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Alesha's Vanguard
Alesha's Vanguard 3Black (4)
Creature — Orc Warrior (3/3)

Dash 2Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Common)
All-Star Kicker (playtest)
All-Star Kicker (playtest) 1Red (2)
Creature — — Orc Athlete (2/2)

Assist kicker 3 (You and up to one other player can spend mana to pay this kicker cost.)

When All-Star Kicker enters the battlefield, your team may pass the ball. Then if All-Star Kicker was kicked, creatures your team controls get +1/+1 and gain haste until end of turn. (To pass the ball, one of the players on your team gives a permanent or card in hand to another player on your team.)

Mystery Booster 2: Convention Edition (Rare)
Ambuscade Shaman
Ambuscade Shaman 2Black (3)
Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature you control enters, that creature gets +2/+2 until end of turn.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Angrath's Ambusher
Angrath's Ambusher 2Black (3)
Creature — Orc Pirate (2/3)

Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.

Rivals of Ixalan (Uncommon)
Argivian Cavalier
Argivian Cavalier 2White (3)
Creature — Orc Knight (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Argivian Cavalier enters, create a 1/1 white Soldier creature token.

Dominaria United (Common)
Armory Veteran
Armory Veteran 1Red (2)
Creature — Orc Warrior (2/2)

As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)

Adventures in the Forgotten Realms (Common)
Battle Brawler
Battle Brawler 1Black (2)
Creature — Orc Warrior (2/2)

As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.

Fate Reforged (Uncommon)
Bellowing Saddlebrute
Bellowing Saddlebrute 3Black (4)
Creature — Orc Warrior (4/5)

Raid — When Bellowing Saddlebrute enters, you lose 4 life unless you attacked this turn.

Khans of Tarkir (Uncommon)
Blood-Chin Fanatic
Blood-Chin Fanatic 1BlackBlack (3)
Creature — Orc Warrior (3/3)

1Black, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.

Dragons of Tarkir (Rare)
Boareskyr Tollkeeper
Boareskyr Tollkeeper 1White (2)
Creature — — Orc Knight (3/1)

When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."

Alchemy Horizons: Baldur's Gate (Uncommon)
Brassclaw Orcs
Brassclaw Orcs 2Red (3)
Creature — Orc (3/2)

Brassclaw Orcs can't block creatures with power 2 or greater.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Fallen Empires (Common)
Brazen Blademaster
Brazen Blademaster 2Red (3)
Creature — Orc Pirate (2/3)

Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn.

The Lost Caverns of Ixalan (Common)
Brutal Hordechief
Brutal Hordechief 3Black (4)
Creature — Orc Warrior (3/3)

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

3Red or WhiteRed or White: Creatures your opponents control block this turn if able, and you choose how those creatures block.

Commander 2016 (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Burakos, Party Leader
Burakos, Party Leader 3Black (4)
Legendary Creature — Orc (2/4)

Burakos, Party Leader is also a Cleric, Rogue, Warrior, and Wizard.

Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Cadira, Caller of the Small
Cadira, Caller of the Small 1GreenWhite (3)
Legendary Creature — Orc Ranger (3/3)

Trample

Whenever Cadira, Caller of the Small deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Captain Vargus Wrath
Captain Vargus Wrath BlueRed (2)
Legendary Creature — Orc Pirate (1/1)

Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.

Commander Legends (Uncommon)
Cirith Ungol Patrol
Cirith Ungol Patrol 4Black (5)
Creature — Orc Soldier (4/5)

1, Tap, Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Common)
Coercive Recruiter
Coercive Recruiter 4Red (5)
Creature — Orc Pirate (4/3)

Whenever Coercive Recruiter or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander Legends (Rare)
Cutthroat Negotiator
Cutthroat Negotiator 2BlueRed (4)
Creature — Orc Pirate (4/3)

Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.

March of the Machine Commander (Rare)
Devoted Paladin
Devoted Paladin 4White (5)
Creature — Orc Knight (4/4)

Beacon of Hope — When Devoted Paladin enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Dire Fleet Captain
Dire Fleet Captain BlackRed (2)
Creature — Orc Pirate (2/2)

Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.

Ixalan (Uncommon)
Dire Fleet Neckbreaker
Dire Fleet Neckbreaker 2BlackRed (4)
Creature — Orc Pirate (3/2)

Attacking Pirates you control get +2/+0.

Rivals of Ixalan (Uncommon)
Dire Fleet Ravager
Dire Fleet Ravager 3BlackBlack (5)
Creature — Orc Pirate Wizard (4/4)

Menace, deathtouch

When Dire Fleet Ravager enters, each player loses a third of their life, rounded up.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Ixalan (Mythic Rare)
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
The Lost Caverns of Ixalan Commander (Mythic Rare)
Dire Fleet Warmonger
Dire Fleet Warmonger 1BlackRed (3)
Creature — Orc Pirate (3/3)

At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Core Set 2021 (Uncommon)
Elemental Expressionist
Elemental Expressionist Blue or RedBlue or RedBlue or RedBlue or Red (4)
Creature — Orc Wizard (4/4)

Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.)

Strixhaven: School of Mages (Rare)
Fathom Fleet Boarder
Fathom Fleet Boarder 2Black (3)
Creature — Orc Pirate (3/3)

When Fathom Fleet Boarder enters, you lose 2 life unless you control another Pirate.

Rivals of Ixalan (Common)
Fathom Fleet Swordjack
Fathom Fleet Swordjack 3Red (4)
Creature — Orc Pirate (4/3)

Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.

Encore 5Red (5Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Feywild Caretaker
Feywild Caretaker 4Blue (5)
Creature — Orc Wizard (3/4)

When Feywild Caretaker enters, you take the initiative.

At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Frenzied Saddlebrute
Frenzied Saddlebrute 4Red (5)
Creature — Orc Warrior (5/4)

Haste

All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.

Commander Legends (Uncommon)
Gemcutter Buccaneer
Gemcutter Buccaneer 3Red (4)
Creature — Orc Pirate Artificer (1/3)

Whenever Gemcutter Buccaneer or another Pirate you control enters, create a tapped Treasure token.

Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate 1, and equip 3.

The Lost Caverns of Ixalan Commander (Rare)
Gorbag of Minas Morgul
Gorbag of Minas Morgul 1Black (2)
Legendary Creature — Orc Soldier (2/2)

Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one —

• Draw a card.

• Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Gruesome Scourger
Gruesome Scourger 3BlackBlack (5)
Creature — Orc Warrior (3/3)

When Gruesome Scourger enters, it deals damage to target opponent or planeswalker equal to the number of creatures you control.

Core Set 2020 (Uncommon)
Guild Thief
Guild Thief 1Blue (2)
Creature — Orc Rogue (1/1)

Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.

Cunning Action — 3Blue: Guild Thief can't be blocked this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Half-Orc, Half-
Half-Orc, Half- (0)
Creature — Orc Warrior (+3/+1)

Trample

At the beginning of each end step, if an opponent was dealt damage this turn,

Augment 1RedRed (1RedRed, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Headstrong Brute
Headstrong Brute 2Red (3)
Creature — Orc Pirate (3/3)

Headstrong Brute can't block.

Headstrong Brute has menace as long as you control another Pirate.

Ixalan (Common)
Intrepid Outlander
Intrepid Outlander 1Green (2)
Creature — Orc Ranger (2/3)

Reach

Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Ire Shaman
Ire Shaman 1Red (2)
Creature — Orc Shaman (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

Megamorph Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.

Masters 25 (Uncommon)
Other Versions
Dragons of Tarkir (Rare)
Ironclaw Buzzardiers
Ironclaw Buzzardiers 2Red (3)
Creature — Orc Scout (2/2)

Ironclaw Buzzardiers can't block creatures with power 2 or greater.

Red: Ironclaw Buzzardiers gains flying until end of turn.

Time Spiral (Common)
Ironclaw Orcs
Ironclaw Orcs 1Red (2)
Creature — Orc (2/2)

Ironclaw Orcs can't block creatures with power 2 or greater.

Masters Edition II (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Krumar Bond-Kin
Krumar Bond-Kin 3BlackBlack (5)
Creature — Orc Warrior (5/3)

Morph 4Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Mardu Outrider
Mardu Outrider 1BlackBlack (3)
Creature — Orc Warrior (5/5)

As an additional cost to cast this spell, discard a card.

Mystery Booster 2: Convention Edition Eternal (Rare)
Other Versions
Arena Base Set (Rare)
Mardu Roughrider
Mardu Roughrider 2RedWhiteBlack (5)
Creature — Orc Warrior (5/4)

Whenever Mardu Roughrider attacks, target creature can't block this turn.

Khans of Tarkir (Uncommon)
Mardu Warshrieker
Mardu Warshrieker 3Red (4)
Creature — Orc Shaman (3/3)

Raid — When Mardu Warshrieker enters, if you attacked this turn, add RedWhiteBlack.

Khans of Tarkir (Common)
Mauhúr, Uruk-hai Captain
Mauhúr, Uruk-hai Captain BlackRed (2)
Legendary Creature — Orc Soldier (2/2)

Menace

If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Merciless Executioner
Merciless Executioner 2Black (3)
Creature — Orc Warrior (3/1)

When Merciless Executioner enters, each player sacrifices a creature of their choice.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Mer-Ek Nightblade
Mer-Ek Nightblade 3Black (4)
Creature — Orc Assassin (2/3)

Outlast Black (Black, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch.

Iconic Masters (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Moria Scavenger
Moria Scavenger 1BlackRed (3)
Creature — Orc Rogue (1/4)

Deathtouch, haste

Tap, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Orc General
Orc General 2Red (3)
Creature — Orc Warrior (2/2)

Tap, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.

Masters Edition II (Uncommon)
Other Versions
The Dark (Uncommon)
Orc Sureshot
Orc Sureshot 3Black (4)
Creature — Orc Archer (4/2)

Whenever another creature you control enters, target creature an opponent controls gets -1/-1 until end of turn.

Fate Reforged (Uncommon)
Orcish Artillery
Orcish Artillery 1RedRed (3)
Creature — Orc Warrior (1/3)

Tap: Orcish Artillery deals 2 damage to any target and 3 damage to you.

Tenth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Orcish Bloodpainter
Orcish Bloodpainter 2Red (3)
Creature — Orc Shaman (2/1)

Tap, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target.

Coldsnap (Common)
Orcish Bowmasters
Orcish Bowmasters 1Black (2)
Creature — Orc Archer (1/1)

Flash

When Orcish Bowmasters enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

The Lord of the Rings: Tales of Middle Earth (Rare)
Orcish Cannoneers
Orcish Cannoneers 1RedRed (3)
Creature — Orc Warrior (1/3)

Tap: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Orcish Captain
Orcish Captain Red (1)
Creature — Orc Warrior (1/1)

1: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Orcish Conscripts
Orcish Conscripts Red (1)
Creature — Orc (2/2)

Orcish Conscripts can't attack unless at least two other creatures attack.

Orcish Conscripts can't block unless at least two other creatures block.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Orcish Farmer
Orcish Farmer 1RedRed (3)
Creature — Orc (2/2)

Tap: Target land becomes a Swamp until its controller's next untap step.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Orcish Healer
Orcish Healer RedRed (2)
Creature — Orc Cleric (1/1)

RedRed, Tap: Target creature can't be regenerated this turn.

BlackBlackRed, Tap: Regenerate target black or green creature.

RedGreenGreen, Tap: Regenerate target black or green creature.

Ice Age (Uncommon)
Orcish Hellraiser
Orcish Hellraiser 1Red (2)
Creature — Orc Warrior (3/2)

Echo Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker.

Modern Horizons (Common)
Orcish Librarian
Orcish Librarian 1Red (2)
Creature — Orc (1/1)

Red, Tap: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Orcish Lumberjack
Orcish Lumberjack Red (1)
Creature — Orc (1/1)

Tap, Sacrifice a Forest: Add three mana in any combination of Red and/or Green.

Vintage Masters (Common)
Other Versions
Ice Age (Common)
Masters Edition II (Common)
Duel Decks: Heroes vs. Monsters (Common)
Orcish Mechanics
Orcish Mechanics 2Red (3)
Creature — Orc (1/1)

Tap, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Common)
Masters Edition (Uncommon)
Orcish Paratroopers
Orcish Paratroopers 2Red (3)
Creature — Orc Paratrooper (4/4)

When Orcish Paratroopers enters, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.

Unhinged (Common)
Orcish Settlers
Orcish Settlers 1Red (2)
Creature — Orc (1/1)

Variable ColorlessVariable ColorlessRed, Tap, Sacrifice Orcish Settlers: Destroy X target lands.

Weatherlight (Uncommon)
Orcish Siegemaster
Orcish Siegemaster 2Red (3)
Creature — Orc Soldier (0/5)

Trample

Other Orcs and Goblins you control have trample.

Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Orcish Spy
Orcish Spy Red (1)
Creature — Orc Rogue (1/1)

Tap: Look at the top three cards of target player's library.

Fallen Empires (Common)
Other Versions
Eighth Edition (Common)
Orcish Squatters
Orcish Squatters 4Red (5)
Creature — Orc (2/3)

Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Orcish Vandal
Orcish Vandal 1Red (2)
Creature — Orc Warrior (1/1)

Tap, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.

Double Masters (Common)
Other Versions
Dominaria (Uncommon)
Orcish Veteran
Orcish Veteran 2Red (3)
Creature — Orc (2/2)

Orcish Veteran can't block white creatures with power 2 or greater.

Red: Orcish Veteran gains first strike until end of turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Pitiless Horde
Pitiless Horde 2Black (3)
Creature — Orc Berserker (5/3)

At the beginning of your upkeep, you lose 2 life.

Dash 2BlackBlack (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Rare)
Plargg and Nassari
Plargg and Nassari 3RedRed (5)
Legendary Creature — Orc Efreet (5/4)

At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.

March of the Machine: The Aftermath (Rare)
Plargg, Dean of Chaos
Plargg, Dean of Chaos 1Red (2)
Legendary Creature — Orc Shaman (2/2)

Tap, Discard a card: Draw a card.

4Red, Tap: Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

Strixhaven: School of Mages (Rare)
Plundering Pirate
Plundering Pirate 2Red (3)
Creature — Orc Pirate (3/2)

When Plundering Pirate enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

The Lost Caverns of Ixalan (Common)
Port Razer
Port Razer 3RedRed (5)
Creature — Orc Pirate (4/4)

Whenever Port Razer deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.

Port Razer can't attack a player it has already attacked this turn.

Special Guests (Mythic Rare)
Other Versions
Commander Legends (Mythic Rare)
The Lost Caverns of Ixalan Commander (Mythic Rare)
Prismari Pledgemage
Prismari Pledgemage Blue or RedBlue or Red (2)
Creature — Orc Wizard (3/3)

Defender

Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.

Strixhaven: School of Mages (Common)
Quilled Charger
Quilled Charger 3Red (4)
Creature — Porcupine Mount (4/3)

Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Common)
Rootha, Mercurial Artist
Rootha, Mercurial Artist 1BlueRed (3)
Legendary Creature — Orc Shaman (1/4)

2, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Strixhaven: School of Mages (Uncommon)
Ruin Raider
Ruin Raider 2Black (3)
Creature — Orc Pirate (3/2)

Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.

Ixalan (Rare)
Ruthless Knave
Ruthless Knave 2Black (3)
Creature — Orc Pirate (3/2)

2Black, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Sacrifice three Treasures: Draw a card.

Ixalan (Uncommon)
Screamreach Brawler
Screamreach Brawler 2Red (3)
Creature — Orc Berserker (2/3)

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Sek'Kuar, Deathkeeper
Sek'Kuar, Deathkeeper 2BlackRedGreen (5)
Legendary Creature — Orc Shaman (4/3)

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

Commander Masters (Rare)
Other Versions
Coldsnap (Rare)
Commander 2013 Edition (Rare)
Shagrat, Loot Bearer
Shagrat, Loot Bearer 2BlackRed (4)
Legendary Creature — Orc Soldier (4/4)

Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Shaman of the Great Hunt
Shaman of the Great Hunt 3Red (4)
Creature — Orc Shaman (4/2)

Haste

Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.

Ferocious — 2Green or BlueGreen or Blue: Draw a card for each creature you control with power 4 or greater.

Fate Reforged (Mythic Rare)
Storm Fleet Arsonist
Storm Fleet Arsonist 4Red (5)
Creature — Orc Pirate (4/4)

Raid — When Storm Fleet Arsonist enters, if you attacked this turn, target opponent sacrifices a permanent of their choice.

Ixalan (Uncommon)
Strongbox Raider
Strongbox Raider 2RedRed (4)
Creature — Orc Pirate (5/2)

Raid — When this creature enters, if you attacked this turn, exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Magic: The Gathering Foundations (Uncommon)
Thrasher Brute
Thrasher Brute 3Black (4)
Creature — Orc Warrior (4/3)

Whenever Thrasher Brute or another Warrior your team controls enters, target opponent loses 1 life and you gain 1 life.

Battlebond (Uncommon)
Treacherous Trapezist
Treacherous Trapezist 1BlueBlue (3)
Creature — Porcupine Performer (2/3)

Flying

Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.)

Other alliterative creatures you control have flying.

Unfinity (Acorn) (Rare)
Tymora's Invoker
Tymora's Invoker 1Blue (2)
Creature — Orc Rogue (1/3)

Sleight of Hand — 8: Draw two cards.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Uglúk of the White Hand
Uglúk of the White Hand 2BlackRed (4)
Legendary Creature — Orc Soldier (3/3)

Whenever another creature you control dies, put a +1/+1 counter on Uglúk of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Unyielding Krumar
Unyielding Krumar 3Black (4)
Creature — Orc Warrior (3/3)

1White: Unyielding Krumar gains first strike until end of turn.

Khans of Tarkir (Common)
Uruk-hai Berserker
Uruk-hai Berserker 2Black (3)
Creature — Orc Berserker (3/2)

When Uruk-hai Berserker enters, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Vaultbreaker
Vaultbreaker 3Red (4)
Creature — Orc Rogue (4/2)

Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Uncommon)
Vengeful Warchief
Vengeful Warchief 4Black (5)
Creature — Orc Warrior (4/4)

Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)

Core Set 2020 (Uncommon)
Warbringer
Warbringer 3Red (4)
Creature — Orc Berserker (3/3)

Dash costs you pay cost 2 less (as long as this creature is on the battlefield).

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Warg Rider
Warg Rider 4Black (5)
Creature — Orc Warrior (4/3)

Menace

Other Orcs and Goblins you control have menace.

At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
White Plume Adventurer
White Plume Adventurer 2White (3)
Creature — Orc Cleric (3/3)

When White Plume Adventurer enters, you take the initiative.

At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Commander Legends: Battle for Baldur's Gate (Rare)
Wild-Magic Sorcerer
Wild-Magic Sorcerer 3Red (4)
Creature — Orc Shaman (4/3)

The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Zurgo and Ojutai
Zurgo and Ojutai 2BlueRedWhite (5)
Legendary Creature — Orc Dragon (4/4)

Flying, haste

Zurgo and Ojutai has hexproof as long as it entered this turn.

Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.

March of the Machine (Mythic Rare)
Zurgo Bellstriker
Zurgo Bellstriker Red (1)
Legendary Creature — Orc Warrior (2/2)

Zurgo Bellstriker can't block creatures with power 2 or greater.

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Rare)
Zurgo Helmsmasher
Zurgo Helmsmasher 2RedWhiteBlack (5)
Legendary Creature — Orc Warrior (7/2)

Haste

Zurgo Helmsmasher attacks each combat if able.

During your turn, Zurgo Helmsmasher has indestructible.

Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.

Khans of Tarkir (Mythic Rare)
Other Versions
Duel Decks: Speed vs. Cunning (Mythic Rare)
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