SEARCH:

+c (11111)

<<  565758596061626364656667686970 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Spite // Malice (Malice)
Spite // Malice (Malice) 3Black (4)
Instant

Destroy target nonblack creature. It can't be regenerated.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Malicious Advice
Malicious Advice Variable ColorlessBlueBlack (2)
Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

Planeshift (Common)
Malicious Affliction
Malicious Affliction BlackBlack (2)
Instant

Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.

Destroy target nonblack creature.

Eternal Masters (Rare)
Other Versions
Commander 2014 (Rare)
Malicious Eclipse
Malicious Eclipse 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.

The Lost Caverns of Ixalan (Uncommon)
Malicious Intent
Malicious Intent 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Target creature can't block this turn."

Avacyn Restored (Common)
Malicious Invader
Malicious Invader (0)
Creature — Vampire (3/3)

Flying

Malicious Invader gets +2/+0 as long as an opponent controls a Human.

Innistrad: Crimson Vow (Uncommon)
Malicious Malfunction
Malicious Malfunction 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Kamigawa: Neon Dynasty (Uncommon)
Mana Abundance (playtest)
Mana Abundance (playtest) 2Red (3)
World Enchantment

If a player would add mana, instead all players add that mana.

Mystery Booster (Common)
Mana Breach
Mana Breach 2Blue (3)
Enchantment

Whenever a player casts a spell, that player returns a land they control to its owner's hand.

Exodus (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Mana Cache
Mana Cache 1RedRed (3)
Enchantment

At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.

Remove a charge counter from Mana Cache: Add Colorless. Any player may activate this ability but only during their turn before the end step.

Nemesis (Rare)
Mana Cannons
Mana Cannons 2Red (3)
Enchantment

Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.

Dominaria United Commander (Rare)
Mana Chains
Mana Chains Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Cumulative upkeep 1." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Weatherlight (Common)
Mana Clash
Mana Clash Red (1)
Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

The Dark (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Mana Confluence
Mana Confluence (0)
Land

Tap, Pay 1 life: Add one mana of any color.

Zendikar Expeditions (Mythic Rare)
Other Versions
Journey into Nyx (Rare)
Mana Crypt
Mana Crypt 0 (0)
Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.

Tap: Add ColorlessColorless.

Special Guests (Mythic Rare)
Other Versions
Promo set for Gatherer (Special)
Masters Edition II (Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Mana Cylix
Mana Cylix 1 (1)
Artifact

1, Tap: Add one mana of any color.

Conflux (Common)
Other Versions
Planeshift (Uncommon)
Mana Echoes
Mana Echoes 2RedRed (4)
Enchantment

Whenever a creature enters the battlefield, you may add an amount of Colorless equal to the number of creatures you control that share a creature type with it.

Double Masters (Mythic Rare)
Other Versions
Onslaught (Rare)
Mana Leech
Mana Leech 2Black (3)
Creature — Leech (1/1)

You may choose not to untap Mana Leech during your untap step.

Tap: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.

Urza's Saga (Uncommon)
Mana Reflection
Mana Reflection 4GreenGreen (6)
Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Mana Screw
Mana Screw 1 (1)
Artifact

1: Flip a coin. If you win the flip, add ColorlessColorless. Activate only as an instant.

Unhinged (Uncommon)
Mana Severance
Mana Severance 1Blue (2)
Sorcery

Search your library for any number of land cards, exile them, then shuffle.

Tempest (Rare)
Mana-Charged Dragon
Mana-Charged Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying, trample

Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Manacles of Decay
Manacles of Decay 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Black: Enchanted creature gets -1/-1 until end of turn.

Red: Enchanted creature can't block this turn.

Apocalypse (Common)
Manaforce Mace
Manaforce Mace 4 (4)
Artifact — Equipment

Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.

Equip 3

Conflux (Uncommon)
Manaforge Cinder
Manaforge Cinder Black or Red (1)
Creature — Elemental Shaman (1/1)

1: Add Black or Red. Activate no more than three times each turn.

Shadowmoor (Common)
Manascape Refractor
Manascape Refractor 3 (3)
Artifact

Manascape Refractor enters the battlefield tapped.

Manascape Refractor has all activated abilities of all lands on the battlefield.

You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.

Ikoria Commander (Rare)
Mandate of Peace
Mandate of Peace 1White (2)
Instant

Cast this spell only during combat.

Your opponents can't cast spells this turn.

End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Commander 2019 (Rare)
Mandatory Friendship Shackles
Mandatory Friendship Shackles (0)
Artifact — Contraption

Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.

Unstable (Common)
Mandible Justiciar
Mandible Justiciar 1White (2)
Artifact Creature — Phyrexian Cleric (2/1)

Lifelink

Whenever another artifact enters the battlefield under your control, Mandible Justiciar gets +1/+1 until end of turn.

Phyrexia: All Will Be One (Common)
Mangara of Corondor
Mangara of Corondor 1WhiteWhite (3)
Legendary Creature — Human Wizard (1/1)

Tap: Exile Mangara of Corondor and target permanent.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Battlebond (Rare)
Maniacal Rage
Maniacal Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

Arena Base Set (Common)
Other Versions
Exodus (Common)
Invasion (Common)
Battle Royale Box Set (Common)
Conflux (Common)
Tempest Remastered (Common)
Guilds of Ravnica (Common)
Core Set 2020 (Common)
Manic Scribe
Manic Scribe 1Blue (2)
Creature — Human Wizard (0/3)

When Manic Scribe enters the battlefield, each opponent mills three cards.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Manic Vandal
Manic Vandal 2Red (3)
Creature — Human Warrior (2/2)

When Manic Vandal enters the battlefield, destroy target artifact.

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Mannichi, the Fevered Dream
Mannichi, the Fevered Dream 2Red (3)
Legendary Creature — Spirit (1/2)

1Red: Switch each creature's power and toughness until end of turn.

Betrayers of Kamigawa (Rare)
Manticore
Manticore 3Black (4)
Creature — Manticore (2/1)

Flash

Flying

Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Manticore Eternal
Manticore Eternal 3RedRed (5)
Creature — Zombie Manticore (5/4)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Manticore Eternal attacks each combat if able.

Hour of Devastation (Uncommon)
Manticore of the Gauntlet
Manticore of the Gauntlet 4Red (5)
Creature — Manticore (5/4)

When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.

Amonkhet (Common)
Mantle of the Ancients
Mantle of the Ancients 3WhiteWhite (5)
Enchantment — Aura

Enchant creature you control

When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.

Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.

Magic The Gathering—Fallout (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Wilds of Eldraine Commander (Rare)
Marble Chalice
Marble Chalice 2White (3)
Artifact

Tap: You gain 1 life.

Shards of Alara (Common)
March from the Black Gate
March from the Black Gate 1Black (2)
Enchantment

When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
March from the Tomb
March from the Tomb 3WhiteBlack (5)
Sorcery

Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

Battle for Zendikar (Rare)
March of Burgeoning Life
March of Burgeoning Life Variable ColorlessGreen (1)
Instant

As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.

Kamigawa: Neon Dynasty (Rare)
March of Otherworldly Light
March of Otherworldly Light Variable ColorlessWhite (1)
Instant

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile target artifact, creature, or enchantment with mana value X or less.

Kamigawa: Neon Dynasty (Rare)
March of Progress
March of Progress 2Blue (3)
Sorcery

Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.

Overload 6Blue (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

The Brothers' War Commander (Rare)
March of Reckless Joy
March of Reckless Joy Variable ColorlessRed (1)
Instant

As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.

Kamigawa: Neon Dynasty (Rare)
March of Souls
March of Souls 4White (5)
Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Planeshift (Rare)
March of Swirling Mist
March of Swirling Mist Variable ColorlessBlue (1)
Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Kamigawa: Neon Dynasty (Rare)
March of the Canonized
March of the Canonized Variable ColorlessWhiteWhite (2)
Enchantment

When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.

At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

The Lost Caverns of Ixalan Commander (Rare)
March of the Drowned
March of the Drowned Black (1)
Sorcery

Choose one —

• Return target creature card from your graveyard to your hand.

• Return two target Pirate cards from your graveyard to your hand.

Ixalan (Common)
March of the Machines
March of the Machines 3Blue (4)
Enchantment

Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)

Archenemy (Rare)
Other Versions
Mirrodin (Rare)
Tenth Edition (Rare)
March of the Multitudes
March of the Multitudes Variable ColorlessGreenWhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create X 1/1 white Soldier creature tokens with lifelink.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
March of the Returned
March of the Returned 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Theros (Common)
March of Wretched Sorrow
March of Wretched Sorrow Variable ColorlessBlack (1)
Instant

As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs 2 less to cast for each card exiled this way.

March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.

Kamigawa: Neon Dynasty (Rare)
Marchesa, Dealer of Death
Marchesa, Dealer of Death BlueBlackRed (3)
Legendary Creature — Human Rogue (3/4)

Whenever you commit a crime, you may pay 1. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Marchesa, Resolute Monarch
Marchesa, Resolute Monarch (0)
Legendary Creature — Human Noble (3/6)

Menace, deathtouch

Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.

At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.

March of the Machine (Rare)
Marchesa, the Black Rose
Marchesa, the Black Rose 1BlueBlackRed (4)
Legendary Creature — Human Wizard (3/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Other creatures you control have dethrone.

Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Double Masters 2022 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
Commander 2017 (Mythic Rare)
Marchesa's Decree
Marchesa's Decree 3Black (4)
Enchantment

When Marchesa's Decree enters the battlefield, you become the monarch.

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

Conspiracy: Take the Crown (Uncommon)
Marchesa's Emissary
Marchesa's Emissary 3Blue (4)
Creature — Human Rogue (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Marchesa's Infiltrator
Marchesa's Infiltrator 2Blue (3)
Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

Magic: The Gathering—Conspiracy (Uncommon)
Marchesa's Smuggler
Marchesa's Smuggler BlueRed (2)
Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

1BlueRed: Target creature you control gains haste until end of turn and can't be blocked this turn.

Magic: The Gathering—Conspiracy (Uncommon)
Marching Duodrone
Marching Duodrone 2 (2)
Artifact Creature — Construct (2/2)

Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Marcus, Mutant Mayor
Marcus, Mutant Mayor 3GreenBlue (5)
Legendary Creature — Mutant Advisor (4/4)

Vigilance, trample

Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.

Magic The Gathering—Fallout (Rare)
Mardu Ascendancy
Mardu Ascendancy RedWhiteBlack (3)
Enchantment

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Khans of Tarkir (Rare)
Mardu Charm
Mardu Charm RedWhiteBlack (3)
Instant

Choose one —

• Mardu Charm deals 4 damage to target creature.

• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.

• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Khans of Tarkir (Uncommon)
Mardu Heart-Piercer
Mardu Heart-Piercer 3Red (4)
Creature — Human Archer (2/3)

Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.

Jumpstart 2022 (Uncommon)
Other Versions
Duel Decks: Speed vs. Cunning (Uncommon)
Khans of Tarkir (Uncommon)
Mardu Hordechief
Mardu Hordechief 2White (3)
Creature — Human Warrior (2/3)

Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token.

Khans of Tarkir (Common)
Mardu Scout
Mardu Scout RedRed (2)
Creature — Goblin Scout (3/1)

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Common)
Marisi, Breaker of the Coil
Marisi, Breaker of the Coil 1RedGreenWhite (4)
Legendary Creature — Cat Warrior (5/4)

Your opponents can't cast spells during combat.

Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander 2019 (Mythic Rare)
Marisi's Twinclaws
Marisi's Twinclaws 2Red or WhiteGreen (4)
Creature — Cat Warrior (2/4)

Double strike

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Mark of Eviction
Mark of Eviction Blue (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.

Ravnica: City of Guilds (Uncommon)
Marketwatch Phantom
Marketwatch Phantom 1White (2)
Creature — Spirit Detective (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn.

Murders at Karlov Manor (Common)
Markov Crusader
Markov Crusader 4Black (5)
Creature — Vampire Knight (4/3)

Lifelink

Markov Crusader has haste as long as you control another Vampire.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Markov Enforcer
Markov Enforcer 4RedRed (6)
Creature — Vampire Soldier (6/6)

Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls.

Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow Commander (Rare)
Markov Patrician
Markov Patrician 2Black (3)
Creature — Vampire (3/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Innistrad (Common)
Marneus Calgar
Marneus Calgar 2WhiteBlueBlack (5)
Legendary Creature — Astartes Warrior (3/5)

Double strike

Master Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card.

Chapter Master — 6: Create two 2/2 white Astartes Warrior creature tokens with vigilance.

Warhammer 40,000 Commander (Mythic Rare)
Marrow Chomper
Marrow Chomper 3BlackGreen (5)
Creature — Zombie Lizard (3/3)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured.

Alara Reborn (Uncommon)
Marsh Casualties
Marsh Casualties BlackBlack (2)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Marsh Crocodile
Marsh Crocodile 2BlueBlack (4)
Creature — Crocodile (4/4)

When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.

When Marsh Crocodile enters the battlefield, each player discards a card.

Planeshift (Uncommon)
Marshaling Cry
Marshaling Cry 1WhiteWhite (3)
Sorcery

Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Future Sight (Common)
Marshland Bloodcaster
Marshland Bloodcaster 4Black (5)
Creature — Vampire Warlock (3/5)

Flying

1Black, Tap: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2021 (Rare)
Martial Coup
Martial Coup Variable ColorlessWhiteWhite (2)
Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Magic The Gathering—Fallout (Rare)
Other Versions
Conflux (Rare)
From the Vault: Annihilation (2014) (Mythic Rare)
Commander 2014 (Rare)
Commander 2018 (Rare)
Commander Legends (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Martyr for the Cause
Martyr for the Cause 1White (2)
Creature — Human Soldier (2/2)

When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Martyr's Cause
Martyr's Cause 2White (3)
Enchantment

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Urza's Legacy (Uncommon)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Mascot Exhibition
Mascot Exhibition 7 (7)
Sorcery — Lesson

Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Mythic Rare)
Mascot Interception
Mascot Interception 3Red (4)
Sorcery

This spell costs 3 less to cast if it targets a creature token.

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Strixhaven: School of Mages (Uncommon)
Mask of Avacyn
Mask of Avacyn 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip 3

Commander Legends (Uncommon)
Other Versions
Innistrad (Uncommon)
Mask of Intolerance
Mask of Intolerance 2 (2)
Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.

Apocalypse (Rare)
Mask of Law and Grace
Mask of Law and Grace White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Urza's Destiny (Common)
Mask of the Jadecrafter
Mask of the Jadecrafter 2 (2)
Artifact

Variable Colorless, Tap, Sacrifice Mask of the Jadecrafter: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery.

Unearth 2Green (2Green: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Mask of the Mimic
Mask of the Mimic Blue (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Stronghold (Uncommon)
Mask of the Schemer
Mask of the Schemer 2Blue (3)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Equip 2

Streets of New Capenna Commander (Rare)
Masked Blackguard
Masked Blackguard 1Black (2)
Creature — Human Rogue (2/1)

Flash (You may cast this spell any time you could cast an instant.)

2Black: Masked Blackguard gets +1/+1 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Mass Calcify
Mass Calcify 5WhiteWhite (7)
Sorcery

Destroy all nonwhite creatures.

Magic 2015 Core Set (Rare)
Other Versions
Shadowmoor (Rare)
Mass Production
Mass Production 5White (6)
Sorcery

Create four 1/1 colorless Soldier artifact creature tokens.

The Brothers' War (Uncommon)
Massacre
Massacre 2BlackBlack (4)
Sorcery

If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.

All creatures get -2/-2 until end of turn.

Nemesis (Uncommon)
Massacre Girl
Massacre Girl 3BlackBlack (5)
Legendary Creature — Human Assassin (4/4)

Menace

When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
War of the Spark (Rare)
Ravnica Remastered (Rare)
Massacre Girl, Known Killer
Massacre Girl, Known Killer 2BlackBlack (4)
Legendary Creature — Human Assassin (4/4)

Menace

Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.

Murders at Karlov Manor (Mythic Rare)
Massacre Girl, Prime Killer
Massacre Girl, Prime Killer 3BlackBlack (5)
Legendary Creature — — Human Assassin (4/5)

Creatures you control have wither.

Whenever a creature an opponent controls dies, if it had 0 or less toughness, you and that player lose 1 life and you draw a card.

Murders at Karlov Manor (Mythic Rare)
Massacre Wurm
Massacre Wurm 3BlackBlackBlack (6)
Creature — Phyrexian Wurm (6/5)

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Core Set 2021 (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
March of the Machine Commander (Mythic Rare)
<< 565758596061626364656667686970 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue