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+"Homelands" (115)

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Abbey Gargoyles
Abbey Gargoyles 2WhiteWhiteWhite (5)
Creature — Gargoyle (3/4)

Flying, protection from red

Homelands (Uncommon)
Other Versions
Masters Edition II (Uncommon)Fifth Edition (Uncommon)
Abbey Matron
Abbey Matron 2White (3)
Creature — Human Cleric (1/3)

White, Tap: Abbey Matron gets +0/+3 until end of turn.

Homelands (Common)
Other Versions
Homelands (Common)
Æther Storm
Æther Storm 3Blue (4)
Enchantment

Creature spells can't be cast.

Pay 4 life: Destroy Æther Storm. It can't be regenerated. Any player may activate this ability.

Homelands (Uncommon)
Other Versions
Masters Edition II (Uncommon)Fifth Edition (Uncommon)
Aliban's Tower
Aliban's Tower 1Red (2)
Instant

Target blocking creature gets +3/+1 until end of turn.

Homelands (Common)
Other Versions
Homelands (Common)
Ambush
Ambush 3Red (4)
Instant

Blocking creatures gain first strike until end of turn.

Homelands (Common)
Ambush Party
Ambush Party 4Red (5)
Creature — Human Rogue (3/1)

First strike, haste

Homelands (Common)
Other Versions
Masters Edition II (Common)Fifth Edition (Common)Homelands (Common)
Anaba Ancestor
Anaba Ancestor 1Red (2)
Creature — Minotaur Spirit (1/1)

Tap: Another target Minotaur creature gets +1/+1 until end of turn.

Homelands (Rare)
Other Versions
Masters Edition III (Common)
Anaba Bodyguard
Anaba Bodyguard 3Red (4)
Creature — Minotaur (2/3)

First strike (This creature deals combat damage before creatures without first strike.)

Homelands (Common)
Other Versions
Tenth Edition (Common)Classic Sixth Edition (Common)Homelands (Common)
Anaba Shaman
Anaba Shaman 3Red (4)
Creature — Minotaur Shaman (2/2)

Red, Tap: Anaba Shaman deals 1 damage to target creature or player.

Homelands (Common)
Other Versions
Ninth Edition (Common)Eighth Edition (Common)Classic Sixth Edition (Common)Homelands (Common)
Anaba Spirit Crafter
Anaba Spirit Crafter 2RedRed (4)
Creature — Minotaur Shaman (1/3)

Minotaur creatures get +1/+0.

Homelands (Rare)
Other Versions
Masters Edition III (Common)
An-Havva Constable
An-Havva Constable 1GreenGreen (3)
Creature — Human (2/1+*)

An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.

Homelands (Rare)
Other Versions
Fifth Edition (Rare)
An-Havva Inn
An-Havva Inn 1GreenGreen (3)
Sorcery

You gain X plus 1 life, where X is the number of green creatures on the battlefield.

Homelands (Uncommon)
An-Havva Township
An-Havva Township (0)
Land

Tap: Add 1 to your mana pool.

1, Tap: Add Green to your mana pool.

2, Tap: Add Red or White to your mana pool.

Homelands (Uncommon)
An-Zerrin Ruins
An-Zerrin Ruins 2RedRed (4)
Enchantment

As An-Zerrin Ruins enters the battlefield, choose a creature type.

Creatures of the chosen type don't untap during their controllers' untap steps.

Homelands (Rare)
Other Versions
Masters Edition II (Rare)
Apocalypse Chime
Apocalypse Chime 2 (2)
Artifact

2, Tap, Sacrifice Apocalypse Chime: Destroy all nontoken permanents originally printed in the Homelands expansion. They can't be regenerated.

Homelands (Rare)
Autumn Willow
Autumn Willow 4GreenGreen (6)
Legendary Creature — Avatar (4/4)

Shroud (This creature can't be the target of spells or abilities.)

Green: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

Homelands (Rare)
Other Versions
Masters Edition (Rare)
Aysen Abbey
Aysen Abbey (0)
Land

Tap: Add 1 to your mana pool.

1, Tap: Add White to your mana pool.

2, Tap: Add Green or Blue to your mana pool.

Homelands (Uncommon)
Aysen Bureaucrats
Aysen Bureaucrats 1White (2)
Creature — Human Advisor (1/1)

Tap: Tap target creature with power 2 or less.

Homelands (Common)
Other Versions
Masters Edition II (Common)Fifth Edition (Common)Homelands (Common)
Aysen Crusader
Aysen Crusader 2WhiteWhite (4)
Creature — Human Knight (2+*/2+*)

Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.

Homelands (Rare)
Other Versions
Masters Edition II (Uncommon)
Aysen Highway
Aysen Highway 3WhiteWhiteWhite (6)
Enchantment

White creatures have plainswalk.

Homelands (Rare)
Baki's Curse
Baki's Curse 2BlueBlue (4)
Sorcery

Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.

Homelands (Rare)
Baron Sengir
Baron Sengir 5BlackBlackBlack (8)
Legendary Creature — Vampire (5/5)

Flying

Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.

Tap: Regenerate another target Vampire.

Homelands (Rare)
Other Versions
Masters Edition (Rare)
Beast Walkers
Beast Walkers 1WhiteWhite (3)
Creature — Human Beast Soldier (2/2)

Green: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Homelands (Rare)
Black Carriage
Black Carriage 3BlackBlack (5)
Creature — Horse (4/4)

Trample

Black Carriage doesn't untap during your untap step.

Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep.

Homelands (Rare)
Broken Visage
Broken Visage 4Black (5)
Instant

Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.

Homelands (Rare)
Other Versions
Masters Edition II (Uncommon)Fifth Edition (Rare)
123 > >>