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Addle
Addle 1Black (2)
Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

Vintage Masters (Common)
Caldera Lake
Caldera Lake (0)
Land

Caldera Lake enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add Blue or Red. Caldera Lake deals 1 damage to you.

Vintage Masters (Uncommon)
Tireless Missionaries
Tireless Missionaries 4White (5)
Creature — Human Cleric (2/3)

When Tireless Missionaries enters the battlefield, you gain 3 life.

Magic 2015 Core Set (Common)
Other Versions
Magic 2011 (Common)
Fugitive Wizard
Fugitive Wizard Blue (1)
Creature — Human Wizard (1/1)

Magic 2015 Core Set (Common)
Siegecraft
Siegecraft 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+4.

Khans of Tarkir (Common)
Razor Boomerang
Razor Boomerang 3 (3)
Artifact — Equipment

Equipped creature has "Tap, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand."

Equip 2

Worldwake (Uncommon)
Aven Trooper
Aven Trooper 3White (4)
Creature — Bird Soldier (1/1)

Flying

2White, Discard a card: Aven Trooper gets +1/+2 until end of turn.

Torment (Common)
Bog Hoodlums
Bog Hoodlums 5Black (6)
Creature — Goblin Warrior (4/1)

Bog Hoodlums can't block.

When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Face of Fear
Face of Fear 5Black (6)
Creature — Horror (3/4)

2Black, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Odyssey (Uncommon)
Viashino Skeleton
Viashino Skeleton 3Red (4)
Creature — Viashino Skeleton (2/1)

1Black, Discard a card: Regenerate Viashino Skeleton.

Shards of Alara (Common)
Mindless Null
Mindless Null 2Black (3)
Creature — Zombie (2/2)

Mindless Null can't block unless you control a Vampire.

Zendikar (Common)
Numai Outcast
Numai Outcast 3Black (4)
Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Black, Pay 5 life: Regenerate Numai Outcast.

Champions of Kamigawa (Uncommon)
Takeno's Cavalry
Takeno's Cavalry 3White (4)
Creature — Human Samurai Archer (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Tap: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

Betrayers of Kamigawa (Common)
Zephyr Spirit
Zephyr Spirit 5Blue (6)
Creature — Spirit (0/6)

When Zephyr Spirit blocks, return it to its owner's hand.

Ravnica: City of Guilds (Common)
Crazed Goblin
Crazed Goblin Red (1)
Creature — Goblin Warrior (1/1)

Crazed Goblin attacks each combat if able.

Darksteel (Common)
Break Open
Break Open 1Red (2)
Instant

Turn target face-down creature an opponent controls face up.

Onslaught (Common)
Kamahl's Sledge
Kamahl's Sledge 5RedRed (7)
Sorcery

Kamahl's Sledge deals 4 damage to target creature.

Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.

Torment (Common)
Viridian Scout
Viridian Scout 3Green (4)
Creature — Elf Warrior Scout (1/2)

2Green, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying.

Fifth Dawn (Common)
Cyclopean Snare
Cyclopean Snare 2 (2)
Artifact

3, Tap: Tap target creature, then return Cyclopean Snare to its owner's hand.

Ravnica: City of Guilds (Uncommon)
Ember Shot
Ember Shot 6Red (7)
Instant

Ember Shot deals 3 damage to any target.

Draw a card.

Judgment (Common)
Shinka Gatekeeper
Shinka Gatekeeper 2Red (3)
Creature — Ogre Warrior (3/2)

Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.

Betrayers of Kamigawa (Common)
Thermal Blast
Thermal Blast 4Red (5)
Instant

Thermal Blast deals 3 damage to target creature.

Threshold — Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard.

Odyssey (Common)
Untaidake, the Cloud Keeper
Untaidake, the Cloud Keeper (0)
Legendary Land

Untaidake, the Cloud Keeper enters the battlefield tapped.

Tap, Pay 2 life: Add ColorlessColorless. Spend this mana only to cast legendary spells.

Champions of Kamigawa (Rare)
Goblin War Wagon
Goblin War Wagon 4 (4)
Artifact Creature — Juggernaut (3/3)

Goblin War Wagon doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 2. If you do, untap Goblin War Wagon.

Mirrodin (Common)
Ignoble Soldier
Ignoble Soldier 2White (3)
Creature — Human Soldier (3/1)

Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.

Mercadian Masques (Uncommon)
Defensive Stance
Defensive Stance Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/+1.

New Phyrexia (Common)
Sorrow's Path
Sorrow's Path (0)
Land

Tap: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
Primal Visitation
Primal Visitation 3RedGreen (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has haste.

Gatecrash (Common)
Wood Elemental
Wood Elemental 3Green (4)
Creature — Elemental (*/*)

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.

Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Juju Bubble
Juju Bubble 1 (1)
Artifact

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When you play a card, sacrifice Juju Bubble.

2: You gain 1 life.

Visions (Uncommon)
Security Detail
Security Detail 3White (4)
Enchantment

WhiteWhite: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.

Mercadian Masques (Rare)
Scorching Spear
Scorching Spear Red (1)
Sorcery

Scorching Spear deals 1 damage to any target.

Starter 1999 (Common)
Orbweaver Kumo
Orbweaver Kumo 4GreenGreen (6)
Creature — Spirit (3/4)

Reach (This creature can block creatures with flying.)

Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Champions of Kamigawa (Uncommon)
Coma Veil
Coma Veil 4Blue (5)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

Shards of Alara (Common)
Goblin Firebug
Goblin Firebug 1Red (2)
Creature — Goblin (2/2)

When Goblin Firebug leaves the battlefield, sacrifice a land.

Legions (Common)
Staff of the Wild Magus
Staff of the Wild Magus 3 (3)
Artifact

Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Celestial Prism
Celestial Prism 3 (3)
Artifact

2, Tap: Add one mana of any color.

Fourth Edition (Uncommon)
Bountiful Harvest
Bountiful Harvest 4Green (5)
Sorcery

You gain 1 life for each land you control.

Magic 2012 (Common)
Alabaster Leech
Alabaster Leech White (1)
Creature — Leech (1/3)

White spells you cast cost White more to cast.

Invasion (Rare)
Cursed Monstrosity
Cursed Monstrosity 4Black (5)
Creature — Horror (4/3)

Flying

Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.

Odyssey (Rare)
Sandstone Deadfall
Sandstone Deadfall 3 (3)
Artifact

Tap, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.

Odyssey (Uncommon)
Fasting
Fasting White (1)
Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

The Dark (Uncommon)
Psychic Spear
Psychic Spear Black (1)
Sorcery

Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.

Betrayers of Kamigawa (Common)
Jandor's Ring
Jandor's Ring 6 (6)
Artifact

2, Tap, Discard the last card you drew this turn: Draw a card.

Revised Edition (Rare)
Tectonic Fiend
Tectonic Fiend 4RedRed (6)
Creature — Elemental (7/7)

Echo 4RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Tectonic Fiend attacks each combat if able.

Time Spiral (Uncommon)
Elvish Pathcutter
Elvish Pathcutter 3Green (4)
Creature — Elf Scout (1/2)

2Green: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Onslaught (Common)
Obelisk of Undoing
Obelisk of Undoing 1 (1)
Artifact

6, Tap: Return target permanent you both own and control to your hand.

Chronicles (Rare)
Waste Away
Waste Away 4Black (5)
Instant

As an additional cost to cast this spell, discard a card.

Target creature gets -5/-5 until end of turn.

Torment (Common)
Shinen of Fear's Chill
Shinen of Fear's Chill 4Black (5)
Creature — Spirit (3/2)

Shinen of Fear's Chill can't block.

Channel — 1Black, Discard Shinen of Fear's Chill: Target creature can't block this turn.

Saviors of Kamigawa (Common)
Horizon Seed
Horizon Seed 4White (5)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

Champions of Kamigawa (Uncommon)
Cephalid Snitch
Cephalid Snitch 1Blue (2)
Creature — Cephalid Wizard (1/1)

Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.

Torment (Common)
Nomad Stadium
Nomad Stadium (0)
Land

Tap: Add White. Nomad Stadium deals 1 damage to you.

Threshold — White, Tap, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Hint of Insanity
Hint of Insanity 2Black (3)
Sorcery

Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.

Odyssey (Rare)
Rakalite
Rakalite 6 (6)
Artifact

2: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner's hand at the beginning of the next end step.

Chronicles (Rare)
Other Versions
Antiquities (Uncommon)
Kite Shield
Kite Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2012 (Uncommon)
Favor of the Woods
Favor of the Woods 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Dark Ascension (Common)
Bull Rush
Bull Rush Red (1)
Instant

Target creature gets +2/+0 until end of turn.

Worldwake (Common)
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