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Boros Mastiff
( 2)
Creature — Dog
(2/2)
Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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Haazda Snare Squad
( 3)
Creature — Human Soldier
(1/4)
Whenever Haazda Snare Squad attacks, you may pay . If you do, tap target creature an opponent controls.
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Lyev Decree
( 2)
Sorcery
Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
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Maze Sentinel
( 6)
Creature — Elemental
(3/6)
Vigilance Multicolored creatures you control have vigilance.
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Riot Control
( 3)
Instant
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
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Scion of Vitu-Ghazi
( 5)
Creature — Elemental
(4/4)
When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
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Sunspire Gatekeepers
( 4)
Creature — Human Soldier
(2/4)
When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.
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Wake the Reflections
( 1)
Sorcery
Populate. (Create a token that's a copy of a creature token you control.)
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Ætherling (Aetherling)
( 6)
Creature — Shapeshifter
(4/5)
: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step. : Aetherling can't be blocked this turn. : Aetherling gets +1/-1 until end of turn. : Aetherling gets -1/+1 until end of turn.
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Hidden Strings
( 2)
Sorcery
You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Maze Glider
( 6)
Creature — Elemental
(3/5)
Flying Multicolored creatures you control have flying.
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Mindstatic
( 4)
Instant
Counter target spell unless its controller pays .
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Opal Lake Gatekeepers
( 4)
Creature — Vedalken Soldier
(2/4)
When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
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Runner's Bane
( 2)
Enchantment — Aura
Enchant creature with power 3 or less When Runner's Bane enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
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Trait Doctoring
( 1)
Sorcery
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Uncovered Clues
( 3)
Sorcery
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
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Blood Scrivener
( 2)
Creature — Zombie Wizard
(2/1)
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
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Crypt Incursion
( 3)
Instant
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
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Fatal Fumes
( 4)
Instant
Target creature gets -4/-2 until end of turn.
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Hired Torturer
( 3)
Creature — Human Rogue
(2/3)
Defender , : Target opponent loses 2 life, then reveals a card at random from their hand.
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Maze Abomination
( 6)
Creature — Elemental
(4/5)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch.
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Pontiff of Blight
( 6)
Creature — Zombie Cleric
(2/7)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
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Rakdos Drake
( 3)
Creature — Drake
(1/2)
Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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Sinister Possession
( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life.
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Ubul Sar Gatekeepers
( 4)
Creature — Zombie Soldier
(2/4)
When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
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Clear a Path
( 1)
Sorcery
Destroy target creature with defender.
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Maze Rusher
( 6)
Creature — Elemental
(6/3)
Haste Multicolored creatures you control have haste.
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Possibility Storm
( 5)
Enchantment
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.
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Punish the Enemy
( 5)
Instant
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
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Pyrewild Shaman
( 3)
Creature — Goblin Shaman
(3/1)
Bloodrush — , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.
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Riot Piker
( 2)
Creature — Goblin Berserker
(2/1)
First strike Riot Piker attacks each combat if able.
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Rubblebelt Maaka
( 4)
Creature — Cat
(3/3)
Bloodrush — , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
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Smelt-Ward Gatekeepers
( 4)
Creature — Human Warrior
(2/4)
When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
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Weapon Surge
( 1)
Instant
Target creature you control gets +1/+0 and gains first strike until end of turn. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Battering Krasis
( 3)
Creature — Shark Beast
(2/1)
Trample Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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Kraul Warrior
( 2)
Creature — Insect Warrior
(2/2)
: Kraul Warrior gets +3/+3 until end of turn.
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Maze Behemoth
( 6)
Creature — Elemental
(5/4)
Trample Multicolored creatures you control have trample.
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Mutant's Prey
( 1)
Instant
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
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Phytoburst
( 2)
Sorcery
Target creature gets +5/+5 until end of turn.
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Renegade Krasis
( 3)
Creature — Beast Mutant
(3/2)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
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Saruli Gatekeepers
( 4)
Creature — Elf Warrior
(2/4)
When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.
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Skylasher
( 2)
Creature — Insect
(2/2)
Flash This spell can't be countered. Reach, protection from blue
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Ascended Lawmage
( 4)
Creature — Vedalken Wizard
(3/2)
Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Blast of Genius
( 6)
Sorcery
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
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Blaze Commando
( 5)
Creature — Minotaur Soldier
(5/3)
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
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Blood Baron of Vizkopa
( 5)
Creature — Vampire
(4/4)
Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
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Boros Battleshaper
( 7)
Creature — Minotaur Soldier
(5/5)
At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
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Bred for the Hunt
( 3)
Enchantment
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
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Bronzebeak Moa
( 4)
Creature — Bird
(2/2)
Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
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Carnage Gladiator
( 4)
Creature — Skeleton Warrior
(4/2)
Whenever a creature blocks, that creature's controller loses 1 life. : Regenerate Carnage Gladiator.
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Council of the Absolute
( 4)
Creature — Human Advisor
(2/4)
As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name. Your opponents can't cast spells with the chosen name. Spells with the chosen name you cast cost less to cast.
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Deadbridge Chant
( 6)
Enchantment
When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
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Deputy of Acquittals
( 2)
Creature — Human Wizard
(2/2)
Flash (You may cast this spell any time you could cast an instant.) When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
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Drown in Filth
( 2)
Sorcery
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
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Emmara Tandris
( 7)
Legendary Creature — Elf Shaman
(5/7)
Prevent all damage that would be dealt to creature tokens you control.
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Exava, Rakdos Blood Witch
( 4)
Legendary Creature — Human Cleric
(3/3)
First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste.
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Feral Animist
( 3)
Creature — Goblin Shaman
(2/1)
: Feral Animist gets +X/+0 until end of turn, where X is its power.
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Fluxcharger
( 4)
Creature — Weird
(1/5)
Flying Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.
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Gaze of Granite
( 3)
Sorcery
Destroy each nonland permanent with mana value X or less.
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Gleam of Battle
( 6)
Enchantment
Whenever a creature you control attacks, put a +1/+1 counter on it.
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Goblin Test Pilot
( 3)
Creature — Goblin Pilot Wizard
(0/2)
Flying : Goblin Test Pilot deals 2 damage to any target chosen at random.
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Gruul War Chant
( 4)
Enchantment
Attacking creatures you control get +1/+0 and have menace.
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Jelenn Sphinx
( 5)
Creature — Sphinx
(1/5)
Flying, vigilance Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.
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Korozda Gorgon
( 5)
Creature — Gorgon
(2/5)
Deathtouch , Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.
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Krasis Incubation
( 4)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. , Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.
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Lavinia of the Tenth
( 5)
Legendary Creature — Human Soldier
(4/4)
Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
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Legion's Initiative
( 2)
Enchantment
Red creatures you control get +1/+0. White creatures you control get +0/+1. , Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
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Master of Cruelties
( 5)
Creature — Demon
(1/4)
First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
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Maw of the Obzedat
( 5)
Creature — Thrull
(3/3)
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
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Melek, Izzet Paragon
( 6)
Legendary Creature — Weird Wizard
(2/4)
Play with the top card of your library revealed. You may cast instant and sorcery spells from the top of your library. Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
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Mirko Vosk, Mind Drinker
( 5)
Legendary Creature — Vampire
(2/4)
Flying Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
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Morgue Burst
( 6)
Sorcery
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
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Nivix Cyclops
( 3)
Creature — Cyclops
(1/4)
Defender Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
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Notion Thief
( 4)
Creature — Human Rogue
(3/1)
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
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Obzedat's Aid
( 5)
Sorcery
Return target permanent card from your graveyard to the battlefield.
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Pilfered Plans
( 3)
Sorcery
Target player mills two cards. Draw two cards.
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Plasm Capture
( 4)
Instant
Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.
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Progenitor Mimic
( 6)
Creature — Shapeshifter
(0/0)
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
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Putrefy
( 3)
Instant
Destroy target artifact or creature. It can't be regenerated.
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Ral Zarek
( 4)
Legendary Planeswalker — Ral
(4)
+1: Tap target permanent, then untap another target permanent. −2: Ral Zarek deals 3 damage to any target. −7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
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Reap Intellect
( 4)
Sorcery
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
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Render Silent
( 3)
Instant
Counter target spell. Its controller can't cast spells this turn.
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Restore the Peace
( 3)
Instant
Return each creature that dealt damage this turn to its owner's hand.
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Rot Farm Skeleton
( 4)
Creature — Plant Skeleton
(4/1)
Rot Farm Skeleton can't block. , Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery.
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Ruric Thar, the Unbowed
( 6)
Legendary Creature — Ogre Warrior
(6/6)
Vigilance, reach Ruric Thar, the Unbowed attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
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Savageborn Hydra
( 2)
Creature — Hydra
(0/0)
Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. : Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.
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