Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
, : Return target creature card from your graveyard to your hand.
: Add to your mana pool.
Whenever Alaborn Cavalier attacks, you may tap target creature.
: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.
: Angelfire Crusader gets +1/+0 until end of turn.
Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
First strike (This creature deals combat damage before creatures without first strike.)
When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Flash (You may cast this spell any time you could cast an instant.)
Kicker (You may pay an additional as you cast this spell.)
If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
: Blazing Blade Askari becomes colorless until end of turn.
First strike, protection from white
Trample
Other green creatures you control get +1/+1.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
: Burning Shield Askari gains first strike until end of turn.
: Regenerate Cadaverous Knight.
First strike
: Capashen Knight gets +1/+0 until end of turn.
: Capashen Templar gets +0/+1 until end of turn.
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
2/2
LEVEL 5+
5/5
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)