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Aboshan's Desire
Aboshan's Desire Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Odyssey (Common)
Anurid Barkripper
Anurid Barkripper 1GreenGreen (3)
Creature — Frog Beast (2/2)

Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.

Judgment (Common)
Aven Warcraft
Aven Warcraft 2White (3)
Instant

Creatures you control get +0/+2 until end of turn.

Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.

Judgment (Uncommon)
Barbarian Ring
Barbarian Ring (0)
Land

Tap: Add Red. Barbarian Ring deals 1 damage to you.

Threshold — Red, Tap, Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.

Modern Horizons 3 (Uncommon)
Other Versions
Odyssey (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Battlefield Scrounger
Battlefield Scrounger 3GreenGreen (5)
Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

Dominaria Remastered (Common)
Other Versions
Judgment (Common)
Battlewise Aven
Battlewise Aven 3White (4)
Creature — Bird Soldier (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.

Judgment (Common)
Billowing Shriekmass
Billowing Shriekmass 3Black (4)
Creature — Spirit (2/3)

Flying

When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)

Threshold — This creature gets +2/+1 as long as there are seven or more cards in your graveyard.

Magic: The Gathering Foundations (Uncommon)
Bloodcurdler
Bloodcurdler 1Black (2)
Creature — Horror (1/1)

Flying

At the beginning of your upkeep, mill a card.

Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

Odyssey (Rare)
Boneshard Slasher
Boneshard Slasher 1Black (2)
Creature — Horror (1/1)

Flying

Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."

Torment (Uncommon)
Cabal Initiate
Cabal Initiate 1Black (2)
Creature — Human Warlock (2/1)

Discard a card: Cabal Initiate gains lifelink until end of turn.

Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

Modern Horizons 2 (Common)
Cabal Inquisitor
Cabal Inquisitor 1Black (2)
Creature — Human Minion (1/1)

Threshold — 1Black, Tap, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard.

Odyssey (Common)
Cabal Pit
Cabal Pit (0)
Land

Tap: Add Black. Cabal Pit deals 1 damage to you.

Threshold — Black, Tap, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Cabal Ritual
Cabal Ritual 1Black (2)
Instant

Add BlackBlackBlack.

Threshold — Add BlackBlackBlackBlackBlack instead if seven or more cards are in your graveyard.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Torment (Common)
Vintage Masters (Uncommon)
From the Vault: Lore (Mythic Rare)
Cabal Torturer
Cabal Torturer 1BlackBlack (3)
Creature — Human Minion (1/1)

Black, Tap: Target creature gets -1/-1 until end of turn.

Threshold — 3BlackBlack, Tap: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Torment (Common)
Centaur Chieftain
Centaur Chieftain 3Green (4)
Creature — Centaur (3/3)

Haste

Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters, creatures you control get +1/+1 and gain trample until end of turn."

Eternal Masters (Uncommon)
Other Versions
Torment (Uncommon)
Centaur Garden
Centaur Garden (0)
Land

Tap: Add Green. Centaur Garden deals 1 damage to you.

Threshold — Green, Tap, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Cephalid Coliseum
Cephalid Coliseum (0)
Land

Tap: Add Blue. Cephalid Coliseum deals 1 damage to you.

Threshold — Blue, Tap, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

Modern Horizons 3 (Uncommon)
Other Versions
Odyssey (Uncommon)
From the Vault: Realms (Mythic Rare)
Cephalid Inkmage
Cephalid Inkmage 2Blue (3)
Creature — Octopus Wizard (2/2)

When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Threshold — This creature can't be blocked as long as there are seven or more cards in your graveyard.

Magic: The Gathering Foundations (Uncommon)
Cephalid Sage
Cephalid Sage 3Blue (4)
Creature — Octopus (2/3)

Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters, draw three cards, then discard two cards."

Eternal Masters (Common)
Other Versions
Torment (Uncommon)
Chainflinger
Chainflinger 3Red (4)
Creature — Beast (2/2)

1Red, Tap: Chainflinger deals 1 damage to any target.

Threshold — 2Red, Tap: Chainflinger deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.

Odyssey (Common)
Childhood Horror
Childhood Horror 3Black (4)
Creature — Horror (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

Odyssey (Uncommon)
Chlorophant
Chlorophant GreenGreenGreen (3)
Creature — Elemental (1/1)

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

Odyssey (Rare)
Cleansing Meditation
Cleansing Meditation 1WhiteWhite (3)
Sorcery

Destroy all enchantments.

Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Torment (Uncommon)
Crashing Centaur
Crashing Centaur 4GreenGreen (6)
Creature — Centaur (3/4)

Green, Discard a card: Crashing Centaur gains trample until end of turn.

Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

Odyssey (Uncommon)
Crypt Feaster
Crypt Feaster 3Black (4)
Creature — Zombie (3/4)

Menace (This creature can't be blocked except by two or more creatures.)

Threshold — Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.

Magic: The Gathering Foundations (Common)
Decaying Soil
Decaying Soil 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, exile a card from your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 1. If you do, return that card to your hand."

Odyssey (Rare)
Demoralize
Demoralize 2Red (3)
Instant

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

Odyssey (Common)
Dirty Wererat
Dirty Wererat 3Black (4)
Creature — Human Rat Minion (2/3)

Black, Discard a card: Regenerate Dirty Wererat.

Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.

Odyssey (Common)
Divine Sacrament
Divine Sacrament 1WhiteWhite (3)
Enchantment

White creatures get +1/+1.

Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.

Dominaria Remastered (Rare)
Other Versions
Odyssey (Rare)
Dreadwing Scavenger
Dreadwing Scavenger 1BlueBlack (3)
Creature — Nightmare Bird (2/2)

Flying

Whenever this creature enters or attacks, draw a card, then discard a card.

Threshold — This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.

Magic: The Gathering Foundations (Uncommon)
Epicenter
Epicenter 4Red (5)
Sorcery

Target player sacrifices a land of their choice.

Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.

Odyssey (Rare)
Excavating Anurid
Excavating Anurid 4Green (5)
Creature — Frog Beast (4/4)

When Excavating Anurid enters, you may sacrifice a land. If you do, draw a card.

Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.

Modern Horizons (Common)
Far Wanderings
Far Wanderings 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Zendikar Rising Commander (Common)
Other Versions
Torment (Common)
Commander 2016 (Common)
Commander 2018 (Common)
Fledgling Dragon
Fledgling Dragon 2RedRed (4)
Creature — Dragon (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "Red: Fledgling Dragon gets +1/+0 until end of turn."

Modern Horizons 3 (Uncommon)
Other Versions
Judgment (Rare)
Frightcrawler
Frightcrawler 1Black (2)
Creature — Horror (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.

Odyssey (Common)
Gloomdrifter
Gloomdrifter 3Black (4)
Creature — Zombie Minion (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters, nonblack creatures get -2/-2 until end of turn."

Torment (Uncommon)
Grizzly Fate
Grizzly Fate 3GreenGreen (5)
Sorcery

Create two 2/2 green Bear creature tokens.

Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Vintage Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Hallowed Healer
Hallowed Healer 2White (3)
Creature — Human Cleric (1/1)

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Threshold — Tap: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Common)
Hunting Grounds
Hunting Grounds GreenWhite (2)
Enchantment

Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."

Dominaria Remastered (Mythic Rare)
Other Versions
Judgment (Rare)
Infected Vermin
Infected Vermin 2Black (3)
Creature — Rat (1/1)

2Black: Infected Vermin deals 1 damage to each creature and each player.

Threshold — 3Black: Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Kamahl's Desire
Kamahl's Desire 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has first strike.

Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.

Odyssey (Common)
Kamahl's Sledge
Kamahl's Sledge 5RedRed (7)
Sorcery

Kamahl's Sledge deals 4 damage to target creature.

Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.

Torment (Common)
Kiora, the Rising Tide
Kiora, the Rising Tide 2Blue (3)
Legendary Creature — Merfolk Noble (3/2)

When Kiora enters, draw two cards, then discard two cards.

Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.

Magic: The Gathering Foundations (Rare)
Kirtar's Desire
Kirtar's Desire White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard.

Odyssey (Common)
Kirtar's Wrath
Kirtar's Wrath 4WhiteWhite (6)
Sorcery

Destroy all creatures. They can't be regenerated.

Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Commander Masters (Uncommon)
Other Versions
Odyssey (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Innistrad: Crimson Vow Commander (Rare)
Krosan Avenger
Krosan Avenger 2Green (3)
Creature — Human Druid (3/1)

Trample

Threshold — 1Green: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.

Odyssey (Common)
Krosan Beast
Krosan Beast 3Green (4)
Creature — Squirrel Beast (1/1)

Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.

Odyssey (Rare)
Krosan Restorer
Krosan Restorer 2Green (3)
Creature — Human Druid (1/2)

Tap: Untap target land.

Threshold — Tap: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.

Dominaria Remastered (Common)
Other Versions
Torment (Common)
Lightning Surge
Lightning Surge 3RedRed (5)
Sorcery

Lightning Surge deals 4 damage to any target.

Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.

Flashback 5RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Rare)
Masked Gorgon
Masked Gorgon 4Black (5)
Creature — Gorgon (5/5)

Green creatures and white creatures have protection from Gorgons.

Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

Judgment (Rare)
Metamorphic Wurm
Metamorphic Wurm 3GreenGreen (5)
Creature — Elephant Wurm (3/3)

Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.

Odyssey (Uncommon)
Mind Drill Assailant
Mind Drill Assailant 2Blue or BlackBlue or Black (4)
Creature — Rat Warlock (2/5)

Threshold — As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0.

2Blue or Black: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Bloomburrow (Common)
Mindwhisker
Mindwhisker 2Blue (3)
Creature — Rat Wizard (3/2)

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Threshold — As long as seven or more cards are in your graveyard, creatures your opponents control get -1/-0.

Bloomburrow (Uncommon)
Mystic Crusader
Mystic Crusader 1WhiteWhite (3)
Creature — Human Nomad Mystic (2/1)

Protection from black and from red

Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

Odyssey (Rare)
Mystic Enforcer
Mystic Enforcer 2GreenWhite (4)
Creature — Human Nomad Mystic (3/3)

Protection from black

Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

Dominaria Remastered (Uncommon)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Mystic Familiar
Mystic Familiar 1White (2)
Creature — Bird (1/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.

Torment (Common)
Mystic Penitent
Mystic Penitent White (1)
Creature — Human Nomad Mystic (1/1)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.

Odyssey (Uncommon)
Mystic Visionary
Mystic Visionary 1White (2)
Creature — Human Nomad Mystic (2/1)

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.

Odyssey (Common)
Mystic Zealot
Mystic Zealot 3White (4)
Creature — Human Nomad Mystic (2/4)

Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Vintage Masters (Uncommon)
Nantuko Blightcutter
Nantuko Blightcutter 2Green (3)
Creature — Insect Druid (2/2)

Protection from black

Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.

Torment (Rare)
Nantuko Calmer
Nantuko Calmer 2GreenGreen (4)
Creature — Insect Druid (2/3)

Green, Tap, Sacrifice Nantuko Calmer: Destroy target enchantment.

Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.

Torment (Common)
Nantuko Monastery
Nantuko Monastery (0)
Land

Tap: Add Colorless.

Threshold — GreenWhite: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.

Dominaria Remastered (Uncommon)
Other Versions
Judgment (Uncommon)
Archenemy (Uncommon)
Nightwhorl Hermit
Nightwhorl Hermit 2Blue (3)
Creature — Rat Rogue (1/4)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Nightwhorl Hermit gets +1/+0 and can't be blocked.

Bloomburrow (Common)
Nimble Mongoose
Nimble Mongoose Green (1)
Creature — Mongoose (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

Modern Horizons (Common)
Other Versions
Odyssey (Uncommon)
Eternal Masters (Common)
Nomad Decoy
Nomad Decoy 2White (3)
Creature — Human Nomad (1/2)

White, Tap: Tap target creature.

Threshold — WhiteWhite, Tap: Tap two target creatures. Activate only if seven or more cards are in your graveyard.

Dominaria Remastered (Common)
Other Versions
Odyssey (Uncommon)
Nomad Stadium
Nomad Stadium (0)
Land

Tap: Add White. Nomad Stadium deals 1 damage to you.

Threshold — White, Tap, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Nut Collector
Nut Collector 5Green (6)
Creature — Human Druid (1/1)

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.

Threshold — All Squirrels get +2/+2 as long as seven or more cards are in your graveyard.

Dominaria Remastered (Mythic Rare)
Other Versions
Odyssey (Rare)
Otarian Juggernaut
Otarian Juggernaut 4 (4)
Artifact Creature — Juggernaut (2/3)

Otarian Juggernaut can't be blocked by Walls.

Threshold — As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each combat if able.

Odyssey (Rare)
Pardic Arsonist
Pardic Arsonist 2RedRed (4)
Creature — Human Barbarian (3/3)

Threshold — As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters, it deals 3 damage to any target."

Torment (Uncommon)
Patriarch's Desire
Patriarch's Desire 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-2.

Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.

Odyssey (Common)
Persistent Marshstalker
Persistent Marshstalker 1Black (2)
Creature — Rat Berserker (3/1)

Persistent Marshstalker gets +1/+0 for each other Rat you control.

Threshold — Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay 2Black. If you do, return Persistent Marshstalker from your graveyard to the battlefield tapped and attacking.

Bloomburrow (Uncommon)
Possessed Aven
Possessed Aven 2BlueBlue (4)
Creature — Bird Soldier Horror (3/3)

Flying

Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "2Black, Tap: Destroy target blue creature."

Torment (Rare)
Possessed Barbarian
Possessed Barbarian 2RedRed (4)
Creature — Human Barbarian Horror (3/3)

First strike

Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "2Black, Tap: Destroy target red creature."

Torment (Rare)
Possessed Centaur
Possessed Centaur 2GreenGreen (4)
Creature — Centaur Horror (3/3)

Trample

Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "2Black, Tap: Destroy target green creature."

Torment (Rare)
Possessed Nomad
Possessed Nomad 2WhiteWhite (4)
Creature — Human Nomad Horror (3/3)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "2Black, Tap: Destroy target white creature."

Torment (Rare)
Putrid Imp
Putrid Imp Black (1)
Creature — Zombie Imp (1/1)

Discard a card: Putrid Imp gains flying until end of turn.

Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.

Vintage Masters (Common)
Other Versions
Torment (Common)
Premium Deck Series: Graveborn (Common)
Rancid Earth
Rancid Earth 1BlackBlack (3)
Sorcery

Destroy target land.

Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.

Torment (Common)
Reborn Hero
Reborn Hero 2White (3)
Creature — Human Soldier (2/2)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay WhiteWhite. If you do, return Reborn Hero to the battlefield under your control."

Torment (Rare)
Repentant Vampire
Repentant Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.

Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "Tap: Destroy target black creature."

Odyssey (Rare)
Seton's Desire
Seton's Desire 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Seton's Scout
Seton's Scout 1Green (2)
Creature — Centaur Druid Scout Archer (2/1)

Reach (This creature can block creatures with flying.)

Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Torment (Uncommon)
Shoreline Looter
Shoreline Looter 1Blue (2)
Creature — Rat Rogue (1/1)

Shoreline Looter can't be blocked.

Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.

Bloomburrow (Uncommon)
Shower of Coals
Shower of Coals 3RedRed (5)
Sorcery

Shower of Coals deals 2 damage to each of up to three targets.

Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Silver Seraph
Silver Seraph 5WhiteWhiteWhite (8)
Creature — Angel (6/6)

Flying

Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.

Judgment (Rare)
Springing Tiger
Springing Tiger 3Green (4)
Creature — Cat (3/3)

Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.

Odyssey (Common)
Stitch Together
Stitch Together BlackBlack (2)
Sorcery

Return target creature card from your graveyard to your hand.

Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Commander 2018 (Uncommon)
Other Versions
Judgment (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology 2018 (Uncommon)
Stone-Tongue Basilisk
Stone-Tongue Basilisk 4GreenGreenGreen (7)
Creature — Basilisk (4/5)

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.

Odyssey (Rare)
Swirling Sandstorm
Swirling Sandstorm 3Red (4)
Sorcery

Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.

Judgment (Common)
Teroh's Vanguard
Teroh's Vanguard 3White (4)
Creature — Human Nomad (2/3)

Flash

Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters, creatures you control gain protection from black until end of turn."

Torment (Uncommon)
Thermal Blast
Thermal Blast 4Red (5)
Instant

Thermal Blast deals 3 damage to target creature.

Threshold — Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard.

Odyssey (Common)
Thought Shucker
Thought Shucker 1Blue (2)
Creature — Rat Rogue (1/3)

Threshold — 1Blue: Put a +1/+1 counter on Thought Shucker and draw a card. Activate only if seven or more cards are in your graveyard and only once.

Bloomburrow (Common)
Tidecaller Mentor
Tidecaller Mentor 1BlueBlack (3)
Creature — Rat Wizard (3/3)

Menace

Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.

Bloomburrow (Uncommon)
Toxic Stench
Toxic Stench 1Black (2)
Instant

Target nonblack creature gets -1/-1 until end of turn.

Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.

Judgment (Common)
Trained Blessed Mind
Trained Blessed Mind (0)
Stickers

2 — Tap: Exile target card from a graveyard.

3 — Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample.

2 — 4/2

5 — 6/9

Unfinity (Common)
Treacherous Vampire
Treacherous Vampire 4Black (5)
Creature — Vampire (4/4)

Flying

Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

Judgment (Uncommon)
Treacherous Werewolf
Treacherous Werewolf 2Black (3)
Creature — Werewolf Minion (2/2)

Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."

Judgment (Common)
Vigilant Sentry
Vigilant Sentry 1WhiteWhite (3)
Creature — Human Nomad (2/2)

Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "Tap: Target attacking or blocking creature gets +3/+3 until end of turn."

Dominaria Remastered (Common)
Other Versions
Judgment (Common)
Wayward Angel
Wayward Angel 4WhiteWhite (6)
Creature — Angel Horror (4/4)

Flying, vigilance

Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

Odyssey (Rare)
Werebear
Werebear 1Green (2)
Creature — Human Bear Druid (1/1)

Tap: Add Green.

Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Eternal Masters (Common)
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