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Armament Master
Armament Master WhiteWhite (2)
Creature — Kor Soldier (2/2)

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

Zendikar (Rare)
Cat Burglar
Cat Burglar 3Black (4)
Creature — Kor Rogue Minion (2/2)

2Black, Tap: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Exodus (Common)
Cliff Threader
Cliff Threader 1White (2)
Creature — Kor Scout (2/1)

Mountainwalk

Zendikar (Common)
Dawnglare Invoker
Dawnglare Invoker 2White (3)
Creature — Kor Wizard (2/1)

Flying

8: Tap all creatures target player controls.

Rise of the Eldrazi (Common)
Devout Lightcaster
Devout Lightcaster WhiteWhiteWhite (3)
Creature — Kor Cleric (2/2)

Protection from black

When Devout Lightcaster enters the battlefield, exile target black permanent.

Zendikar (Rare)
Infiltrator il-Kor
Infiltrator il-Kor 4Blue (5)
Creature — Kor Rogue (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Suspend 2—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Future Sight (Common)
Kitesail Apprentice
Kitesail Apprentice White (1)
Creature — Kor Soldier (1/1)

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

Worldwake (Common)
Knight of Cliffhaven
Knight of Cliffhaven 1White (2)
Creature — Kor Knight (2/2)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/3

Flying

LEVEL 4+

4/4

Flying, vigilance

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Rise of the Eldrazi (Common)
Kor Aeronaut
Kor Aeronaut WhiteWhite (2)
Creature — Kor Soldier (2/2)

Kicker 1White (You may pay an additional 1White as you cast this spell.)

Flying

When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Zendikar (Uncommon)
Kor Cartographer
Kor Cartographer 3White (4)
Creature — Kor Scout (2/2)

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Zendikar (Common)
Kor Duelist
Kor Duelist White (1)
Creature — Kor Soldier (1/1)

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

Zendikar (Uncommon)
Kor Firewalker
Kor Firewalker WhiteWhite (2)
Creature — Kor Soldier (2/2)

Protection from red

Whenever a player casts a red spell, you may gain 1 life.

Worldwake (Uncommon)
Kor Hookmaster
Kor Hookmaster 2White (3)
Creature — Kor Soldier (2/2)

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Zendikar (Common)
Kor Line-Slinger
Kor Line-Slinger 1White (2)
Creature — Kor Scout (0/1)

Tap: Tap target creature with power 3 or less.

Rise of the Eldrazi (Common)
Kor Outfitter
Kor Outfitter WhiteWhite (2)
Creature — Kor Soldier (2/2)

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

Zendikar (Common)
Kor Sanctifiers
Kor Sanctifiers 2White (3)
Creature — Kor Cleric (2/3)

Kicker White (You may pay an additional White as you cast this spell.)

When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

Zendikar (Common)
Other Versions
Planechase (Common)
Kor Skyfisher
Kor Skyfisher 1White (2)
Creature — Kor Soldier (2/3)

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Zendikar (Common)
Kor Spiritdancer
Kor Spiritdancer 1White (2)
Creature — Kor Wizard (0/2)

Kor Spiritdancer gets +2/+2 for each Aura attached to it.

Whenever you cast an Aura spell, you may draw a card.

Planechase 2012 Edition (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Lancers en-Kor
Lancers en-Kor 3WhiteWhite (5)
Creature — Kor Soldier (3/3)

Trample

0: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.

Stronghold (Uncommon)
Lawbringer
Lawbringer 2White (3)
Creature — Kor Rebel (2/2)

Tap, Sacrifice Lawbringer: Exile target red creature.

Nemesis (Common)
Lightbringer
Lightbringer 2White (3)
Creature — Kor Rebel (2/2)

Tap, Sacrifice Lightbringer: Exile target black creature.

Nemesis (Common)
Lone Missionary
Lone Missionary 1White (2)
Creature — Kor Monk (2/1)

When Lone Missionary enters the battlefield, you gain 4 life.

Rise of the Eldrazi (Common)
Looter il-Kor
Looter il-Kor 1Blue (2)
Creature — Kor Rogue (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

Time Spiral (Common)
Makindi Shieldmate
Makindi Shieldmate 2White (3)
Creature — Kor Soldier Ally (0/3)

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

Zendikar (Common)
Marsh Threader
Marsh Threader 1White (2)
Creature — Kor Scout (2/1)

Swampwalk

Worldwake (Common)