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Arlinn Kord
Arlinn Kord 2RedGreen (4)
Legendary Planeswalker — Arlinn (3)

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.

0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Arlinn, the Pack's Hope
Arlinn, the Pack's Hope 2RedGreen (4)
Legendary Planeswalker — Arlinn (4)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.

−3: Create two 2/2 green Wolf creature tokens.

Innistrad: Midnight Hunt (Mythic Rare)
Arlinn, Voice of the Pack
Arlinn, Voice of the Pack 4GreenGreen (6)
Legendary Planeswalker — Arlinn (7)

Each creature you control that's a Wolf or a Werewolf enters the battlefield with an additional +1/+1 counter on it.

−2: Create a 2/2 green Wolf creature token.

Jumpstart 2022 (Uncommon)
Other Versions
War of the Spark (Uncommon)
Bestial Menace
Bestial Menace 3GreenGreen (5)
Sorcery

Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.

Innistrad: Midnight Hunt Commander (Uncommon)
Other Versions
Worldwake (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Child of the Pack
Child of the Pack 2RedGreen (4)
Creature — Human Werewolf (2/5)

2RedGreen: Create a 2/2 green Wolf creature token.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Cult of the Waxing Moon
Cult of the Waxing Moon 4Green (5)
Creature — Human Shaman (5/4)

Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.

Shadows over Innistrad (Uncommon)
Elturgard Ranger
Elturgard Ranger 4Green (5)
Creature — Human Elf Ranger (4/1)

Reach

When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token.

Adventures in the Forgotten Realms (Common)
Fable of Wolf and Owl
Fable of Wolf and Owl 3Green or BlueGreen or BlueGreen or Blue (6)
Enchantment

Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.

Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.

Eventide (Rare)
Faldorn, Dread Wolf Herald
Faldorn, Dread Wolf Herald 1RedGreen (3)
Legendary Creature — Human Druid (3/3)

Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token.

1, Tap, Discard a card: Exile the top card of your library. You may play it this turn.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Feed the Pack
Feed the Pack 5Green (6)
Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.

Jumpstart 2022 (Rare)
Other Versions
Dark Ascension (Rare)
Ferocious Pup
Ferocious Pup 2Green (3)
Creature — Wolf (0/1)

When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token.

Jumpstart 2022 (Common)
Other Versions
Core Set 2020 (Common)
Garruk Relentless
Garruk Relentless 3Green (4)
Legendary Planeswalker — Garruk (3)

When Garruk Relentless has two or fewer loyalty counters on him, transform him.

0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.

0: Create a 2/2 green Wolf creature token.

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Garruk, Cursed Huntsman
Garruk, Cursed Huntsman 4BlackGreen (6)
Legendary Planeswalker — Garruk (5)

0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."

−3: Destroy target creature. Draw a card.

−6: You get an emblem with "Creatures you control get +3/+3 and have trample."

Throne of Eldraine (Mythic Rare)
Garruk, the Veil-Cursed
Garruk, the Veil-Cursed (0)
Legendary Planeswalker — Garruk

+1: Create a 1/1 black Wolf creature token with deathtouch.

−1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.

−3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Hollowhenge Overlord
Hollowhenge Overlord 4GreenGreen (6)
Creature — Wolf (4/4)

Flash

At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

Innistrad: Crimson Vow Commander (Rare)
Howl of the Night Pack
Howl of the Night Pack 6Green (7)
Sorcery

Create a 2/2 green Wolf creature token for each Forest you control.

Magic 2014 Core Set (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic 2010 (Uncommon)
Howling Giant
Howling Giant 5GreenGreen (7)
Creature — Giant Druid (5/5)

Reach (This creature can block creatures with flying.)

When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens.

Core Set 2020 (Uncommon)
Howling Moon
Howling Moon 2Green (3)
Enchantment

At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.

Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.

Innistrad: Crimson Vow (Rare)
Howlpack Alpha
Howlpack Alpha (0)
Creature — Werewolf (3/3)

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.

At the beginning of your end step, create a 2/2 green Wolf creature token.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Huntmaster of the Fells
Huntmaster of the Fells 2RedGreen (4)
Creature — Human Werewolf (2/2)

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Shadows of the Past (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Infested Werewolf
Infested Werewolf (0)
Creature — Werewolf (4/5)

Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Journey to the Lost City
Journey to the Lost City 3Green (4)
Enchantment

At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.

1–9 | You may put a land card from among those cards onto the battlefield.

10–19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.

20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.

Commander Legends: Battle for Baldur's Gate (Rare)
Kessig Cagebreakers
Kessig Cagebreakers 4Green (5)
Creature — Human Rogue (3/4)

Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.

Jumpstart 2022 (Rare)
Other Versions
Innistrad (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Kessig Wolfrider
Kessig Wolfrider Red (1)
Creature — Human Knight (1/2)

Menace

2Red, Tap, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token.

Innistrad: Crimson Vow (Rare)
Mantle of the Wolf
Mantle of the Wolf 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

Theros Beyond Death (Rare)
Master of the Hunt
Master of the Hunt 2GreenGreen (4)
Creature — Human (2/2)

2GreenGreen: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Rare)
Master of the Wild Hunt
Master of the Wild Hunt 2GreenGreen (4)
Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.

Tap: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Jumpstart 2022 (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)
Masters 25 (Mythic Rare)
Nightpack Ambusher
Nightpack Ambusher 2GreenGreen (4)
Creature — Wolf (4/4)

Flash

Other Wolves and Werewolves you control get +1/+1.

At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

Jumpstart 2022 (Rare)
Other Versions
Core Set 2020 (Rare)
Pack Guardian
Pack Guardian 2GreenGreen (4)
Creature — Wolf Spirit (4/3)

Flash (You may cast this spell any time you could cast an instant.)

When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Predator's Howl
Predator's Howl 3Green (4)
Instant

Create a 2/2 green Wolf creature token.

Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Magic: The Gathering—Conspiracy (Uncommon)
Raised by Wolves
Raised by Wolves 3GreenGreen (5)
Enchantment — Aura

Enchant creature

When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.

Enchanted creature gets +1/+1 for each Wolf you control.

Born of the Gods (Uncommon)
Ranger Class
Ranger Class 1Green (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token.

1Green: Level 2

//Level_2//

Whenever you attack, put a +1/+1 counter on target attacking creature.

3Green: Level 3

//Level_3//

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

Adventures in the Forgotten Realms (Rare)
Silverfur Partisan
Silverfur Partisan 2Green (3)
Creature — Wolf Warrior (2/2)

Trample

Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.

Shadows over Innistrad (Rare)
Somberwald Beastmaster
Somberwald Beastmaster 6Green (7)
Creature — Human Ranger (1/1)

When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.

Creature tokens you control have deathtouch.

Innistrad: Midnight Hunt Commander (Rare)
Sound the Call
Sound the Call 2Green (3)
Sorcery

Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."

Coldsnap (Common)
Sword of Body and Mind
Sword of Body and Mind 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.

Equip 2

Historic Anthology 4 (Mythic Rare)
Other Versions
From the Vault: Relics (Mythic Rare)
Scars of Mirrodin (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Tolsimir Wolfblood
Tolsimir Wolfblood 4GreenWhite (6)
Legendary Creature — Elf Warrior (3/4)

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Tap: Create Voja, a legendary 2/2 green and white Wolf creature token.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Guild Kit: Selesnya (Rare)
Tolsimir, Friend to Wolves
Tolsimir, Friend to Wolves 2GreenGreenWhite (5)
Legendary Creature — Elf Scout (3/3)

When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token.

Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control.

War of the Spark (Rare)
Tolsimir, Midnight's Light
Tolsimir, Midnight's Light 2GreenWhiteWhite (5)
Legendary Creature — Elf Scout (3/2)

Lifelink

When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.

Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.

Murders at Karlov Manor (Rare)
Tovolar's Huntmaster
Tovolar's Huntmaster 4GreenGreen (6)
Creature — Human Werewolf (6/6)

When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Tovolar's Packleader
Tovolar's Packleader (0)
Creature — Werewolf (7/7)

Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.

2GreenGreen: Another target Wolf or Werewolf you control fights target creature you don't control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Turntimber Ranger
Turntimber Ranger 3GreenGreen (5)
Creature — Elf Scout Ranger Ally (2/2)

Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.

Zendikar (Rare)
Varis, Silverymoon Ranger
Varis, Silverymoon Ranger 1GreenGreen (3)
Legendary Creature — Human Elf Ranger (3/3)

Reach, ward 1

Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)

Whenever you complete a dungeon, create a 2/2 green Wolf creature token.

Adventures in the Forgotten Realms (Rare)
Wolfbriar Elemental
Wolfbriar Elemental 2GreenGreen (4)
Creature — Elemental (4/4)

Multikicker Green (You may pay an additional Green any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.

Commander Anthology (Rare)
Other Versions
Worldwake (Rare)
Magic: The Gathering—Conspiracy (Rare)
Commander 2014 (Rare)
Modern Masters 2015 Edition (Rare)
Wolfcaller's Howl
Wolfcaller's Howl 3Green (4)
Enchantment

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Wolfkin Bond
Wolfkin Bond 4Green (5)
Enchantment — Aura

Enchant creature

When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token.

Enchanted creature gets +2/+2.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Core Set 2020 (Common)
Jumpstart 2022 (Common)
Wolfrider's Saddle
Wolfrider's Saddle 3Green (4)
Artifact — Equipment

When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.

Equipped creature gets +1/+1 and can't be blocked by more than one creature.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2020 (Uncommon)
Wolf-Skull Shaman
Wolf-Skull Shaman 1Green (2)
Creature — Elf Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.

Morningtide (Uncommon)
Wolfwillow Haven
Wolfwillow Haven 1Green (2)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

4Green, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.

Jumpstart 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Wren's Run Packmaster
Wren's Run Packmaster 3Green (4)
Creature — Elf Warrior (5/5)

Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)

2Green: Create a 2/2 green Wolf creature token.

Wolves you control have deathtouch.

Commander Anthology (Rare)
Other Versions
Lorwyn (Rare)
Commander 2014 (Rare)
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