SEARCH:

text = +"only during combat" (21)

 >
Search Criteria
None yet.
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Aleatory
Aleatory 1Red (2)
Instant

Cast Aleatory only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Mirage (Uncommon)
Angelic Favor
Angelic Favor 3White (4)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.

Cast Angelic Favor only during combat.

Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step.

Nemesis (Uncommon)
Arcum's Sleigh
Arcum's Sleigh 1 (1)
Artifact

2, Tap: Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land.

Ice Age (Uncommon)
Blaze of Glory
Blaze of Glory White (1)
Instant

Cast Blaze of Glory only during combat before blockers are declared.

Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.

Masters Edition IV (Uncommon)
Other Versions
Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Cauldron Dance
Cauldron Dance 4BlackRed (6)
Instant

Cast Cauldron Dance only during combat.

Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

Invasion (Uncommon)
Chaotic Strike
Chaotic Strike 1Red (2)
Instant

Cast Chaotic Strike only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card.

Invasion (Uncommon)
Curtain of Light
Curtain of Light 1White (2)
Instant

Cast Curtain of Light only during combat after blockers are declared.

Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)

Draw a card.

Saviors of Kamigawa (Common)
Disharmony
Disharmony 2Red (3)
Instant

Cast Disharmony only during combat before blockers are declared.

Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Flash Foliage
Flash Foliage 2Green (3)
Instant

Cast Flash Foliage only during combat after blockers are declared.

Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you.

Draw a card.

Dissension (Uncommon)
Gorilla War Cry
Gorilla War Cry 1Red (2)
Instant

Cast Gorilla War Cry only during combat before blockers are declared.

Creatures can't be blocked this turn except by two or more creatures.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition IV (Common)
Other Versions
Alliances (Common)Alliances (Common)
Heart Wolf
Heart Wolf 3Red (4)
Creature — Wolf (2/2)

First strike

Tap: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat.

Homelands (Rare)
Jade Statue
Jade Statue 4 (4)
Artifact

2: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.

Ninth Edition (Rare)
Other Versions
Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Kjeldoran Elite Guard
Kjeldoran Elite Guard 3White (4)
Creature — Human Soldier (2/2)

Tap: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Kjeldoran Guard
Kjeldoran Guard 1White (2)
Creature — Human Soldier (1/1)

Tap: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.

Ice Age (Common)
Melee
Melee 4Red (5)
Instant

Cast Melee only during your turn and only during combat before blockers are declared.

You choose which creatures block this combat and how those creatures block.

Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.

Ice Age (Uncommon)
Panic
Panic Red (1)
Instant

Cast Panic only during combat before blockers are declared.

Target creature can't block this turn.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)Ice Age (Common)
Savage Beating
Savage Beating 3RedRed (5)
Instant

Cast Savage Beating only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Darksteel (Rare)
Spinal Embrace
Spinal Embrace 3BlueBlueBlack (6)
Instant

Cast Spinal Embrace only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Commander 2013 Edition (Rare)
Other Versions
Invasion (Rare)
Surprise Deployment
Surprise Deployment 3White (4)
Instant

Cast Surprise Deployment only during combat.

You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

Planeshift (Uncommon)
Trap Runner
Trap Runner 2WhiteWhite (4)
Creature — Human Soldier (2/3)

Tap: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)

Mercadian Masques (Uncommon)
Winter's Chill
Winter's Chill Variable ColorlessBlue (1)
Instant

Cast Winter's Chill only during combat before blockers are declared.

X can't be greater than the number of snow lands you control.

Choose X target attacking creatures. For each of those creatures, its controller may pay 1 or 2. If that player doesn't, destroy that creature at end of combat. If that player pays only 1, prevent all combat damage that would be dealt to and dealt by that creature this combat.

Ice Age (Rare)