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Mogg War Marshal
Mogg War Marshal 1Red (2)
Creature — Goblin Warrior (1/1)

Echo 1Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

Dominaria Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Elves vs. Goblins (Common)
Modern Masters (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Eternal Masters (Common)
Time Spiral Remastered (Common)
Moggcatcher
Moggcatcher 2RedRed (4)
Creature — Human Mercenary (2/2)

3, Tap: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.

Nemesis (Rare)
Mogis, God of Slaughter
Mogis, God of Slaughter 2BlackRed (4)
Legendary Enchantment Creature — God (7/5)

Indestructible

As long as your devotion to black and red is less than seven, Mogis isn't a creature.

At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.

Secret Lair Drop (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Mogis's Marauder
Mogis's Marauder 2Black (3)
Creature — Human Berserker (2/2)

When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Theros (Uncommon)
Mogis's Warhound
Mogis's Warhound 1Red (2)
Enchantment Creature — Dog (2/2)

Bestow 2Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Mogis's Warhound attacks each combat if able.

Enchanted creature gets +2/+2 and attacks each combat if able.

Journey into Nyx (Uncommon)
Moira and Teshar
Moira and Teshar 3WhiteBlack (5)
Legendary Creature — Phyrexian Spirit Bird (4/5)

Flying

Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.)

March of the Machine Commander (Mythic Rare)
Moira Brown, Guide Author
Moira Brown, Guide Author 1RedWhite (3)
Legendary Creature — Human Citizen (2/3)

When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip 1.

Whenever you attack, put a quest counter on target nonland permanent you control.

Magic The Gathering—Fallout (Rare)
Moira, Urborg Haunt
Moira, Urborg Haunt 2Black (3)
Legendary Creature — Spirit Wizard (3/2)

Menace

Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.

Dominaria United Commander (Rare)
Mold Adder
Mold Adder Green (1)
Creature — Fungus Snake (1/1)

Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.

Magic 2010 (Uncommon)
Mold Demon
Mold Demon 5BlackBlack (7)
Creature — Fungus Demon (6/6)

When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps.

Legends (Rare)
Mold Folk
Mold Folk 1Black (2)
Creature — Fungus Warrior (1/1)

Lifelink

Mold Harvest — 1, Sacrifice another creature or an artifact: Put a +1/+1 counter on Mold Folk.

Commander Legends: Battle for Baldur's Gate (Common)
Mold Shambler
Mold Shambler 3Green (4)
Creature — Fungus Beast (3/3)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Zendikar (Common)
Commander 2013 Edition (Common)
Molder Beast
Molder Beast 4Green (5)
Creature — Beast (5/3)

Trample

Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.

Commander Legends (Common)
Other Versions
Scars of Mirrodin (Common)
Molder Slug
Molder Slug 3GreenGreen (5)
Creature — Slug Beast (4/6)

At the beginning of each player's upkeep, that player sacrifices an artifact.

Mirrodin (Rare)
Molderhulk
Molderhulk 7BlackGreen (9)
Creature — Fungus Zombie (6/6)

Undergrowth — This spell costs 1 less to cast for each creature card in your graveyard.

When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield.

Guilds of Ravnica (Uncommon)
Moldering Karok
Moldering Karok 2BlackGreen (4)
Creature — Zombie Crocodile (3/3)

Trample, lifelink

Strixhaven: School of Mages (Common)
Moldgraf Millipede
Moldgraf Millipede 4Green (5)
Creature — Insect Horror (2/2)

When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.)

Jumpstart 2022 (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Moldgraf Monstrosity
Moldgraf Monstrosity 4GreenGreenGreen (7)
Creature — Insect (8/8)

Trample

When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.

Commander 2018 (Rare)
Other Versions
Innistrad (Rare)
Moldgraf Scavenger
Moldgraf Scavenger 1Green (2)
Creature — Fungus (0/4)

Delirium — Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Mole Worms
Mole Worms 2Black (3)
Creature — Worm (1/1)

You may choose not to untap Mole Worms during your untap step.

Tap: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Molimo, Maro-Sorcerer
Molimo, Maro-Sorcerer 4GreenGreenGreen (7)
Legendary Creature — Elemental (*/*)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

Commander Masters (Uncommon)
Other Versions
Invasion (Rare)
Tenth Edition (Rare)
Archenemy (Rare)
Commander Legends (Rare)
Molten Firebird
Molten Firebird 4Red (5)
Creature — Phoenix (2/2)

Flying

When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.

4Red: Exile Molten Firebird.

Planar Chaos (Rare)
Molten Hydra
Molten Hydra 1Red (2)
Creature — Hydra (1/1)

1RedRed: Put a +1/+1 counter on Molten Hydra.

Tap, Remove all +1/+1 counters from Molten Hydra: It deals damage to any target equal to the number of +1/+1 counters removed this way.

Urza's Legacy (Rare)
Molten Monstrosity
Molten Monstrosity 7Red (8)
Creature — Hellion (5/5)

This spell costs Variable Colorless less to cast, where X is the greatest power among creatures you control.

Trample

Dominaria United (Common)
Molten Primordial
Molten Primordial 5RedRed (7)
Creature — Avatar (6/4)

Haste

When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Gatecrash (Rare)
Molten Ravager
Molten Ravager 2Red (3)
Creature — Elemental (0/4)

Red: Molten Ravager gets +1/+0 until end of turn.

Arena Base Set (Common)
Other Versions
Zendikar (Common)
Jumpstart (Common)
Molten Sentry
Molten Sentry 3Red (4)
Creature — Elemental (*/*)

As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.

Ravnica: City of Guilds (Rare)
Moltensteel Dragon
Moltensteel Dragon 4Phyrexian RedPhyrexian Red (6)
Artifact Creature — Phyrexian Dragon (4/4)

(Phyrexian Red can be paid with either Red or 2 life.)

Flying

Phyrexian Red: Moltensteel Dragon gets +1/+0 until end of turn.

New Phyrexia (Rare)
Molten-Tail Masticore
Molten-Tail Masticore 4 (4)
Artifact Creature — Masticore (4/4)

At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.

4, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target.

2: Regenerate Molten-Tail Masticore.

Scars of Mirrodin (Mythic Rare)
Molting Harpy
Molting Harpy Black (1)
Creature — Harpy Mercenary (2/1)

Flying

At the beginning of your upkeep, sacrifice Molting Harpy unless you pay 2.

Mercadian Masques (Uncommon)
Momentum Rumbler
Momentum Rumbler 3Red (4)
Creature — Dinosaur (3/3)

Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it.

Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn.

Ikoria: Lair of Behemoths (Uncommon)
Momir Vig, Simic Visionary
Momir Vig, Simic Visionary 3GreenBlue (5)
Legendary Creature — Elf Wizard (2/2)

Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Guild Kit: Simic (Rare)
Other Versions
Dissension (Rare)
From the Vault: Lore (Mythic Rare)
Monastery Flock
Monastery Flock 2Blue (3)
Creature — Bird (0/5)

Defender, flying

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Monastery Loremaster
Monastery Loremaster 3Blue (4)
Creature — Djinn Wizard (3/2)

Megamorph 5Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.

Dragons of Tarkir (Common)
Monastery Mentor
Monastery Mentor 2White (3)
Creature — Human Monk (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

March of the Machine (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Monastery Swiftspear
Monastery Swiftspear Red (1)
Creature — Human Monk (1/2)

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The Brothers' War (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Iconic Masters (Uncommon)
Secret Lair Drop (Rare)
Time Spiral Remastered (Bonus)
Double Masters 2022 (Common)
Mondrak, Glory Dominus
Mondrak, Glory Dominus 2WhiteWhite (4)
Legendary Creature — Phyrexian Horror (4/4)

If one or more tokens would be created under your control, twice that many of those tokens are created instead.

1Phyrexian WhitePhyrexian White, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. (Phyrexian White can be paid with either White or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Mondronen Shaman
Mondronen Shaman 3Red (4)
Creature — Human Shaman Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.

Dark Ascension (Rare)
Mongrel Pack
Mongrel Pack 3Green (4)
Creature — Dog (4/1)

When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens.

Tempest (Rare)
Moniker Mage
Moniker Mage 2Blue (3)
Creature — Human Wizard (2/2)

Blue, Say your middle name: Moniker Mage gains shroud until end of turn.

Blue, Say an opponent's middle name: Moniker Mage gains flying until end of turn.

Unhinged (Common)
Monitor Monitor
Monitor Monitor 2BlueBlue (4)
Creature — Human Employee (2/5)

When Monitor Monitor enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Once each turn, you may pay 1 to reroll one or more dice you rolled.

Unfinity (Uncommon)
Monk Idealist
Monk Idealist 2White (3)
Creature — Human Monk Cleric (2/2)

When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.

Eternal Masters (Common)
Other Versions
Urza's Saga (Uncommon)
Commander 2015 (Uncommon)
Monk of the Open Hand
Monk of the Open Hand White (1)
Creature — Elf Monk (1/1)

Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Monk Realist
Monk Realist 1White (2)
Creature — Human Monk Cleric (1/1)

When Monk Realist enters the battlefield, destroy target enchantment.

Magic: The Gathering-Commander (Common)
Other Versions
Urza's Saga (Common)
Monkey-
Monkey- (0)
Creature — Monkey (+2/+2)

Whenever a nontoken creature you control dies,

Augment 2Green (2Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Monkey Monkey Monkey
Monkey Monkey Monkey 3Green (4)
Creature — Monkey (1/1)

As Monkey Monkey Monkey enters the battlefield, choose a letter.

Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter.

Unhinged (Common)
Monoskelion
Monoskelion 2 (2)
Artifact Creature — Construct (1/1)

Monoskelion enters the battlefield with a +1/+1 counter on it.

1, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target.

Modern Horizons 2 (Uncommon)
Monoxa, Midway Manager
Monoxa, Midway Manager 2BlackRed (4)
Legendary Creature — Vampire Employee (3/3)

Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.

6: Roll a six-sided die.

Unfinity (Uncommon)
Mons's Goblin Raiders
Mons's Goblin Raiders Red (1)
Creature — Goblin (1/1)

Starter 2000 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Starter 1999 (Rare)
Mons's Goblin Waiters
Mons's Goblin Waiters Red (1)
Creature — Goblin Waiter (1/1)

Sacrifice a creature or land: Add Half a Red.

Unhinged (Common)
Monstrosity of the Lake
Monstrosity of the Lake 4Blue (5)
Legendary Creature — Kraken (4/6)

When Monstrosity of the Lake enters the battlefield, you may pay 5. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Monstrous Carabid
Monstrous Carabid 3BlackRed (5)
Creature — Insect (4/4)

Monstrous Carabid attacks each combat if able.

Cycling Black or Red (Black or Red, Discard this card: Draw a card.)

Alara Reborn (Common)
Monstrous Hound
Monstrous Hound 3Red (4)
Creature — Dog (4/4)

Monstrous Hound can't attack unless you control more lands than defending player.

Monstrous Hound can't block unless you control more lands than attacking player.

Promo set for Gatherer (Rare)
Other Versions
Exodus (Rare)
Monstrous War-Leech
Monstrous War-Leech 3Black (4)
Creature — Leech Horror (*/*)

Kicker Blue (You may pay an additional Blue as you cast this spell.)

As Monstrous War-Leech enters the battlefield, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.)

Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard.

Dominaria United (Uncommon)
Moodmark Painter
Moodmark Painter 2BlackBlack (4)
Creature — Human Shaman (2/3)

Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)

Jumpstart 2022 (Common)
Other Versions
Guilds of Ravnica (Common)
Moon Heron
Moon Heron 3Blue (4)
Creature — Spirit Bird (3/2)

Flying

Innistrad (Common)
Moon Sprite
Moon Sprite 1Green (2)
Creature — Faerie (1/1)

Flying

Portal (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Starter 2000 (Uncommon)
Moonblade Shinobi
Moonblade Shinobi 3Blue (4)
Creature — Human Ninja (3/2)

Ninjutsu 2Blue (2Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.

Modern Horizons (Common)
Moon-Blessed Cleric
Moon-Blessed Cleric 2White (3)
Creature — Human Elf Cleric (3/2)

Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Adventures in the Forgotten Realms (Uncommon)
Moonbow Illusionist
Moonbow Illusionist 2Blue (3)
Creature — Moonfolk Wizard (2/1)

Flying

2, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.

Saviors of Kamigawa (Common)
Moon-Circuit Hacker
Moon-Circuit Hacker 1Blue (2)
Enchantment Creature — Human Ninja (2/1)

Ninjutsu Blue (Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.

Kamigawa: Neon Dynasty (Common)
Moon-Eating Dog
Moon-Eating Dog 3Blue (4)
Creature — Dog (3/3)

As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.)

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Moonfolk Puzzlemaker
Moonfolk Puzzlemaker 2Blue (3)
Artifact Creature — Moonfolk Wizard (1/4)

Flying

Whenever Moonfolk Puzzlemaker becomes tapped, scry 1.

Jumpstart 2022 (Common)
Other Versions
Kamigawa: Neon Dynasty (Common)
Moonglove Changeling
Moonglove Changeling 2Black (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Black: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Morningtide (Common)
Moonglove Winnower
Moonglove Winnower 3Black (4)
Creature — Elf Rogue (2/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lorwyn (Common)
Moonlight Geist
Moonlight Geist 2White (3)
Creature — Spirit (2/1)

Flying

3White: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.

Avacyn Restored (Common)
Moonlit Ambusher
Moonlit Ambusher (0)
Creature — Werewolf (6/3)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Moonlit Scavengers
Moonlit Scavengers 5Blue (6)
Creature — Merfolk Rogue (4/5)

When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.

Throne of Eldraine (Common)
Moonlit Strider
Moonlit Strider 3White (4)
Creature — Spirit (1/4)

Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Modern Masters 2015 Edition (Common)
Other Versions
Betrayers of Kamigawa (Common)
Moonrage Brute
Moonrage Brute (0)
Creature — Werewolf (3/3)

First strike

Ward—Pay 3 life.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Moonrise Intruder
Moonrise Intruder (0)
Creature — Werewolf (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Moonscarred Werewolf
Moonscarred Werewolf (0)
Creature — Werewolf (2/2)

Vigilance

Tap: Add GreenGreen.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.

Dark Ascension (Common)
Moonshae Pixie
Moonshae Pixie 3Blue (4)
Creature — Faerie (2/2)

Flying

When Moonshae Pixie enters the battlefield, draw cards equal to the number of opponents who were dealt combat damage this turn.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Moonshaker Cavalry
Moonshaker Cavalry 5WhiteWhiteWhite (8)
Creature — Spirit Knight (6/6)

Flying

When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Wilds of Eldraine (Mythic Rare)
Moonsnare Specialist
Moonsnare Specialist 3Blue (4)
Creature — Human Ninja (2/2)

Ninjutsu 2Blue (2Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand.

Kamigawa: Neon Dynasty (Common)
Moonveil Dragon
Moonveil Dragon 3RedRedRed (6)
Creature — Dragon (5/5)

Flying

Red: Each creature you control gets +1/+0 until end of turn.

Dark Ascension (Mythic Rare)
Moonveil Regent
Moonveil Regent 3Red (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.

When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control.

Innistrad: Midnight Hunt (Mythic Rare)
Moonwing Moth
Moonwing Moth 1WhiteWhite (3)
Creature — Insect (2/1)

Flying

White: Moonwing Moth gets +0/+1 until end of turn.

Saviors of Kamigawa (Common)
Moor Fiend
Moor Fiend 3Black (4)
Creature — Horror (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Ice Age (Common)
Moorish Cavalry
Moorish Cavalry 2WhiteWhite (4)
Creature — Human Knight (3/3)

Trample

Time Spiral "Timeshifted" (Special)
Other Versions
Arabian Nights (Common)
Moorland Drifter
Moorland Drifter 1White (2)
Creature — Spirit (2/2)

Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Moorland Inquisitor
Moorland Inquisitor 1White (2)
Creature — Human Soldier (2/2)

2White: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Arena Base Set (Common)
Other Versions
Avacyn Restored (Common)
Duel Decks: Blessed vs. Cursed (Common)
Core Set 2020 (Common)
Moorland Rescuer
Moorland Rescuer 5White (6)
Creature — Human Knight (4/4)

When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer's power. Exile Moorland Rescuer.

Innistrad: Midnight Hunt Commander (Rare)
Moradin's Disciples
Moradin's Disciples 3White (4)
Creature — — Dwarf Cleric (2/3)

Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

Whenever Moradin's Disciples attacks, tap target creature defending player controls.

Alchemy Horizons: Baldur's Gate (Uncommon)
Moraug, Fury of Akoum
Moraug, Fury of Akoum 4RedRed (6)
Legendary Creature — Minotaur Warrior (6/6)

Each creature you control gets +1/+0 for each time it has attacked this turn.

Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

Zendikar Rising (Mythic Rare)
Morbid Opportunist
Morbid Opportunist 2Black (3)
Creature — Human Rogue (1/3)

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Innistrad: Midnight Hunt (Uncommon)
Special Guests (Mythic Rare)
Magic The Gathering—Fallout (Uncommon)
Mordant Dragon
Mordant Dragon 3RedRedRed (6)
Creature — Dragon (5/5)

Flying

1Red: Mordant Dragon gets +1/+0 until end of turn.

Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.

Duel Decks: Knights vs. Dragons (Rare)
Other Versions
Worldwake (Rare)
Mordor Trebuchet
Mordor Trebuchet 2Black (3)
Artifact Creature — Wall (1/4)

Defender

Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.

The Lord of the Rings: Tales of Middle Earth (Common)
Morgue Thrull
Morgue Thrull 2Black (3)
Creature — Thrull (2/2)

Sacrifice Morgue Thrull: Mill three cards.

Stronghold (Common)
Morgue Toad
Morgue Toad 2Black (3)
Creature — Frog (2/2)

Sacrifice Morgue Toad: Add BlueRed.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Planeshift (Common)
Moria Marauder
Moria Marauder RedRed (2)
Creature — Goblin Warrior (1/1)

Double strike

Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.

The Lord of the Rings: Tales of Middle Earth (Rare)
Moria Scavenger
Moria Scavenger 1BlackRed (3)
Creature — Orc Rogue (1/4)

Deathtouch, haste

Tap, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Morinfen
Morinfen 3BlackBlack (5)
Legendary Creature — Phyrexian Horror (5/4)

Flying

Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Rare)
Moriok Reaver
Moriok Reaver 2Black (3)
Creature — Human Warrior (3/2)

Scars of Mirrodin (Common)
Moriok Replica
Moriok Replica 3 (3)
Artifact Creature — Warrior (2/2)

1Black, Sacrifice Moriok Replica: You draw two cards and you lose 2 life.

Scars of Mirrodin (Common)
Moriok Rigger
Moriok Rigger 2Black (3)
Creature — Human Rogue Rigger (2/2)

Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger.

Fifth Dawn (Rare)
Moriok Scavenger
Moriok Scavenger 3Black (4)
Creature — Human Rogue (2/3)

When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.

Mirrodin (Common)
Moritte of the Frost
Moritte of the Frost 2GreenBlueBlue (5)
Legendary Snow Creature — Shapeshifter (0/0)

Changeling (This card is every creature type.)

You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.

Kaldheim (Uncommon)
Morkrut Banshee
Morkrut Banshee 3BlackBlack (5)
Creature — Spirit (4/4)

Morbid — When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Innistrad (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Commander 2014 (Uncommon)
Double Masters (Uncommon)
Morkrut Behemoth
Morkrut Behemoth 4Black (5)
Creature — Zombie Giant (7/6)

As an additional cost to cast this spell, sacrifice a creature or pay 1Black.

Menace (This creature can't be blocked except by two or more creatures.)

Innistrad: Midnight Hunt (Common)
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