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Plaguebearer
Plaguebearer 1Black (2)
Creature — Zombie (1/1)

Variable ColorlessVariable ColorlessBlack: Destroy target nonblack creature with mana value X.

Exodus (Rare)
Zombie Master
Zombie Master 1BlackBlack (3)
Creature — Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)

Other Zombies have "Black: Regenerate this permanent."

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Soulless One
Soulless One 3Black (4)
Creature — Zombie Avatar (*/*)

Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.

Planechase (Uncommon)
Other Versions
Onslaught (Uncommon)
Stromgald Crusader
Stromgald Crusader BlackBlack (2)
Creature — Zombie Knight (2/1)

Protection from white

Black: Stromgald Crusader gains flying until end of turn.

BlackBlack: Stromgald Crusader gets +1/+0 until end of turn.

Coldsnap (Uncommon)
Withered Wretch
Withered Wretch BlackBlack (2)
Creature — Zombie Cleric (2/2)

1: Exile target card from a graveyard.

Planechase (Uncommon)
Other Versions
Legions (Uncommon)
Time Spiral "Timeshifted" (Special)
Undead Warchief
Undead Warchief 2BlackBlack (4)
Creature — Zombie (1/1)

Zombie spells you cast cost 1 less to cast.

Zombie creatures you control get +2/+1.

Planechase (Uncommon)
Other Versions
Scourge (Uncommon)
Time Spiral "Timeshifted" (Special)
Bone Dancer
Bone Dancer 1BlackBlack (3)
Creature — Zombie (2/2)

Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

Weatherlight (Rare)
Rotlung Reanimator
Rotlung Reanimator 2Black (3)
Creature — Zombie Cleric (2/2)

Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.

Onslaught (Rare)
Helldozer
Helldozer 3BlackBlackBlack (6)
Creature — Zombie Giant (6/5)

BlackBlackBlack, Tap: Destroy target land. If that land was nonbasic, untap Helldozer.

Planechase (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Korlash, Heir to Blackblade
Korlash, Heir to Blackblade 2BlackBlack (4)
Legendary Creature — Zombie Warrior (*/*)

Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.

1Black: Regenerate Korlash.

Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.

Future Sight (Rare)
Noxious Ghoul
Noxious Ghoul 3BlackBlack (5)
Creature — Zombie (3/3)

Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.

Planechase (Uncommon)
Other Versions
Legions (Uncommon)
Hand of the Praetors
Hand of the Praetors 3Black (4)
Creature — Phyrexian Zombie (3/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Other creatures you control with infect get +1/+1.

Whenever you cast a creature spell with infect, target player gets a poison counter.

Scars of Mirrodin (Rare)
Graveborn Muse
Graveborn Muse 2BlackBlack (4)
Creature — Zombie Spirit (3/3)

At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.

Tenth Edition (Rare)
Other Versions
Legions (Rare)
Vengeful Pharaoh
Vengeful Pharaoh 2BlackBlackBlack (5)
Creature — Zombie (5/4)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.

Magic 2012 (Rare)
Marauding Knight
Marauding Knight 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (2/2)

Protection from white

Marauding Knight gets +1/+1 for each Plains your opponents control.

Invasion (Rare)
Western Paladin
Western Paladin 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (3/3)

BlackBlack, Tap: Destroy target white creature.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Deadhead
Deadhead 3Black (4)
Creature — Zombie (3/3)

0: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards).

Unglued (Common)
Order of Yawgmoth
Order of Yawgmoth 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Order of Yawgmoth deals damage to a player, that player discards a card.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Sutured Ghoul
Sutured Ghoul 4BlackBlackBlack (7)
Creature — Zombie (*/*)

Trample

As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.

Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.

Magic 2012 (Rare)
Other Versions
Judgment (Rare)
Balduvian Dead
Balduvian Dead 3Black (4)
Creature — Zombie (2/3)

2Red, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Grave Defiler
Grave Defiler 3Black (4)
Creature — Zombie (2/1)

When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.

1Black: Regenerate Grave Defiler.

Apocalypse (Uncommon)
Putrid Imp
Putrid Imp Black (1)
Creature — Zombie Imp (1/1)

Discard a card: Putrid Imp gains flying until end of turn.

Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.

Vintage Masters (Common)
Other Versions
Torment (Common)
Premium Deck Series: Graveborn (Common)
Shepherd of Rot
Shepherd of Rot 1Black (2)
Creature — Zombie Cleric (1/1)

Tap: Each player loses 1 life for each Zombie on the battlefield.

Planechase (Common)
Other Versions
Onslaught (Common)
Balthor the Defiled
Balthor the Defiled 2BlackBlack (4)
Legendary Creature — Zombie Dwarf (2/2)

Minion creatures get +1/+1.

BlackBlackBlack, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.

Judgment (Rare)
Phyrexian Crusader
Phyrexian Crusader 1BlackBlack (3)
Creature — Phyrexian Zombie Knight (2/2)

First strike, protection from red and from white

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Mirrodin Besieged (Rare)
Cabal Interrogator
Cabal Interrogator 1Black (2)
Creature — Zombie Wizard (1/1)

Variable ColorlessBlack, Tap: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.

Scourge (Uncommon)
Geralf's Messenger
Geralf's Messenger BlackBlackBlack (3)
Creature — Zombie (3/2)

Geralf's Messenger enters the battlefield tapped.

When Geralf's Messenger enters the battlefield, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Rare)
Rotting Giant
Rotting Giant 1Black (2)
Creature — Zombie Giant (3/3)

Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.

Odyssey (Uncommon)
Dauthi Ghoul
Dauthi Ghoul 1Black (2)
Creature — Dauthi Zombie (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.

Tempest (Uncommon)
Sanguine Guard
Sanguine Guard 1BlackBlack (3)
Creature — Phyrexian Zombie Knight (2/2)

First strike

1Black: Regenerate Sanguine Guard.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Walking Dead
Walking Dead 1Black (2)
Creature — Zombie (1/1)

Black: Regenerate Walking Dead.

Legends (Common)
Frankenstein's Monster
Frankenstein's Monster Variable ColorlessBlackBlack (2)
Creature — Zombie (0/1)

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

The Dark (Rare)
Zombie Trailblazer
Zombie Trailblazer BlackBlackBlack (3)
Creature — Zombie Scout (2/2)

Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.

Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Torment (Uncommon)
Skirk Ridge Exhumer
Skirk Ridge Exhumer 1Black (2)
Creature — Zombie Spellshaper (1/1)

Black, Tap, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."

Future Sight (Uncommon)
Corpse Harvester
Corpse Harvester 3BlackBlack (5)
Creature — Zombie Wizard (3/3)

1Black, Tap, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.

Planechase (Uncommon)
Other Versions
Legions (Uncommon)
Blood Scrivener
Blood Scrivener 1Black (2)
Creature — Zombie Wizard (2/1)

If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.

Dragon's Maze (Rare)
Servant of Tymaret
Servant of Tymaret 2Black (3)
Creature — Zombie (1/3)

Inspired — Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.

2Black: Regenerate Servant of Tymaret.

Born of the Gods (Common)
Vengeful Dead
Vengeful Dead 3Black (4)
Creature — Zombie (3/2)

Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.

Scourge (Common)
Woebearer
Woebearer 4Black (5)
Creature — Zombie (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.

Mirrodin (Uncommon)
Nightscape Battlemage
Nightscape Battlemage 2Black (3)
Creature — Zombie Wizard (2/2)

Kicker 2Blue and/or 2Red (You may pay an additional 2Blue and/or 2Red as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Red kicker, destroy target land.

Planeshift (Uncommon)
Nefashu
Nefashu 4BlackBlack (6)
Creature — Zombie Mutant (5/3)

Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.

Planechase (Rare)
Other Versions
Scourge (Rare)
Drakestown Forgotten
Drakestown Forgotten 4Black (5)
Creature — Zombie (0/0)

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.

2Black, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Spiteful Returned
Spiteful Returned 1Black (2)
Enchantment Creature — Zombie (1/1)

Bestow 3Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.

Enchanted creature gets +1/+1.

Born of the Gods (Uncommon)
Nightscape Master
Nightscape Master 2BlackBlack (4)
Creature — Zombie Wizard (2/2)

BlueBlue, Tap: Return target creature to its owner's hand.

RedRed, Tap: Nightscape Master deals 2 damage to target creature.

Invasion (Rare)
Cadaverous Knight
Cadaverous Knight 2Black (3)
Creature — Zombie Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

1BlackBlack: Regenerate Cadaverous Knight.

Planechase (Common)
Other Versions
Mirage (Common)
Entrails Feaster
Entrails Feaster Black (1)
Creature — Zombie Cat (1/1)

At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.

Onslaught (Rare)
Khabál Ghoul
Khabál Ghoul 2Black (3)
Creature — Zombie (1/1)

At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.

Masters Edition (Rare)
Other Versions
Arabian Nights (Uncommon)
Dread Wight
Dread Wight 3BlackBlack (5)
Creature — Zombie (3/4)

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "4: Remove a paralyzation counter from this creature."

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Rare)
Organ Grinder
Organ Grinder 2Black (3)
Creature — Zombie (3/1)

Tap, Exile three cards from your graveyard: Target player loses 3 life.

Torment (Common)
Ashen Ghoul
Ashen Ghoul 3Black (4)
Creature — Zombie (3/1)

Haste

Black: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Grim Guardian
Grim Guardian 2Black (3)
Enchantment Creature — Zombie (1/4)

Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.

Journey into Nyx (Common)
Lifebane Zombie
Lifebane Zombie 1BlackBlack (3)
Creature — Zombie Warrior (3/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.

Magic 2014 Core Set (Rare)
Eastern Paladin
Eastern Paladin 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (3/3)

BlackBlack, Tap: Destroy target green creature.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Maggot Carrier
Maggot Carrier Black (1)
Creature — Zombie (1/1)

When Maggot Carrier enters the battlefield, each player loses 1 life.

Planeshift (Common)
Other Versions
Eighth Edition (Common)
Escaped Null
Escaped Null 3Black (4)
Creature — Zombie Berserker (1/2)

Lifelink

Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

Rise of the Eldrazi (Uncommon)
Severed Legion
Severed Legion 1BlackBlack (3)
Creature — Zombie (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Onslaught (Common)
Bad Ass
Bad Ass 2BlackBlack (4)
Creature — Donkey Zombie (3{1/2}/1)

1Black, Growl: Regenerate Bad Ass.

Unhinged (Common)
Putrid Raptor
Putrid Raptor 4BlackBlack (6)
Creature — Zombie Dinosaur Beast (4/4)

Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Scourge (Uncommon)
Grotesque Hybrid
Grotesque Hybrid 4Black (5)
Creature — Zombie (3/3)

Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated.

Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.

Torment (Uncommon)
Viscera Dragger
Viscera Dragger 3Black (4)
Creature — Zombie Ogre Warrior (3/3)

Cycling 2 (2, Discard this card: Draw a card.)

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Common)
Grudge Keeper
Grudge Keeper 1Black (2)
Creature — Zombie Wizard (2/1)

Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.

Magic: The Gathering—Conspiracy (Common)
Nightfire Giant
Nightfire Giant 4Black (5)
Creature — Zombie Giant (4/3)

Nightfire Giant gets +1/+1 as long as you control a Mountain.

4Red: Nightfire Giant deals 2 damage to any target.

Magic 2015 Core Set (Uncommon)
The Fallen
The Fallen 1BlackBlackBlack (4)
Creature — Zombie (2/3)

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game.

Masters Edition (Uncommon)
Other Versions
The Dark (Uncommon)
Chronicles (Uncommon)
Tsabo's Assassin
Tsabo's Assassin 2BlackBlack (4)
Creature — Phyrexian Zombie Assassin (1/1)

Tap: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.

Invasion (Rare)
Barrow Ghoul
Barrow Ghoul 1Black (2)
Creature — Zombie (4/4)

At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.

Weatherlight (Common)
Plague Dogs
Plague Dogs 4Black (5)
Creature — Phyrexian Zombie Dog (3/3)

When Plague Dogs dies, all creatures get -1/-1 until end of turn.

2, Sacrifice Plague Dogs: Draw a card.

Urza's Destiny (Uncommon)
Zombie Brute
Zombie Brute 6Black (7)
Creature — Zombie (5/4)

Amplify 1 <I>(As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)</I>

Trample

Legions (Uncommon)
Odunos River Trawler
Odunos River Trawler 2Black (3)
Creature — Zombie (2/2)

When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand.

White, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.

Born of the Gods (Uncommon)
Gloomdrifter
Gloomdrifter 3Black (4)
Creature — Zombie Minion (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn."

Torment (Uncommon)
Nim Devourer
Nim Devourer 3BlackBlack (5)
Creature — Zombie (4/1)

Nim Devourer gets +1/+0 for each artifact you control.

BlackBlack: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.

Mirrodin (Rare)
Unhallowed Cathar
Unhallowed Cathar (0)
Creature — Zombie Soldier (2/1)

Unhallowed Cathar can't block.

Dark Ascension (Common)
Bloodletter
Bloodletter 2Black (3)
Creature — Zombie (2/3)

When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.

Unhinged (Common)
Rathi Assassin
Rathi Assassin 2BlackBlack (4)
Creature — Phyrexian Zombie Mercenary Assassin (2/2)

1BlackBlack, Tap: Destroy target tapped nonblack creature.

3, Tap: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Promo set for Gatherer (Rare)
Other Versions
Nemesis (Rare)
Null Champion
Null Champion 1Black (2)
Creature — Zombie Warrior (1/1)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/2

LEVEL 4+

7/3

Black: Regenerate Null Champion.

Rise of the Eldrazi (Common)
Haunted Cadaver
Haunted Cadaver 3Black (4)
Creature — Zombie (2/2)

Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.

Morph 1Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Dakmor Ghoul
Dakmor Ghoul 2BlackBlack (4)
Creature — Zombie (2/2)

When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.

Starter 1999 (Uncommon)
Highborn Ghoul
Highborn Ghoul BlackBlack (2)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Dark Ascension (Common)
Boneknitter
Boneknitter 1Black (2)
Creature — Zombie Cleric (1/1)

1Black: Regenerate target Zombie.

Morph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Lim-Dûl's Cohort
Lim-Dûl's Cohort 1BlackBlack (3)
Creature — Zombie (2/3)

Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.

Masters Edition IV (Common)
Other Versions
Ice Age (Common)
Nim Shrieker
Nim Shrieker 3Black (4)
Creature — Zombie (0/1)

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

Mirrodin (Common)
Forlorn Pseudamma
Forlorn Pseudamma 3Black (4)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay 2Black. If you do, create a 2/2 black Zombie enchantment creature token.

Born of the Gods (Uncommon)
Agent of Erebos
Agent of Erebos 3Black (4)
Enchantment Creature — Zombie (2/2)

Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player's graveyard.

Journey into Nyx (Uncommon)
Ubul Sar Gatekeepers
Ubul Sar Gatekeepers 3Black (4)
Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

Dragon's Maze (Common)
Waning Wurm
Waning Wurm 3Black (4)
Creature — Zombie Wurm (7/6)

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Planar Chaos (Uncommon)
Gangrenous Goliath
Gangrenous Goliath 3BlackBlack (5)
Creature — Zombie Giant (4/4)

Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.

Onslaught (Rare)
Carrion Wurm
Carrion Wurm 3BlackBlack (5)
Creature — Zombie Wurm (6/5)

Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.

Torment (Uncommon)
Zombie Musher
Zombie Musher 3Black (4)
Snow Creature — Zombie (2/3)

Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)

Snow: Regenerate Zombie Musher. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Bog Raiders
Bog Raiders 2Black (3)
Creature — Zombie (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Magic 2011 (Common)
Other Versions
Urza's Saga (Common)
Starter 1999 (Common)
Portal (Common)
Nightscape Apprentice
Nightscape Apprentice Black (1)
Creature — Zombie Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Target creature gains first strike until end of turn.

Invasion (Common)
Walking Desecration
Walking Desecration 2Black (3)
Creature — Zombie (1/1)

Black, Tap: Creatures of the creature type of your choice attack this turn if able.

Onslaught (Uncommon)
Gangrenous Zombies
Gangrenous Zombies 1BlackBlack (3)
Creature — Zombie (2/2)

Tap, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Rotting Rats
Rotting Rats 1Black (2)
Creature — Zombie Rat (1/1)

When Rotting Rats enters the battlefield, each player discards a card.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Planechase (Common)
Other Versions
Conflux (Common)
Sedraxis Alchemist
Sedraxis Alchemist 2Black (3)
Creature — Zombie Wizard (2/2)

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

Conflux (Common)
Contagious Nim
Contagious Nim 2Black (3)
Creature — Phyrexian Zombie (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Crypt Creeper
Crypt Creeper 1Black (2)
Creature — Zombie (2/1)

Sacrifice Crypt Creeper: Exile target card from a graveyard.

Avacyn Restored (Common)
Other Versions
Odyssey (Common)
Ghastly Remains
Ghastly Remains BlackBlackBlack (3)
Creature — Zombie (0/0)

Amplify 1 <I>(As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)</I>

At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay BlackBlackBlack. If you do, return Ghastly Remains to your hand.

Legions (Rare)
Quagmire Druid
Quagmire Druid 2Black (3)
Creature — Zombie Druid (2/2)

Green, Tap, Sacrifice a creature: Destroy target enchantment.

Commander 2013 Edition (Common)
Other Versions
Apocalypse (Common)
Cyclopean Giant
Cyclopean Giant 2BlackBlack (4)
Creature — Zombie Giant (4/2)

When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.

Time Spiral (Common)
Gutless Ghoul
Gutless Ghoul 2Black (3)
Snow Creature — Zombie (2/2)

1, Sacrifice a creature: You gain 2 life.

Coldsnap (Common)
Blind Creeper
Blind Creeper 1Black (2)
Creature — Zombie Beast (3/3)

Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.

Fifth Dawn (Common)
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