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Armored Wolf-Rider
Armored Wolf-Rider 3GreenWhite (5)
Creature — Elf Knight (4/6)

Dragon's Maze (Common)
Capashen Knight
Capashen Knight 1White (2)
Creature — Human Knight (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

1White: Capashen Knight gets +1/+0 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Urza's Destiny (Common)
Daring Skyjek
Daring Skyjek 1White (2)
Creature — Human Knight (3/1)

Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

Gatecrash (Common)
Dawnstrike Paladin
Dawnstrike Paladin 3WhiteWhite (5)
Creature — Human Knight (2/4)

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Magic 2014 Core Set (Common)
Other Versions
Duel Decks: Heroes vs. Monsters (Common)
Fiendslayer Paladin
Fiendslayer Paladin 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Magic 2014 Core Set (Rare)
Hussar Patrol
Hussar Patrol 2WhiteBlue (4)
Creature — Human Knight (2/4)

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Return to Ravnica (Common)
Isperia's Skywatch
Isperia's Skywatch 5Blue (6)
Creature — Vedalken Knight (3/3)

Flying

When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Common)
Knight of Obligation
Knight of Obligation 3White (4)
Creature — Human Knight (2/4)

Vigilance

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Uncommon)
Lyev Skyknight
Lyev Skyknight 1WhiteBlue (3)
Creature — Human Knight (3/1)

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Skyknight Legionnaire
Skyknight Legionnaire 1RedWhite (3)
Creature — Human Knight (2/2)

Flying, haste

Gatecrash (Common)
Other Versions
Ravnica: City of Guilds (Common)
Truefire Paladin
Truefire Paladin RedWhite (2)
Creature — Human Knight (2/2)

Vigilance

RedWhite: Truefire Paladin gets +2/+0 until end of turn.

RedWhite: Truefire Paladin gains first strike until end of turn.

Gatecrash (Uncommon)
Other Versions
Duel Decks: Heroes vs. Monsters (Uncommon)
Wingsteed Rider
Wingsteed Rider 1WhiteWhite (3)
Creature — Human Knight (2/2)

Flying

Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.

Theros (Common)