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Blessed Breath
Blessed Breath White (1)
Instant — Arcane

Target creature you control gains protection from the color of your choice until end of turn.

Splice onto Arcane White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Bushi Tenderfoot
Bushi Tenderfoot White (1)
Creature — Human Soldier (1/1)

When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.

Champions of Kamigawa (Uncommon)
Bushi Tenderfoot (Kenzo the Hardhearted)
Bushi Tenderfoot (Kenzo the Hardhearted) White (1)
Legendary Creature — Human Samurai (3/4)

Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Champions of Kamigawa (Uncommon)
Cage of Hands
Cage of Hands 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

1White: Return Cage of Hands to its owner's hand.

Champions of Kamigawa (Common)
Other Versions
Planechase 2012 Edition (Common)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Candles' Glow
Candles' Glow 1White (2)
Instant — Arcane

Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way.

Splice onto Arcane 1White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Cleanfall
Cleanfall 2White (3)
Sorcery — Arcane

Destroy all enchantments.

Champions of Kamigawa (Uncommon)
Devoted Retainer
Devoted Retainer White (1)
Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Eight-and-a-Half-Tails
Eight-and-a-Half-Tails WhiteWhite (2)
Legendary Creature — Fox Cleric (2/2)

1White: Target permanent you control gains protection from white until end of turn.

1: Target spell or permanent becomes white until end of turn.

Champions of Kamigawa (Rare)
Ethereal Haze
Ethereal Haze White (1)
Instant — Arcane

Prevent all damage that would be dealt by creatures this turn.

Champions of Kamigawa (Common)
Ghostly Prison
Ghostly Prison 2White (3)
Enchantment

Creatures can't attack you unless their controller pays 2 for each creature he or she controls that's attacking you.

Champions of Kamigawa (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)Magic: The Gathering-Commander (Uncommon)
Harsh Deceiver
Harsh Deceiver 3White (4)
Creature — Spirit (1/4)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn.

Champions of Kamigawa (Common)
Hikari, Twilight Guardian
Hikari, Twilight Guardian 3WhiteWhite (5)
Legendary Creature — Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Champions of Kamigawa (Rare)
Other Versions
Modern Masters 2015 Edition (Uncommon)
Hold the Line
Hold the Line 1WhiteWhite (3)
Instant

Blocking creatures get +7/+7 until end of turn.

Champions of Kamigawa (Rare)
Other Versions
Duel Decks: Speed vs. Cunning (Rare)
Honden of Cleansing Fire
Honden of Cleansing Fire 3White (4)
Legendary Enchantment — Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

Champions of Kamigawa (Uncommon)
Horizon Seed
Horizon Seed 4White (5)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

Champions of Kamigawa (Uncommon)
Hundred-Talon Kami
Hundred-Talon Kami 4White (5)
Creature — Spirit (2/3)

Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Indomitable Will
Indomitable Will 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+2.

Champions of Kamigawa (Common)
Innocence Kami
Innocence Kami 3WhiteWhite (5)
Creature — Spirit (2/3)

White, Tap: Tap target creature.

Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.

Champions of Kamigawa (Uncommon)
Isamaru, Hound of Konda
Isamaru, Hound of Konda White (1)
Legendary Creature — Hound (2/2)

Champions of Kamigawa (Rare)
Kabuto Moth
Kabuto Moth 2White (3)
Creature — Spirit (1/2)

Flying

Tap: Target creature gets +1/+2 until end of turn.

Champions of Kamigawa (Common)
Kami of Ancient Law
Kami of Ancient Law 1White (2)
Creature — Spirit (2/2)

Sacrifice Kami of Ancient Law: Destroy target enchantment.

Champions of Kamigawa (Common)
Other Versions
Modern Masters 2015 Edition (Common)
Kami of Old Stone
Kami of Old Stone 3White (4)
Creature — Spirit (1/7)

Champions of Kamigawa (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Kami of the Painted Road
Kami of the Painted Road 4White (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.

Champions of Kamigawa (Common)
Kami of the Palace Fields
Kami of the Palace Fields 5White (6)
Creature — Spirit (3/2)

Flying, first strike

Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kitsune Blademaster
Kitsune Blademaster 2White (3)
Creature — Fox Samurai (2/2)

First strike

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Kitsune Diviner
Kitsune Diviner White (1)
Creature — Fox Cleric (0/1)

Tap: Tap target Spirit.

Champions of Kamigawa (Common)
Kitsune Healer
Kitsune Healer 3White (4)
Creature — Fox Cleric (2/2)

Tap: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Tap: Prevent all damage that would be dealt to target legendary creature this turn.

Champions of Kamigawa (Common)
Kitsune Mystic (Autumn-Tail, Kitsune Sage)
Kitsune Mystic (Autumn-Tail, Kitsune Sage) 3White (4)
Legendary Creature — Fox Wizard (4/5)

1: Attach target Aura attached to a creature to another creature.

Champions of Kamigawa (Rare)
Kitsune Mystic
Kitsune Mystic 3White (4)
Creature — Fox Wizard (2/3)

At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.

Champions of Kamigawa (Rare)
Kitsune Riftwalker
Kitsune Riftwalker 1WhiteWhite (3)
Creature — Fox Wizard (2/1)

Protection from Spirits and from Arcane

Champions of Kamigawa (Common)
Konda, Lord of Eiganjo
Konda, Lord of Eiganjo 5WhiteWhite (7)
Legendary Creature — Human Samurai (3/3)

Indestructible

Vigilance (Attacking doesn't cause this creature to tap.)

Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)

Champions of Kamigawa (Rare)
Konda's Hatamoto
Konda's Hatamoto 1White (2)
Creature — Human Samurai (1/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

Champions of Kamigawa (Uncommon)
Lantern Kami
Lantern Kami White (1)
Creature — Spirit (1/1)

Flying

Champions of Kamigawa (Common)
Masako the Humorless
Masako the Humorless 2White (3)
Legendary Creature — Human Advisor (2/1)

Flash

Tapped creatures you control can block as though they were untapped.

Champions of Kamigawa (Rare)
Mothrider Samurai
Mothrider Samurai 3White (4)
Creature — Human Samurai (2/2)

Flying

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Myojin of Cleansing Fire
Myojin of Cleansing Fire 5WhiteWhiteWhite (8)
Legendary Creature — Spirit (4/6)

Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

Champions of Kamigawa (Rare)
Nagao, Bound by Honor
Nagao, Bound by Honor 3White (4)
Legendary Creature — Human Samurai (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Uncommon)
Otherworldly Journey
Otherworldly Journey 1White (2)
Instant — Arcane

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Champions of Kamigawa (Uncommon)
Other Versions
Modern Masters 2015 Edition (Common)Duel Decks Anthology, Divine vs. Demonic (Uncommon)Modern Masters (Common)Duel Decks: Divine vs. Demonic (Uncommon)
Pious Kitsune
Pious Kitsune 2White (3)
Creature — Fox Cleric (1/2)

At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune.

Tap, Remove a devotion counter from Pious Kitsune: You gain 1 life.

Champions of Kamigawa (Common)
Quiet Purity
Quiet Purity White (1)
Instant — Arcane

Destroy target enchantment.

Champions of Kamigawa (Common)
Reciprocate
Reciprocate White (1)
Instant

Exile target creature that dealt damage to you this turn.

Champions of Kamigawa (Uncommon)
Other Versions
Duel Decks: Knights vs. Dragons (Uncommon)
Reverse the Sands
Reverse the Sands 6WhiteWhite (8)
Sorcery

Redistribute any number of players' life totals. (Each of those players gets one life total back.)

Champions of Kamigawa (Rare)
Samurai Enforcers
Samurai Enforcers 4WhiteWhite (6)
Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Champions of Kamigawa (Uncommon)
Samurai of the Pale Curtain
Samurai of the Pale Curtain WhiteWhite (2)
Creature — Fox Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If a permanent would be put into a graveyard, exile it instead.

Champions of Kamigawa (Uncommon)
Sensei Golden-Tail
Sensei Golden-Tail 1White (2)
Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1White, Tap: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.

Champions of Kamigawa (Rare)
Silent-Chant Zubera
Silent-Chant Zubera 1White (2)
Creature — Zubera Spirit (1/2)

When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.

Champions of Kamigawa (Common)
Takeno, Samurai General
Takeno, Samurai General 5White (6)
Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Each other Samurai creature you control gets +1/+1 for each point of bushido it has.

Champions of Kamigawa (Rare)
Terashi's Cry
Terashi's Cry 3White (4)
Sorcery — Arcane

Tap up to three target creatures.

Champions of Kamigawa (Common)
Vassal's Duty
Vassal's Duty 3White (4)
Enchantment

1: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.

Champions of Kamigawa (Rare)
Vigilance
Vigilance White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)

Champions of Kamigawa (Common)
Yosei, the Morning Star
Yosei, the Morning Star 4WhiteWhite (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.

Champions of Kamigawa (Rare)
Other Versions
Modern Masters (Mythic Rare)
Aura of Dominion
Aura of Dominion BlueBlue (2)
Enchantment — Aura

Enchant creature

1, Tap an untapped creature you control: Untap enchanted creature.

Champions of Kamigawa (Uncommon)
Azami, Lady of Scrolls
Azami, Lady of Scrolls 2BlueBlueBlue (5)
Legendary Creature — Human Wizard (0/2)

Tap an untapped Wizard you control: Draw a card.

Champions of Kamigawa (Rare)
Other Versions
Commander 2013 Edition (Rare)
Callous Deceiver
Callous Deceiver 2Blue (3)
Creature — Spirit (1/3)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.

Champions of Kamigawa (Common)
Consuming Vortex
Consuming Vortex 1Blue (2)
Instant — Arcane

Return target creature to its owner's hand.

Splice onto Arcane 3Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Champions of Kamigawa (Common)
Other Versions
Tenth Edition (Common)Ninth Edition (Common)
Cut the Tethers
Cut the Tethers 2BlueBlue (4)
Sorcery

For each Spirit, return it to its owner's hand unless that player pays 3.

Champions of Kamigawa (Uncommon)
Dampen Thought
Dampen Thought 1Blue (2)
Instant — Arcane

Target player puts the top four cards of his or her library into his or her graveyard.

Splice onto Arcane 1Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Other Versions
Modern Masters (Common)
Eerie Procession
Eerie Procession 2Blue (3)
Sorcery — Arcane

Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library.

Champions of Kamigawa (Uncommon)
Eye of Nowhere
Eye of Nowhere BlueBlue (2)
Sorcery — Arcane

Return target permanent to its owner's hand.

Champions of Kamigawa (Common)
Field of Reality
Field of Reality 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

1Blue: Return Field of Reality to its owner's hand.

Champions of Kamigawa (Common)
Floating-Dream Zubera
Floating-Dream Zubera 1Blue (2)
Creature — Zubera Spirit (1/2)

When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.

Champions of Kamigawa (Common)
Gifts Ungiven
Gifts Ungiven 3Blue (4)
Instant

Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

Champions of Kamigawa (Rare)
Other Versions
Modern Masters (Rare)From the Vault: Exiled (Mythic Rare)
Graceful Adept
Graceful Adept 2Blue (3)
Creature — Human Wizard (1/3)

You have no maximum hand size.

Champions of Kamigawa (Uncommon)
Guardian of Solitude
Guardian of Solitude 1Blue (2)
Creature — Spirit (1/2)

Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.

Champions of Kamigawa (Uncommon)
Hinder
Hinder 1BlueBlue (3)
Instant

Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.

Champions of Kamigawa (Uncommon)
Hisoka, Minamo Sensei
Hisoka, Minamo Sensei 2BlueBlue (4)
Legendary Creature — Human Wizard (1/3)

2Blue, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.

Champions of Kamigawa (Rare)
Hisoka's Defiance
Hisoka's Defiance 1Blue (2)
Instant

Counter target Spirit or Arcane spell.

Champions of Kamigawa (Common)
Hisoka's Guard
Hisoka's Guard 1Blue (2)
Creature — Human Wizard (1/1)

You may choose not to untap Hisoka's Guard during your untap step.

1Blue, Tap: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Honden of Seeing Winds
Honden of Seeing Winds 4Blue (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

Champions of Kamigawa (Uncommon)
Jushi Apprentice
Jushi Apprentice 1Blue (2)
Creature — Human Wizard (1/2)

2Blue, Tap: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.

Champions of Kamigawa (Rare)
Jushi Apprentice (Tomoya the Revealer)
Jushi Apprentice (Tomoya the Revealer) 1Blue (2)
Legendary Creature — Human Wizard (2/3)

3BlueBlue, Tap: Target player draws X cards, where X is the number of cards in your hand.

Champions of Kamigawa (Rare)
Kami of Twisted Reflection
Kami of Twisted Reflection 1BlueBlue (3)
Creature — Spirit (2/2)

Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.

Champions of Kamigawa (Common)
Keiga, the Tide Star
Keiga, the Tide Star 5Blue (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Keiga, the Tide Star dies, gain control of target creature.

Champions of Kamigawa (Rare)
Other Versions
Modern Masters (Mythic Rare)
Lifted by Clouds
Lifted by Clouds 2Blue (3)
Instant — Arcane

Target creature gains flying until end of turn.

Splice onto Arcane 1Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Meloku the Clouded Mirror
Meloku the Clouded Mirror 4Blue (5)
Legendary Creature — Moonfolk Wizard (2/4)

Flying

1, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield.

Champions of Kamigawa (Rare)
Other Versions
Modern Masters (Rare)
Myojin of Seeing Winds
Myojin of Seeing Winds 7BlueBlueBlue (10)
Legendary Creature — Spirit (3/3)

Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Champions of Kamigawa (Rare)
Mystic Restraints
Mystic Restraints 2BlueBlue (4)
Enchantment — Aura

Flash

Enchant creature

When Mystic Restraints enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Champions of Kamigawa (Common)
Part the Veil
Part the Veil 3Blue (4)
Instant — Arcane

Return all creatures you control to their owner's hand.

Champions of Kamigawa (Rare)
Peer Through Depths
Peer Through Depths 1Blue (2)
Instant — Arcane

Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Champions of Kamigawa (Common)
Other Versions
Modern Masters (Common)
Petals of Insight
Petals of Insight 4Blue (5)
Sorcery — Arcane

Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.

Champions of Kamigawa (Uncommon)
Other Versions
Modern Masters (Common)
Psychic Puppetry
Psychic Puppetry 1Blue (2)
Instant — Arcane

You may tap or untap target permanent.

Splice onto Arcane Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Reach Through Mists
Reach Through Mists Blue (1)
Instant — Arcane

Draw a card.

Champions of Kamigawa (Common)
Other Versions
Modern Masters (Common)
Reweave
Reweave 5Blue (6)
Instant — Arcane

Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library.

Splice onto Arcane 2BlueBlue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Rare)
River Kaijin
River Kaijin 2Blue (3)
Creature — Spirit (1/4)

Champions of Kamigawa (Common)
Sift Through Sands
Sift Through Sands 1BlueBlue (3)
Instant — Arcane

Draw two cards, then discard a card.

If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library.

Champions of Kamigawa (Common)
Sire of the Storm
Sire of the Storm 4BlueBlue (6)
Creature — Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, you may draw a card.

Champions of Kamigawa (Uncommon)
Soratami Cloudskater
Soratami Cloudskater 1Blue (2)
Creature — Moonfolk Rogue (1/1)

Flying

2, Return a land you control to its owner's hand: Draw a card, then discard a card.

Champions of Kamigawa (Common)
Soratami Mirror-Guard
Soratami Mirror-Guard 3Blue (4)
Creature — Moonfolk Wizard (3/1)

Flying

2, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.

Champions of Kamigawa (Common)
Soratami Mirror-Mage
Soratami Mirror-Mage 3Blue (4)
Creature — Moonfolk Wizard (2/1)

Flying

3, Return three lands you control to their owner's hand: Return target creature to its owner's hand.

Champions of Kamigawa (Uncommon)
Soratami Rainshaper
Soratami Rainshaper 2Blue (3)
Creature — Moonfolk Wizard (2/1)

Flying

3, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Soratami Savant
Soratami Savant 2BlueBlue (4)
Creature — Moonfolk Wizard (2/2)

Flying

3, Return a land you control to its owner's hand: Counter target spell unless its controller pays 3.

Champions of Kamigawa (Uncommon)
Soratami Seer
Soratami Seer 4Blue (5)
Creature — Moonfolk Wizard (2/3)

Flying

4, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.

Champions of Kamigawa (Uncommon)
Squelch
Squelch 1Blue (2)
Instant

Counter target activated ability. (Mana abilities can't be targeted.)

Draw a card.

Champions of Kamigawa (Uncommon)
Student of Elements
Student of Elements 1Blue (2)
Creature — Human Wizard (1/1)

When Student of Elements has flying, flip it.

Champions of Kamigawa (Uncommon)
Student of Elements (Tobita, Master of Winds)
Student of Elements (Tobita, Master of Winds) 1Blue (2)
Legendary Creature — Human Wizard (3/3)

Creatures you control have flying.

Champions of Kamigawa (Uncommon)
Swirl the Mists
Swirl the Mists 2BlueBlue (4)
Enchantment

As Swirl the Mists enters the battlefield, choose a color word.

All instances of color words in the text of spells and permanents are changed to the chosen color word.

Champions of Kamigawa (Rare)
Teller of Tales
Teller of Tales 3BlueBlue (5)
Creature — Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.

Champions of Kamigawa (Common)
Thoughtbind
Thoughtbind 2Blue (3)
Instant

Counter target spell with converted mana cost 4 or less.

Champions of Kamigawa (Common)
123 > >>