+"Eldritch Moon", +C, |U, |R (34)
When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.
Defender
At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
: Bold Impaler gets +2/+0 until end of turn.
Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.
Whenever Conduit of Storms attacks, add at the beginning of your next main phase this turn.
: Transform Conduit of Storms.
Menace (This creature can't be blocked except by two or more creatures.)
When Exultant Cultist dies, draw a card.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Ingenious Skaab gets +1/-1 until end of turn.
Flying
Tattered Haunter can block only creatures with flying.
, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
When Laboratory Brute enters the battlefield, mill four cards.
When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
Trample
: Vildin-Pack Outcast gets +1/-1 until end of turn.
: Transform Vildin-Pack Outcast.
Insatiable Gorgers attacks each combat if able.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Alchemist's Greeting deals 4 damage to target creature.
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.
Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Counter target spell unless its controller pays .
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Target creature gets +2/+2 and gains trample until end of turn.
Return target creature to its owner's hand.
Draw a card.
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with ": Add " and loses all other card types and abilities.
Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
Enchant creature
Enchanted creature has haste and ", Discard a card: Draw a card."
Flash
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control.
Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.
Counter target spell that targets a permanent you control.
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