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Ambush Viper
Ambush Viper 1Green (2)
Creature — Snake (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Innistrad (Common)
Anaconda
Anaconda 3Green (4)
Creature — Snake (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Ninth Edition (Uncommon)
Other Versions
Seventh Edition (Uncommon)Urza's Saga (Uncommon)Portal (Uncommon)Portal (Uncommon)
Blight Mamba
Blight Mamba 1Green (2)
Creature — Snake (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

1Green: Regenerate Blight Mamba.

Scars of Mirrodin (Common)
Boa Constrictor
Boa Constrictor 4Green (5)
Creature — Snake (3/3)

Tap: Boa Constrictor gets +3/+3 until end of turn.

Mercadian Masques (Uncommon)
Death-Hood Cobra
Death-Hood Cobra 1Green (2)
Creature — Snake (2/2)

1Green: Death-Hood Cobra gains reach until end of turn. (It can block creatures with flying.)

1Green: Death-Hood Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Duel Decks: Jace vs. Vraska (Common)
Other Versions
New Phyrexia (Common)
Glass Asp
Glass Asp 1GreenGreen (3)
Creature — Snake (2/1)

Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays 2 before that step.

Time Spiral (Common)
Hooded Hydra
Hooded Hydra Variable ColorlessGreenGreen (2)
Creature — Snake Hydra (0/0)

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph 3GreenGreen

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Khans of Tarkir (Mythic Rare)
Hornet Cobra
Hornet Cobra 1GreenGreen (3)
Creature — Snake (2/1)

First strike

Legends (Common)
Kashi-Tribe Elite
Kashi-Tribe Elite 1GreenGreen (3)
Creature — Snake Warrior (2/3)

Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)

Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Saviors of Kamigawa (Uncommon)
Kashi-Tribe Reaver
Kashi-Tribe Reaver 3Green (4)
Creature — Snake Warrior (3/2)

Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

1Green: Regenerate Kashi-Tribe Reaver.

Champions of Kamigawa (Uncommon)
Kashi-Tribe Warriors
Kashi-Tribe Warriors 3GreenGreen (5)
Creature — Snake Warrior (2/4)

Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Krosan Constrictor
Krosan Constrictor 3Green (4)
Creature — Snake (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Tap: Target black creature gets -2/-0 until end of turn.

Torment (Common)
Lotus Cobra
Lotus Cobra 1Green (2)
Creature — Snake (2/1)

Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.

Zendikar (Mythic Rare)
Marsh Boa
Marsh Boa Green (1)
Creature — Snake (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Prophecy (Common)
Marsh Viper
Marsh Viper 3Green (4)
Creature — Snake (1/2)

Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

Fifth Edition (Common)
Other Versions
Fourth Edition (Common)The Dark (Common)
Matsu-Tribe Birdstalker
Matsu-Tribe Birdstalker 2GreenGreen (4)
Creature — Snake Warrior Archer (2/2)

Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Green: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)

Saviors of Kamigawa (Common)
Matsu-Tribe Decoy
Matsu-Tribe Decoy 2Green (3)
Creature — Snake Warrior (1/3)

2Green: Target creature blocks Matsu-Tribe Decoy this turn if able.

Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Matsu-Tribe Sniper
Matsu-Tribe Sniper 1Green (2)
Creature — Snake Warrior Archer (1/1)

Tap: Matsu-Tribe Sniper deals 1 damage to target creature with flying.

Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Betrayers of Kamigawa (Common)
Mire Boa
Mire Boa 1Green (2)
Creature — Snake (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Green: Regenerate Mire Boa.

Planar Chaos (Common)
Mold Adder
Mold Adder Green (1)
Creature — Fungus Snake (1/1)

Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.

Magic 2010 (Uncommon)
Nafs Asp
Nafs Asp Green (1)
Creature — Snake (1/1)

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays 1 before that draw step.

Fourth Edition (Common)
Other Versions
Arabian Nights (Common)Arabian Nights (Common)
Nemesis of Mortals
Nemesis of Mortals 4GreenGreen (6)
Creature — Snake (5/5)

Nemesis of Mortals costs 1 less to cast for each creature card in your graveyard.

7GreenGreen: Monstrosity 5. This ability costs 1 less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

Theros (Uncommon)
Nessian Asp
Nessian Asp 4Green (5)
Creature — Snake (4/5)

Reach

6Green: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Theros (Common)
Ohran Viper
Ohran Viper 1GreenGreen (3)
Snow Creature — Snake (1/3)

Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.

Whenever Ohran Viper deals combat damage to a player, you may draw a card.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Coldsnap (Rare)
Orochi Eggwatcher
Orochi Eggwatcher 2Green (3)
Creature — Snake Shaman (1/1)

2Green, Tap: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip Orochi Eggwatcher.

Champions of Kamigawa (Uncommon)
Orochi Leafcaller
Orochi Leafcaller Green (1)
Creature — Snake Shaman (1/1)

Green: Add one mana of any color to your mana pool.

Champions of Kamigawa (Common)
Orochi Ranger
Orochi Ranger 1Green (2)
Creature — Snake Warrior (2/1)

Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Orochi Sustainer
Orochi Sustainer 1Green (2)
Creature — Snake Shaman (1/2)

Tap: Add Green to your mana pool.

Champions of Kamigawa (Common)
Patagia Viper
Patagia Viper 3Green (4)
Creature — Snake (2/1)

Flying

When Patagia Viper enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield.

When Patagia Viper enters the battlefield, sacrifice it unless Blue was spent to cast it.

Dissension (Uncommon)
River Boa
River Boa 1Green (2)
Creature — Snake (2/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Green: Regenerate River Boa.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Zendikar (Uncommon)Battle Royale Box Set (Uncommon)Classic Sixth Edition (Uncommon)Visions (Common)
Sabertooth Cobra
Sabertooth Cobra 2Green (3)
Creature — Snake (2/2)

Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays 2 before that step. (A player with ten or more poison counters loses the game.)

Mirage (Common)
Sachi, Daughter of Seshiro
Sachi, Daughter of Seshiro 2GreenGreen (4)
Legendary Creature — Snake Shaman (1/3)

Other Snake creatures you control get +0/+1.

Shamans you control have "Tap: Add GreenGreen to your mana pool."

Champions of Kamigawa (Uncommon)
Sakiko, Mother of Summer
Sakiko, Mother of Summer 4GreenGreen (6)
Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much Green to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

Betrayers of Kamigawa (Rare)
Sakura-Tribe Elder
Sakura-Tribe Elder 1Green (2)
Creature — Snake Shaman (1/1)

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Commander 2013 Edition (Common)Magic: The Gathering-Commander (Common)Archenemy (Common)Champions of Kamigawa (Common)
Sakura-Tribe Scout
Sakura-Tribe Scout Green (1)
Creature — Snake Shaman Scout (1/1)

Tap: You may put a land card from your hand onto the battlefield.

Saviors of Kamigawa (Common)
Sakura-Tribe Springcaller
Sakura-Tribe Springcaller 3Green (4)
Creature — Snake Shaman (2/4)

At the beginning of your upkeep, add Green to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

Betrayers of Kamigawa (Common)
Sasaya, Orochi Ascendant
Sasaya, Orochi Ascendant 1GreenGreen (3)
Legendary Creature — Snake Monk (2/3)

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.

Saviors of Kamigawa (Rare)
Sasaya, Orochi Ascendant (Sasaya's Essence)
Sasaya, Orochi Ascendant (Sasaya's Essence) 1GreenGreen (3)
Legendary Enchantment

Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced.

Saviors of Kamigawa (Rare)
Seshiro the Anointed
Seshiro the Anointed 4GreenGreen (6)
Legendary Creature — Snake Monk (3/4)

Other Snake creatures you control get +2/+2.

Whenever a Snake you control deals combat damage to a player, you may draw a card.

Champions of Kamigawa (Rare)
Orochi Eggwatcher (Shidako, Broodmistress)
Orochi Eggwatcher (Shidako, Broodmistress) 2Green (3)
Legendary Creature — Snake Shaman (3/3)

Green, Sacrifice a creature: Target creature gets +3/+3 until end of turn.

Champions of Kamigawa (Uncommon)
Shisato, Whispering Hunter
Shisato, Whispering Hunter 3Green (4)
Legendary Creature — Snake Warrior (2/2)

At the beginning of your upkeep, sacrifice a Snake.

Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips his or her next untap step.

Champions of Kamigawa (Rare)
Shizuko, Caller of Autumn
Shizuko, Caller of Autumn 1GreenGreen (3)
Legendary Creature — Snake Shaman (2/3)

At the beginning of each player's upkeep, that player adds GreenGreenGreen to his or her mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end.

Betrayers of Kamigawa (Rare)
Snake of the Golden Grove
Snake of the Golden Grove 4Green (5)
Creature — Snake (4/4)

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)

When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.

Born of the Gods (Common)
Sosuke, Son of Seshiro
Sosuke, Son of Seshiro 2GreenGreen (4)
Legendary Creature — Snake Warrior (3/4)

Other Snake creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.

Champions of Kamigawa (Uncommon)
Tangle Asp
Tangle Asp 1Green (2)
Creature — Snake (1/2)

Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.

Fifth Dawn (Common)
Wasteland Viper
Wasteland Viper Green (1)
Creature — Snake (1/2)

Deathtouch

Bloodrush — Green, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

Gatecrash (Uncommon)