"Standard" (4)

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Dragonrage 2Red (3)

Add Red to your mana pool for each attacking creature you control. Until end of turn, attacking creatures you control gain "Red: This creature gets +1/+0 until end of turn."

Fate Reforged (Uncommon)
Mardu Warshrieker
Mardu Warshrieker 3Red (4)
Creature — Orc Shaman (3/3)

Raid — When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add RedWhiteBlack to your mana pool.

Khans of Tarkir (Common)
Sarkhan Unbroken
Sarkhan Unbroken 2GreenBlueRed (5)
Planeswalker — Sarkhan (4)

+1: Draw a card, then add one mana of any color to your mana pool.

−2: Put a 4/4 red Dragon creature token with flying onto the battlefield.

−8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.

Dragons of Tarkir (Mythic Rare)
Savage Ventmaw
Savage Ventmaw 4RedGreen (6)
Creature — Dragon (4/4)


Whenever Savage Ventmaw attacks, add RedRedRedGreenGreenGreen to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

Dragons of Tarkir (Uncommon)