+"Eldritch Moon", +@(+R), +C (18)
Alchemist's Greeting deals 4 damage to target creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
: Bold Impaler gets +2/+0 until end of turn.
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.
Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.
Whenever Conduit of Storms attacks, add at the beginning of your next main phase this turn.
: Transform Conduit of Storms.
Menace (This creature can't be blocked except by two or more creatures.)
Target creature gets +2/+2 and gains trample until end of turn.
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Insatiable Gorgers attacks each combat if able.
Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
Enchant creature
Enchanted creature has haste and ", Discard a card: Draw a card."
Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control.
Draw a card.
When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
Defender
: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
Trample
: Vildin-Pack Outcast gets +1/-1 until end of turn.
: Transform Vildin-Pack Outcast.
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