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Academy at Tolaria West
Academy at Tolaria West (0)
Plane — Dominaria

At the beginning of your end step, if you have no cards in hand, draw seven cards.

Whenever you roll CHAOS, discard your hand.

Planechase (Common)
Agyrem
Agyrem (0)
Plane — Ravnica

Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.

Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.

Whenever you roll CHAOS, creatures can't attack you until a player planeswalks.

Planechase (Common)
Akoum
Akoum (0)
Plane — Zendikar

Players may cast enchantment cards as though they had flash.

Whenever you roll CHAOS, destroy target creature that isn't enchanted.

Planechase 2012 Edition (Common)
Aretopolis
Aretopolis (0)
Plane — Kephalai

When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.

When Aretopolis has ten or more scroll counters on it, planeswalk.

Whenever you roll CHAOS, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.

Planechase 2012 Edition (Common)
Astral Arena
Astral Arena (0)
Plane — Kolbahan

No more than one creature can attack each combat.

No more than one creature can block each combat.

Whenever you roll CHAOS, Astral Arena deals 2 damage to each creature.

Planechase 2012 Edition (Common)
Bant
Bant (0)
Plane — Alara

All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)

Whenever you roll CHAOS, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.

Planechase (Common)
Bloodhill Bastion
Bloodhill Bastion (0)
Plane — Equilor

Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.

Whenever you roll CHAOS, exile target nontoken creature you control, then return it to the battlefield under your control.

Planechase 2012 Edition (Common)
Cliffside Market
Cliffside Market (0)
Plane — Mercadia

When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player.

Whenever you roll CHAOS, exchange control of two target permanents that share a card type.

Planechase (Common)
Edge of Malacol
Edge of Malacol (0)
Plane — Belenon

If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.

Whenever you roll CHAOS, untap each creature you control.

Planechase 2012 Edition (Common)
Eloren Wilds
Eloren Wilds (0)
Plane — Shandalar

Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced.

Whenever you roll CHAOS, target player can't cast spells until a player planeswalks.

Planechase (Common)
Feeding Grounds
Feeding Grounds (0)
Plane — Muraganda

Red spells cost 1 less to cast.

Green spells cost 1 less to cast.

Whenever you roll CHAOS, put X +1/+1 counters on target creature, where X is that creature's converted mana cost.

Planechase (Common)
Fields of Summer
Fields of Summer (0)
Plane — Moag

Whenever a player casts a spell, that player may gain 2 life.

Whenever you roll CHAOS, you may gain 10 life.

Planechase (Common)
Furnace Layer
Furnace Layer (0)
Plane — New Phyrexia

When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, he or she loses 3 life.

Whenever you roll CHAOS, you may destroy target nonland permanent.

Planechase 2012 Edition (Common)
Gavony
Gavony (0)
Plane — Innistrad

All creatures have vigilance.

Whenever you roll CHAOS, creatures you control gain indestructible until end of turn.

Planechase 2012 Edition (Common)
Glen Elendra
Glen Elendra (0)
Plane — Lorwyn

At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.

Whenever you roll CHAOS, gain control of target creature you own.

Planechase 2012 Edition (Common)
Glimmervoid Basin
Glimmervoid Basin (0)
Plane — Mirrodin

Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.

Whenever you roll CHAOS, choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield.

Planechase (Common)
Goldmeadow
Goldmeadow (0)
Plane — Lorwyn

Whenever a land enters the battlefield, that land's controller puts three 0/1 white Goat creature tokens onto the battlefield.

Whenever you roll CHAOS, put a 0/1 white Goat creature token onto the battlefield.

Planechase (Common)
Grand Ossuary
Grand Ossuary (0)
Plane — Ravnica

Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.

Whenever you roll CHAOS, each player exiles all creatures he or she controls and puts X 1/1 green Saproling creature tokens onto the battlefield, where X is the total power of the creatures he or she exiled this way. Then planeswalk.

Planechase 2012 Edition (Common)
Grixis
Grixis (0)
Plane — Alara

Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Whenever you roll CHAOS, put target creature card from a graveyard onto the battlefield under your control.

Planechase (Common)
Grove of the Dreampods
Grove of the Dreampods (0)
Plane — Fabacin

When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Whenever you roll CHAOS, return target creature card from your graveyard to the battlefield.

Planechase 2012 Edition (Common)
Hedron Fields of Agadeem
Hedron Fields of Agadeem (0)
Plane — Zendikar

Creatures with power 7 or greater can't attack or block.

Whenever you roll CHAOS, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.)

Planechase 2012 Edition (Common)
Immersturm
Immersturm (0)
Plane — Valla

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.

Whenever you roll CHAOS, exile target creature, then return it to the battlefield under its owner's control.

Planechase (Common)
Isle of Vesuva
Isle of Vesuva (0)
Plane — Dominaria

Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature.

Whenever you roll CHAOS, destroy target creature and all other creatures with the same name as that creature.

Planechase (Common)
Izzet Steam Maze
Izzet Steam Maze (0)
Plane — Ravnica

Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.

Whenever you roll CHAOS, instant and sorcery spells you cast this turn cost 3 less to cast.

Planechase (Common)
Jund
Jund (0)
Plane — Alara

Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)

Whenever you roll CHAOS, put two 1/1 red Goblin creature tokens onto the battlefield.

Planechase 2012 Edition (Common)
Kessig
Kessig (0)
Plane — Innistrad

Prevent all combat damage that would be dealt by non-Werewolf creatures.

Whenever you roll CHAOS, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.

Planechase 2012 Edition (Common)
Kharasha Foothills
Kharasha Foothills (0)
Plane — Mongseng

Whenever a creature you control attacks a player, for each other opponent, you may put a token that's a copy of that creature onto the battlefield tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.

Whenever you roll CHAOS, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.

Planechase 2012 Edition (Common)
Kilnspire District
Kilnspire District (0)
Plane — Ravnica

When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add Red to your mana pool for each charge counter on it.

Whenever you roll CHAOS, you may pay Variable Colorless. If you do, Kilnspire District deals X damage to target creature or player.

Planechase 2012 Edition (Common)
Krosa
Krosa (0)
Plane — Dominaria

All creatures get +2/+2.

Whenever you roll CHAOS, you may add WhiteBlueBlackRedGreen to your mana pool.

Planechase (Common)
Lair of the Ashen Idol
Lair of the Ashen Idol (0)
Plane — Azgol

At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.

Whenever you roll CHAOS, any number of target players each put a 2/2 black Zombie creature token onto the battlefield.

Planechase 2012 Edition (Common)
Lethe Lake
Lethe Lake (0)
Plane — Arkhos

At the beginning of your upkeep, put the top ten cards of your library into your graveyard.

Whenever you roll CHAOS, target player puts the top ten cards of his or her library into his or her graveyard.

Planechase (Common)
Llanowar
Llanowar (0)
Plane — Dominaria

All creatures have "Tap: Add GreenGreen to your mana pool."

Whenever you roll CHAOS, untap all creatures you control.

Planechase (Common)
Minamo
Minamo (0)
Plane — Kamigawa

Whenever a player casts a spell, that player may draw a card.

Whenever you roll CHAOS, each player may return a blue card from his or her graveyard to his or her hand.

Planechase (Common)
Mount Keralia
Mount Keralia (0)
Plane — Regatha

At the beginning of your end step, put a pressure counter on Mount Keralia.

When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.

Whenever you roll CHAOS, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.

Planechase 2012 Edition (Common)
Murasa
Murasa (0)
Plane — Zendikar

Whenever a nontoken creature enters the battlefield, its controller may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library.

Whenever you roll CHAOS, target land becomes a 4/4 creature that's still a land.

Planechase (Common)
Naar Isle
Naar Isle (0)
Plane — Wildfire

At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.

Whenever you roll CHAOS, Naar Isle deals 3 damage to target player.

Planechase (Common)
Naya
Naya (0)
Plane — Alara

You may play any number of lands on each of your turns.

Whenever you roll CHAOS, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.

Planechase (Common)
Nephalia
Nephalia (0)
Plane — Innistrad

At the beginning of your end step, put the top seven cards of your library into your graveyard. Then return a card at random from your graveyard to your hand.

Whenever you roll CHAOS, return target card from your graveyard to your hand.

Planechase 2012 Edition (Common)
Norn's Dominion
Norn's Dominion (0)
Plane — New Phyrexia

When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Whenever you roll CHAOS, you may put a fate counter on target permanent.

Planechase 2012 Edition (Common)
Onakke Catacomb
Onakke Catacomb (0)
Plane — Shandalar

All creatures are black and have deathtouch.

Whenever you roll CHAOS, creatures you control get +1/+0 and gain first strike until end of turn.

Planechase 2012 Edition (Common)
Orochi Colony
Orochi Colony (0)
Plane — Kamigawa

Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Whenever you roll CHAOS, target creature can't be blocked this turn.

Planechase 2012 Edition (Common)
Orzhova
Orzhova (0)
Plane — Ravnica

When you planeswalk away from Orzhova, each player returns all creature cards from his or her graveyard to the battlefield.

Whenever you roll CHAOS, for each opponent, exile up to one target creature card from that player's graveyard.

Planechase 2012 Edition (Common)
Otaria
Otaria (0)
Plane — Dominaria

Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from his or her graveyard for its mana cost. Then he or she exiles it.)

Whenever you roll CHAOS, take an extra turn after this one.

Planechase (Common)
Panopticon
Panopticon (0)
Plane — Mirrodin

When you planeswalk to Panopticon, draw a card.

At the beginning of your draw step, draw an additional card.

Whenever you roll CHAOS, draw a card.

Planechase (Common)
Pools of Becoming
Pools of Becoming (0)
Plane — Bolas’s Meditation Realm

At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

Whenever you roll CHAOS, reveal the top three cards of your planar deck. Each of the revealed cards' CHAOS abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.

Planechase (Common)
Prahv
Prahv (0)
Plane — Ravnica

If you cast a spell this turn, you can't attack with creatures.

If you attacked with creatures this turn, you can't cast spells.

Whenever you roll CHAOS, you gain life equal to the number of cards in your hand.

Planechase 2012 Edition (Common)
Quicksilver Sea
Quicksilver Sea (0)
Plane — Mirrodin

When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Whenever you roll CHAOS, reveal the top card of your library. You may play it without paying its mana cost.

Planechase 2012 Edition (Common)
Raven's Run
Raven's Run (0)
Plane — Shadowmoor

All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Whenever you roll CHAOS, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

Planechase (Common)
Sanctum of Serra
Sanctum of Serra (0)
Plane — Serra’s Realm

When you planeswalk away from Sanctum of Serra, destroy all nonland permanents.

Whenever you roll CHAOS, you may have your life total become 20.

Planechase (Common)
Sea of Sand
Sea of Sand (0)
Plane — Rabiah

Players reveal each card they draw.

Whenever a player draws a land card, that player gains 3 life.

Whenever a player draws a nonland card, that player loses 3 life.

Whenever you roll CHAOS, put target permanent on top of its owner's library.

Planechase (Common)
Selesnya Loft Gardens
Selesnya Loft Gardens (0)
Plane — Ravnica

If an effect would put one or more tokens onto the battlefield, it puts twice that many of those tokens onto the battlefield instead.

If an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead.

Whenever you roll CHAOS, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

Planechase 2012 Edition (Common)
Shiv
Shiv (0)
Plane — Dominaria

All creatures have "Red: This creature gets +1/+0 until end of turn."

Whenever you roll CHAOS, put a 5/5 red Dragon creature token with flying onto the battlefield.

Planechase (Common)
Skybreen
Skybreen (0)
Plane — Kaldheim

Players play with the top card of their libraries revealed.

Spells that share a card type with the top card of a library can't be cast.

Whenever you roll CHAOS, target player loses life equal to the number of cards in his or her hand.

Planechase (Common)
Sokenzan
Sokenzan (0)
Plane — Kamigawa

All creatures get +1/+1 and have haste.

Whenever you roll CHAOS, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Planechase (Common)
Stairs to Infinity
Stairs to Infinity (0)
Plane — Xerex

Players have no maximum hand size.

Whenever you roll the planar die, draw a card.

Whenever you roll CHAOS, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.

Planechase 2012 Edition (Rare)
Stensia
Stensia (0)
Plane — Innistrad

Whenever a creature deals damage to one or more players for the first time in a turn, put a +1/+1 counter on it.

Whenever you roll CHAOS, each creature you control gains "Tap: This creature deals 1 damage to target player" until end of turn.

Planechase 2012 Edition (Common)
Stronghold Furnace
Stronghold Furnace (0)
Plane — Rath

If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.

Whenever you roll CHAOS, Stronghold Furnace deals 1 damage to target creature or player.

Planechase (Common)
Takenuma
Takenuma (0)
Plane — Kamigawa

Whenever a creature leaves the battlefield, its controller draws a card.

Whenever you roll CHAOS, return target creature you control to its owner's hand.

Planechase 2012 Edition (Common)
Talon Gates
Talon Gates (0)
Plane — Dominaria

Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its converted mana cost. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, he or she removes a time counter. When the last is removed, the player casts it without paying its mana cost. If it's a creature, it has haste.)

Whenever you roll CHAOS, remove two time counters from each suspended card you own.

Planechase 2012 Edition (Common)
Tazeem
Tazeem (0)
Plane — Zendikar

Creatures can't block.

Whenever you roll CHAOS, draw a card for each land you control.

Planechase (Special)
The Æther Flues
The Æther Flues (0)
Plane — Iquatana

When you planeswalk to The Æther Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.

Whenever you roll CHAOS, you may put a creature card from your hand onto the battlefield.

Planechase (Common)
The Dark Barony
The Dark Barony (0)
Plane — Ulgrotha

Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.

Whenever you roll CHAOS, each opponent discards a card.

Planechase (Common)
The Eon Fog
The Eon Fog (0)
Plane — Equilor

Players skip their untap steps.

Whenever you roll CHAOS, untap all permanents you control.

Planechase (Common)
The Fourth Sphere
The Fourth Sphere (0)
Plane — Phyrexia

At the beginning of your upkeep, sacrifice a nonblack creature.

Whenever you roll CHAOS, put a 2/2 black Zombie creature token onto the battlefield.

Planechase (Common)
The Great Forest
The Great Forest (0)
Plane — Lorwyn

Each creature assigns combat damage equal to its toughness rather than its power.

Whenever you roll CHAOS, creatures you control get +0/+2 and gain trample until end of turn.

Planechase (Common)
The Hippodrome
The Hippodrome (0)
Plane — Segovia

All creatures get -5/-0.

Whenever you roll CHAOS, you may destroy target creature if its power is 0 or less.

Planechase (Common)
The Maelstrom
The Maelstrom (0)
Plane — Alara

When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library.

Whenever you roll CHAOS, return target permanent card from your graveyard to the battlefield.

Planechase (Common)
The Zephyr Maze
The Zephyr Maze (0)
Plane — Kyneth

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

Whenever you roll CHAOS, target creature gains flying until end of turn.

Planechase 2012 Edition (Common)
Trail of the Mage-Rings
Trail of the Mage-Rings (0)
Plane — Vryn

Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if he or she cast it from his or her hand. At the beginning of that player's next upkeep, he or she may cast that card from exile without paying its mana cost.)

Whenever you roll CHAOS, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.

Planechase 2012 Edition (Common)
Truga Jungle
Truga Jungle (0)
Plane — Ergamon

All lands have "Tap: Add one mana of any color to your mana pool."

Whenever you roll CHAOS, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Planechase 2012 Edition (Common)
Turri Island
Turri Island (0)
Plane — Ir

Creature spells cost 2 less to cast.

Whenever you roll CHAOS, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

Planechase (Common)
Undercity Reaches
Undercity Reaches (0)
Plane — Ravnica

Whenever a creature deals combat damage to a player, its controller may draw a card.

Whenever you roll CHAOS, you have no maximum hand size for the rest of the game.

Planechase (Common)
Velis Vel
Velis Vel (0)
Plane — Lorwyn

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.)

Whenever you roll CHAOS, target creature gains all creature types until end of turn.

Planechase (Common)
Windriddle Palaces
Windriddle Palaces (0)
Plane — Belenon

Players play with the top card of their libraries revealed.

You may play the top card of any player's library.

Whenever you roll CHAOS, each player puts the top card of his or her library into his or her graveyard.

Planechase 2012 Edition (Common)
Ajani Goldmane
Ajani Goldmane 2WhiteWhite (4)
Planeswalker — Ajani (4)

+1: You gain 2 life.

−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

−6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."

Magic 2011 (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)Lorwyn (Rare)
Ajani Steadfast
Ajani Steadfast 3White (4)
Planeswalker — Ajani (4)

+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.

−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."

Magic 2015 Core Set (Mythic Rare)
Ajani Vengeant
Ajani Vengeant 2RedWhite (4)
Planeswalker — Ajani (3)

+1: Target permanent doesn't untap during its controller's next untap step.

−2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.

−7: Destroy all lands target player controls.

Duel Decks: Ajani vs. Nicol Bolas (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Ajani, Caller of the Pride
Ajani, Caller of the Pride 1WhiteWhite (3)
Planeswalker — Ajani (4)

+1: Put a +1/+1 counter on up to one target creature.

−3: Target creature gains flying and double strike until end of turn.

−8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.

Magic 2014 Core Set (Mythic Rare)
Other Versions
Magic 2013 (Mythic Rare)
Ajani, Mentor of Heroes
Ajani, Mentor of Heroes 3GreenWhite (5)
Planeswalker — Ajani (4)

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.

+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

−8: You gain 100 life.

Journey into Nyx (Mythic Rare)
Ashiok, Nightmare Weaver
Ashiok, Nightmare Weaver 1BlueBlack (3)
Planeswalker — Ashiok (3)

+2: Exile the top three cards of target opponent's library.

−X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

−10: Exile all cards from all opponents' hands and graveyards.

Theros (Mythic Rare)
Chandra Ablaze
Chandra Ablaze 4RedRed (6)
Planeswalker — Chandra (5)

+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player.

−2: Each player discards his or her hand, then draws three cards.

−7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.

Zendikar (Mythic Rare)
Chandra Nalaar
Chandra Nalaar 3RedRed (5)
Planeswalker — Chandra (6)

+1: Chandra Nalaar deals 1 damage to target player.

−X: Chandra Nalaar deals X damage to target creature.

−8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.

Duel Decks Anthology, Jace vs. Chandra (Mythic Rare)
Other Versions
Magic 2011 (Mythic Rare)Magic 2010 (Mythic Rare)Duel Decks: Jace vs. Chandra (Mythic Rare)Lorwyn (Rare)
Chandra, Pyromaster
Chandra, Pyromaster 2RedRed (4)
Planeswalker — Chandra (4)

+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Magic 2015 Core Set (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Chandra, Roaring Flame
Chandra, Roaring Flame (0)
Planeswalker — Chandra (4)

+1: Chandra, Roaring Flame deals 2 damage to target player.

−2: Chandra, Roaring Flame deals 2 damage to target creature.

−7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."

Magic Origins (Mythic Rare)
Chandra, the Firebrand
Chandra, the Firebrand 3Red (4)
Planeswalker — Chandra (3)

+1: Chandra, the Firebrand deals 1 damage to target creature or player.

−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

−6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.

Magic 2013 (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Dack Fayden
Dack Fayden 1BlueRed (3)
Planeswalker — Dack (3)

+1: Target player draws two cards, then discards two cards.

−2: Gain control of target artifact.

−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Magic: The Gathering—Conspiracy (Mythic Rare)
Other Versions
Vintage Masters (Mythic Rare)
Daretti, Scrap Savant
Daretti, Scrap Savant 3Red (4)
Planeswalker — Daretti (3)

+2: Discard up to two cards, then draw that many cards.

−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."

Daretti, Scrap Savant can be your commander.

Commander 2014 (Mythic Rare)
Domri Rade
Domri Rade 1RedGreen (3)
Planeswalker — Domri (3)

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.

−2: Target creature you control fights another target creature.

−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

Gatecrash (Mythic Rare)
Elspeth Tirel
Elspeth Tirel 3WhiteWhite (5)
Planeswalker — Elspeth (4)

+2: You gain 1 life for each creature you control.

−2: Put three 1/1 white Soldier creature tokens onto the battlefield.

−5: Destroy all other permanents except for lands and tokens.

Scars of Mirrodin (Mythic Rare)
Elspeth, Knight-Errant
Elspeth, Knight-Errant 2WhiteWhite (4)
Planeswalker — Elspeth (4)

+1: Put a 1/1 white Soldier creature token onto the battlefield.

+1: Target creature gets +3/+3 and gains flying until end of turn.

−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

Modern Event Deck 2014 (Mythic Rare)
Other Versions
Modern Masters (Mythic Rare)Duel Decks: Elspeth vs. Tezzeret (Mythic Rare)Shards of Alara (Mythic Rare)
Elspeth, Sun's Champion
Elspeth, Sun's Champion 4WhiteWhite (6)
Planeswalker — Elspeth (4)

+1: Put three 1/1 white Soldier creature tokens onto the battlefield.

−3: Destroy all creatures with power 4 or greater.

−7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Duel Decks: Elspeth vs. Kiora (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Freyalise, Llanowar's Fury
Freyalise, Llanowar's Fury 3GreenGreen (5)
Planeswalker — Freyalise (3)

+2: Put a 1/1 green Elf Druid creature token onto the battlefield with "Tap: Add Green to your mana pool."

−2: Destroy target artifact or enchantment.

−6: Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

Commander 2014 (Mythic Rare)
Garruk Relentless
Garruk Relentless 3Green (4)
Planeswalker — Garruk (3)

When Garruk Relentless has two or fewer loyalty counters on him, transform him.

0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.

0: Put a 2/2 green Wolf creature token onto the battlefield.

Innistrad (Mythic Rare)
Garruk Wildspeaker
Garruk Wildspeaker 2GreenGreen (4)
Planeswalker — Garruk (3)

+1: Untap two target lands.

−1: Put a 3/3 green Beast creature token onto the battlefield.

−4: Creatures you control get +3/+3 and gain trample until end of turn.

Duel Decks Anthology, Garruk vs. Liliana (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)Magic 2011 (Mythic Rare)Duel Decks: Garruk vs. Liliana (Mythic Rare)Magic 2010 (Mythic Rare)Lorwyn (Rare)
Garruk, Apex Predator
Garruk, Apex Predator 5BlackGreen (7)
Planeswalker — Garruk (5)

+1: Destroy another target planeswalker.

+1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield.

−3: Destroy target creature. You gain life equal to its toughness.

−8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."

Magic 2015 Core Set (Mythic Rare)
Garruk, Caller of Beasts
Garruk, Caller of Beasts 4GreenGreen (6)
Planeswalker — Garruk (4)

+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

−3: You may put a green creature card from your hand onto the battlefield.

−7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."

Magic 2014 Core Set (Mythic Rare)
Garruk, Primal Hunter
Garruk, Primal Hunter 2GreenGreenGreen (5)
Planeswalker — Garruk (3)

+1: Put a 3/3 green Beast creature token onto the battlefield.

−3: Draw cards equal to the greatest power among creatures you control.

−6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.

Magic 2013 (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Garruk, the Veil-Cursed
Garruk, the Veil-Cursed (0)
Planeswalker — Garruk

+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield.

−1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

−3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Innistrad (Mythic Rare)
Gideon Jura
Gideon Jura 3WhiteWhite (5)
Planeswalker — Gideon (6)

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.

−2: Destroy target tapped creature.

0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Magic 2012 (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Gideon, Battle-Forged
Gideon, Battle-Forged (0)
Planeswalker — Gideon (3)

+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.

+1: Until your next turn, target creature gains indestructible. Untap that creature.

0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Magic Origins (Mythic Rare)