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"Duel Decks: Heroes vs. Monsters" (68)

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Anax and Cymede
Anax and Cymede 1RedWhite (3)
Legendary Creature — Human Soldier (3/2)

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Armory Guard
Armory Guard 3White (4)
Creature — Giant Soldier (2/5)

Armory Guard has vigilance as long as you control a Gate.

Duel Decks: Heroes vs. Monsters (Common)
Auramancer
Auramancer 2White (3)
Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Duel Decks: Heroes vs. Monsters (Common)
Battle Mastery
Battle Mastery 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Duel Decks: Heroes vs. Monsters (Uncommon)
Beast Within
Beast Within 2Green (3)
Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Duel Decks: Heroes vs. Monsters (Uncommon)
Blood Ogre
Blood Ogre 2Red (3)
Creature — Ogre Warrior (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)

Duel Decks: Heroes vs. Monsters (Common)
Bonds of Faith
Bonds of Faith 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

Duel Decks: Heroes vs. Monsters (Common)
Boros Guildgate
Boros Guildgate (0)
Land — Gate

Boros Guildgate enters the battlefield tapped.

Tap: Add Red or White.

Duel Decks: Heroes vs. Monsters (Common)
Cavalry Pegasus
Cavalry Pegasus 1White (2)
Creature — Pegasus (1/1)

Flying

Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

Duel Decks: Heroes vs. Monsters (Common)
Condemn
Condemn White (1)
Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Duel Decks: Heroes vs. Monsters (Uncommon)
Conquering Manticore
Conquering Manticore 4RedRed (6)
Creature — Manticore (5/5)

Flying

When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Crater Hellion
Crater Hellion 4RedRed (6)
Creature — Hellion Beast (6/6)

Echo 4RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.

Duel Decks: Heroes vs. Monsters (Rare)
Crowned Ceratok
Crowned Ceratok 3Green (4)
Creature — Rhino (4/3)

Trample

Each creature you control with a +1/+1 counter on it has trample.

Duel Decks: Heroes vs. Monsters (Uncommon)
Daily Regimen
Daily Regimen White (1)
Enchantment — Aura

Enchant creature

1White: Put a +1/+1 counter on enchanted creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Dawnstrike Paladin
Dawnstrike Paladin 3WhiteWhite (5)
Creature — Human Knight (2/4)

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Heroes vs. Monsters (Common)
Deadly Recluse
Deadly Recluse 1Green (2)
Creature — Spider (1/2)

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Duel Decks: Heroes vs. Monsters (Common)
Destructive Revelry
Destructive Revelry RedGreen (2)
Instant

Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

Duel Decks: Heroes vs. Monsters (Uncommon)
Deus of Calamity
Deus of Calamity Red or GreenRed or GreenRed or GreenRed or GreenRed or Green (5)
Creature — Spirit Avatar (6/6)

Trample

Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.

Duel Decks: Heroes vs. Monsters (Rare)
Dragon Blood
Dragon Blood 3 (3)
Artifact

3, Tap: Put a +1/+1 counter on target creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Fencing Ace
Fencing Ace 1White (2)
Creature — Human Soldier (1/1)

Double strike

Duel Decks: Heroes vs. Monsters (Uncommon)
Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Duel Decks: Heroes vs. Monsters (Rare)
Fires of Yavimaya
Fires of Yavimaya 1RedGreen (3)
Enchantment

Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Duel Decks: Heroes vs. Monsters (Uncommon)
Forest
Forest (0)
Basic Land — Forest

Duel Decks: Heroes vs. Monsters (Land)
Freewind Equenaut
Freewind Equenaut 2White (3)
Creature — Human Archer (2/2)

Flying

As long as Freewind Equenaut is enchanted, it has "Tap: Freewind Equenaut deals 2 damage to target attacking or blocking creature."

Duel Decks: Heroes vs. Monsters (Common)
Ghor-Clan Savage
Ghor-Clan Savage 3GreenGreen (5)
Creature — Centaur Berserker (2/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Duel Decks: Heroes vs. Monsters (Common)
Gorehorn Minotaurs
Gorehorn Minotaurs 2RedRed (4)
Creature — Minotaur Warrior (3/3)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Duel Decks: Heroes vs. Monsters (Common)
Griffin Guide
Griffin Guide 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Duel Decks: Heroes vs. Monsters (Uncommon)
Gustcloak Sentinel
Gustcloak Sentinel 2WhiteWhite (4)
Creature — Human Soldier (3/3)

Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.

Duel Decks: Heroes vs. Monsters (Uncommon)
Kamahl, Pit Fighter
Kamahl, Pit Fighter 4RedRed (6)
Legendary Creature — Human Barbarian (6/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Tap: Kamahl, Pit Fighter deals 3 damage to any target.

Duel Decks: Heroes vs. Monsters (Rare)
Kavu Predator
Kavu Predator 1Green (2)
Creature — Kavu (2/2)

Trample

Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.

Duel Decks: Heroes vs. Monsters (Uncommon)
Kazandu Refuge
Kazandu Refuge (0)
Land

Kazandu Refuge enters the battlefield tapped.

When Kazandu Refuge enters the battlefield, you gain 1 life.

Tap: Add Red or Green.

Duel Decks: Heroes vs. Monsters (Uncommon)
Krosan Tusker
Krosan Tusker 5GreenGreen (7)
Creature — Boar Beast (6/5)

Cycling 2Green (2Green, Discard this card: Draw a card.)

When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)

Duel Decks: Heroes vs. Monsters (Common)
Llanowar Reborn
Llanowar Reborn (0)
Land

Llanowar Reborn enters the battlefield tapped.

Tap: Add Green.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Duel Decks: Heroes vs. Monsters (Uncommon)
Magma Jet
Magma Jet 1Red (2)
Instant

Magma Jet deals 2 damage to any target. Scry 2.

Duel Decks: Heroes vs. Monsters (Uncommon)
Miraculous Recovery
Miraculous Recovery 4White (5)
Instant

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

Duel Decks: Heroes vs. Monsters (Uncommon)
Moment of Heroism
Moment of Heroism 1White (2)
Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Duel Decks: Heroes vs. Monsters (Common)
Mountain
Mountain (0)
Basic Land — Mountain

Duel Decks: Heroes vs. Monsters (Land)
New Benalia
New Benalia (0)
Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add White.

Duel Decks: Heroes vs. Monsters (Uncommon)
Nobilis of War
Nobilis of War Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White (5)
Creature — Spirit Avatar (3/4)

Flying

Attacking creatures you control get +2/+0.

Duel Decks: Heroes vs. Monsters (Rare)
Orcish Lumberjack
Orcish Lumberjack Red (1)
Creature — Orc (1/1)

Tap, Sacrifice a Forest: Add three mana in any combination of Red and/or Green.

Duel Decks: Heroes vs. Monsters (Common)
Ordeal of Purphoros
Ordeal of Purphoros 1Red (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.

When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.

Duel Decks: Heroes vs. Monsters (Uncommon)
Pay No Heed
Pay No Heed White (1)
Instant

Prevent all damage a source of your choice would deal this turn.

Duel Decks: Heroes vs. Monsters (Common)
Plains
Plains (0)
Basic Land — Plains

Duel Decks: Heroes vs. Monsters (Land)
Polukranos, World Eater
Polukranos, World Eater 2GreenGreen (4)
Legendary Creature — Hydra (5/5)

Variable ColorlessVariable ColorlessGreen: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.

Duel Decks: Heroes vs. Monsters (Mythic Rare)
Prey Upon
Prey Upon Green (1)
Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Duel Decks: Heroes vs. Monsters (Common)
Pyroclasm
Pyroclasm 1Red (2)
Sorcery

Pyroclasm deals 2 damage to each creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Pyrokinesis
Pyrokinesis 4RedRed (6)
Instant

You may exile a red card from your hand rather than pay this spell's mana cost.

Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.

Duel Decks: Heroes vs. Monsters (Uncommon)
Regrowth
Regrowth 1Green (2)
Sorcery

Return target card from your graveyard to your hand.

Duel Decks: Heroes vs. Monsters (Uncommon)
Righteousness
Righteousness White (1)
Instant

Target blocking creature gets +7/+7 until end of turn.

Duel Decks: Heroes vs. Monsters (Uncommon)
Satyr Hedonist
Satyr Hedonist 1Green (2)
Creature — Satyr (2/1)

Red, Sacrifice Satyr Hedonist: Add RedRedRed.

Duel Decks: Heroes vs. Monsters (Common)
Shower of Sparks
Shower of Sparks Red (1)
Instant

Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.

Duel Decks: Heroes vs. Monsters (Common)
Skarrg, the Rage Pits
Skarrg, the Rage Pits (0)
Land

Tap: Add Colorless.

RedGreen, Tap: Target creature gets +1/+1 and gains trample until end of turn.

Duel Decks: Heroes vs. Monsters (Uncommon)
Skarrgan Firebird
Skarrgan Firebird 4RedRed (6)
Creature — Phoenix (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Flying

RedRedRed: Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.

Duel Decks: Heroes vs. Monsters (Rare)
Skarrgan Skybreaker
Skarrgan Skybreaker 4RedRedGreen (7)
Creature — Giant Shaman (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

1, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.

Duel Decks: Heroes vs. Monsters (Uncommon)
Smite the Monstrous
Smite the Monstrous 3White (4)
Instant

Destroy target creature with power 4 or greater.

Duel Decks: Heroes vs. Monsters (Common)
Somberwald Vigilante
Somberwald Vigilante Red (1)
Creature — Human Warrior (1/1)

Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.

Duel Decks: Heroes vs. Monsters (Common)
Stand Firm
Stand Firm White (1)
Instant

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks: Heroes vs. Monsters (Common)
Stun Sniper
Stun Sniper RedWhite (2)
Creature — Human Archer (1/1)

1, Tap: Stun Sniper deals 1 damage to target creature. Tap that creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Sun Titan
Sun Titan 4WhiteWhite (6)
Creature — Giant (6/6)

Vigilance

Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Duel Decks: Heroes vs. Monsters (Mythic Rare)
Terrifying Presence
Terrifying Presence 1Green (2)
Instant

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

Duel Decks: Heroes vs. Monsters (Common)
Thraben Valiant
Thraben Valiant 1White (2)
Creature — Human Soldier (2/1)

Vigilance

Duel Decks: Heroes vs. Monsters (Common)
Troll Ascetic
Troll Ascetic 1GreenGreen (3)
Creature — Troll Shaman (3/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

1Green: Regenerate Troll Ascetic.

Duel Decks: Heroes vs. Monsters (Rare)
Truefire Paladin
Truefire Paladin RedWhite (2)
Creature — Human Knight (2/2)

Vigilance

RedWhite: Truefire Paladin gets +2/+0 until end of turn.

RedWhite: Truefire Paladin gains first strike until end of turn.

Duel Decks: Heroes vs. Monsters (Uncommon)
Undying Rage
Undying Rage 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

Duel Decks: Heroes vs. Monsters (Uncommon)
Valley Rannet
Valley Rannet 4RedGreen (6)
Creature — Beast (6/3)

Mountaincycling 2, forestcycling 2 (2, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle.)

Duel Decks: Heroes vs. Monsters (Common)
Volt Charge
Volt Charge 2Red (3)
Instant

Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Duel Decks: Heroes vs. Monsters (Common)
Winds of Rath
Winds of Rath 3WhiteWhite (5)
Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

Duel Decks: Heroes vs. Monsters (Rare)
Zhur-Taa Druid
Zhur-Taa Druid RedGreen (2)
Creature — Human Druid (1/1)

Tap: Add Green.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

Duel Decks: Heroes vs. Monsters (Common)
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