Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Return all attacking creatures to their owner's hand.
Enchant creature
Enchanted creature gets -5/-0.
: Return Agoraphobia to its owner's hand.
Creatures blocking or blocked by Alms Beast have lifelink.
Enchanted creature has hexproof and can't be blocked by more than one creature.
Exile target creature or enchantment.
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.
Arrows of Justice deals 4 damage to target attacking or blocking creature.
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.
Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Bane Alley Broker.
, : Return a card exiled with Bane Alley Broker to its owner's hand.
Defender
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
Creatures you control become X/X until end of turn.
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
Artifacts and creatures your opponents control enter the battlefield tapped.
Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.