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Arcanis the Omnipotent
Arcanis the Omnipotent 3BlueBlueBlue (6)
Legendary Creature — Wizard (3/4)

Tap: Draw three cards.

2BlueBlue: Return Arcanis the Omnipotent to its owner's hand.

Duel Decks: Speed vs. Cunning (Mythic Rare)
Other Versions
Tenth Edition (Rare)Onslaught (Rare)
Dark Confidant
Dark Confidant 1Black (2)
Creature — Human Wizard (2/1)

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Modern Masters (Mythic Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Meddling Mage
Meddling Mage WhiteBlue (2)
Creature — Human Wizard (2/2)

As Meddling Mage enters the battlefield, name a nonland card.

The named card can't be cast.

Alara Reborn (Rare)
Other Versions
Planeshift (Rare)
Qasali Pridemage
Qasali Pridemage GreenWhite (2)
Creature — Cat Wizard (2/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

1, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Alara Reborn (Common)
Memnarch
Memnarch 7 (7)
Legendary Artifact Creature — Wizard (4/5)

1BlueBlue: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)

3Blue: Gain control of target artifact. (This effect lasts indefinitely.)

Archenemy (Rare)
Other Versions
Darksteel (Rare)
Glen Elendra Archmage
Glen Elendra Archmage 3Blue (4)
Creature — Faerie Wizard (2/2)

Flying

Blue, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Masters (Rare)
Other Versions
Eventide (Rare)
Spellstutter Sprite
Spellstutter Sprite 1Blue (2)
Creature — Faerie Wizard (1/1)

Flash

Flying

When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Magus of the Moon
Magus of the Moon 2Red (3)
Creature — Human Wizard (2/2)

Nonbasic lands are Mountains.

Future Sight (Rare)
Master of Etherium
Master of Etherium 2Blue (3)
Artifact Creature — Vedalken Wizard (*/*)

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

Duel Decks: Elspeth vs. Tezzeret (Rare)
Other Versions
Planechase (Rare)Shards of Alara (Rare)
Oona, Queen of the Fae
Oona, Queen of the Fae 3Blue or BlackBlue or BlackBlue or Black (6)
Legendary Creature — Faerie Wizard (5/5)

Flying

Variable ColorlessBlue or Black: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.

Modern Masters (Rare)
Other Versions
From the Vault: Legends (Mythic Rare)Shadowmoor (Rare)
Augury Adept
Augury Adept 1White or BlueWhite or Blue (3)
Creature — Kithkin Wizard (2/2)

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.

Commander 2013 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Laboratory Maniac
Laboratory Maniac 2Blue (3)
Creature — Human Wizard (2/2)

If you would draw a card while your library has no cards in it, you win the game instead.

Innistrad (Rare)
Vendilion Clique
Vendilion Clique 1BlueBlue (3)
Legendary Creature — Faerie Wizard (3/1)

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Modern Masters (Mythic Rare)
Other Versions
Morningtide (Rare)
Trinket Mage
Trinket Mage 2Blue (3)
Creature — Human Wizard (2/2)

When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.

Scars of Mirrodin (Uncommon)
Other Versions
Duel Decks: Elspeth vs. Tezzeret (Common)Fifth Dawn (Common)
Sower of Temptation
Sower of Temptation 2BlueBlue (4)
Creature — Faerie Wizard (2/2)

Flying

When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.

Lorwyn (Rare)
Aven Mindcensor
Aven Mindcensor 2White (3)
Creature — Bird Wizard (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

If an opponent would search a library, that player searches the top four cards of that library instead.

Future Sight (Uncommon)
Azorius Guildmage
Azorius Guildmage White or BlueWhite or Blue (2)
Creature — Vedalken Wizard (2/2)

2White: Tap target creature.

2Blue: Counter target activated ability. (Mana abilities can't be targeted.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Dissension (Uncommon)
Yixlid Jailer
Yixlid Jailer 1Black (2)
Creature — Zombie Wizard (2/1)

Cards in graveyards lose all abilities.

Future Sight (Uncommon)
Grim Lavamancer
Grim Lavamancer Red (1)
Creature — Human Wizard (1/1)

Red, Tap, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.

Magic 2012 (Rare)
Other Versions
Premium Deck Series: Fire and Lightning (Rare)Torment (Rare)
Raven Guild Master
Raven Guild Master 1BlueBlue (3)
Creature — Human Wizard Mutant (1/1)

Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of his or her library.

Morph 2BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Scourge (Rare)
Cursecatcher
Cursecatcher Blue (1)
Creature — Merfolk Wizard (1/1)

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays 1.

Shadowmoor (Uncommon)
Snapcaster Mage
Snapcaster Mage 1Blue (2)
Creature — Human Wizard (2/1)

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Rare)
Fatespinner
Fatespinner 1BlueBlue (3)
Creature — Human Wizard (1/2)

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

Mirrodin (Rare)
Shadowmage Infiltrator
Shadowmage Infiltrator 1BlueBlack (3)
Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Time Spiral "Timeshifted" (Special)
Other Versions
Odyssey (Rare)
Vedalken Mastermind
Vedalken Mastermind BlueBlue (2)
Creature — Vedalken Wizard (1/2)

Blue, Tap: Return target permanent you control to its owner's hand.

Tenth Edition (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Dragon Mage
Dragon Mage 5RedRed (7)
Creature — Dragon Wizard (5/5)

Flying

Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand, then draws seven cards.

Scourge (Rare)
Meloku the Clouded Mirror
Meloku the Clouded Mirror 4Blue (5)
Legendary Creature — Moonfolk Wizard (2/4)

Flying

1, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield.

Modern Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Sage of Epityr
Sage of Epityr Blue (1)
Creature — Human Wizard (1/1)

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

Time Spiral (Common)
Tolarian Entrancer
Tolarian Entrancer 1Blue (2)
Creature — Human Wizard (1/1)

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

Weatherlight (Rare)
Stonybrook Banneret
Stonybrook Banneret 1Blue (2)
Creature — Merfolk Wizard (1/1)

Islandwalk

Merfolk spells and Wizard spells you cast cost 1 less to cast.

Morningtide (Common)
Lighthouse Chronologist
Lighthouse Chronologist 1Blue (2)
Creature — Human Wizard (1/3)

Level up Blue (Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 4-6

2/4

LEVEL 7+

3/5

At the beginning of each end step, if it's not your turn, take an extra turn after this one.

Rise of the Eldrazi (Mythic Rare)
Izzet Guildmage
Izzet Guildmage Blue or RedBlue or Red (2)
Creature — Human Wizard (2/2)

(Blue or Red can be paid with either Blue or Red.)

2Blue: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy.

2Red: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Guildpact (Uncommon)
Silvergill Adept
Silvergill Adept 1Blue (2)
Creature — Merfolk Wizard (2/1)

As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay 3.

When Silvergill Adept enters the battlefield, draw a card.

Lorwyn (Uncommon)
Vedalken Archmage
Vedalken Archmage 2BlueBlue (4)
Creature — Vedalken Wizard (0/2)

Whenever you cast an artifact spell, draw a card.

Mirrodin (Rare)
Fatestitcher
Fatestitcher 3Blue (4)
Creature — Zombie Wizard (1/2)

Tap: You may tap or untap another target permanent.

Unearth Blue (Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Uncommon)
Keeper of the Dead
Keeper of the Dead BlackBlack (2)
Creature — Human Wizard (1/2)

Black, Tap: Choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability. Destroy target nonblack creature he or she controls.

Exodus (Uncommon)
Mangara of Corondor
Mangara of Corondor 1WhiteWhite (3)
Legendary Creature — Human Wizard (1/1)

Tap: Exile Mangara of Corondor and target permanent.

Time Spiral (Rare)
Delver of Secrets
Delver of Secrets Blue (1)
Creature — Human Wizard (1/1)

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.

Innistrad (Common)
Magus of the Future
Magus of the Future 2BlueBlueBlue (5)
Creature — Human Wizard (2/3)

Play with the top card of your library revealed.

You may play the top card of your library.

Future Sight (Rare)
Mundungu
Mundungu 1BlueBlack (3)
Creature — Human Wizard (1/1)

Tap: Counter target spell unless its controller pays 1 and 1 life.

Visions (Uncommon)
Stormscape Apprentice
Stormscape Apprentice Blue (1)
Creature — Human Wizard (1/1)

White, Tap: Tap target creature.

Black, Tap: Target player loses 1 life.

Invasion (Common)
Magus of the Moat
Magus of the Moat 2WhiteWhite (4)
Creature — Human Wizard (0/3)

Creatures without flying can't attack.

Future Sight (Rare)
Marchesa, the Black Rose
Marchesa, the Black Rose 1BlueBlackRed (4)
Legendary Creature — Human Wizard (3/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Other creatures you control have dethrone.

Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Magic: The Gathering—Conspiracy (Mythic Rare)
Other Versions
Vintage Masters (Mythic Rare)
Lullmage Mentor
Lullmage Mentor 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield.

Tap seven untapped Merfolk you control: Counter target spell.

Zendikar (Rare)
Ertai, Wizard Adept
Ertai, Wizard Adept 2Blue (3)
Legendary Creature — Human Wizard (1/1)

2BlueBlue, Tap: Counter target spell.

Exodus (Rare)
Shadow Guildmage
Shadow Guildmage Black (1)
Creature — Human Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you.

Time Spiral "Timeshifted" (Special)
Other Versions
Mirage (Common)
Sorceress Queen
Sorceress Queen 1BlackBlack (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

Fifth Edition (Rare)
Other Versions
Fourth Edition (Rare)Revised Edition (Rare)Arabian Nights (Uncommon)
Magus of the Disk
Magus of the Disk 2WhiteWhite (4)
Creature — Human Wizard (2/4)

Magus of the Disk enters the battlefield tapped.

1, Tap: Destroy all artifacts, creatures, and enchantments.

Time Spiral (Rare)
Zur the Enchanter
Zur the Enchanter 1WhiteBlueBlack (4)
Legendary Creature — Human Wizard (1/4)

Flying

Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.

Coldsnap (Rare)
Talrand, Sky Summoner
Talrand, Sky Summoner 2BlueBlue (4)
Legendary Creature — Merfolk Wizard (2/2)

Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield.

Magic 2013 (Rare)
Lord of the Unreal
Lord of the Unreal BlueBlue (2)
Creature — Human Wizard (2/2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Magic 2012 (Rare)
Auramancer
Auramancer 2White (3)
Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2014 Core Set (Common)Planechase 2012 Edition (Common)Magic 2012 (Common)Odyssey (Common)
Death Baron
Death Baron 1BlackBlack (3)
Creature — Zombie Wizard (2/2)

Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.

Planechase (Rare)
Other Versions
Shards of Alara (Rare)
Cosi's Trickster
Cosi's Trickster Blue (1)
Creature — Merfolk Wizard (1/1)

Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.

Zendikar (Rare)
Venerated Teacher
Venerated Teacher 2Blue (3)
Creature — Human Wizard (2/2)

When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.

Rise of the Eldrazi (Common)
Magus of the Candelabra
Magus of the Candelabra Green (1)
Creature — Human Wizard (1/2)

Variable Colorless, Tap: Untap X target lands.

Time Spiral (Rare)
Kheru Spellsnatcher
Kheru Spellsnatcher 3Blue (4)
Creature — Naga Wizard (3/3)

Morph 4BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.

Khans of Tarkir (Rare)
Teferi, Mage of Zhalfir
Teferi, Mage of Zhalfir 2BlueBlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Flash (You may cast this spell any time you could cast an instant.)

Creature cards you own that aren't on the battlefield have flash.

Each opponent can cast spells only any time he or she could cast a sorcery.

From the Vault: Legends (Mythic Rare)
Other Versions
Time Spiral (Rare)
Disruptive Student
Disruptive Student 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Counter target spell unless its controller pays 1.

Battle Royale Box Set (Common)
Other Versions
Urza's Saga (Common)
Kor Spiritdancer
Kor Spiritdancer 1White (2)
Creature — Kor Wizard (0/2)

Kor Spiritdancer gets +2/+2 for each Aura attached to it.

Whenever you cast an Aura spell, you may draw a card.

Planechase 2012 Edition (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Temporal Adept
Temporal Adept 1BlueBlue (3)
Creature — Human Wizard (1/1)

BlueBlueBlue, Tap: Return target permanent to its owner's hand.

Ninth Edition (Rare)
Other Versions
Eighth Edition (Rare)Seventh Edition (Rare)Urza's Destiny (Rare)
Augur of Skulls
Augur of Skulls 1Black (2)
Creature — Skeleton Wizard (1/1)

1Black: Regenerate Augur of Skulls.

Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep.

Future Sight (Common)
Zuran Spellcaster
Zuran Spellcaster 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Zuran Spellcaster deals 1 damage to target creature or player.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Braids, Conjurer Adept
Braids, Conjurer Adept 2BlueBlue (4)
Legendary Creature — Human Wizard (2/2)

At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand onto the battlefield.

Planar Chaos (Rare)
Havengul Lich
Havengul Lich 3BlueBlack (5)
Creature — Zombie Wizard (4/4)

1: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Dark Ascension (Mythic Rare)
Riku of Two Reflections
Riku of Two Reflections 2BlueRedGreen (5)
Legendary Creature — Human Wizard (2/2)

Whenever you cast an instant or sorcery spell, you may pay BlueRed. If you do, copy that spell. You may choose new targets for the copy.

Whenever another nontoken creature enters the battlefield under your control, you may pay GreenBlue. If you do, put a token that's a copy of that creature onto the battlefield.

Magic: The Gathering-Commander (Mythic Rare)
Apprentice Necromancer
Apprentice Necromancer 1Black (2)
Creature — Zombie Wizard (1/1)

Black, Tap, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Urza's Destiny (Rare)
Cytoplast Manipulator
Cytoplast Manipulator 2BlueBlue (4)
Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Blue, Tap: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

Dissension (Rare)
Sunscape Master
Sunscape Master 2WhiteWhite (4)
Creature — Human Wizard (2/2)

GreenGreen, Tap: Creatures you control get +2/+2 until end of turn.

BlueBlue, Tap: Return target creature to its owner's hand.

Invasion (Rare)
Circu, Dimir Lobotomist
Circu, Dimir Lobotomist 2BlueBlack (4)
Legendary Creature — Human Wizard (2/3)

Whenever you cast a blue spell, exile the top card of target library.

Whenever you cast a black spell, exile the top card of target library.

Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist.

Ravnica: City of Guilds (Rare)
Rayne, Academy Chancellor
Rayne, Academy Chancellor 2Blue (3)
Legendary Creature — Human Wizard (1/1)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.

Urza's Destiny (Rare)
Goblin Electromancer
Goblin Electromancer BlueRed (2)
Creature — Goblin Wizard (2/2)

Instant and sorcery spells you cast cost 1 less to cast.

Return to Ravnica (Common)
Other Versions
Duel Decks: Izzet vs. Golgari (Common)
Cephalid Constable
Cephalid Constable 1BlueBlue (3)
Creature — Cephalid Wizard (1/1)

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.

Tenth Edition (Rare)
Other Versions
Judgment (Rare)
Prodigal Sorcerer
Prodigal Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Prodigal Sorcerer deals 1 damage to target creature or player.

Masters Edition IV (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)Seventh Edition (Common)Starter 2000 (Common)Battle Royale Box Set (Common)Classic Sixth Edition (Common)Fifth Edition (Common)Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Boros Reckoner
Boros Reckoner Red or WhiteRed or WhiteRed or White (3)
Creature — Minotaur Wizard (3/3)

Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player.

Red or White: Boros Reckoner gains first strike until end of turn.

Gatecrash (Rare)
Patron Wizard
Patron Wizard BlueBlueBlue (3)
Creature — Human Wizard (2/2)

Tap an untapped Wizard you control: Counter target spell unless its controller pays 1.

Odyssey (Rare)
Mistbind Clique
Mistbind Clique 3Blue (4)
Creature — Faerie Wizard (4/4)

Flash

Flying

Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)

When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

Lorwyn (Rare)
Etherium-Horn Sorcerer
Etherium-Horn Sorcerer 4BlueRed (6)
Artifact Creature — Minotaur Wizard (3/6)

1BlueRed: Return Etherium-Horn Sorcerer to its owner's hand.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Planechase 2012 Edition (Rare)
Prime Speaker Zegana
Prime Speaker Zegana 2GreenGreenBlueBlue (6)
Legendary Creature — Merfolk Wizard (1/1)

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.

When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

Gatecrash (Mythic Rare)
Supreme Inquisitor
Supreme Inquisitor 3BlueBlue (5)
Creature — Human Wizard (1/3)

Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles his or her library.

Onslaught (Rare)
Magus of the Library
Magus of the Library GreenGreen (2)
Creature — Human Wizard (1/1)

Tap: Add 1 to your mana pool.

Tap: Draw a card. Activate this ability only if you have exactly seven cards in hand.

Planar Chaos (Rare)
Master Biomancer
Master Biomancer 2GreenBlue (4)
Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Gatecrash (Mythic Rare)
Nezumi Graverobber
Nezumi Graverobber 1Black (2)
Creature — Rat Rogue (2/1)

1Black: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Nezumi Graverobber (Nighteyes the Desecrator)
Nezumi Graverobber (Nighteyes the Desecrator) 1Black (2)
Legendary Creature — Rat Wizard (4/2)

4Black: Put target creature card from a graveyard onto the battlefield under your control.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magus of the Tabernacle
Magus of the Tabernacle 3White (4)
Creature — Human Wizard (2/6)

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."

Planar Chaos (Rare)
Damia, Sage of Stone
Damia, Sage of Stone 4GreenBlueBlack (7)
Legendary Creature — Gorgon Wizard (4/4)

Deathtouch

Skip your draw step.

At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Magic: The Gathering-Commander (Mythic Rare)
Lim-Dûl the Necromancer
Lim-Dûl the Necromancer 5BlackBlack (7)
Legendary Creature — Human Wizard (4/4)

Whenever a creature an opponent controls dies, you may pay 1Black. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types.

1Black: Regenerate target Zombie.

Time Spiral (Rare)
Ambassador Laquatus
Ambassador Laquatus 1BlueBlue (3)
Legendary Creature — Merfolk Wizard (1/3)

3: Target player puts the top three cards of his or her library into his or her graveyard.

Tenth Edition (Rare)
Other Versions
Torment (Rare)
Rasputin Dreamweaver
Rasputin Dreamweaver 4WhiteBlue (6)
Legendary Creature — Human Wizard (4/1)

Rasputin Dreamweaver enters the battlefield with seven dream counters on it.

Remove a dream counter from Rasputin: Add 1 to your mana pool.

Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.

At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.

Rasputin can't have more than seven dream counters on it.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Momir Vig, Simic Visionary
Momir Vig, Simic Visionary 3GreenBlue (5)
Legendary Creature — Elf Wizard (2/2)

Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Dissension (Rare)
Cephalid Illusionist
Cephalid Illusionist 1Blue (2)
Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard.

2Blue, Tap: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Torment (Uncommon)
Archaeomancer
Archaeomancer 2BlueBlue (4)
Creature — Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Magic 2014 Core Set (Common)Magic 2013 (Common)
Echo Mage
Echo Mage 1BlueBlue (3)
Creature — Human Wizard (2/3)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/4

BlueBlue, Tap: Copy target instant or sorcery spell. You may choose new targets for the copy.

LEVEL 4+

2/5

BlueBlue, Tap: Copy target instant or sorcery spell twice. You may choose new targets for the copies.

Commander 2013 Edition (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Magus of the Unseen
Magus of the Unseen 1Blue (2)
Creature — Human Wizard (1/1)

1Blue, Tap: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)Ice Age (Rare)
Sen Triplets
Sen Triplets 2WhiteBlueBlack (5)
Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.

Alara Reborn (Mythic Rare)
Oracle en-Vec
Oracle en-Vec 1White (2)
Creature — Human Wizard (1/1)

Tap: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack. Activate this ability only during your turn.

Tempest (Rare)
Academy Researchers
Academy Researchers 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Thalakos Deceiver
Thalakos Deceiver 3Blue (4)
Creature — Thalakos Wizard (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)

Stronghold (Rare)
Voidmage Prodigy
Voidmage Prodigy BlueBlue (2)
Creature — Human Wizard (2/1)

BlueBlue, Sacrifice a Wizard: Counter target spell.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral "Timeshifted" (Special)
Other Versions
Onslaught (Rare)
Fathom Mage
Fathom Mage 2GreenBlue (4)
Creature — Human Wizard (1/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Gatecrash (Rare)
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