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Custodian of the Trove
Custodian of the Trove 3 (3)
Artifact Creature — Golem (2/5)

Defender

Custodian of the Trove enters the battlefield tapped.

Dragons of Tarkir (Common)
Dirgur Nemesis
Dirgur Nemesis 5Blue (6)
Creature — Serpent (6/5)

Defender

Megamorph 6Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Dragon's Eye Sentry
Dragon's Eye Sentry White (1)
Creature — Human Monk (1/3)

Defender, first strike

Dragons of Tarkir (Common)
Fortified Rampart
Fortified Rampart 1White (2)
Creature — Wall (0/6)

Defender

Battle for Zendikar (Common)
Glade Watcher
Glade Watcher 1Green (2)
Creature — Elemental (3/3)

Defender

Formidable — Green: Glade Watcher can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Common)
Guardians of Meletis
Guardians of Meletis 3 (3)
Artifact Creature — Golem (0/6)

Defender (This creature can't attack.)

Magic Origins (Common)
Other Versions
Theros (Common)
Jaddi Offshoot
Jaddi Offshoot Green (1)
Creature — Plant (0/3)

Defender

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

Battle for Zendikar (Uncommon)
Nivix Barrier
Nivix Barrier 3Blue (4)
Creature — Illusion Wall (0/4)

Flash (You may cast this spell any time you could cast an instant.)

Defender (This creature can't attack.)

When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.

Magic Origins (Common)
Orator of Ojutai
Orator of Ojutai 1White (2)
Creature — Bird Monk (0/4)

As an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand.

Defender, flying

When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast Orator of Ojutai, draw a card.

Dragons of Tarkir (Uncommon)
Thing in the Ice
Thing in the Ice 1Blue (2)
Creature — Horror (0/4)

Defender

Thing in the Ice enters the battlefield with four ice counters on it.

Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.

Shadows over Innistrad (Rare)
Thraben Gargoyle
Thraben Gargoyle 1 (1)
Artifact Creature — Gargoyle (2/2)

Defender

6: Transform Thraben Gargoyle.

Shadows over Innistrad (Uncommon)
Wall of Resurgence
Wall of Resurgence 2White (3)
Creature — Wall (0/6)

Defender

When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Oath of the Gatewatch (Uncommon)
Wild-Field Scarecrow
Wild-Field Scarecrow 3 (3)
Artifact Creature — Scarecrow (1/4)

Defender

2, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Shadows over Innistrad (Uncommon)