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Aurelia, Exemplar of Justice
Aurelia, Exemplar of Justice 2RedWhite (4)
Legendary Creature — Angel (2/5)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Guilds of Ravnica (Mythic Rare)
Barging Sergeant
Barging Sergeant 4Red (5)
Creature — Minotaur Soldier (4/2)

Haste

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Blade Instructor
Blade Instructor 2White (3)
Creature — Human Soldier (3/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Boros Challenger
Boros Challenger RedWhite (2)
Creature — Human Soldier (2/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

2RedWhite: Boros Challenger gets +1/+1 until end of turn.

Guilds of Ravnica (Uncommon)
Deadeye Tormentor
Deadeye Tormentor 2Black (3)
Creature — Human Pirate (2/2)

Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

Ixalan (Common)
Elusive Tormentor
Elusive Tormentor 2BlackBlack (4)
Creature — Vampire Wizard (4/4)

1, Discard a card: Transform Elusive Tormentor.

Shadows over Innistrad (Rare)
Goblin Banneret
Goblin Banneret Red (1)
Creature — Goblin Soldier (1/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

1Red: Goblin Banneret gets +2/+0 until end of turn.

Guilds of Ravnica (Uncommon)
Hammer Dropper
Hammer Dropper 2RedWhite (4)
Creature — Giant Soldier (5/2)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Harsh Mentor
Harsh Mentor 1Red (2)
Creature — Human Cleric (2/2)

Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.

Amonkhet (Rare)
Impetuous Protege
Impetuous Protege 2Red (3)
Creature — Human Warrior (0/4)

Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.)

Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.

Battlebond (Uncommon)
Legion Warboss
Legion Warboss 2Red (3)
Creature — Goblin Soldier (2/2)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

Guilds of Ravnica (Rare)
Light of the Legion
Light of the Legion 4WhiteWhite (6)
Creature — Angel (5/5)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

When Light of the Legion dies, put a +1/+1 counter on each white creature you control.

Guilds of Ravnica (Rare)
Parhelion Patrol
Parhelion Patrol 3White (4)
Creature — Human Knight (2/3)

Flying, vigilance

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Stern Mentor
Stern Mentor 3Blue (4)
Creature — Human Wizard (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Stern Mentor is paired with another creature, each of those creatures has "Tap: Target player puts the top two cards of their library into their graveyard."

Avacyn Restored (Uncommon)
Stromkirk Mentor
Stromkirk Mentor 3Black (4)
Creature — Vampire Soldier (4/2)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

Shadows over Innistrad (Common)
Sunhome Stalwart
Sunhome Stalwart 1White (2)
Creature — Human Soldier (2/2)

First strike

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Uncommon)
Tajic, Legion's Edge
Tajic, Legion's Edge 1RedWhite (3)
Legendary Creature — Human Soldier (3/2)

Haste

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Prevent all noncombat damage that would be dealt to other creatures you control.

RedWhite: Tajic, Legion's Edge gains first strike until end of turn.

Guilds of Ravnica (Rare)
Tormentor Exarch
Tormentor Exarch 3Red (4)
Creature — Cleric (2/2)

When Tormentor Exarch enters the battlefield, choose one —

• Target creature gets +2/+0 until end of turn.

• Target creature gets -0/-2 until end of turn.

New Phyrexia (Uncommon)
Truefire Captain
Truefire Captain RedRedWhiteWhite (4)
Creature — Human Knight (4/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Whenever Truefire Captain is dealt damage, it deals that much damage to target player.

Guilds of Ravnica (Uncommon)
Wizard Mentor
Wizard Mentor 2Blue (3)
Creature — Human Wizard (2/2)

Tap: Return Wizard Mentor and target creature you control to their owner's hand.

Urza's Saga (Common)
Wojek Bodyguard
Wojek Bodyguard 2Red (3)
Creature — Human Soldier (3/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Wojek Bodyguard can't attack or block alone.

Guilds of Ravnica (Common)