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"Welcome Deck 2016" (16)

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Aegis Angel
Aegis Angel 4WhiteWhite (6)
Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

Welcome Deck 2016 (Rare)
Air Servant
Air Servant 4Blue (5)
Creature — Elemental (4/3)

Flying

2Blue: Tap target creature with flying.

Welcome Deck 2016 (Uncommon)
Borderland Marauder
Borderland Marauder 1Red (2)
Creature — Human Warrior (1/2)

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Welcome Deck 2016 (Common)
Cone of Flame
Cone of Flame 3RedRed (5)
Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

Welcome Deck 2016 (Uncommon)
Disperse
Disperse 1Blue (2)
Instant

Return target nonland permanent to its owner's hand.

Welcome Deck 2016 (Common)
Incremental Growth
Incremental Growth 3GreenGreen (5)
Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

Welcome Deck 2016 (Uncommon)
Marked by Honor
Marked by Honor 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Welcome Deck 2016 (Common)
Mind Rot
Mind Rot 2Black (3)
Sorcery

Target player discards two cards.

Welcome Deck 2016 (Common)
Nightmare
Nightmare 5Black (6)
Creature — Nightmare Horse (*/*)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

Welcome Deck 2016 (Rare)
Oakenform
Oakenform 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Welcome Deck 2016 (Common)
Sengir Vampire
Sengir Vampire 3BlackBlack (5)
Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Welcome Deck 2016 (Uncommon)
Serra Angel
Serra Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying, vigilance

Welcome Deck 2016 (Uncommon)
Shivan Dragon
Shivan Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Red: Shivan Dragon gets +1/+0 until end of turn.

Welcome Deck 2016 (Rare)
Soul of the Harvest
Soul of the Harvest 4GreenGreen (6)
Creature — Elemental (6/6)

Trample

Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

Welcome Deck 2016 (Rare)
Sphinx of Magosi
Sphinx of Magosi 3BlueBlueBlue (6)
Creature — Sphinx (6/6)

Flying

2Blue: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.

Welcome Deck 2016 (Rare)
Walking Corpse
Walking Corpse 1Black (2)
Creature — Zombie (2/2)

Welcome Deck 2016 (Common)
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