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Absorb Vis
Absorb Vis 6Black (7)
Sorcery

Target player loses 4 life and you gain 4 life.

Basic landcycling 1Black (1Black, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Modern Masters (Common)
Academy Ruins
Academy Ruins (0)
Legendary Land

Tap: Add 1 to your mana pool.

1Blue, Tap: Put target artifact card from your graveyard on top of your library.

Modern Masters (Rare)
Adarkar Valkyrie
Adarkar Valkyrie 4WhiteWhite (6)
Snow Creature — Angel (4/5)

Flying, vigilance

Tap: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

Modern Masters (Rare)
Æther Spellbomb
Æther Spellbomb 1 (1)
Artifact

Blue, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.

1, Sacrifice Æther Spellbomb: Draw a card.

Modern Masters (Common)
Æther Vial
Æther Vial 1 (1)
Artifact

At the beginning of your upkeep, you may put a charge counter on Æther Vial.

Tap: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.

Modern Masters (Rare)
Æthersnipe
Æthersnipe 5Blue (6)
Creature — Elemental (4/4)

When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.

Evoke 1BlueBlue (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Modern Masters (Common)
Amrou Scout
Amrou Scout 1White (2)
Creature — Kithkin Rebel Scout (2/1)

4, Tap: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Modern Masters (Common)
Amrou Seekers
Amrou Seekers 2White (3)
Creature — Kithkin Rebel (2/2)

Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.

Modern Masters (Common)
Angel's Grace
Angel's Grace White (1)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Modern Masters (Rare)
Arcbound Ravager
Arcbound Ravager 2 (2)
Artifact Creature — Beast (0/0)

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Rare)
Arcbound Stinger
Arcbound Stinger 2 (2)
Artifact Creature — Insect (0/0)

Flying

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Arcbound Wanderer
Arcbound Wanderer 6 (6)
Artifact Creature — Golem (0/0)

Modular—Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Arcbound Worker
Arcbound Worker 1 (1)
Artifact Creature — Construct (0/0)

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Auntie's Snitch
Auntie's Snitch 2Black (3)
Creature — Goblin Rogue (3/1)

Auntie's Snitch can't block.

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

Modern Masters (Uncommon)
Auriok Salvagers
Auriok Salvagers 3White (4)
Creature — Human Soldier (2/4)

1White: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

Modern Masters (Rare)
Avian Changeling
Avian Changeling 2White (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type at all times.)

Flying

Modern Masters (Common)
Blightspeaker
Blightspeaker 1Black (2)
Creature — Human Rebel Cleric (1/1)

Tap: Target player loses 1 life.

4, Tap: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Modern Masters (Common)
Blinding Beam
Blinding Beam 2White (3)
Instant

Choose one —

• Tap two target creatures.

• Creatures don't untap during target player's next untap step.

Entwine 1 (Choose both if you pay the entwine cost.)

Modern Masters (Common)
Blind-Spot Giant
Blind-Spot Giant 2Red (3)
Creature — Giant Warrior (4/3)

Blind-Spot Giant can't attack or block unless you control another Giant.

Modern Masters (Common)
Blinkmoth Nexus
Blinkmoth Nexus (0)
Land

Tap: Add 1 to your mana pool.

1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.

1, Tap: Target Blinkmoth creature gets +1/+1 until end of turn.

Modern Masters (Rare)
Blood Moon
Blood Moon 2Red (3)
Enchantment

Nonbasic lands are Mountains.

Modern Masters (Rare)
Bonesplitter
Bonesplitter 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip 1

Modern Masters (Common)
Bound in Silence
Bound in Silence 2White (3)
Tribal Enchantment — Rebel Aura

Enchant creature

Enchanted creature can't attack or block.

Modern Masters (Common)
Bridge from Below
Bridge from Below BlackBlackBlack (3)
Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.

When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.

Modern Masters (Rare)
Brute Force
Brute Force Red (1)
Instant

Target creature gets +3/+3 until end of turn.

Modern Masters (Common)
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