+"Eldritch Moon", +C, |B, |U (32)
When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.
Defender
At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
Liliana's Elite gets +1/+1 for each creature card in your graveyard.
When Wailing Ghoul enters the battlefield, mill two cards.
When Exultant Cultist dies, draw a card.
Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Ingenious Skaab gets +1/-1 until end of turn.
Discard a card: Olivia's Dragoon gains flying until end of turn.
, , Discard a card: Each player loses 2 life.
Flying
Tattered Haunter can block only creatures with flying.
, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
When Laboratory Brute enters the battlefield, mill four cards.
When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.
(Melds with Graf Rats.)
Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchant creature
Enchanted creature gets +3/-3.
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Target creature gets -1/-1 until end of turn.
Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
Destroy target creature. Its controller loses 2 life and you gain 2 life.
Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Counter target spell unless its controller pays .
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Return target creature to its owner's hand.
Draw a card.
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with ": Add " and loses all other card types and abilities.
Destroy target creature.
Flash
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Enchanted creature gets +1/+1.
Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
You draw two cards and you lose 2 life.
Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.
Counter target spell that targets a permanent you control.
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