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Worthy Knight
Worthy Knight 1White (2)
Creature — Human Knight (2/2)

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Wose Pathfinder
Wose Pathfinder 1Green (2)
Creature — Human Shaman (1/1)

Tap: Add one mana of any color.

6Green, Tap: Another target creature gets +3/+3 and gains trample until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Wrangler of the Damned
Wrangler of the Damned 3WhiteBlue (5)
Creature — Human Soldier (1/4)

Flash

At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.

Outlaws of Thunder Junction (Uncommon)
Wreck Hunter
Wreck Hunter BlackBlack (2)
Creature — Human Artificer (2/2)

Flash

When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War Commander (Rare)
Wrecking Crew
Wrecking Crew 4Red (5)
Creature — Human Warrior (4/5)

Reach, trample

Streets of New Capenna (Common)
Wu Admiral
Wu Admiral 4Blue (5)
Creature — Human Soldier (3/3)

Wu Admiral gets +1/+1 as long as an opponent controls an Island.

Portal Three Kingdoms (Uncommon)
Wu Elite Cavalry
Wu Elite Cavalry 3Blue (4)
Creature — Human Soldier (2/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Wu Infantry
Wu Infantry 1Blue (2)
Creature — Human Soldier (2/1)

Portal Three Kingdoms (Common)
Wu Light Cavalry
Wu Light Cavalry 1Blue (2)
Creature — Human Soldier (1/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Portal Three Kingdoms (Common)
Wu Longbowman
Wu Longbowman 2Blue (3)
Creature — Human Soldier Archer (1/1)

Tap: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Wu Scout
Wu Scout 1Blue (2)
Creature — Human Soldier Scout (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Wu Scout enters the battlefield, look at target opponent's hand.

Portal Three Kingdoms (Common)
Wu Spy
Wu Spy 1Blue (2)
Creature — Human Soldier Rogue (1/1)

When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard.

Portal Three Kingdoms (Uncommon)
Wu Warship
Wu Warship 2Blue (3)
Creature — Human Soldier (3/3)

Wu Warship can't attack unless defending player controls an Island.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Wulfgar of Icewind Dale
Wulfgar of Icewind Dale 3RedGreen (5)
Legendary Creature — Human Barbarian (4/4)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Adventures in the Forgotten Realms Commander (Rare)
Wyleth, Soul of Steel
Wyleth, Soul of Steel 1RedWhite (3)
Legendary Creature — Human Warrior (2/2)

Trample

Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it.

Commander Legends (Mythic Rare)
Wylie Duke, Atiin Hero
Wylie Duke, Atiin Hero 1GreenWhite (3)
Legendary Creature — Human Ranger (4/2)

Vigilance

Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card.

Outlaws of Thunder Junction (Rare)
Wyll, Blade of Frontiers
Wyll, Blade of Frontiers 1Red (2)
Legendary Creature — Human Warlock (1/1)

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Wyrm's Crossing Patrol
Wyrm's Crossing Patrol White (1)
Creature — Human Soldier (1/1)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Common)
X
X BlueBlack (2)
Legendary Creature — Human Spy (2/2)

As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.

BlueBlack, Tap: Put X into target opponent's hand.

3BlueBlack: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.

Unstable (Rare)
Xathrid Necromancer
Xathrid Necromancer 2Black (3)
Creature — Human Wizard (2/2)

Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.

Ikoria Commander (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Xathrid Slyblade
Xathrid Slyblade 2Black (3)
Creature — Human Assassin (2/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

3Black: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)

Magic 2015 Core Set (Uncommon)
Xavier Sal, Infested Captain
Xavier Sal, Infested Captain BlackGreenBlue (3)
Legendary Creature — Human Fungus Pirate (3/3)

Tap, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)

Tap, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

The Lost Caverns of Ixalan Commander (Rare)
Xerex Strobe-Knight
Xerex Strobe-Knight 2Blue (3)
Creature — Human Knight (2/2)

Flying, vigilance

Tap: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.

March of the Machine (Uncommon)
Xiahou Dun, the One-Eyed
Xiahou Dun, the One-Eyed 2BlackBlack (4)
Legendary Creature — Human Soldier (3/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Xun Yu, Wei Advisor
Xun Yu, Wei Advisor 1BlackBlack (3)
Legendary Creature — Human Advisor (1/1)

Tap: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Yasmin Khan
Yasmin Khan 3Red (4)
Legendary Creature — Human Detective (3/3)

Tap: Exile the top card of your library. Until your next end step, you may play it.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Yasova Dragonclaw
Yasova Dragonclaw 2Green (3)
Legendary Creature — Human Warrior (4/2)

Trample

At the beginning of combat on your turn, you may pay 1Blue or RedBlue or Red. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

Fate Reforged (Rare)
Yavimaya Elder
Yavimaya Elder 1GreenGreen (3)
Creature — Human Druid (2/1)

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

2, Sacrifice Yavimaya Elder: Draw a card.

Innistrad: Midnight Hunt Commander (Common)
Other Versions
Urza's Destiny (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Magic: The Gathering-Commander (Common)
Vintage Masters (Uncommon)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Modern Horizons 2 (Uncommon)
Yavimaya Enchantress
Yavimaya Enchantress 2Green (3)
Creature — Human Druid (2/2)

Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.

Commander 2018 (Common)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Destiny (Uncommon)
Tenth Edition (Uncommon)
Eternal Masters (Common)
Yawgmoth, Thran Physician
Yawgmoth, Thran Physician 2BlackBlack (4)
Legendary Creature — Human Cleric (2/4)

Protection from Humans

Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.

BlackBlack, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Dominaria Remastered (Mythic Rare)
Other Versions
Modern Horizons (Mythic Rare)
Time Spiral Remastered (Bonus)
Yellow Scarves Cavalry
Yellow Scarves Cavalry 1Red (2)
Creature — Human Soldier (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Yellow Scarves Cavalry can't block.

Portal Three Kingdoms (Common)
Yellow Scarves General
Yellow Scarves General 3Red (4)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Yellow Scarves General can't block.

Portal Three Kingdoms (Rare)
Yellow Scarves Troops
Yellow Scarves Troops 1Red (2)
Creature — Human Soldier (2/2)

Yellow Scarves Troops can't block.

Portal Three Kingdoms (Common)
Yisan, the Wanderer Bard
Yisan, the Wanderer Bard 2Green (3)
Legendary Creature — Human Rogue Bard (2/3)

2Green, Tap, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.

Commander Masters (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Yotian Dissident
Yotian Dissident GreenWhite (2)
Creature — Human Artificer (1/1)

Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control.

The Brothers' War (Uncommon)
Yotian Medic
Yotian Medic 2White (3)
Creature — Human Cleric Soldier (1/4)

Lifelink

The Brothers' War (Common)
Yotian Tactician
Yotian Tactician 2WhiteBlue (4)
Creature — Human Soldier (3/4)

Other Soldiers you control get +1/+1.

The Brothers' War (Uncommon)
Young Necromancer
Young Necromancer 4Black (5)
Creature — Human Warlock (2/3)

When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

Modern Horizons 2 (Uncommon)
Young Pyromancer
Young Pyromancer 1Red (2)
Creature — Human Shaman (2/1)

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Eternal Masters (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Ultimate Masters (Uncommon)
Jumpstart (Uncommon)
Time Spiral Remastered (Bonus)
Double Masters 2022 (Uncommon)
Jumpstart 2022 (Uncommon)
Young Wei Recruits
Young Wei Recruits 1Black (2)
Creature — Human Soldier (2/2)

Young Wei Recruits can't block.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Youthful Knight
Youthful Knight 1White (2)
Creature — Human Knight (2/1)

First strike

Throne of Eldraine (Common)
Other Versions
Stronghold (Common)
Tenth Edition (Common)
Tempest Remastered (Common)
Modern Masters 2017 Edition (Common)
Archenemy: Nicol Bolas (Common)
Youthful Scholar
Youthful Scholar 3Blue (4)
Creature — Human Wizard (2/2)

When Youthful Scholar dies, draw two cards.

Dragons of Tarkir (Uncommon)
Yuan Shao, the Indecisive
Yuan Shao, the Indecisive 4Red (5)
Legendary Creature — Human Soldier (2/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Each creature you control can't be blocked by more than one creature.

Portal Three Kingdoms (Rare)
Yuan Shao's Infantry
Yuan Shao's Infantry 3Red (4)
Creature — Human Soldier (2/2)

Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.

Portal Three Kingdoms (Uncommon)
Yuma, Proud Protector
Yuma, Proud Protector 5RedGreenWhite (8)
Legendary Creature — Human Ranger (6/6)

This spell costs 1 less to cast for each land card in your graveyard.

Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card.

Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach.

Outlaws of Thunder Junction Commander (Mythic Rare)
Yuriko, the Tiger's Shadow
Yuriko, the Tiger's Shadow 1BlueBlack (3)
Legendary Creature — Human Ninja (1/3)

Commander ninjutsu BlueBlack (BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.

Commander Masters (Rare)
Other Versions
Commander 2018 (Rare)
Commander Legends (Mythic Rare)
Zaffai, Thunder Conductor
Zaffai, Thunder Conductor 2BlueRed (4)
Legendary Creature — Human Shaman (1/4)

Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.

Commander 2021 (Mythic Rare)
Zara, Renegade Recruiter
Zara, Renegade Recruiter 3BlueRed (5)
Legendary Creature — Human Pirate (4/3)

Flying

Whenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander Legends (Rare)
Zealot il-Vec
Zealot il-Vec 2White (3)
Creature — Human Rebel (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.

Time Spiral (Common)
Zealots en-Dal
Zealots en-Dal 3White (4)
Creature — Human Soldier (2/4)

At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.

Exodus (Uncommon)
Zealous Conscripts
Zealous Conscripts 4Red (5)
Creature — Human Warrior (3/3)

Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Modern Masters 2017 Edition (Rare)
Time Spiral Remastered (Bonus)
Shadows of the Past (Rare)
Zealous Inquisitor
Zealous Inquisitor 2White (3)
Creature — Human Cleric (2/2)

1White: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.

Scourge (Common)
Other Versions
Ninth Edition (Uncommon)
Zephyr Scribe
Zephyr Scribe 2Blue (3)
Creature — Human Monk (2/1)

Blue, Tap: Draw a card, then discard a card.

Whenever you cast a noncreature spell, untap Zephyr Scribe.

Dragons of Tarkir (Common)
Zephyr Sentinel
Zephyr Sentinel 1Blue (2)
Creature — Human Soldier (2/1)

Flash

Flying

When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.

The Brothers' War (Uncommon)
Zephyrim
Zephyrim 3White (4)
Creature — Human Warrior (3/3)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Flying, vigilance

Miracle 1White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Warhammer 40,000 Commander (Rare)
Zhalfirin Commander
Zhalfirin Commander 2White (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1WhiteWhite: Target Knight creature gets +1/+1 until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Mirage (Uncommon)
Time Spiral "Timeshifted" (Special)
Zhalfirin Crusader
Zhalfirin Crusader 1WhiteWhite (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1White: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.

Vintage Masters (Rare)
Other Versions
Visions (Rare)
Zhalfirin Decoy
Zhalfirin Decoy 1White (2)
Creature — Human Soldier (1/3)

Tap: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn.

Modern Horizons (Uncommon)
Zhalfirin Knight
Zhalfirin Knight 2White (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

WhiteWhite: Zhalfirin Knight gains first strike until end of turn.

Mirage (Common)
Zhalfirin Lancer
Zhalfirin Lancer 2White (3)
Creature — Human Knight (3/3)

Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.

March of the Machine (Uncommon)
Zhang Fei, Fierce Warrior
Zhang Fei, Fierce Warrior 4WhiteWhite (6)
Legendary Creature — Human Soldier Warrior (4/4)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Zhang He, Wei General
Zhang He, Wei General 3BlackBlack (5)
Legendary Creature — Human Soldier (4/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.

Portal Three Kingdoms (Rare)
Zhang Liao, Hero of Hefei
Zhang Liao, Hero of Hefei 4BlackBlack (6)
Legendary Creature — Human Soldier (3/3)

Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.

Portal Three Kingdoms (Rare)
Zhao Zilong, Tiger General
Zhao Zilong, Tiger General 3WhiteWhite (5)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.

Portal Three Kingdoms (Rare)
Zhou Yu, Chief Commander
Zhou Yu, Chief Commander 5BlueBlue (7)
Legendary Creature — Human Soldier (8/8)

Zhou Yu, Chief Commander can't attack unless defending player controls an Island.

Portal Three Kingdoms (Rare)
Zhuge Jin, Wu Strategist
Zhuge Jin, Wu Strategist 1BlueBlue (3)
Legendary Creature — Human Advisor (1/1)

Tap: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Zhur-Taa Druid
Zhur-Taa Druid RedGreen (2)
Creature — Human Druid (1/1)

Tap: Add Green.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

Guild Kit: Gruul (Common)
Other Versions
Dragon's Maze (Common)
Duel Decks: Heroes vs. Monsters (Common)
Commander 2016 (Common)
Zimone and Dina
Zimone and Dina BlackGreenBlue (3)
Legendary Creature — Human Dryad (3/4)

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.

Tap, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

March of the Machine (Mythic Rare)
Zimone, Quandrix Prodigy
Zimone, Quandrix Prodigy GreenBlue (2)
Legendary Creature — Human Wizard (1/2)

1, Tap: You may put a land card from your hand onto the battlefield tapped.

4, Tap: Draw a card. If you control eight or more lands, draw two cards instead.

Strixhaven: School of Mages (Uncommon)
Zoologist
Zoologist 3Green (4)
Creature — Human Druid (1/2)

3Green, Tap: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Odyssey (Rare)
Zulaport Chainmage
Zulaport Chainmage 3Black (4)
Creature — Human Shaman Ally (4/2)

Cohort — Tap, Tap an untapped Ally you control: Target opponent loses 2 life.

Oath of the Gatewatch (Common)
Zulaport Cutthroat
Zulaport Cutthroat 1Black (2)
Creature — Human Rogue Ally (1/1)

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Masters 25 (Uncommon)
Game Night (Uncommon)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Time Spiral Remastered (Bonus)
Zulaport Duelist
Zulaport Duelist Blue (1)
Creature — Human Rogue (1/1)

Flash

When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)

Zendikar Rising (Common)
Zulaport Enforcer
Zulaport Enforcer Black (1)
Creature — Human Warrior (1/1)

Level up 4 (4: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

3/3

LEVEL 3+

5/5

Zulaport Enforcer can't be blocked except by black creatures.

Rise of the Eldrazi (Common)
Zuo Ci, the Mocking Sage
Zuo Ci, the Mocking Sage 1GreenGreen (3)
Legendary Creature — Human Advisor (1/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.

Portal Three Kingdoms (Rare)
Zur the Enchanter
Zur the Enchanter 1WhiteBlueBlack (4)
Legendary Creature — Human Wizard (1/4)

Flying

Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Dominaria Remastered (Rare)
Other Versions
Coldsnap (Rare)
Modern Masters 2017 Edition (Rare)
Commander Legends (Mythic Rare)
Double Masters 2022 (Rare)
Zur, Eternal Schemer
Zur, Eternal Schemer WhiteBlueBlack (3)
Legendary Creature — Human Wizard (1/4)

Flying

Enchantment creatures you control have deathtouch, lifelink, and hexproof.

1White: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Dominaria United (Mythic Rare)
Zuran Enchanter
Zuran Enchanter 1Blue (2)
Creature — Human Wizard (1/1)

2Black, Tap: Target player discards a card. Activate only during your turn.

Ice Age (Common)
Zuran Spellcaster
Zuran Spellcaster 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Zuran Spellcaster deals 1 damage to any target.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
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