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"Journey into Nyx" (165)

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Aegis of the Gods
Aegis of the Gods 1White (2)
Enchantment Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Journey into Nyx (Rare)
Aerial Formation
Aerial Formation Blue (1)
Instant

Strive — Aerial Formation costs 2Blue more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain flying until end of turn.

Journey into Nyx (Common)
Agent of Erebos
Agent of Erebos 3Black (4)
Enchantment Creature — Zombie (2/2)

Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.

Journey into Nyx (Uncommon)
Ajani, Mentor of Heroes
Ajani, Mentor of Heroes 3GreenWhite (5)
Planeswalker — Ajani (4)

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.

+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

−8: You gain 100 life.

Journey into Nyx (Mythic Rare)
Ajani's Presence
Ajani's Presence White (1)
Instant

Strive — Ajani's Presence costs 2White more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Journey into Nyx (Common)
Akroan Line Breaker
Akroan Line Breaker 2Red (3)
Creature — Human Warrior (2/1)

Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Journey into Nyx (Uncommon)
Akroan Mastiff
Akroan Mastiff 3White (4)
Creature — Hound (2/2)

White, Tap: Tap target creature.

Journey into Nyx (Common)
Armament of Nyx
Armament of Nyx 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

Journey into Nyx (Common)
Armory of Iroas
Armory of Iroas 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it.

Equip 2

Journey into Nyx (Uncommon)
Aspect of Gorgon
Aspect of Gorgon 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

Journey into Nyx (Common)
Athreos, God of Passage
Athreos, God of Passage 1WhiteBlack (3)
Legendary Enchantment Creature — God (5/4)

Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.

Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.

Journey into Nyx (Mythic Rare)
Banishing Light
Banishing Light 2White (3)
Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)

Journey into Nyx (Uncommon)
Bassara Tower Archer
Bassara Tower Archer GreenGreen (2)
Creature — Human Archer (2/1)

Hexproof, reach

Journey into Nyx (Uncommon)
Battlefield Thaumaturge
Battlefield Thaumaturge 1Blue (2)
Creature — Human Wizard (2/1)

Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets.

Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Journey into Nyx (Rare)
Bearer of the Heavens
Bearer of the Heavens 7Red (8)
Creature — Giant (10/10)

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

Journey into Nyx (Rare)
Bladetusk Boar
Bladetusk Boar 3Red (4)
Creature — Boar (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Journey into Nyx (Common)
Blinding Flare
Blinding Flare Red (1)
Sorcery

Strive — Blinding Flare costs Red more to cast for each target beyond the first.

Any number of target creatures can't block this turn.

Journey into Nyx (Uncommon)
Bloodcrazed Hoplite
Bloodcrazed Hoplite 1Black (2)
Creature — Human Soldier (2/1)

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.

Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

Journey into Nyx (Common)
Brain Maggot
Brain Maggot 1Black (2)
Enchantment Creature — Insect (1/1)

When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.

Journey into Nyx (Uncommon)
Cast into Darkness
Cast into Darkness 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0 and can't block.

Journey into Nyx (Common)
Chariot of Victory
Chariot of Victory 3 (3)
Artifact — Equipment

Equipped creature has first strike, trample, and haste.

Equip 1

Journey into Nyx (Uncommon)
Cloaked Siren
Cloaked Siren 3Blue (4)
Creature — Siren (3/2)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Journey into Nyx (Common)
Colossal Heroics
Colossal Heroics 2Green (3)
Instant

Strive — Colossal Heroics costs 1Green more to cast for each target beyond the first.

Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.

Journey into Nyx (Uncommon)
Consign to Dust
Consign to Dust 2Green (3)
Instant

Strive — Consign to Dust costs 2Green more to cast for each target beyond the first.

Destroy any number of target artifacts and/or enchantments.

Journey into Nyx (Uncommon)
Countermand
Countermand 2BlueBlue (4)
Instant

Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard.

Journey into Nyx (Common)
Cruel Feeding
Cruel Feeding Black (1)
Instant

Strive — Cruel Feeding costs 2Black more to cast for each target beyond the first.

Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Journey into Nyx (Common)
Crystalline Nautilus
Crystalline Nautilus 2Blue (3)
Enchantment Creature — Nautilus (4/4)

Bestow 3BlueBlue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.

Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

Journey into Nyx (Uncommon)
Cyclops of Eternal Fury
Cyclops of Eternal Fury 4RedRed (6)
Enchantment Creature — Cyclops (5/3)

Creatures you control have haste.

Journey into Nyx (Uncommon)
Dakra Mystic
Dakra Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

Blue, Tap: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Journey into Nyx (Uncommon)
Daring Thief
Daring Thief 2Blue (3)
Creature — Human Rogue (2/3)

Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.

Journey into Nyx (Rare)
Dawnbringer Charioteers
Dawnbringer Charioteers 2WhiteWhite (4)
Creature — Human Soldier (2/4)

Flying, lifelink

Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

Journey into Nyx (Rare)
Deicide
Deicide 1White (2)
Instant

Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library.

Journey into Nyx (Rare)
Desecration Plague
Desecration Plague 3Green (4)
Sorcery

Destroy target enchantment or land.

Journey into Nyx (Common)
Deserter's Quarters
Deserter's Quarters 2 (2)
Artifact

You may choose not to untap Deserter's Quarters during your untap step.

6, Tap: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.

Journey into Nyx (Uncommon)
Desperate Stand
Desperate Stand RedWhite (2)
Sorcery

Strive — Desperate Stand costs RedWhite more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

Journey into Nyx (Uncommon)
Dictate of Erebos
Dictate of Erebos 3BlackBlack (5)
Enchantment

Flash

Whenever a creature you control dies, each opponent sacrifices a creature.

Journey into Nyx (Rare)
Dictate of Heliod
Dictate of Heliod 3WhiteWhite (5)
Enchantment

Flash

Creatures you control get +2/+2.

Journey into Nyx (Rare)
Dictate of Karametra
Dictate of Karametra 3GreenGreen (5)
Enchantment

Flash

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Journey into Nyx (Rare)
Dictate of Kruphix
Dictate of Kruphix 1BlueBlue (3)
Enchantment

Flash

At the beginning of each player's draw step, that player draws an additional card.

Journey into Nyx (Rare)
Dictate of the Twin Gods
Dictate of the Twin Gods 3RedRed (5)
Enchantment

Flash

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Journey into Nyx (Rare)
Disciple of Deceit
Disciple of Deceit BlueBlack (2)
Creature — Human Rogue (1/3)

Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.

Journey into Nyx (Uncommon)
Doomwake Giant
Doomwake Giant 4Black (5)
Enchantment Creature — Giant (4/6)

Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Journey into Nyx (Rare)
Dreadbringer Lampads
Dreadbringer Lampads 4Black (5)
Enchantment Creature — Nymph (4/2)

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Journey into Nyx (Common)
Eagle of the Watch
Eagle of the Watch 2White (3)
Creature — Bird (2/1)

Flying, vigilance

Journey into Nyx (Common)
Eidolon of Blossoms
Eidolon of Blossoms 2GreenGreen (4)
Enchantment Creature — Spirit (2/2)

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

Journey into Nyx (Rare)
Eidolon of Rhetoric
Eidolon of Rhetoric 2White (3)
Enchantment Creature — Spirit (1/4)

Each player can't cast more than one spell each turn.

Journey into Nyx (Uncommon)
Eidolon of the Great Revel
Eidolon of the Great Revel RedRed (2)
Enchantment Creature — Spirit (2/2)

Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.

Journey into Nyx (Rare)
Extinguish All Hope
Extinguish All Hope 4BlackBlack (6)
Sorcery

Destroy all nonenchantment creatures.

Journey into Nyx (Rare)
Feast of Dreams
Feast of Dreams 1Black (2)
Instant

Destroy target enchanted creature or enchantment creature.

Journey into Nyx (Common)
Felhide Petrifier
Felhide Petrifier 2Black (3)
Creature — Minotaur Warrior (2/3)

Deathtouch

Other Minotaur creatures you control have deathtouch.

Journey into Nyx (Uncommon)
Flamespeaker's Will
Flamespeaker's Will Red (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

Journey into Nyx (Common)
Fleetfeather Cockatrice
Fleetfeather Cockatrice 3GreenBlue (5)
Creature — Cockatrice (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying, deathtouch

5GreenBlue: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Journey into Nyx (Uncommon)
Flurry of Horns
Flurry of Horns 4Red (5)
Sorcery

Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.

Journey into Nyx (Common)
Font of Fertility
Font of Fertility Green (1)
Enchantment

1Green, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Journey into Nyx (Common)
Font of Fortunes
Font of Fortunes 1Blue (2)
Enchantment

1Blue, Sacrifice Font of Fortunes: Draw two cards.

Journey into Nyx (Common)
Font of Ire
Font of Ire 1Red (2)
Enchantment

3Red, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player.

Journey into Nyx (Common)
Font of Return
Font of Return 1Black (2)
Enchantment

3Black, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.

Journey into Nyx (Common)
Font of Vigor
Font of Vigor 1White (2)
Enchantment

2White, Sacrifice Font of Vigor: You gain 7 life.

Journey into Nyx (Common)
Forgeborn Oreads
Forgeborn Oreads 2RedRed (4)
Enchantment Creature — Nymph (4/2)

Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player.

Journey into Nyx (Uncommon)
Gluttonous Cyclops
Gluttonous Cyclops 5Red (6)
Creature — Cyclops (5/4)

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Journey into Nyx (Common)
Gnarled Scarhide
Gnarled Scarhide Black (1)
Enchantment Creature — Minotaur (2/1)

Bestow 3Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Gnarled Scarhide can't block.

Enchanted creature gets +2/+1 and can't block.

Journey into Nyx (Uncommon)
Godhunter Octopus
Godhunter Octopus 5Blue (6)
Creature — Octopus (5/5)

Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent.

Journey into Nyx (Common)
Godsend
Godsend 1WhiteWhite (3)
Legendary Artifact — Equipment

Equipped creature gets +3/+3.

Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.

Opponents can't cast cards with the same name as cards exiled with Godsend.

Equip 3

Journey into Nyx (Mythic Rare)
Golden Hind
Golden Hind 1Green (2)
Creature — Elk (2/1)

Tap: Add Green to your mana pool.

Journey into Nyx (Common)
Goldenhide Ox
Goldenhide Ox 5Green (6)
Enchantment Creature — Ox (5/4)

Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.

Journey into Nyx (Uncommon)
Gold-Forged Sentinel
Gold-Forged Sentinel 6 (6)
Artifact Creature — Chimera (4/4)

Flying

Journey into Nyx (Uncommon)
Grim Guardian
Grim Guardian 2Black (3)
Enchantment Creature — Zombie (1/4)

Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.

Journey into Nyx (Common)
Hall of Triumph
Hall of Triumph 3 (3)
Legendary Artifact

As Hall of Triumph enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Journey into Nyx (Rare)
Harness by Force
Harness by Force 1RedRed (3)
Sorcery

Strive — Harness by Force costs 2Red more to cast for each target beyond the first.

Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Journey into Nyx (Rare)
Harvestguard Alseids
Harvestguard Alseids 2White (3)
Enchantment Creature — Nymph (2/3)

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

Journey into Nyx (Common)
Heroes' Bane
Heroes' Bane 3GreenGreen (5)
Creature — Hydra (0/0)

Heroes' Bane enters the battlefield with four +1/+1 counters on it.

2GreenGreen: Put X +1/+1 counters on Heroes' Bane, where X is its power.

Journey into Nyx (Rare)
Hour of Need
Hour of Need 2Blue (3)
Instant

Strive — Hour of Need costs 1Blue more to cast for each target beyond the first.

Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.

Journey into Nyx (Uncommon)
Hubris
Hubris 1Blue (2)
Instant

Return target creature and all Auras attached to it to their owners' hands.

Journey into Nyx (Common)
Humbler of Mortals
Humbler of Mortals 4GreenGreen (6)
Enchantment Creature — Elemental (5/5)

Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

Journey into Nyx (Common)
Hydra Broodmaster
Hydra Broodmaster 4GreenGreen (6)
Creature — Hydra (7/7)

Variable ColorlessVariable ColorlessGreen: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.

Journey into Nyx (Rare)
Hypnotic Siren
Hypnotic Siren Blue (1)
Enchantment Creature — Siren (1/1)

Bestow 5BlueBlue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

You control enchanted creature.

Enchanted creature gets +1/+1 and has flying.

Journey into Nyx (Rare)
Interpret the Signs
Interpret the Signs 5Blue (6)
Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Journey into Nyx (Uncommon)
Iroas, God of Victory
Iroas, God of Victory 2RedWhite (4)
Legendary Enchantment Creature — God (7/4)

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Prevent all damage that would be dealt to attacking creatures you control.

Journey into Nyx (Mythic Rare)
Keranos, God of Storms
Keranos, God of Storms 3BlueRed (5)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to blue and red is less than seven, Keranos isn't a creature.

Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player.

Journey into Nyx (Mythic Rare)
King Macar, the Gold-Cursed
King Macar, the Gold-Cursed 2BlackBlack (4)
Legendary Creature — Human (2/3)

Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."

Journey into Nyx (Rare)
Kiora's Dismissal
Kiora's Dismissal Blue (1)
Instant

Strive — Kiora's Dismissal costs Blue more to cast for each target beyond the first.

Return any number of target enchantments to their owners' hands.

Journey into Nyx (Uncommon)
Knowledge and Power
Knowledge and Power 4Red (5)
Enchantment

Whenever you scry, you may pay 2. If you do, Knowledge and Power deals 2 damage to target creature or player.

Journey into Nyx (Uncommon)
Kruphix, God of Horizons
Kruphix, God of Horizons 3GreenBlue (5)
Legendary Enchantment Creature — God (4/7)

Indestructible

As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.

You have no maximum hand size.

If unused mana would empty from your mana pool, that mana becomes colorless instead.

Journey into Nyx (Mythic Rare)
Kruphix's Insight
Kruphix's Insight 2Green (3)
Sorcery

Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.

Journey into Nyx (Common)
Lagonna-Band Trailblazer
Lagonna-Band Trailblazer White (1)
Creature — Centaur Scout (0/4)

Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.

Journey into Nyx (Common)
Launch the Fleet
Launch the Fleet White (1)
Sorcery

Strive — Launch the Fleet costs 1 more to cast for each target beyond the first.

Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking."

Journey into Nyx (Rare)
Leonin Iconoclast
Leonin Iconoclast 3White (4)
Creature — Cat Monk (3/2)

Heroic — Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.

Journey into Nyx (Uncommon)
Lightning Diadem
Lightning Diadem 5Red (6)
Enchantment — Aura

Enchant creature

When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player.

Enchanted creature gets +2/+2.

Journey into Nyx (Common)
Magma Spray
Magma Spray Red (1)
Instant

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.

Journey into Nyx (Common)
Mana Confluence
Mana Confluence (0)
Land

Tap, Pay 1 life: Add one mana of any color to your mana pool.

Journey into Nyx (Rare)
Market Festival
Market Festival 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).

Journey into Nyx (Common)
Master of the Feast
Master of the Feast 1BlackBlack (3)
Enchantment Creature — Demon (5/5)

Flying

At the beginning of your upkeep, each opponent draws a card.

Journey into Nyx (Rare)
Mogis's Warhound
Mogis's Warhound 1Red (2)
Enchantment Creature — Hound (2/2)

Bestow 2Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Mogis's Warhound attacks each turn if able.

Enchanted creature gets +2/+2 and attacks each turn if able.

Journey into Nyx (Uncommon)
Mortal Obstinacy
Mortal Obstinacy White (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.

Journey into Nyx (Common)
Nature's Panoply
Nature's Panoply Green (1)
Instant

Strive — Nature's Panoply costs 2Green more to cast for each target beyond the first.

Choose any number of target creatures. Put a +1/+1 counter on each of them.

Journey into Nyx (Common)
Nessian Game Warden
Nessian Game Warden 3GreenGreen (5)
Creature — Beast (4/5)

When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Journey into Nyx (Uncommon)
Nightmarish End
Nightmarish End 2Black (3)
Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

Journey into Nyx (Uncommon)
Nyx Infusion
Nyx Infusion 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.

Journey into Nyx (Common)
Nyx Weaver
Nyx Weaver 1BlackGreen (3)
Enchantment Creature — Spider (2/3)

Reach

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

1BlackGreen, Exile Nyx Weaver: Return target card from your graveyard to your hand.

Journey into Nyx (Uncommon)
Nyx-Fleece Ram
Nyx-Fleece Ram 1White (2)
Enchantment Creature — Sheep (0/5)

At the beginning of your upkeep, you gain 1 life.

Journey into Nyx (Uncommon)