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Arbor Colossus
Arbor Colossus 2GreenGreenGreen (5)
Creature — Giant (6/6)

Reach

3GreenGreenGreen: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

Commander 2015 (Rare)
Other Versions
Theros (Rare)
Arbor Elf
Arbor Elf Green (1)
Creature — Elf Druid (1/1)

Tap: Untap target Forest.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Worldwake (Common)
Magic 2013 (Common)
Masters 25 (Common)
Arborback Stomper
Arborback Stomper 3GreenGreen (5)
Creature — Beast (5/4)

Trample

When Arborback Stomper enters the battlefield, you gain 5 life.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Arborea Pegasus
Arborea Pegasus 3White (4)
Creature — Pegasus (2/3)

Flying

When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.

Adventures in the Forgotten Realms (Common)
Arboreal Alliance
Arboreal Alliance Variable ColorlessGreenGreen (2)
Enchantment

When Arboreal Alliance enters the battlefield, create an X/X green Treefolk creature token.

Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Arboreal Grazer
Arboreal Grazer Green (1)
Creature — Sloth Beast (0/3)

Reach

When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

Ravnica Remastered (Common)
Other Versions
War of the Spark (Common)
Arboretum Elemental
Arboretum Elemental 7GreenGreen (9)
Creature — Elemental (7/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Guilds of Ravnica (Uncommon)
Arboria
Arboria 2GreenGreen (4)
World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

Dominaria Remastered (Rare)
Other Versions
Legends (Uncommon)
Masters Edition III (Rare)
Arc Blade
Arc Blade 3RedRed (5)
Sorcery

Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it.

Suspend 3—2Red (Rather than cast this card from your hand, you may pay 2Red and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Arc Lightning
Arc Lightning 2Red (3)
Sorcery

Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.

Ugin's Fate promos (Uncommon)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Planechase (Common)
Khans of Tarkir (Uncommon)
Arc Mage
Arc Mage 2Red (3)
Creature — Human Spellshaper (2/2)

2Red, Tap, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets.

Nemesis (Uncommon)
Arc Runner
Arc Runner 2Red (3)
Creature — Elemental Ox (5/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, sacrifice Arc Runner.

Magic 2011 (Common)
Arc Spitter
Arc Spitter 1 (1)
Artifact — Equipment

Equipped creature has "1: This creature deals 1 damage to target creature that's blocking it."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Streets of New Capenna (Uncommon)
Arc Trail
Arc Trail 1Red (2)
Sorcery

Arc Trail deals 2 damage to any target and 1 damage to another target.

Planechase Anthology (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Planechase 2012 Edition (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Arcade Gannon
Arcade Gannon 2WhiteBlue (4)
Legendary Creature — Human Doctor (2/3)

Tap: Draw a card, then discard a card. Put a quest counter on Arcade Gannon.

For Auld Lang Syne — Once during each of your turns, you may cast an artifact or Human spell from your graveyard with mana value less than or equal to the number of quest counters on Arcade Gannon.

Magic The Gathering—Fallout (Rare)
Arcades Sabboth
Arcades Sabboth 2GreenGreenWhiteWhiteBlueBlue (8)
Legendary Creature — Elder Dragon (7/7)

Flying

At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay GreenWhiteBlue.

Each untapped creature you control gets +0/+2 as long as it's not attacking.

White: Arcades Sabboth gets +0/+1 until end of turn.

Dominaria Remastered (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Masters Edition III (Rare)
Arcades, the Strategist
Arcades, the Strategist 1GreenWhiteBlue (4)
Legendary Creature — Elder Dragon (3/5)

Flying, vigilance

Whenever a creature with defender enters the battlefield under your control, draw a card.

Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

Time Spiral Remastered (Bonus)
Other Versions
Core Set 2019 (Mythic Rare)
Arcane Adaptation
Arcane Adaptation 2Blue (3)
Enchantment

As Arcane Adaptation enters the battlefield, choose a creature type.

Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Ixalan (Rare)
Arcane Archery
Arcane Archery 2Green (3)
Instant

Target creature gets +3/+3 and gains reach and trample until end of turn.

You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."

Alchemy Horizons: Baldur's Gate (Common)
Arcane Artisan
Arcane Artisan 2Blue (3)
Creature — Human Wizard (0/3)

2Blue, Tap: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.

When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.

Kaldheim Commander (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Arcane Bombardment
Arcane Bombardment 4RedRed (6)
Enchantment

Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Streets of New Capenna (Mythic Rare)
Arcane Denial
Arcane Denial 1Blue (2)
Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Alliances (Common)
Masters Edition (Common)
Commander 2013 Edition (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Masters 25 (Common)
Commander Legends (Common)
Innistrad: Crimson Vow Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Wilds of Eldraine Commander (Common)
Arcane Encyclopedia
Arcane Encyclopedia 3 (3)
Artifact

3, Tap: Draw a card.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Jumpstart (Uncommon)
Arcane Endeavor
Arcane Endeavor 5BlueBlue (7)
Sorcery

Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.

Adventures in the Forgotten Realms Commander (Rare)
Arcane Flight
Arcane Flight Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

Dominaria (Common)
Arcane Heist
Arcane Heist 2BlueBlue (4)
Sorcery

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Outlaws of Thunder Junction Commander (Rare)
Arcane Infusion
Arcane Infusion BlueRed (2)
Instant

Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Flashback 3BlueRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Arcane Investigator
Arcane Investigator 1Blue (2)
Creature — Elf Wizard (2/1)

Search the Room — 5Blue: Roll a d20.

1–9 | Draw a card.

10–20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Adventures in the Forgotten Realms (Common)
Arcane Laboratory
Arcane Laboratory 2Blue (3)
Enchantment

Each player can't cast more than one spell each turn.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Arcane Lighthouse
Arcane Lighthouse (0)
Land

Tap: Add Colorless.

1, Tap: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Commander Masters (Uncommon)
Other Versions
Commander 2014 (Uncommon)
Commander Anthology 2018 (Uncommon)
Arcane Melee
Arcane Melee 4Blue (5)
Enchantment

Instant and sorcery spells cost 2 less to cast.

Commander 2013 Edition (Rare)
Other Versions
Avacyn Restored (Rare)
Arcane Proxy
Arcane Proxy 7 (7)
Artifact Creature — Wizard (4/3)

When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.

//PRT-Prototype_Mech//

1BlueBlue

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/1

The Brothers' War (Mythic Rare)
Arcane Sanctum
Arcane Sanctum (0)
Land

Arcane Sanctum enters the battlefield tapped.

Tap: Add White, Blue, or Black.

March of the Machine Commander (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2016 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Dominaria United Commander (Uncommon)
Warhammer 40,000 Commander (Uncommon)
The Brothers' War Commander (Uncommon)
Arcane Savant
Arcane Savant 3BlueBlue (5)
Creature — Human Wizard (3/3)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.

When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.

Conspiracy: Take the Crown (Rare)
Arcane Signet
Arcane Signet 2 (2)
Artifact

Tap: Add one mana of any color in your commander's color identity.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Throne of Eldraine (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Commander Legends (Uncommon)
Kaldheim Commander (Common)
Commander 2021 (Common)
Adventures in the Forgotten Realms Commander (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Arena Base Set (Common)
Kamigawa: Neon Dynasty Commander (Common)
Streets of New Capenna Commander (Common)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Dominaria United Commander (Common)
Warhammer 40,000 Commander (Common)
The Brothers' War Commander (Common)
Phyrexia: All Will Be One Commander (Common)
March of the Machine Commander (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Uncommon)
Wilds of Eldraine Commander (Common)
Doctor Who Commander (Common)
The Lost Caverns of Ixalan Commander (Uncommon)
Murders at Karlov Manor Commander (Common)
Magic The Gathering—Fallout (Uncommon)
Arcane Spyglass
Arcane Spyglass 4 (4)
Artifact

2, Tap, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.

Remove three charge counters from Arcane Spyglass: Draw a card.

Darksteel (Common)
Arcane Subtraction
Arcane Subtraction 1Blue (2)
Instant

Target creature gets -4/-0 until end of turn.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Arcane Teachings
Arcane Teachings 2Red (3)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +2/+2 and has "Tap: This creature deals 1 damage to any target."

Tenth Edition (Uncommon)
Other Versions
Judgment (Common)
Arcanis the Omnipotent
Arcanis the Omnipotent 3BlueBlueBlue (6)
Legendary Creature — Wizard (3/4)

Tap: Draw three cards.

2BlueBlue: Return Arcanis the Omnipotent to its owner's hand.

Dominaria Remastered (Rare)
Other Versions
Onslaught (Rare)
Tenth Edition (Rare)
Duel Decks: Speed vs. Cunning (Mythic Rare)
Eternal Masters (Rare)
Commander 2017 (Rare)
Arcanist's Owl
Arcanist's Owl White or BlueWhite or BlueWhite or BlueWhite or Blue (4)
Artifact Creature — Bird (3/3)

Flying

When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Arcanum Wings
Arcanum Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Aura swap 2Blue (2Blue: Exchange this Aura with an Aura card in your hand.)

Future Sight (Uncommon)
Arcbond
Arcbond 2Red (3)
Instant

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

Fate Reforged (Rare)
Arcbound Bruiser
Arcbound Bruiser 5 (5)
Artifact Creature — Golem (0/0)

Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Common)
Arcbound Crusher
Arcbound Crusher 4 (4)
Artifact Creature — Juggernaut (0/0)

Trample

Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Planechase (Uncommon)
Other Versions
Darksteel (Uncommon)
Arcbound Fiend
Arcbound Fiend 6 (6)
Artifact Creature — Horror (0/0)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.

Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Uncommon)
Arcbound Hybrid
Arcbound Hybrid 4 (4)
Artifact Creature — Beast (0/0)

Haste

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Common)
Arcbound Javelineer
Arcbound Javelineer White (1)
Artifact Creature — Soldier (0/1)

Tap, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Uncommon)
Arcbound Lancer
Arcbound Lancer 7 (7)
Artifact Creature — Beast (0/0)

First strike

Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Uncommon)
Arcbound Mouser
Arcbound Mouser White (1)
Artifact Creature — Cat (0/0)

Lifelink

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Common)
Arcbound Overseer
Arcbound Overseer 8 (8)
Artifact Creature — Golem (0/0)

At the beginning of your upkeep, put a +1/+1 counter on each creature you control with modular.

Modular 6 (This creature enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Rare)
Arcbound Prototype
Arcbound Prototype 1White (2)
Artifact Creature — Assembly-Worker (0/0)

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Common)
Arcbound Ravager
Arcbound Ravager 2 (2)
Artifact Creature — Beast (0/0)

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Secret Lair Drop (Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Arcbound Reclaimer
Arcbound Reclaimer 4 (4)
Artifact Creature — Golem (0/0)

Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Rare)
Arcbound Shikari
Arcbound Shikari 1RedWhite (3)
Artifact Creature — Cat Soldier (0/0)

First strike

When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control.

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Uncommon)
Arcbound Slasher
Arcbound Slasher 4Red (5)
Artifact Creature — Cat (0/0)

Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.)

Modern Horizons 2 (Common)
Arcbound Slith
Arcbound Slith 2 (2)
Artifact Creature — Slith (0/0)

Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Planechase (Uncommon)
Other Versions
Darksteel (Uncommon)
Arcbound Stinger
Arcbound Stinger 2 (2)
Artifact Creature — Insect (0/0)

Flying

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Darksteel (Common)
Arcbound Tracker
Arcbound Tracker 2Red (3)
Artifact Creature — Dog (0/0)

Menace

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.

Modern Horizons 2 (Common)
Arcbound Wanderer
Arcbound Wanderer 6 (6)
Artifact Creature — Golem (0/0)

Modular—Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Fifth Dawn (Uncommon)
Arcbound Whelp
Arcbound Whelp 3Red (4)
Artifact Creature — Dragon (0/0)

Flying

Red: Arcbound Whelp gets +1/+0 until end of turn.

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Horizons 2 (Uncommon)
Arcbound Worker
Arcbound Worker 1 (1)
Artifact Creature — Construct (0/0)

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Darksteel (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Arcee, Acrobatic Coupe
Arcee, Acrobatic Coupe (0)
Legendary Artifact — Vehicle (2/2)

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee.

The Brothers' War Transformers Cards (Mythic Rare)
Arcee, Sharpshooter
Arcee, Sharpshooter 1RedWhite (3)
Legendary Artifact Creature — Robot (2/2)

More Than Meets the Eye RedWhite (You may cast this card converted for RedWhite.)

First strike

1, Remove one or more +1/+1 counters from Arcee: It deals that much damage to target creature. Convert Arcee.

The Brothers' War Transformers Cards (Mythic Rare)
Arch of Orazca
Arch of Orazca (0)
Land

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Tap: Add Colorless.

5, Tap: Draw a card. Activate only if you have the city's blessing.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Time Spiral Remastered (Bonus)
Commander Masters (Rare)
Archaeological Dig
Archaeological Dig (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Archaeological Dig: Add one mana of any color.

Invasion (Uncommon)
Archaeomancer
Archaeomancer 2BlueBlue (4)
Creature — Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Ultimate Masters (Common)
Other Versions
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2017 (Common)
Archaeomancer's Map
Archaeomancer's Map 2White (3)
Artifact

When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.

Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2021 (Rare)
Archaeomender
Archaeomender 2Blue (3)
Creature — Human Wizard (2/3)

When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.

Jumpstart (Common)
Archangel
Archangel 5WhiteWhite (7)
Creature — Angel (5/5)

Flying, vigilance

Commander 2013 Edition (Uncommon)
Other Versions
Classic Sixth Edition (Rare)
Visions (Rare)
Starter 1999 (Rare)
Portal (Rare)
Portal Second Age (Rare)
Avacyn Restored (Uncommon)
Archangel Avacyn
Archangel Avacyn 3WhiteWhite (5)
Legendary Creature — Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Archangel Elspeth
Archangel Elspeth 2WhiteWhite (4)
Legendary Planeswalker — Elspeth (4)

+1: Create a 1/1 white Soldier creature token with lifelink.

−2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.

−6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.

March of the Machine (Mythic Rare)
Archangel of Strife
Archangel of Strife 5WhiteWhite (7)
Creature — Angel (6/6)

Flying

As Archangel of Strife enters the battlefield, each player chooses war or peace.

Creatures controlled by players who chose war get +3/+0.

Creatures controlled by players who chose peace get +0/+3.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
From the Vault: Angels (Mythic Rare)
Archangel of Thune
Archangel of Thune 3WhiteWhite (5)
Creature — Angel (3/4)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever you gain life, put a +1/+1 counter on each creature you control.

Double Masters (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Iconic Masters (Mythic Rare)
Archangel of Tithes
Archangel of Tithes 1WhiteWhiteWhite (4)
Creature — Angel (3/5)

Flying

As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.

As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays 1 for each of those creatures.

Outlaws of Thunder Junction (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Archangel of Wrath
Archangel of Wrath 2WhiteWhite (4)
Creature — Angel (3/4)

Kicker Black and/or Red (You may pay an additional Black and/or Red as you cast this spell.)

Flying, lifelink

When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.

When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.

Dominaria United (Rare)
Archangel's Light
Archangel's Light 7White (8)
Sorcery

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

Dark Ascension (Mythic Rare)
Archdemon of Greed
Archdemon of Greed (0)
Creature — Demon (9/9)

Flying, trample

At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.

Dark Ascension (Rare)
Archdemon of Paliano
Archdemon of Paliano 2BlackBlack (4)
Creature — Demon (5/4)

Draft Archdemon of Paliano face up.

As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. (You may look at cards as you draft them.)

Flying

Conspiracy: Take the Crown (Rare)
Archdemon of Unx
Archdemon of Unx 5BlackBlack (7)
Creature — Demon (6/6)

Flying, trample

At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token.

Shards of Alara (Rare)
Archdruid's Charm
Archdruid's Charm GreenGreenGreen (3)
Instant

Choose one —

• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.

• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.

• Exile target artifact or enchantment.

Murders at Karlov Manor (Rare)
Archelos, Lagoon Mystic
Archelos, Lagoon Mystic 1BlackGreenBlue (4)
Legendary Creature — Turtle Shaman (2/4)

As long as Archelos, Lagoon Mystic is tapped, other permanents enter the battlefield tapped.

As long as Archelos is untapped, other permanents enter the battlefield untapped.

Dominaria United Commander (Rare)
Other Versions
Commander Legends (Rare)
Archers of Qarsi
Archers of Qarsi 3Green (4)
Creature — Naga Archer (5/2)

Defender

Reach (This creature can block creatures with flying.)

Fate Reforged (Common)
Archers' Parapet
Archers' Parapet 1Green (2)
Creature — Wall (0/5)

Defender

1Black, Tap: Each opponent loses 1 life.

Khans of Tarkir (Common)
Archery Training
Archery Training White (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put an arrow counter on Archery Training.

Enchanted creature has "Tap: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."

Urza's Destiny (Uncommon)
Archetype of Aggression
Archetype of Aggression 1RedRed (3)
Enchantment Creature — Human Warrior (3/2)

Creatures you control have trample.

Creatures your opponents control lose trample and can't have or gain trample.

Born of the Gods (Uncommon)
Archetype of Courage
Archetype of Courage 1WhiteWhite (3)
Enchantment Creature — Human Soldier (2/2)

Creatures you control have first strike.

Creatures your opponents control lose first strike and can't have or gain first strike.

Born of the Gods (Uncommon)
Archetype of Endurance
Archetype of Endurance 6GreenGreen (8)
Enchantment Creature — Boar (6/5)

Creatures you control have hexproof.

Creatures your opponents control lose hexproof and can't have or gain hexproof.

Born of the Gods (Uncommon)
Archetype of Finality
Archetype of Finality 4BlackBlack (6)
Enchantment Creature — Gorgon (2/3)

Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

Born of the Gods (Uncommon)
Archetype of Imagination
Archetype of Imagination 4BlueBlue (6)
Enchantment Creature — Human Wizard (3/2)

Creatures you control have flying.

Creatures your opponents control lose flying and can't have or gain flying.

Commander 2018 (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Archfiend of Depravity
Archfiend of Depravity 3BlackBlack (5)
Creature — Demon (5/4)

Flying

At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

Archenemy: Nicol Bolas (Rare)
Other Versions
Fate Reforged (Rare)
Archfiend of Despair
Archfiend of Despair 6BlackBlack (8)
Creature — Demon (6/6)

Flying

Your opponents can't gain life.

At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

Commander Masters (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Archfiend of Ifnir
Archfiend of Ifnir 3BlackBlack (5)
Creature — Demon (5/4)

Flying

Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Archfiend of Sorrows
Archfiend of Sorrows 5BlackBlack (7)
Creature — Demon (4/5)

Flying

When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Unearth 3BlackBlack (3BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons 2 (Uncommon)
Archfiend of Spite
Archfiend of Spite 5BlackBlack (7)
Creature — Demon (6/6)

Flying

Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents.

Madness 3BlackBlack (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Rare)
Archfiend of the Dross
Archfiend of the Dross 2BlackBlack (4)
Creature — Phyrexian Demon (6/6)

Flying

Archfiend of the Dross enters the battlefield with four oil counters on it.

At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.

Whenever a creature an opponent controls dies, its controller loses 2 life.

Phyrexia: All Will Be One (Rare)
Archfiend's Vessel
Archfiend's Vessel Black (1)
Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.

Core Set 2021 (Uncommon)
Archghoul of Thraben
Archghoul of Thraben 2Black (3)
Creature — Zombie Cleric (3/2)

Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Innistrad: Crimson Vow (Uncommon)
Archipelagore
Archipelagore 5BlueBlue (7)
Creature — Leviathan (7/7)

Mutate 5Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.

Ikoria: Lair of Behemoths (Uncommon)
Architect of Restoration
Architect of Restoration (0)
Enchantment Creature — Fox Monk (3/4)

Vigilance

Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.

Kamigawa: Neon Dynasty (Rare)
Architect of the Untamed
Architect of the Untamed 2Green (3)
Creature — Elf Artificer Druid (2/3)

Landfall — Whenever a land enters the battlefield under your control, you get Energy (an energy counter).

Pay eight Energy: Create a 6/6 colorless Beast artifact creature token.

Kaladesh (Rare)
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