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Archon of Justice
Archon of Justice 3WhiteWhite (5)
Creature — Archon (4/4)

Flying

When Archon of Justice dies, exile target permanent.

Eventide (Rare)
Other Versions
Magic 2012 (Rare)
Ballynock Trapper
Ballynock Trapper 3White (4)
Creature — Kithkin Soldier (2/2)

Tap: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.

Eventide (Common)
Cenn's Enlistment
Cenn's Enlistment 3White (4)
Sorcery

Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eventide (Common)
Other Versions
Modern Masters (Common)
Endless Horizons
Endless Horizons 3White (4)
Enchantment

When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.

At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

Eventide (Rare)
Endure
Endure 3WhiteWhite (5)
Instant

Prevent all damage that would be dealt to you and permanents you control this turn.

Eventide (Uncommon)
Flickerwisp
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Eventide (Uncommon)
Other Versions
Commander 2014 (Uncommon)Commander 2013 Edition (Uncommon)Modern Masters (Uncommon)
Hallowed Burial
Hallowed Burial 3WhiteWhite (5)
Sorcery

Put all creatures on the bottom of their owners' libraries.

Eventide (Rare)
Kithkin Spellduster
Kithkin Spellduster 4White (5)
Creature — Kithkin Wizard (2/3)

Flying

1White, Sacrifice Kithkin Spellduster: Destroy target enchantment.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Kithkin Zealot
Kithkin Zealot 1White (2)
Creature — Kithkin Cleric (1/3)

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

Eventide (Common)
Light from Within
Light from Within 2WhiteWhite (4)
Enchantment

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

Eventide (Rare)
Loyal Gyrfalcon
Loyal Gyrfalcon 3White (4)
Creature — Bird (3/3)

Defender, flying

Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.

Eventide (Uncommon)
Patrol Signaler
Patrol Signaler 1White (2)
Creature — Kithkin Soldier (1/1)

1White, Untap: Put a 1/1 white Kithkin Soldier creature token onto the battlefield. (Untap is the untap symbol.)

Eventide (Uncommon)
Recumbent Bliss
Recumbent Bliss 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life.

Eventide (Common)
Other Versions
Duel Decks: Ajani vs. Nicol Bolas (Common)
Spirit of the Hearth
Spirit of the Hearth 4WhiteWhite (6)
Creature — Cat Spirit (4/5)

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Eventide (Rare)
Springjack Shepherd
Springjack Shepherd 3White (4)
Creature — Kithkin Wizard (1/2)

Chroma — When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.

Eventide (Uncommon)
Suture Spirit
Suture Spirit 1White (2)
Creature — Spirit (1/1)

Flying

White or BlackWhite or BlackWhite or Black: Regenerate target creature.

Eventide (Uncommon)
Banishing Knack
Banishing Knack Blue (1)
Instant

Until end of turn, target creature gains "Tap: Return target nonland permanent to its owner's hand."

Eventide (Common)
Cache Raiders
Cache Raiders 3BlueBlue (5)
Creature — Merfolk Rogue (4/4)

At the beginning of your upkeep, return a permanent you control to its owner's hand.

Eventide (Uncommon)
Other Versions
Duel Decks: Venser vs. Koth (Uncommon)
Dream Fracture
Dream Fracture 1BlueBlue (3)
Instant

Counter target spell. Its controller draws a card.

Draw a card.

Eventide (Uncommon)
Other Versions
Magic: The Gathering—Conspiracy (Common)
Dream Thief
Dream Thief 2Blue (3)
Creature — Faerie Rogue (2/1)

Flying

When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.

Eventide (Common)
Glamerdye
Glamerdye 1Blue (2)
Instant

Change the text of target spell or permanent by replacing all instances of one color word with another.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eventide (Rare)
Glen Elendra Archmage
Glen Elendra Archmage 3Blue (4)
Creature — Faerie Wizard (2/2)

Flying

Blue, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Rare)
Other Versions
Modern Masters (Rare)
Idle Thoughts
Idle Thoughts 3Blue (4)
Enchantment

2: Draw a card if you have no cards in hand.

Eventide (Uncommon)
Indigo Faerie
Indigo Faerie 1Blue (2)
Creature — Faerie Wizard (1/1)

Flying

Blue: Target permanent becomes blue in addition to its other colors until end of turn.

Eventide (Uncommon)
Inundate
Inundate 3BlueBlueBlue (6)
Sorcery

Return all nonblue creatures to their owners' hands.

Eventide (Rare)
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