigy (0)
Artifact Creature — Bird Construct (*/*)

Flying, vigilance, haste

Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.

Tap: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color.

The Lost Caverns of Ixalan (Uncommon)
Sunbird Standard
Sunbird Standard 3 (3)
Artifact

Tap: Add one mana of any color.

Craft with one or more 5 (5, Exile this artifact, Exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Sunbird's Invocation
Sunbird's Invocation 5Red (6)
Enchantment

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.

Commander 2021 (Rare)
Other Versions
Ixalan (Rare)
Sunblade Angel
Sunblade Angel 5White (6)
Creature — Angel (3/3)

Flying, first strike, vigilance, lifelink

Commander Masters (Common)
Other Versions
War of the Spark (Uncommon)
Sunblade Elf
Sunblade Elf Green (1)
Creature — Elf Warrior (1/1)

Sunblade Elf gets +1/+1 as long as you control a Plains.

4White: Creatures you control get +1/+1 until end of turn.

Magic 2015 Core Set (Uncommon)
Sunblade Samurai
Sunblade Samurai 4White (5)
Enchantment Creature — Human Samurai (4/4)

Vigilance

Channel — 2, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Kamigawa: Neon Dynasty (Common)
Sunblast Angel
Sunblast Angel 4WhiteWhite (6)
Creature — Angel (4/5)

Flying

When Sunblast Angel enters the battlefield, destroy all tapped creatures.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Duel Decks: Venser vs. Koth (Rare)
Commander 2014 (Rare)
Ikoria Commander (Rare)
Sun-Blessed Guardian
Sun-Blessed Guardian 1White (2)
Creature — Human Cleric (2/2)

5Phyrexian Red: Transform Sun-Blessed Guardian. Activate only as a sorcery. (Phyrexian Red can be paid with either Red or 2 life.)

March of the Machine (Uncommon)
Sun-Blessed Mount
Sun-Blessed Mount 3RedWhite (5)
Creature — Dinosaur (4/4)

When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.

Ixalan (Rare)
Sunbond
Sunbond 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

Born of the Gods (Uncommon)
Sunbringer's Touch
Sunbringer's Touch 2GreenGreen (4)
Sorcery

Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Dragons of Tarkir (Rare)
Sunfire Balm
Sunfire Balm 2White (3)
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Cycling 1White (1White, Discard this card: Draw a card.)

When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.

Onslaught (Uncommon)
Sungold Barrage
Sungold Barrage 2White (3)
Instant

Destroy target creature with toughness 4 or greater.

Innistrad: Midnight Hunt (Common)
Sun's Bounty
Sun's Bounty 1White (2)
Instant

You gain 4 life.

Recover 1White (When a creature is put into your graveyard from the battlefield, you may pay 1White. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Coldsnap (Common)
Sunscape Battlemage
Sunscape Battlemage 2White (3)
Creature — Human Wizard (2/2)

Kicker 1Green and/or 2Blue (You may pay an additional 1Green and/or 2Blue as you cast this spell.)

When Sunscape Battlemage enters the battlefield, if it was kicked with its 1Green kicker, destroy target creature with flying.

When Sunscape Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, draw two cards.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Sunweb
Sunweb 3White (4)
Creature — Wall (5/6)

Defender (This creature can't attack.)

Flying

Sunweb can't block creatures with power 2 or less.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Superior Numbers
Superior Numbers GreenGreen (2)
Sorcery

Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.

Mirage (Uncommon)
Suppression Bonds
Suppression Bonds 3White (4)
Enchantment — Aura

Enchant nonland permanent

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Magic Origins (Common)
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