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Blessed Hippogriff (Tyr's Blessing)
( 1)
Instant — Adventure
Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Ugin, the Ineffable
( 6)
Legendary Planeswalker — Ugin
(4)
Colorless spells you cast cost less to cast. +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. −3: Destroy target permanent that's one or more colors.
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Ugin, the Spirit Dragon
( 8)
Legendary Planeswalker — Ugin
(7)
+2: Ugin, the Spirit Dragon deals 3 damage to any target. −X: Exile each permanent with mana value X or less that's one or more colors. −10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
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Ugin's Conjurant
( 0)
Creature — Spirit Monk
(0/0)
Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant.
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Ugin's Construct
( 4)
Artifact Creature — Construct
(4/5)
When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors.
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Ugin's Insight
( 5)
Sorcery
Scry X, where X is the highest mana value among permanents you control, then draw three cards.
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Ugin's Mastery
( 4)
Enchantment
Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
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Ugin's Nexus
( 5)
Legendary Artifact
If a player would begin an extra turn, that player skips that turn instead. If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.
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Ukkima, Stalking Shadow
( 3)
Legendary Creature — Whale Wolf
(2/2)
Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) Ukkima, Stalking Shadow can't be blocked. When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.
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Ulamog, the Infinite Gyre
( 11)
Legendary Creature — Eldrazi
(10/10)
When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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Ulrich's Kindred
( 3)
Creature — Wolf
(3/2)
Trample : Target attacking Wolf or Werewolf gains indestructible until end of turn.
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Ultramarines Honour Guard
( 4)
Creature — Astartes Warrior
(2/2)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1.
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Unassuming Gelatinous Serpent
( 0)
Stickers
2 — When this permanent dies, return target noncreature, nonland card from your graveyard to your hand. 4 — Whenever this creature deals combat damage to a player, that player mills twice that many cards. 2 — 2/3 3 — 7/2
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Unassuming Sage
( 2)
Creature — Human Peasant Wizard
(2/2)
When Unassuming Sage enters the battlefield, you may pay . If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
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Unblinking Bleb
( 4)
Creature — Illusion
(1/3)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Unblinking Observer
( 2)
Creature — Homunculus
(2/1)
: Add . Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.
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Unbound Flourishing
( 3)
Enchantment
Whenever you cast a permanent spell with a mana cost that contains , double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains , copy that spell or ability. You may choose new targets for the copy.
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Unbreathing Horde
( 3)
Creature — Zombie
(0/0)
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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Unchained Berserker
( 2)
Creature — Human Berserker
(1/1)
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking.
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Undercity Eliminator
( 5)
Creature — Gorgon Assassin
(3/3)
When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.
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Undercity Informer
( 3)
Creature — Human Rogue
(2/3)
, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
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Undercity Uprising
( 4)
Sorcery
Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
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Undermine
( 3)
Instant
Counter target spell. Its controller loses 3 life.
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Undermountain Adventurer
( 4)
Creature — Giant Warrior
(3/4)
Vigilance When Undermountain Adventurer enters the battlefield, you take the initiative. : Add . If you've completed a dungeon, add six instead.
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Undersea Invader
( 6)
Creature — Giant Rogue
(5/6)
Flash Undersea Invader enters the battlefield tapped.
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Underworld Coinsmith
( 2)
Enchantment Creature — Human Cleric
(2/2)
Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. , Pay 1 life: Each opponent loses 1 life.
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Underworld Sentinel
( 5)
Creature — Skeleton Soldier
(4/5)
Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. When Underworld Sentinel dies, put all cards exiled with it onto the battlefield.
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Undying Beast
( 4)
Creature — Beast
(3/2)
When Undying Beast dies, put it on top of its owner's library.
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Undying Evil
( 1)
Instant
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Undying Flames
( 6)
Sorcery
Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
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Undying Malice
( 1)
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
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Undying Rage
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.
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Unerring Sling
( 3)
Artifact
, , Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
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Unesh, Criosphinx Sovereign
( 6)
Legendary Creature — Sphinx
(4/4)
Flying Sphinx spells you cast cost less to cast. Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
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Unexpected Windfall
( 4)
Instant
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
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Unexplained Absence
( 4)
Instant
For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
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Unexplained Disappearance
( 2)
Instant
Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
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Unexplained Vision
( 5)
Sorcery
Draw three cards. Adamant — If at least three blue mana was spent to cast this spell, scry 3.
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Unfinished Business
( 5)
Sorcery
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
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Unflinching Courage
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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Unforgiving One
( 3)
Creature — Spirit
(2/3)
Menace (This creature can't be blocked except by two or more creatures.) Whenever Unforgiving One attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)
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Unglued Pea-Brained Dinosaur
( 0)
Stickers
2 — : Add . Spend this mana only to cast creature spells. 4 — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn. 2 — 2/4 5 — 8/6
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Unhinge
( 3)
Sorcery
Target player discards a card. Draw a card.
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Unhinged Beast Hunt
( 0)
Stickers
2 — : You gain 1 life. 4 — Whenever this creature attacks, tap each creature an opponent controls with the same power and/or same toughness as this creature. 2 — 4/1 3 — 2/6
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Unholy Indenture
( 3)
Enchantment — Aura
Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
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Unifying Theory
( 2)
Enchantment
Whenever a player casts a spell, that player may pay . If the player does, they draw a card.
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Uninvited Geist
( 3)
Creature — Spirit
(2/2)
Skulk (This creature can't be blocked by creatures with greater power.) When Uninvited Geist deals combat damage to a player, transform it.
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Unleash the Inferno
( 4)
Instant
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
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Unlicensed Disintegration
( 3)
Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
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Unliving Psychopath
( 4)
Creature — Zombie Assassin
(0/4)
: Unliving Psychopath gets +1/-1 until end of turn. , : Destroy target creature with power less than Unliving Psychopath's power.
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Unscythe, Killer of Kings
( 4)
Legendary Artifact — Equipment
Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. Equip
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Unsettled Mariner
( 2)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
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Unwilling Ingredient
( 1)
Creature — Frog
(1/1)
Menace (This creature can't be blocked except by two or more creatures.) , Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.
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Unwilling Recruit
( 3)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
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Unwind
( 3)
Instant
Counter target noncreature spell. Untap up to three lands.
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Unwinding Clock
( 4)
Artifact
Untap all artifacts you control during each other player's untap step.
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Unyaro Griffin
( 4)
Creature — Griffin
(2/2)
Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.
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Unyielding Krumar
( 4)
Creature — Orc Warrior
(3/3)
: Unyielding Krumar gains first strike until end of turn.
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Upwelling
( 4)
Enchantment
Players don't lose unspent mana as steps and phases end.
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Urabrask's Anointer
( 4)
Artifact Creature — Phyrexian Wizard
(4/2)
When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
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Urban Burgeoning
( 1)
Enchantment — Aura
Enchant land Enchanted land has "Untap this land during each other player's untap step."
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Urborg Mindsucker
( 3)
Creature — Horror
(2/2)
, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery.
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Urborg Uprising
( 5)
Sorcery
Return up to two target creature cards from your graveyard to your hand. Draw a card.
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Ursapine
( 5)
Creature — Beast
(3/3)
: Target creature gets +1/+1 until end of turn.
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Ursine Champion
( 2)
Creature — Human Berserker
(2/2)
: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn.
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Ursine Fylgja
( 5)
Creature — Spirit Bear
(3/3)
Ursine Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. : Put a healing counter on Ursine Fylgja.
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Urza, Prince of Kroog
( 4)
Legendary Creature — Human Artificer
(2/3)
Artifact creatures you control get +2/+2. : Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
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Urza's Blueprints
( 6)
Artifact
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) : Draw a card.
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Urza's Engine
( 5)
Artifact Creature — Juggernaut
(1/5)
Trample : Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) : Attacking creatures banded with Urza's Engine gain trample until end of turn.
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Urza's Incubator
( 3)
Artifact
As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost less to cast.
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Urza's Ruinous Blast
( 5)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.
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Valakut Awakening
( 3)
Instant
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
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Valakut Invoker
( 3)
Creature — Human Shaman
(2/3)
: Valakut Invoker deals 3 damage to any target.
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Valakut, the Molten Pinnacle
( 0)
Land
Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. : Add .
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Valentin, Dean of the Vein
( 1)
Legendary Creature — Vampire Warlock
(1/1)
Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay . If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
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Valiant Changeling
( 7)
Creature — Shapeshifter
(3/3)
This spell costs less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than . Changeling (This card is every creature type.) Double strike
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Valkyrie Harbinger
( 6)
Creature — Angel Cleric
(4/5)
Flying, lifelink At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
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Valor in Akros
( 4)
Enchantment
Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
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Valor Singer
( 3)
Creature — Tiefling Bard
(2/3)
Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.
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Vampire Interloper
( 2)
Creature — Vampire Scout
(2/1)
Flying Vampire Interloper can't block.
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Vampiric Link
( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage, you gain that much life.
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Vance's Blasting Cannons
( 4)
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
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Vanish into Eternity
( 3)
Instant
This spell costs more to cast if it targets a creature. Exile target nonland permanent.
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Vanish into Memory
( 4)
Instant
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
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Vanishing
( 1)
Enchantment — Aura
Enchant creature : Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
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Vantress Paladin
( 4)
Creature — Human Knight
(2/2)
Flying Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.
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