SEARCH:

"Ninth Edition" (344)

1234 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Adarkar Wastes
Adarkar Wastes (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Adarkar Wastes deals 1 damage to you.

Ninth Edition (Rare)
Air Elemental
Air Elemental 3BlueBlue (5)
Creature — Elemental (4/4)

Flying

Ninth Edition (Uncommon)
Aladdin's Ring
Aladdin's Ring 8 (8)
Artifact

8, Tap: Aladdin's Ring deals 4 damage to any target.

Ninth Edition (Rare)
Anaba Shaman
Anaba Shaman 3Red (4)
Creature — Minotaur Shaman (2/2)

Red, Tap: Anaba Shaman deals 1 damage to any target.

Ninth Edition (Common)
Anaconda
Anaconda 3Green (4)
Creature — Snake (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Ninth Edition (Uncommon)
Anarchist
Anarchist 4Red (5)
Creature — Human Wizard (2/2)

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

Ninth Edition (Uncommon)
Ancient Silverback
Ancient Silverback 4GreenGreen (6)
Creature — Ape (6/5)

Green: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Ninth Edition (Rare)
Angel of Mercy
Angel of Mercy 4White (5)
Creature — Angel (3/3)

Flying

When Angel of Mercy enters the battlefield, you gain 3 life.

Ninth Edition (Uncommon)
Angelic Blessing
Angelic Blessing 2White (3)
Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Ninth Edition (Common)
Angel's Feather
Angel's Feather 2 (2)
Artifact

Whenever a player casts a white spell, you may gain 1 life.

Ninth Edition (Uncommon)
Annex
Annex 2BlueBlue (4)
Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

You control enchanted land.

Ninth Edition (Uncommon)
Archivist
Archivist 2BlueBlue (4)
Creature — Human Wizard (1/1)

Tap: Draw a card.

Ninth Edition (Rare)
Aven Cloudchaser
Aven Cloudchaser 3White (4)
Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.

Ninth Edition (Common)
Aven Fisher
Aven Fisher 3Blue (4)
Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.

Ninth Edition (Common)
Aven Flock
Aven Flock 4White (5)
Creature — Bird Soldier (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

White: Aven Flock gets +0/+1 until end of turn.

Ninth Edition (Common)
Aven Windreader
Aven Windreader 3BlueBlue (5)
Creature — Bird Soldier Wizard (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Blue: Target player reveals the top card of their library.

Ninth Edition (Common)
Azure Drake
Azure Drake 3Blue (4)
Creature — Drake (2/4)

Flying

Ninth Edition (Uncommon)
Balduvian Barbarians
Balduvian Barbarians 1RedRed (3)
Creature — Human Barbarian (3/2)

Ninth Edition (Common)
Baleful Stare
Baleful Stare 2Blue (3)
Sorcery

Target opponent reveals their hand. You draw a card for each Mountain and red card in it.

Ninth Edition (Uncommon)
Ballista Squad
Ballista Squad 3White (4)
Creature — Human Rebel (2/2)

Variable ColorlessWhite, Tap: Ballista Squad deals X damage to target attacking or blocking creature.

Ninth Edition (Uncommon)
Battle of Wits
Battle of Wits 3BlueBlue (5)
Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

Ninth Edition (Rare)
Battlefield Forge
Battlefield Forge (0)
Land

Tap: Add Colorless.

Tap: Add Red or White. Battlefield Forge deals 1 damage to you.

Ninth Edition (Rare)
Beast of Burden
Beast of Burden 6 (6)
Artifact Creature — Golem (*/*)

Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

Ninth Edition (Rare)
Biorhythm
Biorhythm 6GreenGreen (8)
Sorcery

Each player's life total becomes the number of creatures they control.

Ninth Edition (Rare)
Blackmail
Blackmail Black (1)
Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card.

Ninth Edition (Uncommon)
Blanchwood Armor
Blanchwood Armor 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

Ninth Edition (Uncommon)
Blaze
Blaze Variable ColorlessRed (1)
Sorcery

Blaze deals X damage to any target.

Ninth Edition (Uncommon)
Blessed Orator
Blessed Orator 3White (4)
Creature — Human Cleric (1/4)

Other creatures you control get +0/+1.

Ninth Edition (Uncommon)
Blinding Angel
Blinding Angel 3WhiteWhite (5)
Creature — Angel (2/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

Ninth Edition (Rare)
Blinking Spirit
Blinking Spirit 3White (4)
Creature — Spirit (2/2)

0: Return Blinking Spirit to its owner's hand.

Ninth Edition (Rare)
Blood Moon
Blood Moon 2Red (3)
Enchantment

Nonbasic lands are Mountains.

Ninth Edition (Rare)
Bloodfire Colossus
Bloodfire Colossus 6RedRed (8)
Creature — Giant (6/6)

Red, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.

Ninth Edition (Rare)
Bog Imp
Bog Imp 1Black (2)
Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Ninth Edition (Common)
Bog Wraith
Bog Wraith 3Black (4)
Creature — Wraith (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Ninth Edition (Uncommon)
Boiling Seas
Boiling Seas 3Red (4)
Sorcery

Destroy all Islands.

Ninth Edition (Uncommon)
Booby Trap
Booby Trap 6 (6)
Artifact

As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name.

The chosen player reveals each card they draw.

When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.

Ninth Edition (Rare)
Boomerang
Boomerang BlueBlue (2)
Instant

Return target permanent to its owner's hand.

Ninth Edition (Common)
Bottle Gnomes
Bottle Gnomes 3 (3)
Artifact Creature — Gnome (1/3)

Sacrifice Bottle Gnomes: You gain 3 life.

Ninth Edition (Uncommon)
Brushland
Brushland (0)
Land

Tap: Add Colorless.

Tap: Add Green or White. Brushland deals 1 damage to you.

Ninth Edition (Rare)
Caves of Koilos
Caves of Koilos (0)
Land

Tap: Add Colorless.

Tap: Add White or Black. Caves of Koilos deals 1 damage to you.

Ninth Edition (Rare)
Chastise
Chastise 3White (4)
Instant

Destroy target attacking creature. You gain life equal to its power.

Ninth Edition (Uncommon)
Circle of Protection: Black
Circle of Protection: Black 1White (2)
Enchantment

1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Ninth Edition (Uncommon)
Circle of Protection: Red
Circle of Protection: Red 1White (2)
Enchantment

1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Ninth Edition (Uncommon)
Clone
Clone 3Blue (4)
Creature — Shapeshifter (0/0)

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

Ninth Edition (Rare)
Coat of Arms
Coat of Arms 5 (5)
Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Ninth Edition (Rare)
Coercion
Coercion 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

Ninth Edition (Common)
Confiscate
Confiscate 4BlueBlue (6)
Enchantment — Aura

Enchant permanent

You control enchanted permanent.

Ninth Edition (Uncommon)
Consume Spirit
Consume Spirit Variable Colorless1Black (2)
Sorcery

Spend only black mana on X.

Consume Spirit deals X damage to any target and you gain X life.

Ninth Edition (Uncommon)
Contaminated Bond
Contaminated Bond 1Black (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

Ninth Edition (Common)
Coral Eel
Coral Eel 1Blue (2)
Creature — Fish (2/1)

Ninth Edition (Common)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Ninth Edition (Common)
Cowardice
Cowardice 3BlueBlue (5)
Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

Ninth Edition (Rare)
Crafty Pathmage
Crafty Pathmage 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Ninth Edition (Common)
Craw Wurm
Craw Wurm 4GreenGreen (6)
Creature — Wurm (6/4)

Ninth Edition (Common)
Creeping Mold
Creeping Mold 2GreenGreen (4)
Sorcery

Destroy target artifact, enchantment, or land.

Ninth Edition (Uncommon)
Crossbow Infantry
Crossbow Infantry 1White (2)
Creature — Human Soldier Archer (1/1)

Tap: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

Ninth Edition (Common)
Cruel Edict
Cruel Edict 1Black (2)
Sorcery

Target opponent sacrifices a creature.

Ninth Edition (Uncommon)
Dancing Scimitar
Dancing Scimitar 4 (4)
Artifact Creature — Spirit (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Ninth Edition (Uncommon)
Daring Apprentice
Daring Apprentice 1BlueBlue (3)
Creature — Human Wizard (1/1)

Tap, Sacrifice Daring Apprentice: Counter target spell.

Ninth Edition (Rare)
Dark Banishing
Dark Banishing 2Black (3)
Instant

Destroy target nonblack creature. It can't be regenerated.

Ninth Edition (Common)
Death Pits of Rath
Death Pits of Rath 3BlackBlack (5)
Enchantment

Whenever a creature is dealt damage, destroy it. It can't be regenerated.

Ninth Edition (Rare)
Deathgazer
Deathgazer 3Black (4)
Creature — Lizard (2/2)

Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Ninth Edition (Uncommon)
Defense Grid
Defense Grid 2 (2)
Artifact

Each spell costs 3 more to cast except during its controller's turn.

Ninth Edition (Rare)
Dehydration
Dehydration 3Blue (4)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature doesn't untap during its controller's untap step.

Ninth Edition (Common)
Demolish
Demolish 3Red (4)
Sorcery

Destroy target artifact or land.

Ninth Edition (Uncommon)
Demon's Horn
Demon's Horn 2 (2)
Artifact

Whenever a player casts a black spell, you may gain 1 life.

Ninth Edition (Uncommon)
Demystify
Demystify White (1)
Instant

Destroy target enchantment.

Ninth Edition (Common)
Diabolic Tutor
Diabolic Tutor 2BlackBlack (4)
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Ninth Edition (Uncommon)
Disrupting Scepter
Disrupting Scepter 3 (3)
Artifact

3, Tap: Target player discards a card. Activate only during your turn.

Ninth Edition (Rare)
Dragon's Claw
Dragon's Claw 2 (2)
Artifact

Whenever a player casts a red spell, you may gain 1 life.

Ninth Edition (Uncommon)
Dream Prowler
Dream Prowler 2BlueBlue (4)
Creature — Illusion (1/5)

Dream Prowler can't be blocked as long as it's attacking alone.

Ninth Edition (Uncommon)
Drudge Skeletons
Drudge Skeletons 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Ninth Edition (Uncommon)
Eager Cadet
Eager Cadet White (1)
Creature — Human Soldier (1/1)

Ninth Edition (Common)
Early Harvest
Early Harvest 1GreenGreen (3)
Instant

Target player untaps all basic lands they control.

Ninth Edition (Rare)
Elvish Bard
Elvish Bard 3GreenGreen (5)
Creature — Elf Shaman Bard (2/4)

All creatures able to block Elvish Bard do so.

Ninth Edition (Uncommon)
Elvish Berserker
Elvish Berserker Green (1)
Creature — Elf Berserker (1/1)

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Ninth Edition (Common)
Elvish Champion
Elvish Champion 1GreenGreen (3)
Creature — Elf (2/2)

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Ninth Edition (Rare)
Elvish Piper
Elvish Piper 3Green (4)
Creature — Elf Shaman (1/1)

Green, Tap: You may put a creature card from your hand onto the battlefield.

Ninth Edition (Rare)
Elvish Warrior
Elvish Warrior GreenGreen (2)
Creature — Elf Warrior (2/3)

Ninth Edition (Common)
Emperor Crocodile
Emperor Crocodile 3Green (4)
Creature — Crocodile (5/5)

When you control no other creatures, sacrifice Emperor Crocodile.

Ninth Edition (Rare)
Enfeeblement
Enfeeblement BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets -2/-2.

Ninth Edition (Common)
Enormous Baloth
Enormous Baloth 6Green (7)
Creature — Beast (7/7)

Ninth Edition (Uncommon)
Enrage
Enrage Variable ColorlessRed (1)
Instant

Target creature gets +X/+0 until end of turn.

Ninth Edition (Uncommon)
Evacuation
Evacuation 3BlueBlue (5)
Instant

Return all creatures to their owners' hands.

Ninth Edition (Rare)
Execute
Execute 2Black (3)
Instant

Destroy target white creature. It can't be regenerated.

Draw a card.

Ninth Edition (Uncommon)
Exhaustion
Exhaustion 2Blue (3)
Sorcery

Creatures and lands target opponent controls don't untap during their next untap step.

Ninth Edition (Uncommon)
Fear
Fear BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Ninth Edition (Common)
Fellwar Stone
Fellwar Stone 2 (2)
Artifact

Tap: Add one mana of any color that a land an opponent controls could produce.

Ninth Edition (Uncommon)
Festering Goblin
Festering Goblin Black (1)
Creature — Zombie Goblin (1/1)

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

Ninth Edition (Common)
Final Punishment
Final Punishment 3BlackBlack (5)
Sorcery

Target player loses life equal to the damage already dealt to that player this turn.

Ninth Edition (Rare)
Firebreathing
Firebreathing Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Ninth Edition (Common)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Ninth Edition (Common)
Flame Wave
Flame Wave 3RedRedRedRed (7)
Sorcery

Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Ninth Edition (Uncommon)
Flashfires
Flashfires 3Red (4)
Sorcery

Destroy all Plains.

Ninth Edition (Uncommon)
Fleeting Image
Fleeting Image 2Blue (3)
Creature — Illusion (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Blue: Return Fleeting Image to its owner's hand.

Ninth Edition (Rare)
Flight
Flight Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Ninth Edition (Common)
Flowstone Crusher
Flowstone Crusher 3RedRed (5)
Creature — Beast (4/4)

Red: Flowstone Crusher gets +1/-1 until end of turn.

Ninth Edition (Uncommon)
Flowstone Shambler
Flowstone Shambler 2Red (3)
Creature — Beast (2/2)

Red: Flowstone Shambler gets +1/-1 until end of turn.

Ninth Edition (Common)
Flowstone Slide
Flowstone Slide Variable Colorless2RedRed (4)
Sorcery

All creatures get +X/-X until end of turn.

Ninth Edition (Rare)
Foot Soldiers
Foot Soldiers 3White (4)
Creature — Human Soldier (2/4)

Ninth Edition (Common)
1234 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue