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Absorb Vis
Absorb Vis 6Black (7)
Sorcery

Target player loses 4 life and you gain 4 life.

Basic landcycling 1Black (1Black, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Modern Masters (Common)
Academy Ruins
Academy Ruins (0)
Legendary Land

Tap: Add 1 to your mana pool.

1Blue, Tap: Put target artifact card from your graveyard on top of your library.

Modern Masters (Rare)
Adarkar Valkyrie
Adarkar Valkyrie 4WhiteWhite (6)
Snow Creature — Angel (4/5)

Flying, vigilance

Tap: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

Modern Masters (Rare)
Æther Spellbomb
Æther Spellbomb 1 (1)
Artifact

Blue, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.

1, Sacrifice Æther Spellbomb: Draw a card.

Modern Masters (Common)
Æther Vial
Æther Vial 1 (1)
Artifact

At the beginning of your upkeep, you may put a charge counter on Æther Vial.

Tap: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.

Modern Masters (Rare)
Æthersnipe
Æthersnipe 5Blue (6)
Creature — Elemental (4/4)

When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.

Evoke 1BlueBlue (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Modern Masters (Common)
Amrou Scout
Amrou Scout 1White (2)
Creature — Kithkin Rebel Scout (2/1)

4, Tap: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Modern Masters (Common)
Amrou Seekers
Amrou Seekers 2White (3)
Creature — Kithkin Rebel (2/2)

Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.

Modern Masters (Common)
Angel's Grace
Angel's Grace White (1)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Modern Masters (Rare)
Arcbound Ravager
Arcbound Ravager 2 (2)
Artifact Creature — Beast (0/0)

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Rare)
Arcbound Stinger
Arcbound Stinger 2 (2)
Artifact Creature — Insect (0/0)

Flying

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Arcbound Wanderer
Arcbound Wanderer 6 (6)
Artifact Creature — Golem (0/0)

Modular—Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Arcbound Worker
Arcbound Worker 1 (1)
Artifact Creature — Construct (0/0)

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Auntie's Snitch
Auntie's Snitch 2Black (3)
Creature — Goblin Rogue (3/1)

Auntie's Snitch can't block.

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

Modern Masters (Uncommon)
Auriok Salvagers
Auriok Salvagers 3White (4)
Creature — Human Soldier (2/4)

1White: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

Modern Masters (Rare)
Avian Changeling
Avian Changeling 2White (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Flying

Modern Masters (Common)
Blightspeaker
Blightspeaker 1Black (2)
Creature — Human Rebel Cleric (1/1)

Tap: Target player loses 1 life.

4, Tap: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Modern Masters (Common)
Blinding Beam
Blinding Beam 2White (3)
Instant

Choose one —

• Tap two target creatures.

• Creatures don't untap during target player's next untap step.

Entwine 1 (Choose both if you pay the entwine cost.)

Modern Masters (Common)
Blind-Spot Giant
Blind-Spot Giant 2Red (3)
Creature — Giant Warrior (4/3)

Blind-Spot Giant can't attack or block unless you control another Giant.

Modern Masters (Common)
Blinkmoth Nexus
Blinkmoth Nexus (0)
Land

Tap: Add 1 to your mana pool.

1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.

1, Tap: Target Blinkmoth creature gets +1/+1 until end of turn.

Modern Masters (Rare)
Blood Moon
Blood Moon 2Red (3)
Enchantment

Nonbasic lands are Mountains.

Modern Masters (Rare)
Bonesplitter
Bonesplitter 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip 1

Modern Masters (Common)
Bound in Silence
Bound in Silence 2White (3)
Tribal Enchantment — Rebel Aura

Enchant creature

Enchanted creature can't attack or block.

Modern Masters (Common)
Bridge from Below
Bridge from Below BlackBlackBlack (3)
Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.

When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.

Modern Masters (Rare)
Brute Force
Brute Force Red (1)
Instant

Target creature gets +3/+3 until end of turn.

Modern Masters (Common)
Careful Consideration
Careful Consideration 2BlueBlue (4)
Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

Modern Masters (Uncommon)
Cenn's Enlistment
Cenn's Enlistment 3White (4)
Sorcery

Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Modern Masters (Common)
Chalice of the Void
Chalice of the Void Variable ColorlessVariable Colorless (0)
Artifact

Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Modern Masters (Rare)
Citanul Woodreaders
Citanul Woodreaders 2Green (3)
Creature — Human Druid (1/4)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

Modern Masters (Common)
City of Brass
City of Brass (0)
Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

Tap: Add one mana of any color to your mana pool.

Modern Masters (Rare)
Cloudgoat Ranger
Cloudgoat Ranger 3WhiteWhite (5)
Creature — Giant Warrior (3/3)

When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Modern Masters (Uncommon)
Cold-Eyed Selkie
Cold-Eyed Selkie 1Green or BlueGreen or Blue (3)
Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

Modern Masters (Rare)
Countryside Crusher
Countryside Crusher 1RedRed (3)
Creature — Giant Warrior (3/3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Modern Masters (Rare)
Court Homunculus
Court Homunculus White (1)
Artifact Creature — Homunculus (1/1)

Court Homunculus gets +1/+1 as long as you control another artifact.

Modern Masters (Common)
Crush Underfoot
Crush Underfoot 1Red (2)
Tribal Instant — Giant

Choose a Giant creature you control. It deals damage equal to its power to target creature.

Modern Masters (Common)
Cryptic Command
Cryptic Command 1BlueBlueBlue (4)
Instant

Choose two —

• Counter target spell.

• Return target permanent to its owner's hand.

• Tap all creatures your opponents control.

• Draw a card.

Modern Masters (Rare)
Dakmor Salvage
Dakmor Salvage (0)
Land

Dakmor Salvage enters the battlefield tapped.

Tap: Add Black to your mana pool.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Modern Masters (Uncommon)
Dampen Thought
Dampen Thought 1Blue (2)
Instant — Arcane

Target player puts the top four cards of his or her library into his or her graveyard.

Splice onto Arcane 1Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Common)
Dark Confidant
Dark Confidant 1Black (2)
Creature — Human Wizard (2/1)

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Modern Masters (Mythic Rare)
Death Cloud
Death Cloud Variable ColorlessBlackBlackBlack (3)
Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

Modern Masters (Rare)
Death Denied
Death Denied Variable ColorlessBlackBlack (2)
Instant — Arcane

Return X target creature cards from your graveyard to your hand.

Modern Masters (Common)
Death Rattle
Death Rattle 5Black (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Destroy target nongreen creature. It can't be regenerated.

Modern Masters (Uncommon)
Deepcavern Imp
Deepcavern Imp 2Black (3)
Creature — Imp Rebel (2/2)

Flying, haste

Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Modern Masters (Common)
Demigod of Revenge
Demigod of Revenge Black or RedBlack or RedBlack or RedBlack or RedBlack or Red (5)
Creature — Spirit Avatar (5/4)

Flying, haste

When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.

Modern Masters (Rare)
Desperate Ritual
Desperate Ritual 1Red (2)
Instant — Arcane

Add RedRedRed to your mana pool.

Splice onto Arcane 1Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Uncommon)
Dispeller's Capsule
Dispeller's Capsule White (1)
Artifact

2White, Tap, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.

Modern Masters (Common)
Divinity of Pride
Divinity of Pride White or BlackWhite or BlackWhite or BlackWhite or BlackWhite or Black (5)
Creature — Spirit Avatar (4/4)

Flying, lifelink

Divinity of Pride gets +4/+4 as long as you have 25 or more life.

Modern Masters (Rare)
Doubling Season
Doubling Season 4Green (5)
Enchantment

If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.

If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.

Modern Masters (Rare)
Drag Down
Drag Down 2Black (3)
Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Modern Masters (Common)
Dragonstorm
Dragonstorm 8Red (9)
Sorcery

Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Modern Masters (Rare)
Dreamspoiler Witches
Dreamspoiler Witches 3Black (4)
Creature — Faerie Wizard (2/2)

Flying

Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

Modern Masters (Common)
Durkwood Baloth
Durkwood Baloth 4GreenGreen (6)
Creature — Beast (5/5)

Suspend 5—Green (Rather than cast this card from your hand, you may pay Green and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Modern Masters (Common)
Earwig Squad
Earwig Squad 3BlackBlack (5)
Creature — Goblin Rogue (5/3)

Prowl 2Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.

Modern Masters (Rare)
Echoing Courage
Echoing Courage 1Green (2)
Instant

Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.

Modern Masters (Common)
Echoing Truth
Echoing Truth 1Blue (2)
Instant

Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.

Modern Masters (Common)
Electrolyze
Electrolyze 1BlueRed (3)
Instant

Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.

Draw a card.

Modern Masters (Uncommon)
Elspeth, Knight-Errant
Elspeth, Knight-Errant 2WhiteWhite (4)
Planeswalker — Elspeth (4)

+1: Put a 1/1 white Soldier creature token onto the battlefield.

+1: Target creature gets +3/+3 and gains flying until end of turn.

−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

Modern Masters (Mythic Rare)
Empty the Warrens
Empty the Warrens 3Red (4)
Sorcery

Put two 1/1 red Goblin creature tokens onto the battlefield.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Modern Masters (Common)
Engineered Explosives
Engineered Explosives Variable Colorless (0)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Modern Masters (Rare)
Epochrasite
Epochrasite 2 (2)
Artifact Creature — Construct (1/1)

Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.

When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)

Modern Masters (Uncommon)
Errant Ephemeron
Errant Ephemeron 6Blue (7)
Creature — Illusion (4/4)

Flying

Suspend 4—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Modern Masters (Common)
Erratic Mutation
Erratic Mutation 2Blue (3)
Instant

Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.

Modern Masters (Common)
Esperzoa
Esperzoa 2Blue (3)
Artifact Creature — Jellyfish (4/3)

Flying

At the beginning of your upkeep, return an artifact you control to its owner's hand.

Modern Masters (Uncommon)
Etched Oracle
Etched Oracle 4 (4)
Artifact Creature — Wizard (0/0)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

1, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.

Modern Masters (Uncommon)
Eternal Witness
Eternal Witness 1GreenGreen (3)
Creature — Human Shaman (2/1)

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Modern Masters (Uncommon)
Etherium Sculptor
Etherium Sculptor 1Blue (2)
Artifact Creature — Vedalken Artificer (1/2)

Artifact spells you cast cost 1 less to cast.

Modern Masters (Common)
Ethersworn Canonist
Ethersworn Canonist 1White (2)
Artifact Creature — Human Cleric (2/2)

Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

Modern Masters (Rare)
Executioner's Capsule
Executioner's Capsule Black (1)
Artifact

1Black, Tap, Sacrifice Executioner's Capsule: Destroy target nonblack creature.

Modern Masters (Uncommon)
Extirpate
Extirpate Black (1)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

Modern Masters (Rare)
Facevaulter
Facevaulter Black (1)
Creature — Goblin Warrior (1/1)

Black, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.

Modern Masters (Common)
Faerie Macabre
Faerie Macabre 1BlackBlack (3)
Creature — Faerie Rogue (2/2)

Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.

Modern Masters (Common)
Faerie Mechanist
Faerie Mechanist 3Blue (4)
Artifact Creature — Faerie Artificer (2/2)

Flying

When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Modern Masters (Common)
Festering Goblin
Festering Goblin Black (1)
Creature — Zombie Goblin (1/1)

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

Modern Masters (Common)
Feudkiller's Verdict
Feudkiller's Verdict 4WhiteWhite (6)
Tribal Sorcery — Giant

You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.

Modern Masters (Uncommon)
Fiery Fall
Fiery Fall 5Red (6)
Instant

Fiery Fall deals 5 damage to target creature.

Basic landcycling 1Red (1Red, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Modern Masters (Common)
Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Modern Masters (Rare)
Flickerwisp
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Modern Masters (Uncommon)
Frogmite
Frogmite 4 (4)
Artifact Creature — Frog (2/2)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Modern Masters (Common)
Fury Charm
Fury Charm 1Red (2)
Instant

Choose one —

• Destroy target artifact.

• Target creature gets +1/+1 and gains trample until end of turn.

• Remove two time counters from target permanent or suspended card.

Modern Masters (Common)
Giant Dustwasp
Giant Dustwasp 3GreenGreen (5)
Creature — Insect (3/3)

Flying

Suspend 4—1Green (Rather than cast this card from your hand, you may pay 1Green and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Modern Masters (Common)
Gifts Ungiven
Gifts Ungiven 3Blue (4)
Instant

Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

Modern Masters (Rare)
Glacial Ray
Glacial Ray 1Red (2)
Instant — Arcane

Glacial Ray deals 2 damage to target creature or player.

Splice onto Arcane 1Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Common)
Gleam of Resistance
Gleam of Resistance 4White (5)
Instant

Creatures you control get +1/+2 until end of turn. Untap those creatures.

Basic landcycling 1White (1White, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Modern Masters (Common)
Glen Elendra Archmage
Glen Elendra Archmage 3Blue (4)
Creature — Faerie Wizard (2/2)

Flying

Blue, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Masters (Rare)
Glimmervoid
Glimmervoid (0)
Land

At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.

Tap: Add one mana of any color to your mana pool.

Modern Masters (Rare)
Grand Arbiter Augustin IV
Grand Arbiter Augustin IV 2WhiteBlue (4)
Legendary Creature — Human Advisor (2/3)

White spells you cast cost 1 less to cast.

Blue spells you cast cost 1 less to cast.

Spells your opponents cast cost 1 more to cast.

Modern Masters (Rare)
Grapeshot
Grapeshot 1Red (2)
Sorcery

Grapeshot deals 1 damage to target creature or player.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Modern Masters (Common)
Greater Gargadon
Greater Gargadon 9Red (10)
Creature — Beast (9/7)

Suspend 10—Red

Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.

Modern Masters (Rare)
Greater Mossdog
Greater Mossdog 3Green (4)
Creature — Plant Hound (3/3)

Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Modern Masters (Common)
Grinning Ignus
Grinning Ignus 2Red (3)
Creature — Elemental (2/2)

Red, Return Grinning Ignus to its owner's hand: Add 2Red to your mana pool. Activate this ability only any time you could cast a sorcery.

Modern Masters (Uncommon)
Hammerheim Deadeye
Hammerheim Deadeye 3Red (4)
Creature — Giant Warrior (3/3)

Echo 5Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

Modern Masters (Common)
Hana Kami
Hana Kami Green (1)
Creature — Spirit (1/1)

1Green, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.

Modern Masters (Common)
Hillcomber Giant
Hillcomber Giant 2WhiteWhite (4)
Creature — Giant Scout (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Modern Masters (Common)
Horobi's Whisper
Horobi's Whisper 1BlackBlack (3)
Instant — Arcane

If you control a Swamp, destroy target nonblack creature.

Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Uncommon)
Imperiosaur
Imperiosaur 2GreenGreen (4)
Creature — Lizard (5/5)

Spend only mana produced by basic lands to cast Imperiosaur.

Modern Masters (Common)
Incremental Growth
Incremental Growth 3GreenGreen (5)
Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

Modern Masters (Uncommon)
Ivory Giant
Ivory Giant 5WhiteWhite (7)
Creature — Giant (3/4)

When Ivory Giant enters the battlefield, tap all nonwhite creatures.

Suspend 5—White (Rather than cast this card from your hand, you may pay White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Modern Masters (Common)
Jhoira of the Ghitu
Jhoira of the Ghitu 1BlueRed (3)
Legendary Creature — Human Wizard (2/2)

2, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)

Modern Masters (Rare)
Jugan, the Rising Star
Jugan, the Rising Star 3GreenGreenGreen (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.

Modern Masters (Mythic Rare)
Kataki, War's Wage
Kataki, War's Wage 1White (2)
Legendary Creature — Spirit (2/1)

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 1."

Modern Masters (Rare)
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