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"Lifetime" Pass Holder
"Lifetime" Pass Holder Black (1)
Creature — Zombie Guest (2/1)

"Lifetime" Pass Holder enters tapped.

When "Lifetime" Pass Holder dies, open an Attraction.

Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield.

Unfinity (Rare)
_____
_____ 1Blue (2)
Creature — Shapeshifter (1/1)

1: This card's name becomes the card name of your choice. Activate anywhere, anytime.

Unhinged (Uncommon)
_____ _____ _____ Trespasser
_____ _____ _____ Trespasser 1Blue (2)
Creature — Human Rogue Guest (2/1)

When this creature enters, you may put a name sticker on it.

3Blue: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn.

Unfinity (Uncommon)
________ Bird Gets the Worm
________ Bird Gets the Worm 3WhiteWhite (5)
Creature — Bird Guest (2/4)

Flying

When this creature enters, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.)

Unfinity (Common)
________ Goblin
________ Goblin 2Red (3)
Creature — Goblin Guest (2/2)

When this creature enters, you may put a name sticker on it. Add Red for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.)

Unfinity (Common)
________-o-saurus
________-o-saurus 4GreenGreen (6)
Creature — Alien Dinosaur (3/3)

Trample

When this creature enters, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.)

Unfinity (Common)
A Girl and Her Dogs (playtest)
A Girl and Her Dogs (playtest) 4White (5)
Creature — — Human (3/3)

When A Girl and Her Dogs enters the battlefield and at the beginning of your upkeep, create a 1/1 white legendary Dog creature token and name it.

Whenever A Girl and Her Dogs attacks, it gets +1/+1 until end of turn for each legendary creature you control.

Mystery Booster 2: Convention Edition (Rare)
A Real Handful
A Real Handful 3Black (4)
Creature — Alien Child Guest (1/1)

As long as one or more hands are touching A Real Handful, it gets +2/+2.

As long as two or more hands are touching A Real Handful, it has menace.

As long as three or more hands are touching A Real Handful, it has lifelink.

Unfinity (Acorn) (Uncommon)
Aarakocra Sneak
Aarakocra Sneak 3Blue (4)
Creature — Bird Rogue (1/4)

Flying

When Aarakocra Sneak enters, you take the initiative.

Commander Legends: Battle for Baldur's Gate (Common)
Abaddon the Despoiler
Abaddon the Despoiler 2BlueBlackRed (5)
Legendary Creature — Astartes Warrior (5/5)

Trample

Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.

Warhammer 40,000 Commander (Mythic Rare)
Abattoir Ghoul
Abattoir Ghoul 3Black (4)
Creature — Zombie (3/2)

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Innistrad (Uncommon)
Abbey Gargoyles
Abbey Gargoyles 2WhiteWhiteWhite (5)
Creature — Gargoyle (3/4)

Flying, protection from red

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Homelands (Uncommon)
Abbey Griffin
Abbey Griffin 3White (4)
Creature — Griffin (2/2)

Flying, vigilance

Innistrad (Common)
Abbey Matron
Abbey Matron 2White (3)
Creature — Human Cleric (1/3)

White, Tap: Abbey Matron gets +0/+3 until end of turn.

Homelands (Common)
Abbot of Keral Keep
Abbot of Keral Keep 1Red (2)
Creature — Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters, exile the top card of your library. Until end of turn, you may play that card.

Double Masters 2022 (Rare)
Other Versions
Magic Origins (Rare)
Abbot of the Sacred Meeple (playtest)
Abbot of the Sacred Meeple (playtest) 1White (2)
Creature — — Human Monk (2/2)

Sinecure (This creature can occupy a space two spaces higher on the Monk Track than its power.)

Once on each of your odd-numbered (beige) production phases, you may spend two additional sheep when constructing a building. If you do, you may activate the lesser production ability of any building of prestige 5 or lower you control. Exceptions: Apiary, Cobbler (but not Shoemaker), Wainwright.

Mystery Booster 2: Convention Edition (Rare)
Abdel Adrian, Gorion's Ward
Abdel Adrian, Gorion's Ward 4White (5)
Legendary Creature — Human Warrior (4/4)

When Abdel Adrian, Gorion's Ward enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Aberrant
Aberrant Variable Colorless1Green (2)
Creature — Tyranid Mutant (0/0)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Trample

Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

Warhammer 40,000 Commander (Uncommon)
Aberrant Mind Sorcerer
Aberrant Mind Sorcerer 4Blue (5)
Creature — Human Elf Shaman (3/4)

Psionic Spells — When Aberrant Mind Sorcerer enters, choose target instant or sorcery card in your graveyard, then roll a d20.

1–9 | You may put that card on top of your library.

10–20 | Return that card to your hand.

Adventures in the Forgotten Realms (Uncommon)
Aberrant Researcher
Aberrant Researcher 3Blue (4)
Creature — Human Insect (3/2)

Flying

At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher.

Shadows over Innistrad (Uncommon)
Abhorrent Oculus
Abhorrent Oculus 2Blue (3)
Creature — Eye (5/5)

As an additional cost to cast this spell, exile six cards from your graveyard.

Flying

At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Mythic Rare)
Abhorrent Overlord
Abhorrent Overlord 5BlackBlack (7)
Creature — Demon (6/6)

Flying

When Abhorrent Overlord enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

At the beginning of your upkeep, sacrifice a creature.

Theros (Rare)
Aboleth Spawn
Aboleth Spawn 2Blue (3)
Creature — Fish Horror (2/3)

Flash

Ward 2

Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.

Commander Legends: Battle for Baldur's Gate (Rare)
Abolisher of Bloodlines
Abolisher of Bloodlines (0)
Creature — Eldrazi Vampire (6/5)

Flying

When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures of their choice.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Abominable Treefolk
Abominable Treefolk 2GreenBlue (4)
Snow Creature — Treefolk (*/*)

Trample

Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.

When Abominable Treefolk enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Modern Horizons (Uncommon)
Abomination
Abomination 3BlackBlack (5)
Creature — Horror (2/6)

Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Abomination of Gudul
Abomination of Gudul 3BlackGreenBlue (6)
Creature — Horror (3/4)

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph 2BlackGreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Abomination of Llanowar
Abomination of Llanowar 1BlackGreen (3)
Legendary Creature — Elf Horror (*/*)

Vigilance; menace (This creature can't be blocked except by two or more creatures.)

Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.

Historic Anthology 4 (Uncommon)
Other Versions
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Aboroth
Aboroth 4GreenGreen (6)
Creature — Elemental (9/9)

Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Rare)
Aboshan, Cephalid Emperor
Aboshan, Cephalid Emperor 4BlueBlue (6)
Legendary Creature — Octopus Noble (3/3)

Tap an untapped Octopus you control: Tap target permanent.

BlueBlueBlue: Tap all creatures without flying.

Odyssey (Rare)
Absolver Thrull
Absolver Thrull 3White (4)
Creature — Thrull Cleric (2/3)

Haunt (When this creature dies, exile it haunting target creature.)

When Absolver Thrull enters or the creature it haunts dies, destroy target enchantment.

Guildpact (Common)
Absolving Lammasu
Absolving Lammasu 4White (5)
Creature — Lammasu (4/3)

Flying

When Absolving Lammasu enters, all suspected creatures are no longer suspected.

When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Uncommon)
Abstract Iguanart
Abstract Iguanart 1Red (2)
Creature — Art Lizard (1/1)

Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart.

Unsanctioned (Uncommon)
Abstruse Archaic
Abstruse Archaic 4 (4)
Creature — Avatar (3/4)

Vigilance

1, Tap: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Commander Masters (Rare)
Abu Ja'far
Abu Ja'far White (1)
Creature — Human (0/1)

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

Chronicles (Uncommon)
Other Versions
Arabian Nights (Uncommon)
Abuelo, Ancestral Echo
Abuelo, Ancestral Echo 1WhiteBlue (3)
Legendary Creature — Spirit (2/2)

Flying, ward 2

1WhiteBlue: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

The Lost Caverns of Ixalan (Rare)
Abuna Acolyte
Abuna Acolyte 1White (2)
Creature — Cat Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Tap: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

Scars of Mirrodin (Uncommon)
Abundant Maw
Abundant Maw 8 (8)
Creature — Eldrazi Leech (6/4)

Emerge 6Black (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, target opponent loses 3 life and you gain 3 life.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Abyssal Gatekeeper
Abyssal Gatekeeper 1Black (2)
Creature — Horror (1/1)

When Abyssal Gatekeeper dies, each player sacrifices a creature of their choice.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Weatherlight (Common)
Duel Decks: Divine vs. Demonic (Common)
Abyssal Gorestalker
Abyssal Gorestalker 4BlackBlack (6)
Creature — Horror (6/6)

When Abyssal Gorestalker enters, each player sacrifices two creatures of their choice.

The Lost Caverns of Ixalan (Uncommon)
Abyssal Harvester
Abyssal Harvester 1BlackBlack (3)
Creature — Demon Warlock (3/2)

Tap: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.

Magic: The Gathering Foundations (Rare)
Abyssal Horror
Abyssal Horror 4BlackBlack (6)
Creature — Horror (2/2)

Flying

When Abyssal Horror enters, target player discards two cards.

Starter 1999 (Rare)
Other Versions
Seventh Edition (Rare)
Urza's Saga (Rare)
Abyssal Hunter
Abyssal Hunter 3Black (4)
Creature — Human Assassin (1/1)

Black, Tap: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Abyssal Nightstalker
Abyssal Nightstalker 3Black (4)
Creature — Nightstalker (2/2)

Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.

Portal Second Age (Uncommon)
Abyssal Nocturnus
Abyssal Nocturnus 1BlackBlack (3)
Creature — Horror (2/2)

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Guildpact (Rare)
Abyssal Persecutor
Abyssal Persecutor 2BlackBlack (4)
Creature — Demon (6/6)

Flying, trample

You can't win the game and your opponents can't lose the game.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Commander 2014 (Mythic Rare)
Iconic Masters (Rare)
Abyssal Specter
Abyssal Specter 2BlackBlack (4)
Creature — Specter (2/3)

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ice Age (Uncommon)
Battle Royale Box Set (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Abzan Battle Priest
Abzan Battle Priest 3White (4)
Creature — Human Cleric (3/2)

Outlast White (White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has lifelink.

March of the Machine Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Iconic Masters (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Abzan Beastmaster
Abzan Beastmaster 2Green (3)
Creature — Dog Shaman (2/1)

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

Fate Reforged (Uncommon)
Abzan Falconer
Abzan Falconer 2White (3)
Creature — Human Soldier (2/3)

Outlast White (White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

March of the Machine Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Zendikar Rising Commander (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Double Masters 2022 (Uncommon)
Abzan Guide
Abzan Guide 3WhiteBlackGreen (6)
Creature — Human Warrior (4/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph 2WhiteBlackGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Abzan Kin-Guard
Abzan Kin-Guard 3Green (4)
Creature — Human Warrior (3/3)

Abzan Kin-Guard has lifelink as long as you control a white or black permanent.

Fate Reforged (Uncommon)
Abzan Skycaptain
Abzan Skycaptain 3White (4)
Creature — Bird Soldier (2/2)

Flying

When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Fate Reforged (Common)
Academy Drake
Academy Drake 2Blue (3)
Creature — Drake (2/2)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Flying

If Academy Drake was kicked, it enters with two +1/+1 counters on it.

Dominaria (Common)
Academy Elite
Academy Elite 3Blue (4)
Creature — Human Wizard (0/0)

Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

2Blue, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Commander 2016 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Academy Journeymage
Academy Journeymage 4Blue (5)
Creature — Human Wizard (3/2)

This spell costs 1 less to cast if you control a Wizard.

When Academy Journeymage enters, return target creature an opponent controls to its owner's hand.

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Academy Loremaster
Academy Loremaster BlueBlue (2)
Creature — Human Wizard (2/3)

At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost 2 more to cast.

Dominaria United (Rare)
Academy Manufactor
Academy Manufactor 3 (3)
Artifact Creature — Assembly-Worker (1/3)

If you would create a Clue, Food, or Treasure token, instead create one of each.

Bloomburrow Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Academy Raider
Academy Raider 2Red (3)
Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Magic 2014 Core Set (Common)
Academy Rector
Academy Rector 3White (4)
Creature — Human Cleric (1/2)

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.

Urza's Destiny (Rare)
Academy Researchers
Academy Researchers 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Academy Researchers enters, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Academy Wall
Academy Wall 2Blue (3)
Creature — Wall (0/5)

Defender

Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Dominaria United (Common)
Acclaimed Contender
Acclaimed Contender 2White (3)
Creature — Human Knight (3/3)

When Acclaimed Contender enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Accomplished Alchemist
Accomplished Alchemist 3Green (4)
Creature — Elf Druid (2/5)

Tap: Add one mana of any color.

Tap: Add X mana of any one color, where X is the amount of life you gained this turn.

Strixhaven: School of Mages (Rare)
Accomplished Automaton
Accomplished Automaton 7 (7)
Artifact Creature — Construct (5/7)

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Double Masters (Common)
Other Versions
Kaladesh (Common)
Accorder Paladin
Accorder Paladin 1White (2)
Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Uncommon)
Accursed Centaur
Accursed Centaur Black (1)
Creature — Zombie Centaur (2/2)

When Accursed Centaur enters, sacrifice a creature.

Onslaught (Common)
Accursed Horde
Accursed Horde 3Black (4)
Creature — Zombie (3/3)

1Black: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Game Night 2019 (Uncommon)
Accursed Marauder
Accursed Marauder 1Black (2)
Creature — Zombie Warrior (2/1)

When Accursed Marauder enters, each player sacrifices a nontoken creature of their choice.

Modern Horizons 3 (Common)
Accursed Spirit
Accursed Spirit 3Black (4)
Creature — Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2015 Core Set (Common)
Other Versions
Magic 2014 Core Set (Common)
Accursed Witch
Accursed Witch 3Black (4)
Creature — Human Shaman (4/2)

Spells your opponents cast that target Accursed Witch cost 1 less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Ace, Fearless Rebel
Ace, Fearless Rebel 3Green (4)
Legendary Creature — Human Rebel (2/2)

Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Acererak the Archlich
Acererak the Archlich 2Black (3)
Legendary Creature — Zombie Wizard (5/5)

When Acererak the Archlich enters, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.

Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.

Adventures in the Forgotten Realms (Mythic Rare)
Achilles Davenport
Achilles Davenport 2BlueBlack (4)
Legendary Creature — Human Assassin (3/3)

Freerunning BlueBlack (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Menace (This creature can't be blocked except by two or more creatures.)

Other Assassins you control get +1/+1.

Assassin's Creed (Rare)
Acid Web Spider
Acid Web Spider 3GreenGreen (5)
Creature — Spider (3/5)

Reach

When Acid Web Spider enters, you may destroy target Equipment.

Scars of Mirrodin (Uncommon)
Acidic Slime
Acidic Slime 3GreenGreen (5)
Creature — Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters, destroy target artifact, enchantment, or land.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2012 (Uncommon)
Magic 2013 (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Secret Lair Drop (Rare)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander Legends (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Commander Masters (Uncommon)
Acidic Sliver
Acidic Sliver BlackRed (2)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: This permanent deals 2 damage to any target."

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Acid-Spewer Dragon
Acid-Spewer Dragon 5Black (6)
Creature — Dragon (3/3)

Flying, deathtouch

Megamorph 5BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Aclazotz, Deepest Betrayal
Aclazotz, Deepest Betrayal 3BlackBlack (5)
Legendary Creature — Bat God (4/4)

Flying, lifelink

Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.

Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.

When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.

The Lost Caverns of Ixalan (Mythic Rare)
Acolyte Hybrid
Acolyte Hybrid 2Red (3)
Creature — Tyranid Human (2/2)

Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.

Warhammer 40,000 Commander (Uncommon)
Acolyte of Aclazotz
Acolyte of Aclazotz 2Black (3)
Creature — Vampire Cleric (1/4)

Tap, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.

The Lost Caverns of Ixalan (Common)
Acolyte of Affliction
Acolyte of Affliction 2BlackGreen (4)
Creature — Human Cleric (2/3)

When Acolyte of Affliction enters, mill two cards, then you may return a permanent card from your graveyard to your hand.

Theros Beyond Death (Uncommon)
Acolyte of the Inferno
Acolyte of the Inferno 2Red (3)
Creature — Human Monk (3/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

Magic Origins (Uncommon)
Acolyte of Xathrid
Acolyte of Xathrid Black (1)
Creature — Human Cleric (0/1)

1Black, Tap: Target player loses 1 life.

Magic 2010 (Common)
Acornelia, Fashionable Filcher
Acornelia, Fashionable Filcher 3Black (4)
Legendary Creature — Squirrel (3/3)

Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).

Whenever a Squirrel you control enters or dies, you get .

2Black, Pay X : Target creature gets -X/-X until end of turn.

Green, Pay X : Target creature gets +X/+X until end of turn.

Unsanctioned (Rare)
Acquisition Octopus
Acquisition Octopus 2Blue (3)
Artifact Creature — Equipment Octopus (2/2)

Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.

Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Uncommon)
Acquisitions Expert
Acquisitions Expert 1Black (2)
Creature — Human Rogue (1/2)

When Acquisitions Expert enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Acridian
Acridian 1Green (2)
Creature — Insect (2/4)

Echo 1Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Common)
Acrobatic Cheerleader
Acrobatic Cheerleader 1White (2)
Creature — Human Survivor (2/2)

Survival — At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once.

Duskmourn: House of Horror (Common)
Activated Sleeper
Activated Sleeper 2Black (3)
Creature — Phyrexian Shapeshifter (0/0)

Flash

You may have Activated Sleeper enter as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.

Dominaria United Commander (Rare)
Adamaro, First to Desire
Adamaro, First to Desire 1RedRed (3)
Legendary Creature — Spirit (*/*)

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Saviors of Kamigawa (Rare)
Adanto Vanguard
Adanto Vanguard 1White (2)
Creature — Vampire Soldier (1/1)

As long as Adanto Vanguard is attacking, it gets +2/+0.

Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Ixalan (Uncommon)
Adaptive Automaton
Adaptive Automaton 3 (3)
Artifact Creature — Construct (2/2)

As this creature enters, choose a creature type.

This creature is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Magic: The Gathering Foundations (Rare)
Other Versions
Magic 2012 (Rare)
Explorers of Ixalan (Rare)
Double Masters (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Retro Artifacts (Rare)
Adaptive Gemguard
Adaptive Gemguard 3White (4)
Artifact Creature — Gnome (3/3)

Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.

The Lost Caverns of Ixalan (Common)
Adaptive Shimmerer
Adaptive Shimmerer 5 (5)
Creature — Insect (0/0)

Flash

Adaptive Shimmerer enters with three +1/+1 counters on it.

Ikoria: Lair of Behemoths (Common)
Adaptive Snapjaw
Adaptive Snapjaw 4Green (5)
Creature — Lizard Beast (6/2)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Jumpstart: Historic Horizons (Common)
Other Versions
Gatecrash (Common)
Adaptive Sporesinger
Adaptive Sporesinger 2Green (3)
Creature — Phyrexian Druid (2/2)

Vigilance

When Adaptive Sporesinger enters, choose one —

• Target creature gets +2/+2 and gains vigilance until end of turn.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Adarkar Sentinel
Adarkar Sentinel 5 (5)
Artifact Creature — Soldier (3/3)

1: Adarkar Sentinel gets +0/+1 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Adarkar Unicorn
Adarkar Unicorn 1WhiteWhite (3)
Creature — Unicorn (2/2)

Tap: Add Blue or ColorlessBlue. Spend this mana only to pay cumulative upkeep costs.

Ice Age (Common)
Adarkar Valkyrie
Adarkar Valkyrie 4WhiteWhite (6)
Snow Creature — Angel (4/5)

Flying, vigilance

Tap: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

Commander 2018 (Rare)
Other Versions
Coldsnap (Rare)
Modern Masters (Rare)
Commander 2014 (Rare)
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