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Ludevic's Test Subject
Ludevic's Test Subject 1Blue (2)
Creature — Lizard Egg (0/3)

Defender

1Blue: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

Innistrad (Rare)
Lukka, Coppercoat Outcast
Lukka, Coppercoat Outcast 3RedRed (5)
Legendary Planeswalker — Lukka (5)

+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."

−2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

−7: Each creature you control deals damage equal to its power to each opponent.

Ikoria: Lair of Behemoths (Mythic Rare)
Luminarch Ascension
Luminarch Ascension 1White (2)
Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

1White: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

Masters 25 (Rare)
Other Versions
Zendikar (Rare)
Luminarch Aspirant
Luminarch Aspirant 1White (2)
Creature — Human Cleric (1/1)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Streets of New Capenna Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Luminesce
Luminesce White (1)
Instant

Prevent all damage that black sources and red sources would deal this turn.

Tenth Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Luminescent Rain
Luminescent Rain 2Green (3)
Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Morningtide (Common)
Lunar Force
Lunar Force 2Blue (3)
Enchantment

When an opponent casts a spell, sacrifice Lunar Force and counter that spell.

Eldritch Moon (Uncommon)
Lunar Hatchling
Lunar Hatchling 4GreenBlue (6)
Creature — Alien Beast (6/6)

Flying, trample

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Escape—4GreenBlue, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Doctor Who Commander (Rare)
Lunar Mystic
Lunar Mystic 2BlueBlue (4)
Creature — Human Wizard (2/2)

Whenever you cast an instant spell, you may pay 1. If you do, draw a card.

Ikoria Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Lunar Rejection
Lunar Rejection 1Blue (2)
Instant

Cleave 3Blue (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Return target Wolf or Werewolf creature to its owner's hand.

Draw a card.

Innistrad: Crimson Vow (Uncommon)
Lunarch Inquisitors
Lunarch Inquisitors (0)
Creature — Human Cleric (4/4)

When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.

Shadows over Innistrad (Uncommon)
Lunarch Mantle
Lunarch Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1, Sacrifice a permanent: This creature gains flying until end of turn."

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Masters 25 (Common)
Lunarch Veteran
Lunarch Veteran White (1)
Creature — Human Cleric (1/1)

Whenever another creature enters the battlefield under your control, you gain 1 life.

Disturb 1White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Common)
Lurching Rotbeast
Lurching Rotbeast 3Black (4)
Creature — Zombie Beast (4/2)

Cycling Black (Black, Discard this card: Draw a card.)

Hour of Devastation (Common)
Lurebound Scarecrow
Lurebound Scarecrow 3 (3)
Artifact Creature — Scarecrow (4/4)

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

Shadowmoor (Uncommon)
Lurking Chupacabra
Lurking Chupacabra 3Black (4)
Creature — Beast Horror (2/3)

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

Ixalan (Uncommon)
Lurking Crocodile
Lurking Crocodile 2Green (3)
Creature — Crocodile (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Magic 2012 (Common)
Lurking Jackals
Lurking Jackals Black (1)
Enchantment

When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.

Urza's Destiny (Uncommon)
Lush Portico
Lush Portico (0)
Land — Forest Plains

(Tap: Add Green or White.)

Lush Portico enters the battlefield tapped.

When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Lutri, the Spellchaser
Lutri, the Spellchaser 1Blue or RedBlue or Red (3)
Legendary Creature — Elemental Otter (3/2)

Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Flash

When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Lux Cannon
Lux Cannon 4 (4)
Artifact

Tap: Put a charge counter on Lux Cannon.

Tap, Remove three charge counters from Lux Cannon: Destroy target permanent.

Double Masters (Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Luxurious Locomotive
Luxurious Locomotive 5 (5)
Artifact — Vehicle (6/5)

Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Outlaws of Thunder Junction (Uncommon)
Lychguard
Lychguard 2Black (3)
Artifact Creature — Necron (2/3)

Guardian Protocols — 3Black, Sacrifice Lychguard: Return all legendary creature cards from your graveyard to your hand.

Warhammer 40,000 Commander (Rare)
Lyev Decree
Lyev Decree 1White (2)
Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Dragon's Maze (Common)
Lynde, Cheerful Tormentor
Lynde, Cheerful Tormentor 1BlueBlackRed (4)
Legendary Creature — Human Warlock (2/4)

Deathtouch

Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step.

At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Lys Alana Scarblade
Lys Alana Scarblade 2Black (3)
Creature — Elf Assassin (1/1)

Tap, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.

Kaldheim Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Eternal Masters (Uncommon)
Lyzolda, the Blood Witch
Lyzolda, the Blood Witch 1BlackRed (3)
Legendary Creature — Human Cleric (3/1)

2, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.

Guild Kit: Rakdos (Rare)
Other Versions
Dissension (Rare)
Ma Chao, Western Warrior
Ma Chao, Western Warrior 3RedRed (5)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.

Portal Three Kingdoms (Rare)
Macabre Mockery
Macabre Mockery 2BlackRed (4)
Instant

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Ravnica Allegiance (Uncommon)
Macabre Reconstruction
Macabre Reconstruction 3Black (4)
Sorcery

This spell costs 2 less to cast if a creature card was put into your graveyard from anywhere this turn.

Return up to two target creature cards from your graveyard to your hand.

Murders at Karlov Manor (Common)
Macabre Waltz
Macabre Waltz 1Black (2)
Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

Ravnica Remastered (Common)
Other Versions
Dissension (Common)
Magic Origins (Common)
Shadows over Innistrad (Common)
Core Set 2019 (Common)
Jumpstart (Common)
Shadows Over Innistrad Remastered (Common)
MacCready, Lamplight Mayor
MacCready, Lamplight Mayor WhiteBlack (2)
Legendary Creature — Human Advisor (1/3)

Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)

Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.

Magic The Gathering—Fallout (Rare)
Mace of Disruption
Mace of Disruption 1White (2)
Artifact — — Equipment

Equipped creature gets +0/+2 and has protection from Demons and from Devils.

Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard.

Equip 1

Alchemy Horizons: Baldur's Gate (Common)
Mace of the Valiant
Mace of the Valiant 2White (3)
Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.

Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.

Equip 3

Commander Masters (Uncommon)
Other Versions
Throne of Eldraine (Rare)
Phyrexia: All Will Be One Commander (Rare)
Macetail Hystrodon
Macetail Hystrodon 6Red (7)
Creature — Beast (4/4)

First strike, haste

Cycling 3 (3, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Legions (Common)
Machinate
Machinate 1BlueBlue (3)
Instant

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Darksteel (Common)
Machine God's Effigy
Machine God's Effigy 4 (4)
Artifact

You may have Machine God's Effigy enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has "Tap: Add Blue." (It's not a creature.)

Tap: Add Blue.

The Brothers' War Commander (Rare)
Machine Over Matter
Machine Over Matter 1Blue (2)
Instant

This spell costs 1 less to cast if you control an artifact creature.

Return target nonland permanent to its owner's hand.

The Brothers' War (Common)
Mad Science Fair Project
Mad Science Fair Project 3 (3)
Artifact

Tap: Roll a six-sided die. On a 3 or lower,

target player adds Colorless. Otherwise, that player adds one mana of any color they choose.

Unstable (Common)
Madcap Experiment
Madcap Experiment 3Red (4)
Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

Kaladesh (Rare)
Madcap Skills
Madcap Skills 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 and has menace.

Modern Masters 2017 Edition (Common)
Other Versions
Gatecrash (Common)
Maddening Cacophony
Maddening Cacophony 1Blue (2)
Sorcery

Kicker 3Blue

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.

Zendikar Rising (Rare)
Madrush Cyclops
Madrush Cyclops 1BlackRedGreen (4)
Creature — Cyclops Warrior (3/4)

Creatures you control have haste.

Alara Reborn (Rare)
Maelstrom Archangel
Maelstrom Archangel WhiteBlueBlackRedGreen (5)
Creature — Angel (5/5)

Flying

Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

Dominaria United Commander (Mythic Rare)
Other Versions
Conflux (Mythic Rare)
Jumpstart (Mythic Rare)
Maelstrom Colossus
Maelstrom Colossus 8 (8)
Artifact Creature — Golem (7/7)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends (Common)
Maestros Ascendancy
Maestros Ascendancy BlueBlackRed (3)
Enchantment

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

Streets of New Capenna (Rare)
Maestros Charm
Maestros Charm BlueBlackRed (3)
Instant

Choose one —

• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.

• Each opponent loses 3 life and you gain 3 life.

• Maestros Charm deals 5 damage to target creature or planeswalker.

Streets of New Capenna (Uncommon)
Maestros Confluence
Maestros Confluence 3BlueBlackRed (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Return target monocolored instant or sorcery card from your graveyard to your hand.

• Target creature gets -3/-3 until end of turn.

• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Streets of New Capenna Commander (Rare)
Magar of the Magic Strings
Magar of the Magic Strings 1BlackRed (3)
Legendary Creature — Minotaur Performer (3/3)

1BlackRed: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."

Unfinity (Mythic Rare)
Mage il-Vec
Mage il-Vec 2Red (3)
Creature — Human Wizard (2/2)

Tap, Discard a card at random: Mage il-Vec deals 1 damage to any target.

Tempest Remastered (Uncommon)
Other Versions
Exodus (Common)
Mages' Contest
Mages' Contest 1RedRed (3)
Instant

You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.

Invasion (Rare)
Maggot Carrier
Maggot Carrier Black (1)
Creature — Zombie (1/1)

When Maggot Carrier enters the battlefield, each player loses 1 life.

Planeshift (Common)
Other Versions
Eighth Edition (Common)
Magic Missile
Magic Missile 1RedRed (3)
Sorcery

This spell can't be countered.

Magic Missile deals 3 damage divided as you choose among one, two, or three targets.

Adventures in the Forgotten Realms (Uncommon)
Magic Word
Magic Word 2Blue (3)
Enchantment — Aura

Enchant creature

As Magic Word enters the battlefield, choose a word.

Whisper the chosen word: Tap enchanted creature.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Magical Hack
Magical Hack Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one basic land type with another. <I>(For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)</I>

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Magical Hacker
Magical Hacker 1Blue (2)
Creature — Human Gamer (1/2)

Blue: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn.

Unhinged (Uncommon)
Magistrate's Scepter
Magistrate's Scepter 3 (3)
Artifact

4, Tap: Put a charge counter on Magistrate's Scepter.

Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Core Set 2019 (Rare)
Other Versions
Mercadian Masques (Rare)
Magmatic Channeler
Magmatic Channeler 1Red (2)
Creature — Human Wizard (1/3)

As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.

Tap, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.

Jumpstart 2022 (Rare)
Other Versions
Zendikar Rising (Rare)
Magmatic Chasm
Magmatic Chasm 1Red (2)
Sorcery

Creatures without flying can't block this turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Dragons of Tarkir (Common)
Shadows over Innistrad (Common)
Magmatic Core
Magmatic Core 2RedRed (4)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.

Coldsnap (Uncommon)
Magmatic Force
Magmatic Force 5RedRedRed (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.

Battlebond (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Magmatic Galleon
Magmatic Galleon 3RedRed (5)
Artifact — Vehicle (5/5)

When Magmatic Galleon enters the battlefield, it deals 5 damage to target creature an opponent controls.

Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.

Crew 2

The Lost Caverns of Ixalan (Rare)
Magmatic Insight
Magmatic Insight Red (1)
Sorcery

As an additional cost to cast this spell, discard a land card.

Draw two cards.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Magmatic Sinkhole
Magmatic Sinkhole 5Red (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Magmatic Sinkhole deals 5 damage to target creature or planeswalker.

Modern Horizons (Common)
Magmatic Sprinter
Magmatic Sprinter 2Red (3)
Creature — Phyrexian Warrior (3/2)

Haste

When Magmatic Sprinter enters the battlefield, put two oil counters on target artifact or creature you control.

At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it.

Phyrexia: All Will Be One (Uncommon)
Magnetic Flux
Magnetic Flux 2Blue (3)
Instant

Artifact creatures you control gain flying until end of turn.

Darksteel (Common)
Magnetic Mine
Magnetic Mine 4 (4)
Artifact

Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.

Mirrodin Besieged (Rare)
Magnetic Mountain
Magnetic Mountain 1RedRed (3)
Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay 4 for each creature chosen this way. If the player does, untap those creatures.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Magnetic Snuffler
Magnetic Snuffler 5 (5)
Artifact Creature — Construct (4/4)

When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.

Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.

Murders at Karlov Manor (Uncommon)
Magnetic Theft
Magnetic Theft Red (1)
Instant

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Fifth Dawn (Uncommon)
Magnetic Web
Magnetic Web 2 (2)
Artifact

If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.

Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.

1, Tap: Put a magnet counter on target creature.

Tempest (Rare)
Magus Lucea Kane
Magus Lucea Kane 1GreenBlueRed (4)
Legendary Creature — Human Tyranid Wizard (1/1)

Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature.

Psychic Stimulus — Tap: Add ColorlessColorless. When you next cast a spell with Variable Colorless in its mana cost or activate an ability with Variable Colorless in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Warhammer 40,000 Commander (Mythic Rare)
Magus of the Balance
Magus of the Balance 1White (2)
Creature — Human Wizard (2/2)

4White, Tap, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2018 (Rare)
Magus of the Candelabra
Magus of the Candelabra Green (1)
Creature — Human Wizard (1/2)

Variable Colorless, Tap: Untap X target lands.

Battlebond (Rare)
Other Versions
Time Spiral (Rare)
Magus of the Coffers
Magus of the Coffers 4Black (5)
Creature — Human Wizard (4/4)

2, Tap: Add Black for each Swamp you control.

Commander 2014 (Rare)
Other Versions
Planar Chaos (Rare)
Magus of the Scroll
Magus of the Scroll Red (1)
Creature — Human Wizard (1/1)

3, Tap: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target.

Time Spiral (Rare)
Magus of the Tabernacle
Magus of the Tabernacle 3White (4)
Creature — Human Wizard (2/6)

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."

Planar Chaos (Rare)
Maja, Bretagard Protector
Maja, Bretagard Protector 2GreenWhiteWhite (5)
Legendary Creature — Human Warrior (2/3)

Other creatures you control get +1/+1.

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.

Kaldheim (Uncommon)
Majestic Auricorn
Majestic Auricorn 4White (5)
Creature — Unicorn (4/4)

Mutate 3White (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Vigilance

Whenever this creature mutates, you gain 4 life.

Ikoria: Lair of Behemoths (Uncommon)
Majestic Genesis
Majestic Genesis 6GreenGreen (8)
Sorcery

Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Majestic Heliopterus
Majestic Heliopterus 3White (4)
Creature — Dinosaur (2/2)

Flying

Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Majestic Metamorphosis
Majestic Metamorphosis 2Blue (3)
Instant

Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying.

Draw a card.

Streets of New Capenna (Common)
Majestic Myriarch
Majestic Myriarch 4Green (5)
Creature — Chimera (*/*)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Ikoria Commander (Mythic Rare)
Make Mischief
Make Mischief 2Red (3)
Sorcery

Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Make Your Own Luck
Make Your Own Luck 3GreenBlue (5)
Sorcery

Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

Outlaws of Thunder Junction (Uncommon)
Malach of the Dawn
Malach of the Dawn 2WhiteWhite (4)
Creature — Angel (2/4)

Flying

WhiteWhiteWhite: Regenerate Malach of the Dawn.

Planar Chaos (Uncommon)
Malachite Golem
Malachite Golem 6 (6)
Artifact Creature — Golem (5/3)

1Green: Malachite Golem gains trample until end of turn.

Mirrodin (Common)
Malachite Talisman
Malachite Talisman 2 (2)
Artifact

Whenever a player casts a green spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Malakir Bloodwitch
Malakir Bloodwitch 3BlackBlack (5)
Creature — Vampire Shaman (4/4)

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2017 (Rare)
Malakir Cullblade
Malakir Cullblade 1Black (2)
Creature — Vampire Warrior (1/1)

Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.

Arena Base Set (Uncommon)
Other Versions
Magic Origins (Uncommon)
Malamet Scythe
Malamet Scythe 2Green (3)
Artifact — Equipment

Flash

When Malamet Scythe enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+2.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Malamet War Scribe
Malamet War Scribe 3WhiteWhite (5)
Creature — Cat Warrior (4/3)

When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn.

The Lost Caverns of Ixalan (Uncommon)
Malcator, Purity Overseer
Malcator, Purity Overseer 1WhiteBlue (3)
Legendary Creature — Phyrexian Elephant Wizard (1/1)

When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.

At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.

Phyrexia: All Will Be One (Rare)
Malcator's Watcher
Malcator's Watcher 1Blue (2)
Artifact Creature — Phyrexian Drone (1/1)

Flying, vigilance

When Malcator's Watcher dies, draw a card.

Phyrexia: All Will Be One (Common)
Malcolm, Alluring Scoundrel
Malcolm, Alluring Scoundrel 1Blue (2)
Legendary Creature — Siren Pirate (2/1)

Flash

Flying

Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.

The Lost Caverns of Ixalan (Rare)
Malcolm, Keen-Eyed Navigator
Malcolm, Keen-Eyed Navigator 2Blue (3)
Legendary Creature — Siren Pirate (2/2)

Flying

Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Partner (You can have two commanders if both have partner.)

Special Guests (Uncommon)
Other Versions
Commander Legends (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Malcolm, the Eyes
Malcolm, the Eyes BlueRed (2)
Legendary Creature — Siren Pirate (2/2)

Flying, haste

Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction (Rare)
Malefic Scythe
Malefic Scythe 1Black (2)
Artifact — Equipment

Malefic Scythe enters the battlefield with a soul counter on it.

Equipped creature gets +1/+1 for each soul counter on Malefic Scythe.

Whenever equipped creature dies, put a soul counter on Malefic Scythe.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2021 (Uncommon)
Malevolent Witchkite
Malevolent Witchkite 4BlackBlack (6)
Creature — Dragon Warlock (5/4)

Flying

When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.

Wilds of Eldraine (Rare)
Malfunction
Malfunction 3Blue (4)
Enchantment — Aura

Enchant artifact or creature

When Malfunction enters the battlefield, tap enchanted permanent.

Enchanted permanent doesn't untap during its controller's untap step.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
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