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"Planar Chaos" (168)

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Aeon Chronicler
Aeon Chronicler 3BlueBlue (5)
Creature — Avatar (*/*)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.

Suspend X—Variable Colorless3Blue. X can't be 0.

Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

Planar Chaos (Rare)
Æther Membrane (Aether Membrane)
Æther Membrane (Aether Membrane) 1RedRed (3)
Creature — Wall (0/5)

Defender; reach (This creature can block creatures with flying.)

Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.

Planar Chaos (Uncommon)
Akroma, Angel of Fury
Akroma, Angel of Fury 5RedRedRed (8)
Legendary Creature — Angel (6/6)

This spell can't be countered.

Flying, trample, protection from white and from blue

Red: Akroma, Angel of Fury gets +1/+0 until end of turn.

Morph 3RedRedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Planar Chaos (Rare)
Ana Battlemage
Ana Battlemage 2Green (3)
Creature — Human Wizard (2/2)

Kicker 2Blue and/or 1Black <I>(You may pay an additional </I>2Blue<I> and/or </I>1Black<I> as you cast this spell.)</I>

When Ana Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, target player discards three cards.

When Ana Battlemage enters the battlefield, if it was kicked with its 1Black kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.

Planar Chaos (Uncommon)
Aquamorph Entity
Aquamorph Entity 2BlueBlue (4)
Creature — Shapeshifter (*/*)

As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Planar Chaos (Common)
Auramancer's Guise
Auramancer's Guise 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Planar Chaos (Uncommon)
Aven Riftwatcher
Aven Riftwatcher 2White (3)
Creature — Bird Rebel Soldier (2/3)

Flying

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life.

Planar Chaos (Common)
Battering Sliver
Battering Sliver 5Red (6)
Creature — Sliver (4/4)

All Sliver creatures have trample.

Planar Chaos (Common)
Benalish Commander
Benalish Commander 3White (4)
Creature — Human Soldier (*/*)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.

Suspend X—Variable ColorlessWhiteWhite. X can't be 0.

Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

Planar Chaos (Rare)
Big Game Hunter
Big Game Hunter 1BlackBlack (3)
Creature — Human Rebel Assassin (1/1)

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Planar Chaos (Uncommon)
Blightspeaker
Blightspeaker 1Black (2)
Creature — Human Rebel Cleric (1/1)

Tap: Target player loses 1 life.

4, Tap: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Planar Chaos (Common)
Blood Knight
Blood Knight RedRed (2)
Creature — Human Knight (2/2)

First strike, protection from white

Planar Chaos (Uncommon)
Body Double
Body Double 4Blue (5)
Creature — Shapeshifter (0/0)

You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.

Planar Chaos (Rare)
Bog Serpent
Bog Serpent 5Black (6)
Creature — Serpent (5/5)

Bog Serpent can't attack unless defending player controls a Swamp.

When you control no Swamps, sacrifice Bog Serpent.

Planar Chaos (Common)
Boom // Bust (Boom)
Boom // Bust (Boom) 1Red (2)
Sorcery

Destroy target land you control and target land you don't control.

Planar Chaos (Rare)
Braids, Conjurer Adept
Braids, Conjurer Adept 2BlueBlue (4)
Legendary Creature — Human Wizard (2/2)

At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.

Planar Chaos (Rare)
Brain Gorgers
Brain Gorgers 3Black (4)
Creature — Zombie (4/2)

When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Planar Chaos (Common)
Brute Force
Brute Force Red (1)
Instant

Target creature gets +3/+3 until end of turn.

Planar Chaos (Common)
Boom // Bust (Bust)
Boom // Bust (Bust) 5Red (6)
Sorcery

Destroy all lands.

Planar Chaos (Rare)
Calciderm
Calciderm 2WhiteWhite (4)
Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)

Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Planar Chaos (Uncommon)
Cautery Sliver
Cautery Sliver RedWhite (2)
Creature — Sliver (2/2)

All Slivers have "1, Sacrifice this permanent: This permanent deals 1 damage to any target."

All Slivers have "1, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."

Planar Chaos (Uncommon)
Chronozoa
Chronozoa 3Blue (4)
Creature — Illusion (3/3)

Flying

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.

Planar Chaos (Rare)
Circle of Affliction
Circle of Affliction 1Black (2)
Enchantment

As Circle of Affliction enters the battlefield, choose a color.

Whenever a source of the chosen color deals damage to you, you may pay 1. If you do, target player loses 1 life and you gain 1 life.

Planar Chaos (Uncommon)
Citanul Woodreaders
Citanul Woodreaders 2Green (3)
Creature — Human Druid (1/4)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

Planar Chaos (Common)
Cradle to Grave
Cradle to Grave 1Black (2)
Instant

Destroy target nonblack creature that entered the battlefield this turn.

Planar Chaos (Common)
Crovax, Ascendant Hero
Crovax, Ascendant Hero 4WhiteWhite (6)
Legendary Creature — Human Noble (4/4)

Other white creatures get +1/+1.

Nonwhite creatures get -1/-1.

Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.

Planar Chaos (Rare)
Damnation
Damnation 2BlackBlack (4)
Sorcery

Destroy all creatures. They can't be regenerated.

Planar Chaos (Rare)
Darkheart Sliver
Darkheart Sliver BlackGreen (2)
Creature — Sliver (2/2)

All Slivers have "Sacrifice this permanent: You gain 3 life."

Planar Chaos (Uncommon)
Dash Hopes
Dash Hopes BlackBlack (2)
Instant

When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.

Counter target spell.

Planar Chaos (Common)
Dawn Charm
Dawn Charm 1White (2)
Instant

Choose one —

• Prevent all combat damage that would be dealt this turn.

• Regenerate target creature.

• Counter target spell that targets you.

Planar Chaos (Common)
Dead // Gone (Dead)
Dead // Gone (Dead) Red (1)
Instant

Dead deals 2 damage to target creature.

Planar Chaos (Common)
Deadly Grub
Deadly Grub 2Black (3)
Creature — Insect (3/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)

Planar Chaos (Common)
Deadwood Treefolk
Deadwood Treefolk 5Green (6)
Creature — Treefolk (3/6)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

Planar Chaos (Uncommon)
Detritivore
Detritivore 2RedRed (4)
Creature — Lhurgoyf (*/*)

Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.

Suspend X—Variable Colorless3Red. X can't be 0. (Rather than cast this card from your hand, you may pay Variable Colorless3Red and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.

Planar Chaos (Rare)
Dichotomancy
Dichotomancy 7BlueBlue (9)
Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles.

Suspend 3—1BlueBlue (Rather than cast this card from your hand, you may pay 1BlueBlue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Planar Chaos (Rare)
Dismal Failure
Dismal Failure 2BlueBlue (4)
Instant

Counter target spell. Its controller discards a card.

Planar Chaos (Uncommon)
Dormant Sliver
Dormant Sliver 2GreenBlue (4)
Creature — Sliver (2/2)

All Sliver creatures have defender.

All Slivers have "When this permanent enters the battlefield, draw a card."

Planar Chaos (Uncommon)
Dreamscape Artist
Dreamscape Artist 1Blue (2)
Creature — Human Spellshaper (1/1)

2Blue, Tap, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Planar Chaos (Common)
Dunerider Outlaw
Dunerider Outlaw BlackBlack (2)
Creature — Human Rebel Rogue (1/1)

Protection from green

At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

Planar Chaos (Uncommon)
Dust Corona
Dust Corona Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

Planar Chaos (Common)
Dust Elemental
Dust Elemental 2WhiteWhite (4)
Creature — Elemental (6/6)

Flash (You may cast this spell any time you could cast an instant.)

Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.

Planar Chaos (Rare)
Enslave
Enslave 4BlackBlack (6)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Planar Chaos (Uncommon)
Erratic Mutation
Erratic Mutation 2Blue (3)
Instant

Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.

Planar Chaos (Common)
Essence Warden
Essence Warden Green (1)
Creature — Elf Shaman (1/1)

Whenever another creature enters the battlefield, you gain 1 life.

Planar Chaos (Common)
Evolution Charm
Evolution Charm 1Green (2)
Instant

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Return target creature card from your graveyard to your hand.

• Target creature gains flying until end of turn.

Planar Chaos (Common)
Extirpate
Extirpate Black (1)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

Planar Chaos (Rare)
Fa'adiyah Seer
Fa'adiyah Seer 1Green (2)
Creature — Human Shaman (1/1)

Tap: Draw a card and reveal it. If it isn't a land card, discard it.

Planar Chaos (Common)
Fatal Frenzy
Fatal Frenzy 2Red (3)
Instant

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

Planar Chaos (Rare)
Firefright Mage
Firefright Mage Red (1)
Creature — Goblin Spellshaper (1/1)

1Red, Tap, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.

Planar Chaos (Common)
Frenetic Sliver
Frenetic Sliver 1BlueRed (3)
Creature — Sliver (2/2)

All Slivers have "0: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."

Planar Chaos (Uncommon)
Frozen Æther (Frozen Aether)
Frozen Æther (Frozen Aether) 3Blue (4)
Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

Planar Chaos (Uncommon)
Fungal Behemoth
Fungal Behemoth 3Green (4)
Creature — Fungus (*/*)

Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.

Suspend X—Variable ColorlessGreenGreen. X can't be 0. (Rather than cast this card from your hand, you may pay Variable ColorlessGreenGreen and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.

Planar Chaos (Rare)
Fury Charm
Fury Charm 1Red (2)
Instant

Choose one —

• Destroy target artifact.

• Target creature gets +1/+1 and gains trample until end of turn.

• Remove two time counters from target permanent or suspended card.

Planar Chaos (Common)
Gaea's Anthem
Gaea's Anthem 1GreenGreen (3)
Enchantment

Creatures you control get +1/+1.

Planar Chaos (Rare)
Ghost Tactician
Ghost Tactician 4White (5)
Creature — Spirit Spellshaper (2/5)

White, Tap, Discard a card: Creatures you control get +1/+0 until end of turn.

Planar Chaos (Common)
Giant Dustwasp
Giant Dustwasp 3GreenGreen (5)
Creature — Insect (3/3)

Flying

Suspend 4—1Green (Rather than cast this card from your hand, you may pay 1Green and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Planar Chaos (Common)
Dead // Gone (Gone)
Dead // Gone (Gone) 2Red (3)
Instant

Return target creature you don't control to its owner's hand.

Planar Chaos (Common)
Gossamer Phantasm
Gossamer Phantasm 1Blue (2)
Creature — Illusion (2/1)

Flying

When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.

Planar Chaos (Common)
Groundbreaker
Groundbreaker GreenGreenGreen (3)
Creature — Elemental (6/1)

Trample, haste

At the beginning of the end step, sacrifice Groundbreaker.

Planar Chaos (Rare)
Hammerheim Deadeye
Hammerheim Deadeye 3Red (4)
Creature — Giant Warrior (3/3)

Echo 5Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

Planar Chaos (Uncommon)
Harmonize
Harmonize 2GreenGreen (4)
Sorcery

Draw three cards.

Planar Chaos (Uncommon)
Healing Leaves
Healing Leaves Green (1)
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

Planar Chaos (Common)
Hedge Troll
Hedge Troll 2Green (3)
Creature — Troll Cleric (2/2)

Hedge Troll gets +1/+1 as long as you control a Plains.

White: Regenerate Hedge Troll.

Planar Chaos (Uncommon)
Heroes Remembered
Heroes Remembered 6WhiteWhiteWhite (9)
Sorcery

You gain 20 life.

Suspend 10—White (Rather than cast this card from your hand, you may pay White and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Planar Chaos (Rare)
Hunting Wilds
Hunting Wilds 3Green (4)
Sorcery

Kicker 3Green (You may pay an additional 3Green as you cast this spell.)

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Planar Chaos (Uncommon)
Imp's Mischief
Imp's Mischief 1Black (2)
Instant

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Planar Chaos (Rare)
Intet, the Dreamer
Intet, the Dreamer 3GreenBlueRed (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Intet, the Dreamer deals combat damage to a player, you may pay 2Blue. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Planar Chaos (Rare)
Jedit Ojanen of Efrava
Jedit Ojanen of Efrava 3GreenGreenGreen (6)
Legendary Creature — Cat Warrior (5/5)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.

Planar Chaos (Rare)
Jodah's Avenger
Jodah's Avenger 5Blue (6)
Creature — Shapeshifter (4/4)

0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)

Planar Chaos (Uncommon)
Kavu Predator
Kavu Predator 1Green (2)
Creature — Kavu (2/2)

Trample

Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.

Planar Chaos (Uncommon)
Keen Sense
Keen Sense Green (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Planar Chaos (Uncommon)
Keldon Marauders
Keldon Marauders 1Red (2)
Creature — Human Warrior (3/3)

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.

Planar Chaos (Common)
Kor Dirge
Kor Dirge 2Black (3)
Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

Planar Chaos (Uncommon)
Lavacore Elemental
Lavacore Elemental 2Red (3)
Creature — Elemental (5/3)

Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.

Planar Chaos (Uncommon)
Life and Limb
Life and Limb 3Green (4)
Enchantment

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

Planar Chaos (Rare)
Magus of the Arena
Magus of the Arena 4RedRed (6)
Creature — Human Wizard (5/5)

3, Tap: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Planar Chaos (Rare)
Magus of the Bazaar
Magus of the Bazaar 1Blue (2)
Creature — Human Wizard (0/1)

Tap: Draw two cards, then discard three cards.

Planar Chaos (Rare)
Magus of the Coffers
Magus of the Coffers 4Black (5)
Creature — Human Wizard (4/4)

2, Tap: Add Black for each Swamp you control.

Planar Chaos (Rare)
Magus of the Library
Magus of the Library GreenGreen (2)
Creature — Human Wizard (1/1)

Tap: Add Colorless.

Tap: Draw a card. Activate only if you have exactly seven cards in hand.

Planar Chaos (Rare)
Magus of the Tabernacle
Magus of the Tabernacle 3White (4)
Creature — Human Wizard (2/6)

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."

Planar Chaos (Rare)
Malach of the Dawn
Malach of the Dawn 2WhiteWhite (4)
Creature — Angel (2/4)

Flying

WhiteWhiteWhite: Regenerate Malach of the Dawn.

Planar Chaos (Uncommon)
Mana Tithe
Mana Tithe White (1)
Instant

Counter target spell unless its controller pays 1.

Planar Chaos (Common)
Mantle of Leadership
Mantle of Leadership 1White (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.

Planar Chaos (Uncommon)
Melancholy
Melancholy 2Black (3)
Enchantment — Aura

Enchant creature

When Melancholy enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay Black.

Planar Chaos (Common)
Merfolk Thaumaturgist
Merfolk Thaumaturgist 2Blue (3)
Creature — Merfolk Wizard (1/2)

Tap: Switch target creature's power and toughness until end of turn.

Planar Chaos (Common)
Mesa Enchantress
Mesa Enchantress 1WhiteWhite (3)
Creature — Human Druid (0/2)

Whenever you cast an enchantment spell, you may draw a card.

Planar Chaos (Rare)
Midnight Charm
Midnight Charm Black (1)
Instant

Choose one —

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.

Planar Chaos (Common)
Mire Boa
Mire Boa 1Green (2)
Creature — Snake (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Green: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Planar Chaos (Common)
Mirri the Cursed
Mirri the Cursed 2BlackBlack (4)
Legendary Creature — Vampire Cat (3/2)

Flying, first strike, haste

Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.

Planar Chaos (Rare)
Molten Firebird
Molten Firebird 4Red (5)
Creature — Phoenix (2/2)

Flying

When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.

4Red: Exile Molten Firebird.

Planar Chaos (Rare)
Muck Drubb
Muck Drubb 3BlackBlack (5)
Creature — Beast (3/3)

Flash

When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Planar Chaos (Uncommon)
Mycologist
Mycologist 1White (2)
Creature — Human Druid (0/2)

At the beginning of your upkeep, put a spore counter on Mycologist.

Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: You gain 2 life.

Planar Chaos (Uncommon)
Necrotic Sliver
Necrotic Sliver 1WhiteBlack (3)
Creature — Sliver (2/2)

All Slivers have "3, Sacrifice this permanent: Destroy target permanent."

Planar Chaos (Uncommon)
Needlepeak Spider
Needlepeak Spider 3Red (4)
Creature — Spider (4/2)

Reach

Planar Chaos (Common)
Null Profusion
Null Profusion 4BlackBlack (6)
Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

Planar Chaos (Rare)
Numot, the Devastator
Numot, the Devastator 3BlueRedWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Numot, the Devastator deals combat damage to a player, you may pay 2Red. If you do, destroy up to two target lands.

Planar Chaos (Rare)
Oros, the Avenger
Oros, the Avenger 3RedWhiteBlack (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Oros, the Avenger deals combat damage to a player, you may pay 2White. If you do, Oros deals 3 damage to each nonwhite creature.

Planar Chaos (Rare)
Ovinize
Ovinize 1Blue (2)
Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

Planar Chaos (Uncommon)
Pallid Mycoderm
Pallid Mycoderm 3White (4)
Creature — Fungus (2/4)

At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.

Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.

Planar Chaos (Common)
Phantasmagorian
Phantasmagorian 5BlackBlack (7)
Creature — Horror (6/6)

When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian.

Discard three cards: Return Phantasmagorian from your graveyard to your hand.

Planar Chaos (Uncommon)
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