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_____ 1Blue (2)
Creature — Shapeshifter (1/1)

1: This card's name becomes the name of your choice. Play this ability anywhere, anytime.

Unhinged (Uncommon)
Abattoir Ghoul
Abattoir Ghoul 3Black (4)
Creature — Zombie (3/2)

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Innistrad (Uncommon)
Abbey Gargoyles
Abbey Gargoyles 2WhiteWhiteWhite (5)
Creature — Gargoyle (3/4)

Flying, protection from red

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)Homelands (Uncommon)
Abbey Griffin
Abbey Griffin 3White (4)
Creature — Griffin (2/2)

Flying, vigilance

Innistrad (Common)
Abbey Matron
Abbey Matron 2White (3)
Creature — Human Cleric (1/3)

White, Tap: Abbey Matron gets +0/+3 until end of turn.

Homelands (Common)
Other Versions
Homelands (Common)
Abhorrent Overlord
Abhorrent Overlord 5BlackBlack (7)
Creature — Demon (6/6)

Flying

When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

At the beginning of your upkeep, sacrifice a creature.

Theros (Rare)
Abomination
Abomination 3BlackBlack (5)
Creature — Horror (2/6)

Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.

Fourth Edition (Uncommon)
Other Versions
Legends (Uncommon)
Abomination of Gudul
Abomination of Gudul 3BlackGreenBlue (6)
Creature — Horror (3/4)

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph 2BlackGreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Aboroth
Aboroth 4GreenGreen (6)
Creature — Elemental (9/9)

Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Weatherlight (Rare)
Aboshan, Cephalid Emperor
Aboshan, Cephalid Emperor 4BlueBlue (6)
Legendary Creature — Cephalid (3/3)

Tap an untapped Cephalid you control: Tap target permanent.

BlueBlueBlue: Tap all creatures without flying.

Odyssey (Rare)
Absolver Thrull
Absolver Thrull 3White (4)
Creature — Thrull Cleric (2/3)

Haunt (When this creature dies, exile it haunting target creature.)

When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

Guildpact (Common)
Abu Ja'far
Abu Ja'far White (1)
Creature — Human (0/1)

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

Chronicles (Uncommon)
Other Versions
Arabian Nights (Uncommon)
Abuna Acolyte
Abuna Acolyte 1White (2)
Creature — Cat Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Tap: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

Scars of Mirrodin (Uncommon)
Abyssal Gatekeeper
Abyssal Gatekeeper 1Black (2)
Creature — Horror (1/1)

When Abyssal Gatekeeper dies, each player sacrifices a creature.

Duel Decks: Divine vs. Demonic (Common)
Other Versions
Weatherlight (Common)
Abyssal Horror
Abyssal Horror 4BlackBlack (6)
Creature — Horror (2/2)

Flying

When Abyssal Horror enters the battlefield, target player discards two cards.

Seventh Edition (Rare)
Other Versions
Starter 1999 (Rare)Urza's Saga (Rare)
Abyssal Hunter
Abyssal Hunter 3Black (4)
Creature — Human Assassin (1/1)

Black, Tap: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.

Classic Sixth Edition (Rare)
Other Versions
Mirage (Rare)
Abyssal Nightstalker
Abyssal Nightstalker 3Black (4)
Creature — Nightstalker (2/2)

Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.

Portal Second Age (Uncommon)
Abyssal Nocturnus
Abyssal Nocturnus 1BlackBlack (3)
Creature — Horror (2/2)

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Guildpact (Rare)
Abyssal Persecutor
Abyssal Persecutor 2BlackBlack (4)
Creature — Demon (6/6)

Flying, trample

You can't win the game and your opponents can't lose the game.

Worldwake (Mythic Rare)
Abyssal Specter
Abyssal Specter 2BlackBlack (4)
Creature — Specter (2/3)

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

Duel Decks: Divine vs. Demonic (Uncommon)
Other Versions
Eighth Edition (Uncommon)Seventh Edition (Uncommon)Battle Royale Box Set (Uncommon)Classic Sixth Edition (Uncommon)Fifth Edition (Uncommon)Ice Age (Uncommon)
Abzan Battle Priest
Abzan Battle Priest 3White (4)
Creature — Human Cleric (3/2)

Outlast White (White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has lifelink.

Khans of Tarkir (Uncommon)
Abzan Falconer
Abzan Falconer 2White (3)
Creature — Human Soldier (2/3)

Outlast White (White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

Khans of Tarkir (Uncommon)
Abzan Guide
Abzan Guide 3WhiteBlackGreen (6)
Creature — Human Warrior (4/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph 2WhiteBlackGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Academy Elite
Academy Elite 3Blue (4)
Creature — Human Wizard (0/0)

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

2Blue, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Vintage Masters (Rare)
Academy Raider
Academy Raider 2Red (3)
Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Magic 2014 Core Set (Common)
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