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Aesthetic Consultation
Aesthetic Consultation Black (1)
Instant

Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way.

Unhinged (Rare)
Aether Snap
Aether Snap 3BlackBlack (5)
Sorcery

Remove all counters from all permanents and exile all tokens.

Streets of New Capenna Commander (Rare)
Other Versions
Darksteel (Rare)
Commander 2014 (Rare)
Aligned Hedron Network
Aligned Hedron Network 4 (4)
Artifact

When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)

Battle for Zendikar (Rare)
All Hallow's Eve
All Hallow's Eve 2BlackBlack (4)
Sorcery

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
All Suns' Dawn
All Suns' Dawn 4Green (5)
Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Modern Masters 2015 Edition (Rare)
Other Versions
Fifth Dawn (Rare)
Angel of Glory's Rise
Angel of Glory's Rise 5WhiteWhite (7)
Creature — Angel (4/6)

Flying

When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Angel of the Dire Hour
Angel of the Dire Hour 5WhiteWhite (7)
Creature — Angel (5/4)

Flash

Flying

When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

Jumpstart (Rare)
Other Versions
Commander 2014 (Rare)
Apocalypse
Apocalypse 2RedRedRed (5)
Sorcery

Exile all permanents. You discard your hand.

Tempest (Rare)
Arcane Artisan
Arcane Artisan 2Blue (3)
Creature — Human Wizard (0/3)

2Blue, Tap: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.

When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.

Kaldheim Commander (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Ashiok, Nightmare Weaver
Ashiok, Nightmare Weaver 1BlueBlack (3)
Legendary Planeswalker — Ashiok (3)

+2: Exile the top three cards of target opponent's library.

−X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

−10: Exile all cards from all opponents' hands and graveyards.

Theros (Mythic Rare)
Bazaar of Wonders
Bazaar of Wonders 3BlueBlue (5)
World Enchantment

When Bazaar of Wonders enters the battlefield, exile all graveyards.

Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.

Mirage (Rare)
Bottled Cloister
Bottled Cloister 4 (4)
Artifact

At the beginning of each opponent's upkeep, exile all cards from your hand face down.

At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Calamity's Wake
Calamity's Wake 1White (2)
Instant

Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.

The Brothers' War (Uncommon)
Chainer, Dementia Master
Chainer, Dementia Master 3BlackBlack (5)
Legendary Creature — Human Minion (3/3)

All Nightmares get +1/+1.

BlackBlackBlack, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.

When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

Commander Masters (Rare)
Other Versions
Torment (Rare)
Dominaria Remastered (Rare)
Consulate Crackdown
Consulate Crackdown 3WhiteWhite (5)
Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

Aether Revolt (Rare)
Crook of Condemnation
Crook of Condemnation 2 (2)
Artifact

1, Tap: Exile target card from a graveyard.

1, Exile Crook of Condemnation: Exile all graveyards.

Hour of Devastation (Uncommon)
Cry of the Carnarium
Cry of the Carnarium 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.

Ravnica Allegiance (Uncommon)
Crypt Incursion
Crypt Incursion 2Black (3)
Instant

Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Dragon's Maze (Common)
Day of the Dragons
Day of the Dragons 4BlueBlueBlue (7)
Enchantment

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Kaldheim Commander (Rare)
Other Versions
Scourge (Rare)
Commander 2015 (Rare)
Iconic Masters (Rare)
Day's Undoing
Day's Undoing 2Blue (3)
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Commander Masters (Rare)
Other Versions
Magic Origins (Mythic Rare)
Decree of Annihilation
Decree of Annihilation 8RedRed (10)
Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.

Cycling 5RedRed (5RedRed, Discard this card: Draw a card.)

When you cycle Decree of Annihilation, destroy all lands.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Scourge (Rare)
Demonic Consultation
Demonic Consultation Black (1)
Instant

Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Descend upon the Sinful
Descend upon the Sinful 4WhiteWhite (6)
Sorcery

Exile all creatures.

Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Ikoria Commander (Mythic Rare)
Shadows Over Innistrad Remastered (Mythic Rare)
Dimensional Breach
Dimensional Breach 5WhiteWhite (7)
Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

Scourge (Rare)
Discontinuity
Discontinuity 3BlueBlueBlue (6)
Instant

As long as it's your turn, this spell costs 2BlueBlue less to cast.

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Core Set 2021 (Mythic Rare)
Divine Purge
Divine Purge 1WhiteWhite (3)
Sorcery

Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs 2 more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.

Innistrad: Midnight Hunt Alchemy (Rare)
Divining Witch
Divining Witch 1Black (2)
Creature — Human Spellshaper (1/1)

1Black, Tap, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Nemesis (Rare)
Dual Nature
Dual Nature 4GreenGreen (6)
Enchantment

Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.

Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.

When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.

Prophecy (Rare)
Duplicity
Duplicity 3BlueBlue (5)
Enchantment

When Duplicity enters the battlefield, exile the top five cards of your library face down.

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.

At the beginning of your end step, discard a card.

When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.

Tempest (Rare)
Elder Brain
Elder Brain 5BlackBlack (7)
Creature — Horror (6/6)

Menace

Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Commander Legends: Battle for Baldur's Gate (Rare)
Everything Comes to Dust
Everything Comes to Dust 7WhiteWhiteWhite (10)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.

Doctor Who Commander (Rare)
Faerie Artisans
Faerie Artisans 3Blue (4)
Creature — Faerie Artificer (2/2)

Flying

Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
False Floor
False Floor 4 (4)
Artifact

False Floor enters the battlefield tapped.

Creatures enter the battlefield tapped.

2, Tap, Exile False Floor: Exile all untapped creatures. Activate only as a sorcery.

Streets of New Capenna Commander (Rare)
False Prophet
False Prophet 2WhiteWhite (4)
Creature — Human Cleric (2/2)

When False Prophet dies, exile all creatures.

Magic: The Gathering-Commander (Rare)
Other Versions
Urza's Destiny (Rare)
Promo set for Gatherer (Rare)
Farewell
Farewell 4WhiteWhite (6)
Sorcery

Choose one or more —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all graveyards.

Magic The Gathering—Fallout (Rare)
Other Versions
Kamigawa: Neon Dynasty (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Final Judgment
Final Judgment 4WhiteWhite (6)
Sorcery

Exile all creatures.

Betrayers of Kamigawa (Rare)
Free-for-All
Free-for-All 3Blue (4)
Enchantment

When Free-for-All enters the battlefield, exile all creatures face down.

At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield.

When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.

Unglued (Rare)
Furnace Dragon
Furnace Dragon 6RedRedRed (9)
Creature — Dragon (5/5)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Flying

When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts.

Darksteel (Rare)
Gerrymandering
Gerrymandering 2Green (3)
Sorcery

Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.

Unglued (Uncommon)
Ghastly Conscription
Ghastly Conscription 5BlackBlack (7)
Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Commander 2019 (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Commander 2016 (Mythic Rare)
Gideon, Champion of Justice
Gideon, Champion of Justice 2WhiteWhite (4)
Legendary Planeswalker — Gideon (4)

+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.

0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.

−15: Exile all other permanents.

Jumpstart 2022 (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Commander 2021 (Mythic Rare)
Glorious End
Glorious End 2Red (3)
Instant

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

At the beginning of your next end step, you lose the game.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Haunting Echoes
Haunting Echoes 3BlackBlack (5)
Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.

Magic 2011 (Rare)
Other Versions
Odyssey (Rare)
Magic 2010 (Rare)
Hazezon Tamar
Hazezon Tamar 4RedGreenWhite (7)
Legendary Creature — Human Warrior (2/4)

When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.

When Hazezon leaves the battlefield, exile all Sand Warriors.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Heartless Conscription
Heartless Conscription 6BlackBlack (8)
Sorcery

Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.

Outlaws of Thunder Junction Commander (Rare)
Hidetsugu Consumes All
Hidetsugu Consumes All 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Destroy each nonland permanent with mana value 1 or less.

II — Exile all graveyards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Mythic Rare)
Honor the Fallen
Honor the Fallen 1White (2)
Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

Mercadian Masques (Rare)
Hurkyl's Final Meditation
Hurkyl's Final Meditation 4BlueBlueBlue (7)
Instant

As long as it's not your turn, this spell costs 3 more to cast.

Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

The Brothers' War (Rare)
Hypnox
Hypnox 8BlackBlackBlack (11)
Creature — Nightmare Horror (8/8)

Flying

When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand.

When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.

Torment (Rare)
Identity Crisis
Identity Crisis 2WhiteWhiteBlackBlack (6)
Sorcery

Exile all cards from target player's hand and graveyard.

Alara Reborn (Rare)
Idol of Endurance
Idol of Endurance 2White (3)
Artifact

When Idol of Endurance enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield.

1White, Tap: Until end of turn, you may cast a creature spell from among cards exiled with Idol of Endurance without paying its mana cost.

Core Set 2021 (Rare)
Ignorant Bliss
Ignorant Bliss 1Red (2)
Instant

Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.

Dissension (Uncommon)
Invasion of Kaldheim
Invasion of Kaldheim 3Red (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.

March of the Machine (Rare)
Inverter of Truth
Inverter of Truth 2BlackBlack (4)
Creature — Eldrazi (6/6)

Devoid (This card has no color.)

Flying

When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.

Oath of the Gatewatch (Mythic Rare)
Jace, the Mind Sculptor
Jace, the Mind Sculptor 2BlueBlue (4)
Legendary Planeswalker — Jace (3)

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Double Masters (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masters 25 (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Kalemne's Captain
Kalemne's Captain 3WhiteWhite (5)
Creature — Giant Soldier (5/5)

Vigilance

5WhiteWhite: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments.

Ikoria Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Karn Liberated
Karn Liberated 7 (7)
Legendary Planeswalker — Karn (6)

+4: Target player exiles a card from their hand.

−3: Exile target permanent.

−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

Jumpstart 2022 (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Double Masters (Mythic Rare)
Kaya, Geist Hunter
Kaya, Geist Hunter 1WhiteBlack (3)
Legendary Planeswalker — Kaya (3)

+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.

−2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.

−6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.

Innistrad: Crimson Vow (Mythic Rare)
Kaya's Guile
Kaya's Guile 1WhiteBlack (3)
Instant

Choose two —

• Each opponent sacrifices a creature.

• Exile all opponents' graveyards.

• Create a 1/1 white and black Spirit creature token with flying.

• You gain 4 life.

Entwine 3 (Choose all if you pay the entwine cost.)

Modern Horizons (Rare)
Lae'zel's Acrobatics
Lae'zel's Acrobatics 3White (4)
Instant

Exile all nontoken creatures you control, then roll a d20.

1–9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.

10–20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Landfill
Landfill 4Red (5)
Sorcery

Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.

Unglued (Rare)
Lantern of the Lost
Lantern of the Lost 1 (1)
Artifact

When Lantern of the Lost enters the battlefield, exile target card from a graveyard.

1, Tap, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.

Innistrad: Crimson Vow (Uncommon)
Legion's Initiative
Legion's Initiative RedWhite (2)
Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

RedWhite, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Double Masters 2022 (Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Leveler
Leveler 5 (5)
Artifact Creature — Juggernaut (10/10)

When Leveler enters the battlefield, exile all cards from your library.

Time Spiral Remastered (Bonus)
Other Versions
Mirrodin (Rare)
Major Teroh
Major Teroh 3White (4)
Legendary Creature — Bird Soldier (2/3)

Flying

3WhiteWhite, Sacrifice Major Teroh: Exile all black creatures.

Torment (Rare)
Mandate of Peace
Mandate of Peace 1White (2)
Instant

Cast this spell only during combat.

Your opponents can't cast spells this turn.

End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Commander 2019 (Rare)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Mass Polymorph
Mass Polymorph 5Blue (6)
Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Magic 2011 (Rare)
Merciless Eviction
Merciless Eviction 4WhiteBlack (6)
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Double Masters (Rare)
Dominaria United Commander (Rare)
Mirror of Fate
Mirror of Fate 5 (5)
Artifact

Tap, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.

Magic 2010 (Rare)
Mnemonic Betrayal
Mnemonic Betrayal 1BlueBlack (3)
Sorcery

Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.

Exile Mnemonic Betrayal.

Guilds of Ravnica (Mythic Rare)
Moonring Mirror
Moonring Mirror 5 (5)
Artifact

Whenever you draw a card, exile the top card of your library face down.

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.

Champions of Kamigawa (Rare)
Morningtide
Morningtide 1White (2)
Sorcery

Exile all graveyards.

Torment (Rare)
Necromancer's Covenant
Necromancer's Covenant 3WhiteBlackBlack (6)
Enchantment

When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way.

Zombies you control have lifelink.

Commander 2015 (Rare)
Other Versions
Alara Reborn (Rare)
Nicol Bolas, the Arisen
Nicol Bolas, the Arisen (0)
Legendary Planeswalker — Bolas (7)

+2: Draw two cards.

−3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.

−4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

−12: Exile all but the bottom card of target player's library.

Core Set 2019 (Mythic Rare)
Obeka, Brute Chronologist
Obeka, Brute Chronologist 1BlueBlackRed (4)
Legendary Creature — Ogre Wizard (3/4)

Tap: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Commander Legends (Rare)
Once More with Feeling
Once More with Feeling WhiteWhiteWhiteWhite (4)
Sorcery

Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.

DCI ruling — A deck can have only one card named Once More with Feeling.

Unglued (Rare)
Oversimplify
Oversimplify 3GreenBlue (5)
Sorcery

Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.

Commander 2021 (Rare)
Paradigm Shift
Paradigm Shift 1Blue (2)
Sorcery

Exile all cards from your library. Then shuffle your graveyard into your library.

Weatherlight (Rare)
Perilous Vault
Perilous Vault 4 (4)
Artifact

5, Tap, Exile Perilous Vault: Exile all nonland permanents.

Commander Masters (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
Amonkhet Remastered (Rare)
The Brothers' War Retro Artifacts (Mythic Rare)
Phyrexian Scriptures
Phyrexian Scriptures 2BlackBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.

II — Destroy all nonartifact creatures.

III — Exile all opponents' graveyards.

March of the Machine Commander (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Planar Guide
Planar Guide White (1)
Creature — Human Cleric (1/1)

3White, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.

Legions (Rare)
Play of the Game
Play of the Game 6WhiteWhite (8)
Sorcery

Assist (Another player can pay up to 6 of this spell's cost.)

Exile all nonland permanents.

Battlebond (Rare)
Puresteel Angel (playtest)
Puresteel Angel (playtest) 8 (8)
Artifact Creature — — Angel (4/4)

Flying, indestructible

When CARDNAME enters the battlefield, exile all artifacts that aren't colorless.

Whenever CARDNAME deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem."

Mystery Booster (Common)
Ravnica at War
Ravnica at War 3White (4)
Sorcery

Exile all multicolored permanents.

War of the Spark (Rare)
Realm Razer
Realm Razer 3RedGreenWhite (6)
Creature — Beast (4/2)

When Realm Razer enters the battlefield, exile all lands.

When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.

Shards of Alara (Rare)
Relic of Progenitus
Relic of Progenitus 1 (1)
Artifact

Tap: Target player exiles a card from their graveyard.

1, Exile Relic of Progenitus: Exile all graveyards. Draw a card.

The Brothers' War Commander (Uncommon)
Other Versions
Shards of Alara (Common)
Planechase (Common)
Modern Masters (Uncommon)
Modern Event Deck 2014 (Uncommon)
Eternal Masters (Uncommon)
Historic Anthology 5 (Common)
Rest in Peace
Rest in Peace 1White (2)
Enchantment

When Rest in Peace enters the battlefield, exile all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Other Versions
Return to Ravnica (Rare)
Masters 25 (Rare)
Signature Spellbook: Gideon (Rare)
Secret Lair Drop (Rare)
Amonkhet Remastered (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Ravnica Remastered (Rare)
Sacred Guide
Sacred Guide White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

Tempest (Rare)
Sanctifier en-Vec
Sanctifier en-Vec WhiteWhite (2)
Creature — Human Cleric (2/2)

Protection from black and from red

When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.

If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.

Modern Horizons 2 (Rare)
Saprazzan Bailiff
Saprazzan Bailiff 3BlueBlue (5)
Creature — Merfolk (2/2)

When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.

When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.

Mercadian Masques (Rare)
Scavenger Grounds
Scavenger Grounds (0)
Land — Desert

Tap: Add Colorless.

2, Tap, Sacrifice a Desert: Exile all graveyards.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Amonkhet Remastered (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Sengir Autocrat
Sengir Autocrat 3Black (4)
Creature — Human (2/2)

When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

Eternal Masters (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Homelands (Uncommon)
Time Spiral "Timeshifted" (Special)
Sentinel Totem
Sentinel Totem 1 (1)
Artifact

When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap, Exile Sentinel Totem: Exile all graveyards.

Ixalan (Uncommon)
Serum Powder
Serum Powder 3 (3)
Artifact

Tap: Add Colorless.

Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)

Iconic Masters (Rare)
Other Versions
Darksteel (Rare)
Settle the Wreckage
Settle the Wreckage 2WhiteWhite (4)
Instant

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.

Ixalan (Rare)
Shadow of the Enemy
Shadow of the Enemy 3BlackBlackBlack (6)
Sorcery

Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Shadows' Verdict
Shadows' Verdict 3BlackBlack (5)
Sorcery

Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.

Zendikar Rising (Rare)
Shaun, Father of Synths
Shaun, Father of Synths 3BlueRed (5)
Legendary Creature — Human Scientist (3/4)

Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types.

When Shaun leaves the battlefield, exile all Synth tokens you control.

Magic The Gathering—Fallout (Rare)
Spoils of the Vault
Spoils of the Vault Black (1)
Instant

Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.

Ultimate Masters (Rare)
Other Versions
Mirrodin (Rare)
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