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"Hour of Devastation" (209)

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Abandoned Sarcophagus
Abandoned Sarcophagus 3 (3)
Artifact

You may cast nonland cards with cycling from your graveyard.

If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Hour of Devastation (Rare)
Abrade
Abrade 1Red (2)
Instant

Choose one —

• Abrade deals 3 damage to target creature.

• Destroy target artifact.

Hour of Devastation (Uncommon)
Accursed Horde
Accursed Horde 3Black (4)
Creature — Zombie (3/3)

1Black: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Hour of Devastation (Uncommon)
Act of Heroism
Act of Heroism 1White (2)
Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

Hour of Devastation (Common)
Adorned Pouncer
Adorned Pouncer 1White (2)
Creature — Cat (1/1)

Double strike

Eternalize 3WhiteWhite (3WhiteWhite, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Aerial Guide
Aerial Guide 2Blue (3)
Creature — Drake (2/2)

Flying

Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.

Hour of Devastation (Common)
Ambuscade
Ambuscade 2Green (3)
Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

Hour of Devastation (Common)
Ammit Eternal
Ammit Eternal 2Black (3)
Creature — Zombie Crocodile Demon (5/5)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.

Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

Hour of Devastation (Rare)
Angel of Condemnation
Angel of Condemnation 2WhiteWhite (4)
Creature — Angel (3/3)

Flying, vigilance

2White, Tap: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

2White, Tap, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Rare)
Angel of the God-Pharaoh
Angel of the God-Pharaoh 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Uncommon)
Apocalypse Demon
Apocalypse Demon 4BlackBlack (6)
Creature — Demon (*/*)

Flying

Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.

At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.

Hour of Devastation (Rare)
Appeal // Authority (Appeal)
Appeal // Authority (Appeal) Green (1)
Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

Hour of Devastation (Uncommon)
Appeal // Authority (Authority)
Appeal // Authority (Authority) 1White (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Hour of Devastation (Uncommon)
Aven of Enduring Hope
Aven of Enduring Hope 4White (5)
Creature — Bird Cleric (3/3)

Flying

When Aven of Enduring Hope enters the battlefield, you gain 3 life.

Hour of Devastation (Common)
Aven Reedstalker
Aven Reedstalker 3Blue (4)
Creature — Bird Warrior (2/3)

Flash

Flying

Hour of Devastation (Common)
Avid Reclaimer
Avid Reclaimer 2Green (3)
Creature — Human Druid (2/2)

Tap: Add Green or Blue to your mana pool. If you control a Nissa planeswalker, you gain 2 life.

Hour of Devastation (Uncommon)
Banewhip Punisher
Banewhip Punisher 2Black (3)
Creature — Human Warrior (2/2)

When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.

Black, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.

Hour of Devastation (Uncommon)
Reason // Believe (Believe)
Reason // Believe (Believe) 4Green (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

Hour of Devastation (Rare)
Beneath the Sands
Beneath the Sands 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Bitterbow Sharpshooters
Bitterbow Sharpshooters 4Green (5)
Creature — Jackal Archer (4/4)

Vigilance, reach

Hour of Devastation (Common)
Bloodwater Entity
Bloodwater Entity 1BlueRed (3)
Creature — Elemental (2/2)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.

Hour of Devastation (Uncommon)
Blur of Blades
Blur of Blades 1Red (2)
Instant

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.

Hour of Devastation (Common)
Bontu's Last Reckoning
Bontu's Last Reckoning 1BlackBlack (3)
Sorcery

Destroy all creatures. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Brambleweft Behemoth
Brambleweft Behemoth 4GreenGreen (6)
Creature — Elemental (6/6)

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

Hour of Devastation (Common)
Burning-Fist Minotaur
Burning-Fist Minotaur 1Red (2)
Creature — Minotaur Wizard (2/1)

First strike

1Red, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.

Hour of Devastation (Uncommon)
Carrion Screecher
Carrion Screecher 3Black (4)
Creature — Zombie Bird (3/1)

Flying

Hour of Devastation (Common)
Champion of Wits
Champion of Wits 2Blue (3)
Creature — Naga Wizard (2/1)

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.

Eternalize 5BlueBlue (5BlueBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Leave // Chance (Chance)
Leave // Chance (Chance) 3Red (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Discard any number of cards, then draw that many cards.

Hour of Devastation (Rare)
Chandra's Defeat
Chandra's Defeat Red (1)
Instant

Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.

Hour of Devastation (Uncommon)
Chaos Maw
Chaos Maw 5RedRed (7)
Creature — Hellion (6/6)

When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.

Hour of Devastation (Rare)
Cinder Barrens
Cinder Barrens (0)
Land

Cinder Barrens enters the battlefield tapped.

Tap: Add Black or Red to your mana pool.

Hour of Devastation (Common)
Claim // Fame (Claim)
Claim // Fame (Claim) Black (1)
Sorcery

Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Hour of Devastation (Uncommon)
Consign // Oblivion (Consign)
Consign // Oblivion (Consign) 1Blue (2)
Instant

Return target nonland permanent to its owner's hand.

Hour of Devastation (Uncommon)
Refuse // Cooperate (Cooperate)
Refuse // Cooperate (Cooperate) 2Blue (3)
Instant

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

Hour of Devastation (Rare)
Countervailing Winds
Countervailing Winds 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Crash Through
Crash Through Red (1)
Sorcery

Creatures you control gain trample until end of turn.

Draw a card.

Hour of Devastation (Common)
Crested Sunmare
Crested Sunmare 3WhiteWhite (5)
Creature — Horse (5/5)

Other Horses you control have indestructible.

At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

Hour of Devastation (Mythic Rare)
Crook of Condemnation
Crook of Condemnation 2 (2)
Artifact

1, Tap: Exile target card from a graveyard.

1, Exile Crook of Condemnation: Exile all cards from all graveyards.

Hour of Devastation (Uncommon)
Crypt of the Eternals
Crypt of the Eternals (0)
Land

When Crypt of the Eternals enters the battlefield, you gain 1 life.

Tap: Add Colorless to your mana pool.

1, Tap: Add Blue, Black, or Red to your mana pool.

Hour of Devastation (Uncommon)
Cunning Survivor
Cunning Survivor 1Blue (2)
Creature — Human Warrior (1/3)

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.

Hour of Devastation (Common)
Dagger of the Worthy
Dagger of the Worthy 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Hour of Devastation (Uncommon)
Dauntless Aven
Dauntless Aven 2White (3)
Creature — Bird Warrior (2/1)

Flying

Whenever Dauntless Aven attacks, untap target creature you control.

Hour of Devastation (Common)
Defiant Khenra
Defiant Khenra 1Red (2)
Creature — Jackal Warrior (2/2)

Hour of Devastation (Common)
Desert of the Fervent
Desert of the Fervent (0)
Land — Desert

Desert of the Fervent enters the battlefield tapped.

Tap: Add Red to your mana pool.

Cycling 1Red (1Red, Discard this card: Draw a card.)

Hour of Devastation (Common)
Desert of the Glorified
Desert of the Glorified (0)
Land — Desert

Desert of the Glorified enters the battlefield tapped.

Tap: Add Black to your mana pool.

Cycling 1Black (1Black, Discard this card: Draw a card.)

Hour of Devastation (Common)
Desert of the Indomitable
Desert of the Indomitable (0)
Land — Desert

Desert of the Indomitable enters the battlefield tapped.

Tap: Add Green to your mana pool.

Cycling 1Green (1Green, Discard this card: Draw a card.)

Hour of Devastation (Common)
Desert of the Mindful
Desert of the Mindful (0)
Land — Desert

Desert of the Mindful enters the battlefield tapped.

Tap: Add Blue to your mana pool.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

Hour of Devastation (Common)
Desert of the True
Desert of the True (0)
Land — Desert

Desert of the True enters the battlefield tapped.

Tap: Add White to your mana pool.

Cycling 1White (1White, Discard this card: Draw a card.)

Hour of Devastation (Common)
Desert's Hold
Desert's Hold 2White (3)
Enchantment — Aura

Enchant creature

When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Hour of Devastation (Uncommon)
Driven // Despair (Despair)
Driven // Despair (Despair) 1Black (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

Hour of Devastation (Rare)
Devotee of Strength
Devotee of Strength 2Green (3)
Creature — Naga Wizard (3/2)

4Green: Target creature gets +2/+2 until end of turn.

Hour of Devastation (Uncommon)
Disposal Mummy
Disposal Mummy 2White (3)
Creature — Zombie Jackal (2/3)

When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.

Hour of Devastation (Common)
Djeru, With Eyes Open
Djeru, With Eyes Open 3WhiteWhite (5)
Legendary Creature — Human Warrior (4/3)

Vigilance

When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library.

If a source would deal damage to a planeswalker you control, prevent 1 of that damage.

Hour of Devastation (Rare)
Djeru's Renunciation
Djeru's Renunciation 1White (2)
Instant

Tap up to two target creatures.

Cycling White (White, Discard this card: Draw a card.)

Hour of Devastation (Common)
Doomfall
Doomfall 2Black (3)
Sorcery

Choose one —

• Target opponent exiles a creature he or she controls.

• Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card.

Hour of Devastation (Uncommon)
Dreamstealer
Dreamstealer 2Black (3)
Creature — Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize 4BlackBlack (4BlackBlack, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Hour of Devastation (Rare)
Dune Diviner
Dune Diviner 2Green (3)
Creature — Naga Cleric (2/3)

1, Tap an untapped Desert you control: You gain 1 life.

Hour of Devastation (Uncommon)
Dunes of the Dead
Dunes of the Dead (0)
Land — Desert

Tap: Add Colorless to your mana pool.

When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.

Hour of Devastation (Uncommon)
Grind // Dust (Dust)
Grind // Dust (Dust) 3White (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile any number of target creatures that have -1/-1 counters on them.

Hour of Devastation (Rare)
Dutiful Servants
Dutiful Servants 3White (4)
Creature — Zombie (2/5)

Hour of Devastation (Common)
Earthshaker Khenra
Earthshaker Khenra 1Red (2)
Creature — Jackal Warrior (2/1)

Haste

When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.

Eternalize 4RedRed (4RedRed, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Endless Sands
Endless Sands (0)
Land — Desert

Tap: Add Colorless to your mana pool.

2, Tap: Exile target creature you control.

4, Tap, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.

Hour of Devastation (Rare)
Eternal of Harsh Truths
Eternal of Harsh Truths 2Blue (3)
Creature — Zombie Cleric (1/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.

Hour of Devastation (Uncommon)
Claim // Fame (Fame)
Claim // Fame (Fame) 1Red (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gets +2/+0 and gains haste until end of turn.

Hour of Devastation (Uncommon)
Farm // Market (Farm)
Farm // Market (Farm) 2White (3)
Instant

Destroy target attacking or blocking creature.

Hour of Devastation (Uncommon)
Feral Prowler
Feral Prowler 1Green (2)
Creature — Cat (1/3)

When Feral Prowler dies, draw a card.

Hour of Devastation (Common)
Fervent Paincaster
Fervent Paincaster 2Red (3)
Creature — Human Wizard (3/1)

Tap: Fervent Paincaster deals 1 damage to target player.

Tap, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Uncommon)
Firebrand Archer
Firebrand Archer 1Red (2)
Creature — Human Archer (2/1)

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

Hour of Devastation (Common)
Forest
Forest (0)
Basic Land — Forest

G

Hour of Devastation (Land)
Fraying Sanity
Fraying Sanity 2Blue (3)
Enchantment — Aura Curse

Enchant player

At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn.

Hour of Devastation (Rare)
Frilled Sandwalla
Frilled Sandwalla Green (1)
Creature — Lizard (1/1)

1Green: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn.

Hour of Devastation (Common)
Frontline Devastator
Frontline Devastator 3Red (4)
Creature — Zombie Minotaur Warrior (3/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

1Red: Frontline Devastator gets +1/+0 until end of turn.

Hour of Devastation (Common)
Gideon's Defeat
Gideon's Defeat White (1)
Instant

Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.

Hour of Devastation (Uncommon)
Gift of Strength
Gift of Strength 1Green (2)
Instant

Target creature gets +3/+3 and gains reach until end of turn.

Hour of Devastation (Common)
Gilded Cerodon
Gilded Cerodon 4Red (5)
Creature — Beast (4/4)

Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.

Hour of Devastation (Common)
God-Pharaoh's Faithful
God-Pharaoh's Faithful White (1)
Creature — Human Wizard (0/4)

Whenever you cast a blue, black, or red spell, you gain 1 life.

Hour of Devastation (Common)
God-Pharaoh's Gift
God-Pharaoh's Gift 7 (7)
Artifact

At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.

Hour of Devastation (Rare)
Granitic Titan
Granitic Titan 4RedRed (6)
Creature — Elemental (5/4)

Menace

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Graven Abomination
Graven Abomination 3 (3)
Artifact Creature — Horror (3/1)

Whenever Graven Abomination attacks, exile target card from defending player's graveyard.

Hour of Devastation (Common)
Grind // Dust (Grind)
Grind // Dust (Grind) 1Black (2)
Sorcery

Put a -1/-1 counter on each of up to two target creatures.

Hour of Devastation (Rare)
Grisly Survivor
Grisly Survivor 2Black (3)
Creature — Minotaur Warrior (2/3)

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.

Hour of Devastation (Common)
Harrier Naga
Harrier Naga 2Green (3)
Creature — Naga Warrior (3/3)

Hour of Devastation (Common)
Hashep Oasis
Hashep Oasis (0)
Land — Desert

Tap: Add Colorless to your mana pool.

Tap, Pay 1 life: Add Green to your mana pool.

1GreenGreen, Tap, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery.

Hour of Devastation (Uncommon)
Hazoret's Undying Fury
Hazoret's Undying Fury 4RedRed (6)
Sorcery

Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Hollow One
Hollow One 5 (5)
Artifact Creature — Golem (4/4)

Hollow One costs 2 less to cast for each card you've cycled or discarded this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Rare)
Hope Tender
Hope Tender 1Green (2)
Creature — Human Druid (2/2)

1, Tap: Untap target land.

1, Tap, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Uncommon)
Hostile Desert
Hostile Desert (0)
Land — Desert

Tap: Add Colorless to your mana pool.

2, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.

Hour of Devastation (Rare)
Hour of Devastation
Hour of Devastation 3RedRed (5)
Sorcery

All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.

Hour of Devastation (Rare)
Hour of Eternity
Hour of Eternity Variable ColorlessVariable ColorlessBlueBlueBlue (3)
Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

Hour of Devastation (Rare)
Hour of Glory
Hour of Glory 3Black (4)
Instant

Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature.

Hour of Devastation (Rare)
Hour of Promise
Hour of Promise 4Green (5)
Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

Hour of Devastation (Rare)
Hour of Revelation
Hour of Revelation 3WhiteWhiteWhite (6)
Sorcery

Hour of Revelation costs 3 less to cast if there are ten or more nonland permanents on the battlefield.

Destroy all nonland permanents.

Hour of Devastation (Rare)
Ifnir Deadlands
Ifnir Deadlands (0)
Land — Desert

Tap: Add Colorless to your mana pool.

Tap, Pay 1 life: Add Black to your mana pool.

2BlackBlack, Tap, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery.

Hour of Devastation (Uncommon)
Imaginary Threats
Imaginary Threats 2BlueBlue (4)
Instant

Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Uncommon)
Imminent Doom
Imminent Doom 2Red (3)
Enchantment

Imminent Doom enters the battlefield with a doom counter on it.

Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom.

Hour of Devastation (Rare)
Inferno Jet
Inferno Jet 5Red (6)
Sorcery

Inferno Jet deals 6 damage to target opponent.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Uncommon)
Ipnu Rivulet
Ipnu Rivulet (0)
Land — Desert

Tap: Add Colorless to your mana pool.

Tap, Pay 1 life: Add Blue to your mana pool.

1Blue, Tap, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard.

Hour of Devastation (Uncommon)
Island
Island (0)
Basic Land — Island

U

Hour of Devastation (Land)
Jace's Defeat
Jace's Defeat 1Blue (2)
Instant

Counter target blue spell. If it was a Jace planeswalker spell, scry 2.

Hour of Devastation (Uncommon)
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