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Path of the Animist
Path of the Animist 3Green (4)
Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

March of the Machine Commander (Rare)
Path of the Enigma
Path of the Enigma 4Blue (5)
Sorcery

Target player draws four cards.

Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

March of the Machine Commander (Rare)
Path of the Ghosthunter
Path of the Ghosthunter Variable Colorless1White (2)
Sorcery

Create X 1/1 white Spirit creature tokens with flying.

Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

March of the Machine Commander (Rare)
Path of the Pyromancer
Path of the Pyromancer 4Red (5)
Sorcery

Discard all the cards in your hand. Add Red for each card discarded this way, then draw that many cards plus one.

Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

March of the Machine Commander (Rare)
Path of the Schemer
Path of the Schemer 4Black (5)
Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types.

Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

March of the Machine Commander (Rare)
Path to Exile
Path to Exile White (1)
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Conflux (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Modern Masters (Uncommon)
Modern Event Deck 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Explorers of Ixalan (Uncommon)
Signature Spellbook: Gideon (Rare)
Jumpstart (Uncommon)
Double Masters (Uncommon)
Time Spiral Remastered (Bonus)
Streets of New Capenna Commander (Uncommon)
Double Masters 2022 (Uncommon)
Dominaria United Commander (Uncommon)
Game Night: Free-For-All (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
Doctor Who Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Outlaws of Thunder Junction Breaking News (Rare)
Path to the Festival
Path to the Festival 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Flashback 4Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Path to the World Tree
Path to the World Tree 1Green (2)
Enchantment

When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

2WhiteBlueBlackRedGreen, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.

Dominaria United Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Pathbreaker Ibex
Pathbreaker Ibex 4GreenGreen (6)
Creature — Goat (3/3)

Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

Commander Anthology (Rare)
Other Versions
Commander 2015 (Rare)
Pathbreaker Wurm
Pathbreaker Wurm 4GreenGreen (6)
Creature — Wurm (6/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.

Avacyn Restored (Common)
Pathfinding Axejaw
Pathfinding Axejaw 3Green (4)
Creature — Dinosaur (4/3)

When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
Pathmaker Initiate
Pathmaker Initiate 1Red (2)
Creature — Human Wizard (2/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Battlebond (Common)
Pathrazer of Ulamog
Pathrazer of Ulamog 11 (11)
Creature — Eldrazi (9/9)

Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)

Pathrazer of Ulamog can't be blocked except by three or more creatures.

Commander Masters (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Pathway Arrows
Pathway Arrows 1 (1)
Artifact — Equipment

Equipped creature has "2, Tap: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."

Equip 2

Battle for Zendikar (Uncommon)
Patriarch's Bidding
Patriarch's Bidding 3BlackBlack (5)
Sorcery

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

Modern Horizons 2 (Rare)
Other Versions
Onslaught (Rare)
Patriarch's Desire
Patriarch's Desire 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-2.

Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.

Odyssey (Common)
Patriar's Humiliation
Patriar's Humiliation White (1)
Instant

Target creature perpetually loses all abilities, then Patriar's Humiliation deals damage to it equal to the number of creatures you control.

Alchemy Horizons: Baldur's Gate (Common)
Patrol Hound
Patrol Hound 1White (2)
Creature — Dog (2/2)

Discard a card: Patrol Hound gains first strike until end of turn.

Odyssey (Common)
Patron of the Akki
Patron of the Akki 4RedRed (6)
Legendary Creature — Spirit (5/5)

Goblin offering (You may cast this spell any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)

Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.

Betrayers of Kamigawa (Rare)
Patron of the Arts
Patron of the Arts 2Red (3)
Creature — Dragon Noble (3/1)

When Patron of the Arts enters the battlefield or dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Patron of the Kitsune
Patron of the Kitsune 4WhiteWhite (6)
Legendary Creature — Spirit (5/6)

Fox offering (You may cast this spell any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.)

Whenever a creature attacks, you may gain 1 life.

Betrayers of Kamigawa (Rare)
Patron of the Moon
Patron of the Moon 5BlueBlue (7)
Legendary Creature — Spirit (5/4)

Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)

Flying

1: Put up to two land cards from your hand onto the battlefield tapped.

Betrayers of Kamigawa (Rare)
Patron of the Nezumi
Patron of the Nezumi 5BlackBlack (7)
Legendary Creature — Spirit (6/6)

Rat offering (You may cast this spell any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)

Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.

Commander Anthology 2018 (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Magic: The Gathering-Commander (Rare)
Patron of the Orochi
Patron of the Orochi 6GreenGreen (8)
Legendary Creature — Spirit (7/7)

Snake offering (You may cast this spell any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.)

Tap: Untap all Forests and all green creatures. Activate only once each turn.

Betrayers of Kamigawa (Rare)
Patron of the Valiant
Patron of the Valiant 3WhiteWhite (5)
Creature — Angel (4/4)

Flying

When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

Commander Legends (Uncommon)
Other Versions
Magic Origins (Uncommon)
Game Night 2019 (Uncommon)
Jumpstart (Uncommon)
Patron of the Vein
Patron of the Vein 4BlackBlack (6)
Creature — Vampire Shaman (4/4)

Flying

When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.

Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2017 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Patron of the Wild
Patron of the Wild Green (1)
Creature — Elf (1/1)

Morph 2Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.

Legions (Common)
Pattern Matcher
Pattern Matcher 4 (4)
Artifact Creature — Golem (3/3)

When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.

Core Set 2020 (Uncommon)
Pattern of Rebirth
Pattern of Rebirth 3Green (4)
Enchantment — Aura

Enchant creature

When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.

Ultimate Masters (Rare)
Other Versions
Urza's Destiny (Rare)
Pay No Heed
Pay No Heed White (1)
Instant

Prevent all damage a source of your choice would deal this turn.

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Torment (Common)
Magic 2014 Core Set (Common)
Peach Garden Oath
Peach Garden Oath White (1)
Sorcery

You gain 2 life for each creature you control.

Masters Edition III (Common)
Other Versions
Eighth Edition (Uncommon)
Portal Three Kingdoms (Uncommon)
Pearl Shard
Pearl Shard 3 (3)
Artifact

3, Tap or White, Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Mirrodin (Uncommon)
Peema Aether-Seer
Peema Aether-Seer 3Green (4)
Creature — Elf Druid (3/2)

When Peema Aether-Seer enters the battlefield, you get an amount of Energy (energy counters) equal to the greatest power among creatures you control.

Pay EnergyEnergyEnergy: Target creature blocks this turn if able.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Peer into the Abyss
Peer into the Abyss 4BlackBlackBlack (7)
Sorcery

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

Core Set 2021 (Rare)
Peer Through Depths
Peer Through Depths 1Blue (2)
Instant — Arcane

Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Duel Decks: Mind vs. Might (Common)
Other Versions
Champions of Kamigawa (Common)
Modern Masters (Common)
Pegasus Charger
Pegasus Charger 2White (3)
Creature — Pegasus (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

Urza's Saga (Common)
Other Versions
Ninth Edition (Common)
Pegasus Guardian
Pegasus Guardian 5White (6)
Creature — Pegasus (3/3)

Flying

At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Pendelhaven
Pendelhaven (0)
Legendary Land

Tap: Add Green.

Tap: Target 1/1 creature gets +1/+2 until end of turn.

Masters 25 (Rare)
Other Versions
Legends (Uncommon)
Time Spiral "Timeshifted" (Special)
Pendelhaven Elder
Pendelhaven Elder 1Green (2)
Creature — Elf Shaman (1/1)

Tap: Each 1/1 creature you control gets +1/+2 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Pentagram of the Ages
Pentagram of the Ages 4 (4)
Artifact

4, Tap: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Masters Edition IV (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Pentarch Paladin
Pentarch Paladin 2WhiteWhiteWhite (5)
Creature — Human Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

As Pentarch Paladin enters the battlefield, choose a color.

WhiteWhite, Tap: Destroy target permanent of the chosen color.

Time Spiral (Rare)
Pentarch Ward
Pentarch Ward 2White (3)
Enchantment — Aura

Enchant creature

As Pentarch Ward enters the battlefield, choose a color.

When Pentarch Ward enters the battlefield, draw a card.

Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.

Iconic Masters (Common)
Other Versions
Time Spiral (Common)
People of the Woods
People of the Woods GreenGreen (2)
Creature — Human (1/*)

People of the Woods's toughness is equal to the number of Forests you control.

The Dark (Uncommon)
Perception Bobblehead
Perception Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Magic The Gathering—Fallout (Uncommon)
Perennial Behemoth
Perennial Behemoth 5 (5)
Artifact Creature — Beast (2/7)

You may play lands from your graveyard.

Unearth GreenGreen (GreenGreen: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Other Versions
The Brothers' War (Rare)
Perilous Research
Perilous Research 1Blue (2)
Instant

Draw two cards, then sacrifice a permanent.

Modern Masters (Common)
Other Versions
Coldsnap (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Perilous Shadow
Perilous Shadow 2BlackBlack (4)
Creature — Insect Shade (0/4)

1Black: Perilous Shadow gets +2/+2 until end of turn.

Return to Ravnica (Common)
Perish
Perish 2Black (3)
Sorcery

Destroy all green creatures. They can't be regenerated.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Perish the Thought
Perish the Thought 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.

Rise of the Eldrazi (Common)
Perplexing Chimera
Perplexing Chimera 4Blue (5)
Enchantment Creature — Chimera (3/3)

Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Born of the Gods (Rare)
Perrie, the Pulverizer
Perrie, the Pulverizer 1GreenWhiteBlue (4)
Legendary Creature — Rhino Soldier (3/3)

When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.

Streets of New Capenna Commander (Mythic Rare)
Persistent Nightmare
Persistent Nightmare (0)
Creature — Nightmare (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Ratcatcher Trainee (Pest Problem)
Ratcatcher Trainee (Pest Problem) 2Red (3)
Instant — Adventure

Create two 1/1 black Rat creature tokens with "This creature can't block." (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Pestilent Haze
Pestilent Haze 1BlackBlack (3)
Sorcery

Choose one —

• All creatures get -2/-2 until end of turn.

• Remove two loyalty counters from each planeswalker.

Core Set 2021 (Uncommon)
Pestilent Kathari
Pestilent Kathari 2Black (3)
Creature — Bird Warrior (1/1)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

2Red: Pestilent Kathari gains first strike until end of turn.

Conflux (Common)
Pestilent Syphoner
Pestilent Syphoner 1Black (2)
Creature — Phyrexian Insect (1/1)

Flying

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Phyrexia: All Will Be One (Common)
Pests of Honor
Pests of Honor 2White (3)
Creature — Mouse (2/2)

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor.

Wilds of Eldraine (Uncommon)
Petals of Insight
Petals of Insight 4Blue (5)
Sorcery — Arcane

Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.

Modern Masters (Common)
Other Versions
Champions of Kamigawa (Uncommon)
Petra Sphinx
Petra Sphinx 2WhiteWhiteWhite (5)
Creature — Sphinx (3/4)

Tap: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Petrahydrox
Petrahydrox 3Blue or Red (4)
Creature — Weird (3/3)

(Blue or Red can be paid with either Blue or Red.)

When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.

Ravnica Remastered (Common)
Other Versions
Guildpact (Common)
Brazen Borrower (Petty Theft)
Brazen Borrower (Petty Theft) 1Blue (2)
Instant — Adventure

Return target nonland permanent an opponent controls to its owner's hand.

Special Guests (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Wilds of Eldraine Commander (Mythic Rare)
Phabine, Boss's Confidant
Phabine, Boss's Confidant 3RedGreenWhite (6)
Legendary Creature — Cat Advisor (3/6)

Creature tokens you control have haste.

Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.

Streets of New Capenna Commander (Mythic Rare)
Phage the Untouchable
Phage the Untouchable 3BlackBlackBlackBlack (7)
Legendary Creature — Avatar Minion (4/4)

When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.

Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.

Whenever Phage deals combat damage to a player, that player loses the game.

Magic: The Gathering—Conspiracy (Mythic Rare)
Other Versions
Legions (Rare)
Tenth Edition (Rare)
Phalanx Formation
Phalanx Formation 2White (3)
Instant

Strive — This spell costs 1White more to cast for each target beyond the first.

Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Journey into Nyx (Uncommon)
Phalanx Leader
Phalanx Leader WhiteWhite (2)
Creature — Human Soldier (1/1)

Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.

Ultimate Masters (Uncommon)
Other Versions
Theros (Uncommon)
Phalanx Tactics
Phalanx Tactics 1White (2)
Instant

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Phalanx Vanguard
Phalanx Vanguard 1White (2)
Creature — Human Soldier (2/2)

Vigilance

Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn.

The Brothers' War (Common)
Phantasmagorian
Phantasmagorian 5BlackBlack (7)
Creature — Horror (6/6)

When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian.

Discard three cards: Return Phantasmagorian from your graveyard to your hand.

Planar Chaos (Uncommon)
Phantasmal Abomination
Phantasmal Abomination 1BlueBlue (3)
Creature — Illusion (5/5)

Defender

When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.

Rise of the Eldrazi (Uncommon)
Phantasmal Bear
Phantasmal Bear Blue (1)
Creature — Bear Illusion (2/2)

When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.

Masters 25 (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Jace vs. Vraska (Common)
Phantasmal Dragon
Phantasmal Dragon 2BlueBlue (4)
Creature — Dragon Illusion (5/5)

Flying

When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Phantasmal Dreadmaw
Phantasmal Dreadmaw 2BlueBlue (4)
Creature — Dinosaur Illusion (6/6)

Trample

When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it.

Modern Horizons 2 (Common)
Phantasmal Fiend
Phantasmal Fiend 3Black (4)
Creature — Illusion (1/5)

Black: Phantasmal Fiend gets +1/-1 until end of turn.

1Blue: Switch Phantasmal Fiend's power and toughness until end of turn.

Masters Edition II (Common)
Other Versions
Alliances (Common)
Phantasmal Forces
Phantasmal Forces 3Blue (4)
Creature — Illusion (4/1)

Flying

At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay Blue.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Phantasmal Form
Phantasmal Form 2Blue (3)
Instant

Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.

Draw a card.

Modern Horizons (Common)
Phantasmal Image
Phantasmal Image 1Blue (2)
Creature — Illusion (0/0)

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Magic 2012 (Rare)
Modern Masters 2017 Edition (Rare)
Phantasmal Mount
Phantasmal Mount 1Blue (2)
Creature — Illusion Horse (1/1)

Flying

Tap: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Phantasmal Sphere
Phantasmal Sphere 1Blue (2)
Creature — Illusion (0/1)

Flying

At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay 1 for each +1/+1 counter on it.

When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.

Alliances (Rare)
Phantasmal Terrain
Phantasmal Terrain BlueBlue (2)
Enchantment — Aura

Enchant land

As Phantasmal Terrain enters the battlefield, choose a basic land type.

Enchanted land is the chosen type.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Invasion (Common)
Phantatog
Phantatog 1WhiteBlue (3)
Creature — Atog (1/2)

Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.

Discard a card: Phantatog gets +1/+1 until end of turn.

Odyssey (Uncommon)
Phantom Beast
Phantom Beast 3Blue (4)
Creature — Illusion Beast (4/5)

When Phantom Beast becomes the target of a spell or ability, sacrifice it.

Magic 2011 (Common)
Phantom Carriage
Phantom Carriage 4BlueBlue (6)
Creature — Spirit (4/4)

Flying

When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.

Innistrad: Midnight Hunt (Uncommon)
Phantom Centaur
Phantom Centaur 2GreenGreen (4)
Creature — Centaur Spirit (2/0)

Protection from black

Phantom Centaur enters the battlefield with three +1/+1 counters on it.

If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.

Judgment (Uncommon)
Phantom Flock
Phantom Flock 3WhiteWhite (5)
Creature — Bird Soldier Spirit (0/0)

Flying

Phantom Flock enters the battlefield with three +1/+1 counters on it.

If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.

Dominaria Remastered (Common)
Other Versions
Judgment (Uncommon)
Phantom General
Phantom General 3White (4)
Creature — Spirit Soldier (2/3)

Creature tokens you control get +1/+1.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Phantom Interference
Phantom Interference Blue (1)
Instant

Spree (Choose one or more additional costs.)

+ 3 — Create a 2/2 white Spirit creature token with flying.

+ 1 — Counter target spell unless its controller pays 2.

Outlaws of Thunder Junction (Common)
Phantom Monster
Phantom Monster 3Blue (4)
Creature — Illusion (3/3)

Flying

Iconic Masters (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Common)
Eternal Masters (Common)
Phantom Nantuko
Phantom Nantuko 2Green (3)
Creature — Insect Spirit (0/0)

Trample

Phantom Nantuko enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.

Tap: Put a +1/+1 counter on Phantom Nantuko.

Jumpstart 2022 (Rare)
Other Versions
Judgment (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Phantom Ninja
Phantom Ninja 1BlueBlue (3)
Creature — Illusion Ninja (2/2)

Phantom Ninja can't be blocked.

Modern Horizons (Common)
Phantom Nishoba
Phantom Nishoba 5GreenWhite (7)
Creature — Cat Beast Spirit (0/0)

Trample

Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.

Whenever Phantom Nishoba deals damage, you gain that much life.

If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.

Dominaria Remastered (Rare)
Other Versions
Judgment (Rare)
Commander 2017 (Rare)
Phantom Nomad
Phantom Nomad 1White (2)
Creature — Spirit Nomad (0/0)

Phantom Nomad enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.

Vintage Masters (Common)
Other Versions
Judgment (Common)
Phantom Steed
Phantom Steed 3Blue (4)
Creature — Horse Illusion (4/3)

Flash

When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield.

Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.

Adventures in the Forgotten Realms Commander (Rare)
Phantom Tiger
Phantom Tiger 2Green (3)
Creature — Cat Spirit (1/0)

Phantom Tiger enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.

Iconic Masters (Common)
Other Versions
Judgment (Common)
Phantom Warrior
Phantom Warrior 1BlueBlue (3)
Creature — Illusion Warrior (2/2)

Phantom Warrior can't be blocked.

Core Set 2020 (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Weatherlight (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Rare)
Portal (Rare)
Magic 2010 (Uncommon)
Magic 2014 Core Set (Uncommon)
Battlebond (Uncommon)
Phantom Whelp
Phantom Whelp 1Blue (2)
Creature — Illusion Dog (2/2)

When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Odyssey (Common)
Phantom Wings
Phantom Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

Betrayers of Kamigawa (Common)
Other Versions
Weatherlight (Common)
Phantom Wurm
Phantom Wurm 4GreenGreen (6)
Creature — Wurm Spirit (2/0)

Phantom Wurm enters the battlefield with four +1/+1 counters on it.

If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Pharagax Giant
Pharagax Giant 4Red (5)
Creature — Giant (3/3)

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)

When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.

Born of the Gods (Common)
Pharika, God of Affliction
Pharika, God of Affliction 1BlackGreen (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to black and green is less than seven, Pharika isn't a creature.

BlackGreen: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.

Secret Lair Drop (Mythic Rare)
Other Versions
Journey into Nyx (Mythic Rare)
Pharika's Chosen
Pharika's Chosen Black (1)
Creature — Snake (1/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Journey into Nyx (Common)
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