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______ ______ Rocketship
______ ______ Rocketship 4 (4)
Artifact — Vehicle (2/3)

Flying

When this Vehicle enters, you may put up to two name stickers on it.

Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter.

Crew 2

Unfinity (Uncommon)
A Girl and Her Dogs (playtest)
A Girl and Her Dogs (playtest) 4White (5)
Creature — — Human (3/3)

When A Girl and Her Dogs enters the battlefield and at the beginning of your upkeep, create a 1/1 white legendary Dog creature token and name it.

Whenever A Girl and Her Dogs attacks, it gets +1/+1 until end of turn for each legendary creature you control.

Mystery Booster 2: Convention Edition (Rare)
Accorder Paladin
Accorder Paladin 1White (2)
Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Uncommon)
Adriana, Captain of the Guard
Adriana, Captain of the Guard 3RedWhite (5)
Legendary Creature — Human Knight (4/4)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Conspiracy: Take the Crown (Rare)
Ikoria Commander (Rare)
Dominaria United Commander (Rare)
Aetherstream Leopard
Aetherstream Leopard 2Green (3)
Creature — Cat (2/3)

Trample

When Aetherstream Leopard enters, you get Energy (an energy counter).

Whenever Aetherstream Leopard attacks, you may pay Energy. If you do, it gets +2/+0 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Aether Revolt (Common)
Aetherwind Basker
Aetherwind Basker 4GreenGreenGreen (7)
Creature — Lizard (7/7)

Trample

Whenever Aetherwind Basker enters or attacks, you get Energy (an energy counter) for each creature you control.

Pay Energy: Aetherwind Basker gets +1/+1 until end of turn.

Aether Revolt (Mythic Rare)
Akrasan Squire
Akrasan Squire White (1)
Creature — Human Soldier (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Common)
Akroan Hoplite
Akroan Hoplite RedWhite (2)
Creature — Human Soldier (1/2)

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Theros (Uncommon)
All-Seeing Arbiter
All-Seeing Arbiter 4BlueBlue (6)
Creature — Avatar (5/4)

Flying

Whenever All-Seeing Arbiter enters or attacks, draw two cards, then discard a card.

Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

SNC Game Day (Mythic Rare)
Other Versions
Streets of New Capenna (Mythic Rare)
Alpine Houndmaster
Alpine Houndmaster RedWhite (2)
Creature — Human Warrior (2/2)

When Alpine Houndmaster enters, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.

Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

Core Set 2021 (Uncommon)
Altar of the Goyf
Altar of the Goyf 5 (5)
Kindred Artifact — Lhurgoyf

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards.

Lhurgoyf creatures you control have trample.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Angelic Benediction
Angelic Benediction 3White (4)
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may tap target creature.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Magic 2013 (Uncommon)
Angelic Captain
Angelic Captain 3RedWhite (5)
Creature — Angel Ally (4/3)

Flying

Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Battle for Zendikar (Rare)
Angelic Exaltation
Angelic Exaltation 3White (4)
Enchantment

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Angelic Sell-Sword
Angelic Sell-Sword 4White (5)
Creature — Angel Mercenary (4/4)

Flying, vigilance

Whenever Angelic Sell-Sword or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

Outlaws of Thunder Junction Commander (Rare)
Animus of Night's Reach
Animus of Night's Reach (0)
Enchantment Creature — Spirit (0/4)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

Kamigawa: Neon Dynasty (Uncommon)
Anthem of Rakdos
Anthem of Rakdos 2BlackRedRed (5)
Enchantment

Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.

Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Dissension (Rare)
Arahbo, Roar of the World
Arahbo, Roar of the World 3GreenWhite (5)
Legendary Creature — Cat Avatar (5/5)

Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.

Whenever another Cat you control attacks, you may pay 1GreenWhite. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.

Secret Lair Drop (Mythic Rare)
Other Versions
Commander 2017 (Mythic Rare)
Ardent Plea
Ardent Plea 1WhiteBlue (3)
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Alara Reborn (Uncommon)
Armix, Filigree Thrasher
Armix, Filigree Thrasher 2Black (3)
Legendary Artifact Creature — Golem (3/2)

Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.

Partner (You can have two commanders if both have partner.)

The Brothers' War Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Asari Captain
Asari Captain 3RedWhite (5)
Creature — Human Samurai (4/3)

Haste

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

Kamigawa: Neon Dynasty (Uncommon)
Aurelia, Exemplar of Justice
Aurelia, Exemplar of Justice 2RedWhite (4)
Legendary Creature — Angel (2/5)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Ravnica Remastered (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Aurochs
Aurochs 3Green (4)
Creature — Aurochs (2/3)

Trample

Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Aurochs Herd
Aurochs Herd 5Green (6)
Creature — Aurochs (4/4)

Trample

When Aurochs Herd enters, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.

Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Coldsnap (Common)
Aven Squire
Aven Squire 1White (2)
Creature — Bird Soldier (1/1)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Other Versions
Conflux (Common)
Bag End Porter
Bag End Porter 3Green (4)
Creature — Dwarf (4/4)

Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.

The Lord of the Rings: Tales of Middle Earth (Common)
Battlegrace Angel
Battlegrace Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Modern Masters 2015 Edition (Rare)
Other Versions
Shards of Alara (Rare)
Battle-Mad Ronin
Battle-Mad Ronin 1Red (2)
Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.

Champions of Kamigawa (Common)
Bazaar Krovod
Bazaar Krovod 4White (5)
Creature — Beast (2/5)

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

Return to Ravnica (Uncommon)
Benalish Veteran
Benalish Veteran 2White (3)
Creature — Human Soldier (2/2)

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

Magic 2012 (Common)
Bess, Soul Nourisher
Bess, Soul Nourisher 1GreenWhite (3)
Legendary Creature — Human Citizen (1/1)

Whenever one or more other creatures you control with base power and toughness 1/1 enter, put a +1/+1 counter on Bess, Soul Nourisher.

Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.

Streets of New Capenna Commander (Rare)
Binding Geist
Binding Geist 2Blue (3)
Creature — Spirit (3/1)

Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.

Disturb 1Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Common)
Bioplasm
Bioplasm 3GreenGreen (5)
Creature — Ooze (4/4)

Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.

Guildpact (Rare)
Bishop of Binding
Bishop of Binding 3White (4)
Creature — Vampire Cleric (1/1)

When Bishop of Binding enters, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.

Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

Rivals of Ixalan (Rare)
Bloodcrazed Socialite
Bloodcrazed Socialite 3Black (4)
Creature — Vampire (3/3)

Menace

When Bloodcrazed Socialite enters, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.

Innistrad: Crimson Vow (Common)
Bloodvial Purveyor
Bloodvial Purveyor 2BlackBlack (4)
Creature — Vampire (5/6)

Flying, trample

Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.

Innistrad: Crimson Vow (Rare)
Borderland Marauder
Borderland Marauder 1Red (2)
Creature — Human Warrior (1/2)

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Magic 2015 Core Set (Common)
Welcome Deck 2016 (Common)
Eternal Masters (Common)
Iconic Masters (Common)
Battlebond (Common)
Jumpstart (Common)
Boros Challenger
Boros Challenger RedWhite (2)
Creature — Human Soldier (2/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

2RedWhite: Boros Challenger gets +1/+1 until end of turn.

Guilds of Ravnica (Uncommon)
Bramble Creeper
Bramble Creeper 4Green (5)
Creature — Elemental (0/3)

Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.

Magic 2010 (Common)
Brawl-Bash Ogre
Brawl-Bash Ogre 2BlackRed (4)
Creature — Ogre Warrior (3/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn.

Core Set 2019 (Uncommon)
Brazen Blademaster
Brazen Blademaster 2Red (3)
Creature — Orc Pirate (2/3)

Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn.

The Lost Caverns of Ixalan (Common)
Brazen Wolves
Brazen Wolves 2Red (3)
Creature — Wolf (2/3)

Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Eldritch Moon (Common)
Briar Patch
Briar Patch 1GreenGreen (3)
Enchantment

Whenever a creature attacks you, it gets -1/-0 until end of turn.

Mercadian Masques (Uncommon)
Briarblade Adept
Briarblade Adept 4Black (5)
Creature — Elf Assassin (3/4)

Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn.

Encore 3Black (3Black, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Bull Aurochs
Bull Aurochs 1Green (2)
Creature — Aurochs (2/1)

Trample

Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Coldsnap (Common)
Burning Sun Cavalry
Burning Sun Cavalry 1Red (2)
Creature — Human Knight (2/2)

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

The Lost Caverns of Ixalan (Common)
Burrenton Shield-Bearers
Burrenton Shield-Bearers 4White (5)
Creature — Kithkin Soldier (3/3)

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

Morningtide (Common)
Butch DeLoria, Tunnel Snake
Butch DeLoria, Tunnel Snake 1Black (2)
Legendary Creature — Human Rogue (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

Tunnel Snakes Rule — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.

1Black: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

Magic The Gathering—Fallout (Uncommon)
Captain Lannery Storm
Captain Lannery Storm 2Red (3)
Legendary Creature — Human Pirate (2/2)

Haste

Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Dominaria United Commander (Rare)
Jumpstart 2022 (Rare)
March of the Machine Multiverse Legends (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Cathedral of War
Cathedral of War (0)
Land

Cathedral of War enters tapped.

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Tap: Add Colorless.

Magic 2013 (Rare)
Cave People
Cave People 1RedRed (3)
Creature — Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn.

1RedRed, Tap: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

The Dark (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Cenn's Heir
Cenn's Heir 1White (2)
Creature — Kithkin Soldier (1/1)

Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

Lorwyn (Common)
Chainflail Centipede
Chainflail Centipede 2Black (3)
Artifact Creature — Equipment Insect (2/2)

Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.

Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Common)
Charging Bandits
Charging Bandits 4Black (5)
Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

Portal (Uncommon)
Charging Griffin
Charging Griffin 3White (4)
Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2014 Core Set (Common)
Charging Hooligan
Charging Hooligan 3Red (4)
Creature — Human Peasant (3/3)

Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.

Wilds of Eldraine (Uncommon)
Charging Paladin
Charging Paladin 2White (3)
Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Starter 1999 (Uncommon)
Portal (Uncommon)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Civil Servant
Civil Servant GreenWhite (2)
Creature — Cat Citizen (2/3)

Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains lifelink until end of turn.

Streets of New Capenna (Common)
Coastline Marauders
Coastline Marauders 2Red (3)
Creature — Human Pirate (0/3)

Trample

Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls.

Encore 4RedRed (4RedRed, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Congregation Gryff
Congregation Gryff 1GreenWhite (3)
Creature — Hippogriff Mount (1/4)

Flying, lifelink

Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.

Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Courageous Goblin
Courageous Goblin 1Red (2)
Creature — Goblin (2/2)

Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Magic: The Gathering Foundations (Common)
Court Archers
Court Archers 2Green (3)
Creature — Human Archer (1/3)

Reach (This creature can block creatures with flying.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Common)
Crown of Doom
Crown of Doom 3 (3)
Artifact

Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.

2: Target player other than Crown of Doom's owner gains control of it. Activate only during your turn.

Commander 2014 (Rare)
Crypt Feaster
Crypt Feaster 3Black (4)
Creature — Zombie (3/4)

Menace (This creature can't be blocked except by two or more creatures.)

Threshold — Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.

Magic: The Gathering Foundations (Common)
Custodi Soulcaller
Custodi Soulcaller 1WhiteWhite (3)
Creature — Human Cleric (1/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Whenever Custodi Soulcaller attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.

Conspiracy: Take the Crown (Uncommon)
Cybermat
Cybermat 2 (2)
Artifact Creature — Robot (2/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.

Doctor Who Commander (Uncommon)
Davriel, Soul Broker
Davriel, Soul Broker 2BlackBlack (4)
Legendary Planeswalker — — Davriel

+1: Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature.

−2: Accept one of Davriel's offers, then accept one of Davriel's conditions.

−3: Target creature perpetually gets -3/-3.

Jumpstart: Historic Horizons (Mythic Rare)
Dawnray Archer
Dawnray Archer 2Blue (3)
Creature — Human Archer (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

White, Tap: Dawnray Archer deals 1 damage to target attacking or blocking creature.

Shards of Alara (Uncommon)
Deathgorge Scavenger
Deathgorge Scavenger 2Green (3)
Creature — Dinosaur (3/2)

Whenever Deathgorge Scavenger enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Deputized Protester
Deputized Protester 2Red (3)
Creature — Human Warrior (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Ravnica Clue Edition (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Derelict Attic // Widow's Walk (Derelict Attic)
Derelict Attic // Widow's Walk (Derelict Attic) 2Black (3)
Enchantment — Room

When you unlock this door, you draw two cards and you lose 2 life.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Dire Fleet Captain
Dire Fleet Captain BlackRed (2)
Creature — Orc Pirate (2/2)

Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.

Ixalan (Uncommon)
Dream Trawler
Dream Trawler 2WhiteWhiteBlueBlue (6)
Creature — Sphinx (3/5)

Flying, lifelink

Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.

Whenever Dream Trawler attacks, draw a card.

Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

Theros Beyond Death (Rare)
Drogskol Reinforcements
Drogskol Reinforcements 3White (4)
Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Other Spirits you control have melee.

Prevent all noncombat damage that would be dealt to Spirits you control.

Innistrad: Crimson Vow Commander (Rare)
Duskana, the Rage Mother
Duskana, the Rage Mother 2RedGreenWhite (5)
Legendary Creature — Bear (5/5)

When Duskana, the Rage Mother enters, draw a card for each creature you control with base power and toughness 2/2.

Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

Murders at Karlov Manor Commander (Mythic Rare)
Duskmantle Prowler
Duskmantle Prowler 3Black (4)
Creature — Vampire Rogue (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Duty-Bound Dead
Duty-Bound Dead Black (1)
Creature — Skeleton (0/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3Black: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic 2013 (Common)
Ecstatic Electromancer
Ecstatic Electromancer 1Blue or RedBlue or Red (3)
Creature — Goblin Wizard (2/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Ecstatic Electromancer enters or attacks, you may discard a card. If you do, draw a card.

Ravnica Clue Edition (Uncommon)
Eiganjo Exemplar
Eiganjo Exemplar 1White (2)
Enchantment Creature — Human Samurai (2/1)

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

Kamigawa: Neon Dynasty (Common)
Emissary of Soulfire
Emissary of Soulfire 1WhiteBlue (3)
Creature — Djinn Monk (1/4)

When Emissary of Soulfire enters, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergy: Put an exalted counter on target creature you control. Activate only as a sorcery. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Modern Horizons 3 (Uncommon)
Escaped Experiment
Escaped Experiment 1Blue (2)
Artifact Creature — Phyrexian Beast (2/1)

Whenever Escaped Experiment attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control.

Phyrexia: All Will Be One (Common)
Ethercaste Knight
Ethercaste Knight WhiteBlue (2)
Artifact Creature — Human Knight (1/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Modern Masters 2015 Edition (Uncommon)
Other Versions
Alara Reborn (Common)
Fang of the Pack
Fang of the Pack 5Green (6)
Creature — Wolf (5/3)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)

Conspiracy: Take the Crown (Uncommon)
Fear of Falling
Fear of Falling 3BlueBlue (5)
Enchantment Creature — Nightmare (4/4)

Flying

Whenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn.

Duskmourn: House of Horror (Uncommon)
Fervent Champion
Fervent Champion Red (1)
Creature — Human Knight (1/1)

First strike, haste

Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.

Equip abilities you activate that target Fervent Champion cost 3 less to activate.

Throne of Eldraine (Rare)
Fervent Charge
Fervent Charge 1RedWhiteBlack (4)
Enchantment

Whenever a creature you control attacks, it gets +2/+2 until end of turn.

Magic The Gathering—Fallout (Rare)
Other Versions
Apocalypse (Rare)
Finest Hour
Finest Hour 2GreenWhiteBlue (5)
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Commander 2018 (Rare)
Other Versions
Alara Reborn (Rare)
First Sliver's Chosen
First Sliver's Chosen 4White (5)
Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Modern Horizons (Uncommon)
Flowstone Charger
Flowstone Charger 2RedWhite (4)
Creature — Beast (2/5)

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

Apocalypse (Uncommon)
Fortress Cyclops
Fortress Cyclops 3RedWhite (5)
Creature — Cyclops Soldier (3/3)

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.

Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

Gatecrash (Uncommon)
Freelance Muscle
Freelance Muscle 4Green (5)
Creature — Rhino Warrior (4/4)

Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.

Streets of New Capenna (Uncommon)
Frenzy Sliver
Frenzy Sliver 1Black (2)
Creature — Sliver (1/1)

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

Premium Deck Series: Slivers (Common)
Other Versions
Future Sight (Common)
Frontline Sage
Frontline Sage 2Blue (3)
Creature — Human Wizard (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue, Tap: Draw a card, then discard a card.

Conflux (Common)
Gahiji, Honored One
Gahiji, Honored One 2RedGreenWhite (5)
Legendary Creature — Beast (4/4)

Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Garbage Elemental (Garbage Elemental (a))
Garbage Elemental (Garbage Elemental (a)) 4Red (5)
Creature — Elemental (2/4)

Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)

Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (c))
Garbage Elemental (Garbage Elemental (c)) 4Red (5)
Creature — Elemental (3/2)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When Garbage Elemental enters, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.

Unstable (Uncommon)
Garruk, Apex Predator
Garruk, Apex Predator 5BlackGreen (7)
Legendary Planeswalker — Garruk (5)

+1: Destroy another target planeswalker.

+1: Create a 3/3 black Beast creature token with deathtouch.

−3: Destroy target creature. You gain life equal to its toughness.

−8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Gary Clone
Gary Clone 1White (2)
Creature — Human Citizen (1/3)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

Magic The Gathering—Fallout (Uncommon)
Genestealer Locus
Genestealer Locus 3Blue (4)
Creature — Tyranid Human (3/3)

Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.

Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.

Warhammer 40,000 Commander (Uncommon)
Giltspire Avenger
Giltspire Avenger GreenWhiteBlue (3)
Creature — Human Soldier (2/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Tap: Destroy target creature that dealt damage to you this turn.

Conflux (Rare)
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