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"From the Vault: Annihilation (2014)" (15)

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Armageddon
Armageddon 3White (4)
Sorcery

Destroy all lands.

From the Vault: Annihilation (2014) (Mythic Rare)
Burning of Xinye
Burning of Xinye 4RedRed (6)
Sorcery

You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.

From the Vault: Annihilation (2014) (Mythic Rare)
Cataclysm
Cataclysm 2WhiteWhite (4)
Sorcery

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

From the Vault: Annihilation (2014) (Mythic Rare)
Child of Alara
Child of Alara WhiteBlueBlackRedGreen (5)
Legendary Creature — Avatar (6/6)

Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

From the Vault: Annihilation (2014) (Mythic Rare)
Decree of Annihilation
Decree of Annihilation 8RedRed (10)
Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.

Cycling 5RedRed (5RedRed, Discard this card: Draw a card.)

When you cycle Decree of Annihilation, destroy all lands.

From the Vault: Annihilation (2014) (Mythic Rare)
Firespout
Firespout 2Red or Green (3)
Sorcery

Firespout deals 3 damage to each creature without flying if Red was spent to cast this spell and 3 damage to each creature with flying if Green was spent to cast this spell. (Do both if RedGreen was spent.)

From the Vault: Annihilation (2014) (Mythic Rare)
Fracturing Gust
Fracturing Gust 2Green or WhiteGreen or WhiteGreen or White (5)
Instant

Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.

From the Vault: Annihilation (2014) (Mythic Rare)
Living Death
Living Death 3BlackBlack (5)
Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

From the Vault: Annihilation (2014) (Mythic Rare)
Martial Coup
Martial Coup Variable ColorlessWhiteWhite (2)
Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

From the Vault: Annihilation (2014) (Mythic Rare)
Rolling Earthquake
Rolling Earthquake Variable ColorlessRed (1)
Sorcery

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

From the Vault: Annihilation (2014) (Mythic Rare)
Smokestack
Smokestack 4 (4)
Artifact

At the beginning of your upkeep, you may put a soot counter on Smokestack.

At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.

From the Vault: Annihilation (2014) (Mythic Rare)
Terminus
Terminus 4WhiteWhite (6)
Sorcery

Put all creatures on the bottom of their owners' libraries.

Miracle White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

From the Vault: Annihilation (2014) (Mythic Rare)
Upheaval
Upheaval 4BlueBlue (6)
Sorcery

Return all permanents to their owners' hands.

From the Vault: Annihilation (2014) (Mythic Rare)
Virtue's Ruin
Virtue's Ruin 2Black (3)
Sorcery

Destroy all white creatures.

From the Vault: Annihilation (2014) (Mythic Rare)
Wrath of God
Wrath of God 2WhiteWhite (4)
Sorcery

Destroy all creatures. They can't be regenerated.

From the Vault: Annihilation (2014) (Mythic Rare)
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