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Pursuit of Flight
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has ": This creature gains flying until end of turn."
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Put Away
( 4)
Instant
Counter target spell. You may shuffle up to one target card from your graveyard into your library.
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Putrid Cyclops
( 3)
Creature — Zombie Cyclops
(3/3)
When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
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Putrid Goblin
( 2)
Creature — Zombie Goblin
(2/2)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Putrid Imp
( 1)
Creature — Zombie Imp
(1/1)
Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
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Putrid Leech
( 2)
Creature — Zombie Leech
(2/2)
Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate only once each turn.
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Putrid Warrior
( 2)
Creature — Zombie Soldier Warrior
(2/2)
Whenever Putrid Warrior deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life.
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Pygmy Kavu
( 4)
Creature — Kavu
(1/2)
When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
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Pygmy Pyrosaur
( 2)
Creature — Lizard
(1/1)
Pygmy Pyrosaur can't block. : Pygmy Pyrosaur gets +1/+0 until end of turn.
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Pygmy Troll
( 2)
Creature — Troll
(1/1)
Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. : Regenerate Pygmy Troll.
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Pyknite
( 3)
Creature — Ouphe
(1/1)
When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep.
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Pyre Hound
( 4)
Creature — Elemental Dog
(2/3)
Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.
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Pyre Spawn
( 6)
Creature — Elemental
(6/4)
When Pyre Spawn dies, it deals 3 damage to any target.
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Pyric Salamander
( 2)
Creature — Salamander
(1/1)
: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.
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Pyrite Spellbomb
( 1)
Artifact
, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target. , Sacrifice Pyrite Spellbomb: Draw a card.
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Pyroblast
( 1)
Instant
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
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Pyroceratops
( 4)
Creature — Elemental Dinosaur
(2/3)
Trample Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops.
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Pyroclastic Hellion
( 5)
Creature — Hellion
(4/5)
When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent.
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Pyromantic Pilgrim
( 3)
Creature — Human Wizard
(3/1)
Haste (This creature can attack and as soon as it comes under your control.)
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Pyromatics
( 2)
Instant
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.
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Pyrophobia
( 2)
Sorcery
Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.
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Pyrotechnics
( 5)
Sorcery
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
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Python
( 3)
Creature — Snake
(3/2)
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Qarsi Sadist
( 2)
Creature — Human Cleric
(1/3)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life.
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Qasali Pridemage
( 2)
Creature — Cat Wizard
(2/2)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) , Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
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Quag Sickness
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1 for each Swamp you control.
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Quag Vampires
( 1)
Creature — Vampire Rogue
(1/1)
Multikicker (You may pay an additional any number of times as you cast this spell.) Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
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Quagmire Druid
( 3)
Creature — Zombie Druid
(2/2)
, , Sacrifice a creature: Destroy target enchantment.
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Quakefoot Cyclops
( 5)
Creature — Cyclops
(4/4)
When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling (, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn.
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Quandrix Pledgemage
( 3)
Creature — Merfolk Druid
(2/2)
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage.
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Quarrel's End
( 3)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.
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Quarry Hauler
( 4)
Creature — Camel
(4/3)
When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
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Queen of Ice
( 3)
Creature — Human Noble Wizard
(2/3)
Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
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Queen's Agent
( 6)
Creature — Vampire Scout
(3/3)
Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Queen's Commission
( 3)
Sorcery
Create two 1/1 white Vampire creature tokens with lifelink.
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Quench
( 2)
Instant
Counter target spell unless its controller pays .
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Quenchable Fire
( 4)
Sorcery
Quenchable Fire deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker's controller pays before that step.
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Questionable Cuisine
( 4)
Sorcery
Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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Queue of Beetles (playtest)
( 4)
Creature — — Insect
(3/3)
Haste The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.)
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Quick Draw
( 1)
Instant
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
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Quick Sliver
( 2)
Creature — Sliver
(1/1)
Flash Any player may cast Sliver spells as though they had flash.
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Quickchange
( 2)
Instant
Target creature becomes the color or colors of your choice until end of turn. Draw a card.
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Quick-Draw Dagger
( 3)
Artifact — Equipment
Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Quicksand
( 0)
Land
: Add . , Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
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Quicksand Whirlpool
( 6)
Instant
This spell costs less to cast if it targets a tapped creature. Exile target creature.
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Quicksilver Behemoth
( 7)
Creature — Beast
(4/5)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
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Quicksilver Dagger
( 3)
Enchantment — Aura
Enchant creature Enchanted creature has ": This creature deals 1 damage to target player or planeswalker. You draw a card."
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Quicksilver Fisher
( 5)
Creature — Phyrexian Drake
(4/3)
Flying When Quicksilver Fisher enters the battlefield, draw a card, then discard a card.
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Quicksilver Geyser
( 5)
Instant
Return up to two target nonland permanents to their owners' hands.
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Quick-Stick Lick Trick
( 0)
Artifact — Contraption
Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn.
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Quiet Disrepair
( 2)
Enchantment — Aura
Enchant artifact or enchantment At the beginning of your upkeep, choose one — • Destroy enchanted permanent. • You gain 2 life.
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Quiet Purity
( 1)
Instant — Arcane
Destroy target enchantment.
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Quilled Charger
( 4)
Creature — Porcupine Mount
(4/3)
Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Quilled Wolf
( 2)
Creature — Wolf
(2/2)
: Quilled Wolf gets +4/+4 until end of turn.
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Quillmane Baku
( 5)
Creature — Spirit
(3/3)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku. , , Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand.
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Quill-Slinger Boggart
( 4)
Creature — Goblin Warrior
(3/2)
Whenever a player casts a Kithkin spell, you may have target player lose 1 life.
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Quirion Elves
( 2)
Creature — Elf Druid
(1/1)
As Quirion Elves enters the battlefield, choose a color. : Add . : Add one mana of the chosen color.
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Quirion Explorer
( 2)
Creature — Elf Druid Scout
(1/1)
: Add one mana of any color that a land an opponent controls could produce.
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Quirion Ranger
( 1)
Creature — Elf Ranger
(1/1)
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
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Quirion Sentinel
( 2)
Creature — Elf Druid
(2/1)
When Quirion Sentinel enters the battlefield, add one mana of any color.
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Quirion Trailblazer
( 4)
Creature — Elf Scout
(1/2)
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Rabid Bite
( 2)
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
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Rabid Bloodsucker
( 5)
Creature — Vampire
(3/2)
Flying (This creature can't be blocked except by creatures with flying or reach.) When Rabid Bloodsucker enters the battlefield, each player loses 2 life.
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Rabid Elephant
( 5)
Creature — Elephant
(3/4)
Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
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Rabid Rats
( 2)
Creature — Rat
(1/1)
: Target blocking creature gets -1/-1 until end of turn.
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Rabid Wolverines
( 5)
Creature — Wolverine
(4/4)
Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.
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Rad Rascal
( 4)
Creature — Devil Employee
(3/3)
When Rad Rascal enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
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Radiant Fountain
( 0)
Land
When Radiant Fountain enters the battlefield, you gain 2 life. : Add .
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Radiant's Judgment
( 3)
Instant
Destroy target creature with power 4 or greater. Cycling (, Discard this card: Draw a card.)
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Radiating Lightning
( 4)
Instant
Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
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Radical Idea
( 2)
Instant
Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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Raffine's Guidance
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. You may cast Raffine's Guidance from your graveyard by paying rather than paying its mana cost.
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Raffine's Informant
( 2)
Creature — Human Wizard
(2/1)
When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
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Rafter Demon
( 4)
Creature — Demon
(4/2)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card.
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Rage of Purphoros
( 5)
Sorcery
Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Queen of Ice (Rage of Winter)
( 2)
Sorcery — Adventure
Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)
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Ragefire
( 2)
Sorcery
Ragefire deals 3 damage to target creature.
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Rage-Scarred Berserker
( 5)
Creature — Minotaur Berserker
(5/4)
When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Ragged Recluse
( 2)
Creature — Human Peasant
(2/1)
At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse.
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Ragged Veins
( 2)
Enchantment — Aura
Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life.
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Raging Goblin
( 1)
Creature — Goblin Berserker
(1/1)
Haste (This creature can attack and as soon as it comes under your control.)
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Raging Gorilla
( 3)
Creature — Ape
(2/3)
Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
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Raging Kronch
( 3)
Creature — Beast
(4/3)
Raging Kronch can't attack alone.
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Raging Spirit
( 4)
Creature — Spirit
(3/3)
: Raging Spirit becomes colorless until end of turn.
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Raid Bombardment
( 3)
Enchantment
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
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Raiders' Karve
( 3)
Artifact — Vehicle
(4/4)
Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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